Metal Gear Solid - Early Prototype and Beta Trailers

แชร์
ฝัง
  • เผยแพร่เมื่อ 10 พ.ย. 2019
  • The early trailers of Metal Gear Solid for Playsatation.
    Wikipedia: Kojima originally planned the third Metal Gear game in 1994 for the 3DO Interactive Multiplayer. Conceptual artwork by Yoji Shinkawa of the characters Solid Snake, Meryl Silverburgh, who was also a character in the adventure game Policenauts, and the FOXHOUND team, were included in the Policenauts: Pilot Disk preceding the release of the full version of the 3DO game in 1995. After the 3DO was discontinued, development shifted to the PlayStation after Policenauts was released.
    The game was titled Metal Gear Solid, rather than Metal Gear 3, due to the fact that the MSX2 versions of the previous Metal Gear games were not widely released, notably Metal Gear 2: Solid Snake, which was only released in Japan and was not ported to any other platform at the time (an unrelated sequel to the first Metal Gear, titled Snake's Revenge, was released outside Japan for the NES instead, which was developed without Kojima's involvement). The word "Solid," derived from the codename of series's protagonist Solid Snake, was chosen not only to represent the fact that it was the third entry of the series, but also the transition from 2D to 3D computer graphics.
    Development for Metal Gear Solid began in mid-1995 with the intention of creating the "best PlayStation game ever.". Developers aimed for accuracy and realism while making the game enjoyable and tense. In the early stages of development, the Huntington Beach SWAT team educated the creators with a demonstration of vehicles, weapons, and explosives. Weapons expert Motosada Mori was also tapped as a technical adviser in the research, which included visits to Fort Irwin and firing sessions at Stembridge Gun Rentals. Kojima stated that "if the player isn't tricked into believing that the world is real, then there's no point in making the game." To fulfill this, adjustments were made to every detail, such as individually designed desks.
    The characters and mecha designs were made by artist Yoji Shinkawa based on Kojima's concepts. According to Shinkawa, Solid Snake's physique in this particular installment was based on Jean-Claude Van Damme, while his facial appearance was based on Christopher Walken. The characters were completed by polygonal artists using brush drawings and clay models by Shinkawa. Kojima wanted greater interaction with objects and the environment, such as allowing the player to hide bodies in a storage compartment. Additionally, he wanted "a full orchestra right next to the player"; a system which made modifications such as tempo and texture to the currently playing track, instead of switching to another pre-recorded track. Although these features could not be achieved, they were implemented in Metal Gear Solid 2: Sons of Liberty.
    A gameplay demo of Metal Gear Solid was first revealed to the public at the 1996 Tokyo Game Show and was later shown at E3 1997 as a short video. The 1997 version had several differences, including a more controllable camera and blue-colored vision cones. It was playable for the first time at the Tokyo Game Show in 1998 and released the same year in Japan with an extensive promotional campaign. Television and magazine advertisements, in-store samples, and demo giveaways contributed to a total of $8 million in promotional costs. An estimated 12 million demos for the game were distributed in 1998.
  • เกม

ความคิดเห็น • 87

  • @Gojiro7
    @Gojiro7 2 ปีที่แล้ว +73

    I love that these old trailers had so many instances of them having the characters shoot in random directions and blowing stuff up to make the game look more action packed then it ever really was XD

  • @SolidMGSnake
    @SolidMGSnake 4 ปีที่แล้ว +123

    I remember playing the demo disc for this game . I knew it was something special.

    • @jeremyjohnson5590
      @jeremyjohnson5590 4 ปีที่แล้ว +8

      SolidMGSnake my young self seeing greatness in a demo disc brings me back to a time that’s now only Memories🥺

    • @GraySnake1006
      @GraySnake1006 3 ปีที่แล้ว +5

      Same here I remember playing the demo and falling in love with the game.

    • @jefferygiraffe1
      @jefferygiraffe1 3 ปีที่แล้ว

      Pizza Hut Baybee

    • @Devilot91
      @Devilot91 3 ปีที่แล้ว +4

      Same!!! The most iconic scene on this trailer was the C4 explosions, man more than 20 years had passed and i still remember it!

    • @israelmata8286
      @israelmata8286 3 ปีที่แล้ว +4

      got introduced the same way once i played it could not get enough

  • @Goldanniyatech
    @Goldanniyatech 4 ปีที่แล้ว +48

    This was probably the most EPIC trailers for a PlayStation 1 game, at that time! you knew you were witnessing the rise of a legendary franchise!

  • @BigBoss1292
    @BigBoss1292 2 ปีที่แล้ว +20

    I’d kill to play that early build of the game with the beta version of the heliport

  • @chemergency
    @chemergency 4 ปีที่แล้ว +35

    8:49 that scream lol

    • @ElricSowrd
      @ElricSowrd 4 ปีที่แล้ว

      I remember that. I think that was stock audio. LOL 😆

    • @BlatantThrowAway
      @BlatantThrowAway 3 ปีที่แล้ว

      There was no scream at that timestamp.

    • @chemergency
      @chemergency 3 ปีที่แล้ว +1

      @@BlatantThrowAway weird it must have gotten fucked-with. Corrected it.

    • @davidnavarro4821
      @davidnavarro4821 3 ปีที่แล้ว

      It’s clearly a stock audio we can hear in many other outlets.

  • @RXBeetle
    @RXBeetle 2 หลายเดือนก่อน +2

    Fun fact: If you play Sviridov's "winter road" over the first trailer in this video. the duration and progressions of the song will match up almost immaculately.
    It kinda makes me think they might have used the song as a placeholder before making their "own version" of it.

  • @o8thnaspliff
    @o8thnaspliff 9 หลายเดือนก่อน +9

    This game will always have a place in my heart.

  • @retrorun
    @retrorun 11 หลายเดือนก่อน +12

    I love to see these differences that had in the early versions of development

  • @22infection
    @22infection 9 หลายเดือนก่อน +4

    I remember seeing screenshots of this in one of my PS1 Australian magazines when i was younger. This is awesome i didnt know it was a trailer

  • @geraltofrivia3083
    @geraltofrivia3083 ปีที่แล้ว +2

    4:28 You can hear David Hayer's grunts lol

  • @user-ps9mj6tp4t
    @user-ps9mj6tp4t 4 ปีที่แล้ว +13

    Metal gear solid series is my best games ever!

  • @jonathaningram8157
    @jonathaningram8157 4 ปีที่แล้ว +25

    I watched the second trailer when I was a kid. It was so cool. I loved the action and really wanted to go around and shoot everyone. So I (my mom) bought the game. There was two discs. I took the first one and got killed really fast at the beginning of the game. And I was like « meh this game sucks, we can’t do like the trailer ! let’s see the second disc ». The second disc of course didn’t work. Then I played again and I started to like it more and more. To this day it’s still in my top 10 favorite games. Amazing memories. I also remember calling my big brother to help me for the torture scene and my neighbor for the final boss.

  • @d0ct0rrulE
    @d0ct0rrulE 3 ปีที่แล้ว +6

    i remeber when i got my playstation, there was a trailer of MGS on the demo disc. I watched it so many times.

  • @yourcommander3412
    @yourcommander3412 4 ปีที่แล้ว +30

    Japan is always so secretive with their prototypes :( this was nice though.

  • @the21stsergeant
    @the21stsergeant 2 ปีที่แล้ว +4

    This is great. I'd never seen the first 2 of these trailers before.

  • @thisWinglessAngel
    @thisWinglessAngel 4 ปีที่แล้ว +18

    A good majority of this footage were in Metal Gear Solid VR Missions, a seperate spin off game featuring exclusively VR missions themed around the mechanics and weapons of mgs1.

    • @zero1zerolast393
      @zero1zerolast393 11 หลายเดือนก่อน +3

      Half right. In Japan, VR missions was the third disk. It was all one game

    • @gozearbus1584
      @gozearbus1584 8 หลายเดือนก่อน +2

      @@zero1zerolast393 inexact, you're thinking of the Integral version that was released in japan after the original

  • @GabyUnderneath
    @GabyUnderneath ปีที่แล้ว +3

    1:47 A Hind-D?!

  • @johnnyzero8853
    @johnnyzero8853 4 ปีที่แล้ว +9

    Hideo Kojima’s finest

  • @TheSnApZ47
    @TheSnApZ47 15 ชั่วโมงที่ผ่านมา

    We got Metal Gear at home.

  • @angelis1123
    @angelis1123 ปีที่แล้ว +4

    To be fair...this prototype looks incredibly cool, its a shame that we can't get our hand on it

    • @dmer-zy3rb
      @dmer-zy3rb ปีที่แล้ว +1

      this most likely wasnt anything thats playable. it was a trailer rendered on a pc completely seperate from the game being developed.

  • @emoldandriel
    @emoldandriel 4 ปีที่แล้ว +8

    Loved the story trailer with japanese dub

  • @anthonystracci9492
    @anthonystracci9492 8 หลายเดือนก่อน +1

    I remember as a kid watching the trailer, specifically 8:30 - 9:01 and wondering how the hell do I do this in game! Thank you for this nostalgia.

  • @vito4599
    @vito4599 4 ปีที่แล้ว +7

    Can you please upload death stranding behind the scenes

  • @vaanozzi
    @vaanozzi 2 ปีที่แล้ว +8

    MGS, hermoso, magnífico, perfecto!!

  • @Teftel11
    @Teftel11 4 ปีที่แล้ว +2

    Кодзима - гений!

  • @Weasel1995
    @Weasel1995 ปีที่แล้ว +2

    I don't think I've ever seen that early 3DO trailer before, which is surprising. It definitely looks like there is approximately zero percent playable game in there--but still cool, I wonder how far they made it before jumping ship to PlayStation.

  • @lopesmorrenofim
    @lopesmorrenofim 2 ปีที่แล้ว +1

    to this day, still holds up. GOTC

  • @ArchangelExile
    @ArchangelExile 4 ปีที่แล้ว +41

    One of my all time favorites. Not that crappy Nintendo Twin Snakes remake either. The PS1 version.

    • @SILVRXIII
      @SILVRXIII 4 ปีที่แล้ว +19

      Twin Snakes is amazing you're just nostalgic. People's biggest concern was the over the top cutcenes but MGS2, 4 and 5 had some ridiculous cutscenes.

    • @johndawhale3197
      @johndawhale3197 4 ปีที่แล้ว

      You can always sell your Twin Snakes copy for £60 on Ebay...
      They actually sell for that price.

    • @ArchangelExile
      @ArchangelExile 4 ปีที่แล้ว +6

      @@SILVRXIII Yes, my biggest gripe with TTS was the over-the-top cutscenes. They were too much. MGS4 also had crazy things going on but at least it didn't have anything I could compare it to (like an older version of MGS4). Plus, MGS4 is lower on my list of the best MGS games, personally. MGS5 I own but never got around to playing. I did play the demo but after the main story concluded with MGS4, I had no motivation to play anymore new MGS games.

    • @ArchangelExile
      @ArchangelExile 4 ปีที่แล้ว +2

      @@johndawhale3197 It sells for £60/$77?!

    • @johndawhale3197
      @johndawhale3197 4 ปีที่แล้ว

      @@ArchangelExile Yah, it did the last time I looked.

  • @ParodyAccount_
    @ParodyAccount_ 3 หลายเดือนก่อน

    Good thing Snake had Nine thousand bullets

  • @none6316
    @none6316 2 ปีที่แล้ว +5

    How lucky are we that we got the final product and not a version more similar to the first trailer shown in this video? It looked horrible lol. MGS as it was released looks good.

    • @Gazzoosethe1
      @Gazzoosethe1 2 ปีที่แล้ว +1

      The first version is a concept trailer

    • @cyka_delik9537
      @cyka_delik9537 2 ปีที่แล้ว

      Yeah. Plus you can’t understand anything they’re saying. Woulda definitely taken away from the final game.

    • @sebastianaliandkulche
      @sebastianaliandkulche 2 ปีที่แล้ว +1

      Thats because it would be originally released on the 3do before it was developed for the PS1.

  • @Vnix
    @Vnix 8 หลายเดือนก่อน

    interesting.

  • @lordimpaler3899
    @lordimpaler3899 ปีที่แล้ว

    Id love to have played that version in the first couple of trailers, if it hadve been fleshed out

    • @michealhunt6607
      @michealhunt6607 4 หลายเดือนก่อน

      Sadly it wasn't running on PS1 hardware. Those super early trailers were more like a concept over an actual playable game
      Things like the lighting on the sword just isn't possible on ps1

  • @good_years
    @good_years 24 วันที่ผ่านมา

    I'm actually happy that they didn't adopt the really awkward Resident Evil style from the early nineties and went their own direction with this instead.

  • @javierr999
    @javierr999 4 ปีที่แล้ว +6

    why didnt they leave that flying kick? its awesome

    • @nightmode3782
      @nightmode3782 3 ปีที่แล้ว

      Yeah lol that was some mgs2 shit.

    • @arrmigliato
      @arrmigliato 3 ปีที่แล้ว +3

      the animation was just horrible and they kept it for 2

    • @javierr999
      @javierr999 3 ปีที่แล้ว +1

      @@arrmigliato hahha no way.. I loved it

    • @seizuresaladventures
      @seizuresaladventures 2 ปีที่แล้ว +3

      I also wished that they kept the jumping turning side kick.. great they had it for mgs2, but it would’ve been so much cooler to have it in mgs1

    • @robsison205
      @robsison205 2 ปีที่แล้ว +1

      @@seizuresaladventures hardware limitations.

  • @telomereciasbilly
    @telomereciasbilly ปีที่แล้ว +1

    estaba god

  • @dan_loeb
    @dan_loeb 4 ปีที่แล้ว +11

    it's obvious some of these are faked and not on hardware. unless it was coming to n64 (unlikely, as the audio file size requirements of the game make a cartridge release near impossible) the level of texture filtering on display means it was most likely target/test render and gameplay concepts running on 3d workstations of the time.

    • @NatsumiTakanawa
      @NatsumiTakanawa 4 ปีที่แล้ว +15

      “Faked” isn’t the right term to use. Much of this is prototype. It’s not uncommon for prototypes to be prerendered because they serve as a purpose to conceptualize what the goal of the final product will be. Game prototypes are originally created as a pitch to the executives and producers to give the greenlight on development.

    • @ITRASHBOATI
      @ITRASHBOATI 3 ปีที่แล้ว +1

      @@NatsumiTakanawa I get what you’re saying but isn’t using it as a trailer kinda misleading as it makes it appear to be the final product? I would say in that circumstance faked is the right word to use

    • @joshfacio9379
      @joshfacio9379 3 ปีที่แล้ว +1

      I'm not 100% sure but I remember early on it was called just metal gear and was going to be on the 3DO.
      There's videos and magazine scans I believe. These graphics look more like what M2 was supposed to be capable of,, too bad that system only had a couple arcade games and ended up in car dealership kiosks..
      On this video tho I noticed playstation button prompts so this is likely after they changed target systems.

    • @arrmigliato
      @arrmigliato 3 ปีที่แล้ว +2

      not fake, just not on a playstation. It was originally intended to be on 3DO

    • @garaschneider4808
      @garaschneider4808 3 ปีที่แล้ว +4

      @@ITRASHBOATI Learn what "conceptualized" means. It's a concept, or a pitch, of what they anticipate the game will look like, not as it appears in the final product. Rarely if ever does a pitch for a game or any media exactly match the output of the released product.

  • @_G_H_0_S_T
    @_G_H_0_S_T 8 หลายเดือนก่อน

    first trailer shows that they did the trailer without even knowing what the game would actually look like in the end xD

  • @solachiseros
    @solachiseros 3 หลายเดือนก่อน

    etal gear solid 1 is and was a product designed for the first playstation, it was never idealized for 3DO, there are many interviews by kojima that say so

  • @seba_playing
    @seba_playing 9 หลายเดือนก่อน +3

    The first prototype is my favourite! I like the Metal Gear Solid font, and the overall Esthetiq it reminds me of Robocop style somehow! I think it was made on SGI station the modelling , texturing rendering and animation.

  • @anythingfun4543
    @anythingfun4543 7 หลายเดือนก่อน

    If Hideo Kojima could've waited for another 3 years and released the MGS1 on the PS2 platform, that would have been more awesome. Well, let's just hope Konami won't fuck up with the MGS3 Remake and plan to remake the MGS1 someday.

  • @ralleralle8620
    @ralleralle8620 3 ปีที่แล้ว

    this should ve been the game!!! wd be much better
    weapon sound e.g. much better than the game

  • @TKsh1
    @TKsh1 4 ปีที่แล้ว +8

    Ah yes, a good Kojima game, unlike Death Stranding kappa

    • @st4r444
      @st4r444 4 ปีที่แล้ว +4

      He didnt write mgs 1 that's why

  • @joserubia_
    @joserubia_ 3 ปีที่แล้ว +1

    looks better than final game

    • @hvegaval
      @hvegaval 3 ปีที่แล้ว +5

      Because it was meant to be on 3DO,also these are pre-rendered.