Thanks again to everyone that donated to Beyond Blue the last few months, we managed to raise $1,220 to help those struggling with their mental health, so incredibly grateful for your generosity! 💙💙💙 I admit, I still haven't gotten over the fact I couldn't run the Melbourne Marathon this year, but at least I'm continuing to recover; returning to my regular exercise schedule, just not at 100% intensity yet. Again, I promise you all, once I'm back to full fitness, I will run a marathon eventually! 🏃 - Spencer
Same as with Tourist Trophy: I don't understand why you didn't mention the reduction of CPU cars on the track from 6 to 4. This is and was a huge deal breaker for many.
this was actually my first game with the franchise. this game, as well as test drive unlimited on the psp, are what got me into cars as a child. so much nostalgia.
I was working offshore in the Gulf of Mexico when one of my coworkers brought his new PSP out with him. The next hitch 5 of us had bought PSP's and played them every single night all night long together. The PSP was the best handheld ever made and I still can't understand how Sony failed the Vita so badly.
@@ClonedJoeI’ll summarize in a few bullet points: • Lack of advertisement • Expensive proprietary memory cards, games, and the console itself • Forced, unnatural gimmicky controls on a lot of the AAA games • All of that combined made not many people buy it, so not a lot of AAA games were made for it
to the question about Custom Soundtracks at 9:59, the answer is actually: No! I have an entire custom soundtrack folder full of InitialD music just for GTPSP (stored in Music/GTPSP folder), and doing a lap of the Nordscheleife will immediately tell you whether they loop or not, and thankfully, the answer is no. Not only the music doesn't loop, it also shuffles as well, so it doesn't just play the next music on the playlist, which is awesome.
@clkgtr1998 Simply make a folder named "Music" in the memcard folder. Then put your music in that newly created "Music" folder and the game will play it.
@@160sharpdude he said he glad Polyphony didn't give this project to other developers.. cause at that time many developer always give PSP game project to other developers cause they don't really have that much time to focus on it
@@160sharpI think in my humble opinion that this game honestly got the L only because it is compared to it's mainline siblings and not to other racing PSP games, like it's mind-blowing to have a sim racer on a portable console let alone one made first party by polyphony themselves, trust me just get yourself a PSP, if you can splurge a bit more, a vita and take the RUF yellowbird on the Nordschleife without assists, the experience is simply addicting. Yes the lack of the iconic campaign is a bummer, but if this game was named anything but Gran Turismo it would be revered as an all time best for the PSP
@@a.h.2276 Homebrewed Vita is probably the best way to play PSP games. PS Vita screen res is exactly 2x that of the PSP so PSP games looks crisp as the PS Vita just double the pixels without any interpolation.
@@Ozzianman absolutely agreed, mine is homebrewed running enso, and I had no problems for the past 3 years I have used it. It even fixes the user soundtrack problem on GT mentioned in video by emulating the whole PSP system through adrenaline rather than just the game. Then again jailbreaking is a rather touchy argument for a lot of ppl so I just skipped over it.
For anyone wanting more of GT PSP, there is a ‘Mega Mod’ variant on TH-cam with ALL cars by make shown in the dealership (still limited to 3 every 2 days) and some PS2 ports of GT tracks + works on native psp
This was my first ever PSP game when my mom bought me one 13 years ago. My GTPSP save file on that PSP is still intact to this day, with over 20,000 miles of distance driven and over 2200 in-game days. Sadly, my PSP has died and I can't play that save file on an emulator or even my PS Vita, so as long as the memory card data doesn't get deleted over time, it'll remain safe until the end of time. Just listening to the game's BGM really takes me back to a time when I was a happy-go-lucky kid spending hours of entertainment on this game. I'd do anything to go back to those days. EDIT: 9:59 For anyone wondering as well, the user music does NOT loop, it plays every song on your user music folder on a playlist
To be a kid again. I love these stories because gaming was all I lived for back then. Also, what I loved about the PS3/PSP era is how we can upload our own audio files to make playlists for in game. I did that with NFS Hot Pursuit on PS3. That feature felt like gaming on a PC. I always loved how the must plays from the game, not the system.(like having to use Spotify) It feels kinda like a demotion that the feature is taken away from PS4 and I assume PS5 too. I understand with how accidents digital streaming services like Spotify are more common, I can see why there isn’t a need for it for MOST people. I wonder if it’s cost effective for them to remove the feature. The feature is very similar to how you can load a game on PS1 and swap the game CD to an audio CD and music would play from there depending on how the game plays tracks. It works best with Ridge Racer because the game really only loads once after you get to the main menu whereas you have to put the game disc again for every load screen.
In my opinion the dealership cycle is one of the best things about it, it gives you the incentive to keep racing to see what new cars you can buy constantly, and considering this game doesn't have a gt mode, anything that spices up the gameplay is very much appreciated Great review!
nah, in my experience with the game it meant grinding 3+ laps test track at the higher difficult with the same cars as your as opponent to make sure you'll win and get a lot of money to actually be able to buy something nice before it goes away. It's a boring way to make guarantee some money drived by FOMO. If it had all the dealerships and cars available at any time it would allow us to race just for fun without triggering FOMO.
nah, it's a terrible idea. You're saving up credits to be able to buy that one car you want, but then when you have enough cash, you still have to wait for it to show up.
The best part was that you could transfer cars from PSP version to the PS3 version. So while on the go, you would grind for the cars that were later transferred to PS3. Pretty cool feature
I agree! It's not the same as the Lotus Elise engine, but it's based on it with more aggressive cams. I'd still love a manual Vibe GT, because it revs to around 8,000 RPM and is easily one of the more reliable GM cars out there
I remember playing this back in the day. Logging on a being given a brown peugeot 206 as my starter car. After lots of time eventually had every car. Those were the days
I got my PSP in 2009 and I saw this sitting on the shelf, bought it and I liked it. Sure, it is bit bare-bones with the content, but it's a good racing game to play on the go while traveling.
The Pontiac Vibe / Toyota Matrix was actually a MONSTER underdog hatchback, thanks to the high-revving 2ZZ-FE powerplant. Just like the Supra, the engine sold the car
I enjoyed this on Vita a couple of years ago. Lack of career mode drew me into the Driving Challenges, which kept me amused for hours and hours. I was gobsmacked when I finished the series A to I, and a whole second screen's worth of challenges appeared! The Vita analog stick worked really well for steering after I fiddled with the AnalogsEnhancer homebrew plugin. But eventually I got frustrated with the on/off acceleration, and ended up buying a wheel and pedals for non-portable racing. GT PSP basically ended up getting me into sim racing :)
I got super into this game when I had a really long bus commute into the city. The simpler gameplay loop of grinding for cars made it kind of perfect for me in that situation. Between the graphics and classic Gran Turismo handling, it felt like the best way to get my racing fix in a portable. I would have still liked a classic campaign mode, but it's still a really impressive title for the PSP.
I distinctly remember being able to restart races after finishing over and over, and the day would only advance once you'd hit continue after a race, so you could grind however many credits in one "day" to buy every car available on the dealerships at one time if you wanted to. Certaintly didn't help with the feeling of repetition though.
Still kind of blown away with just how good this game looks with the amount of content it has. Easily one of the best looking PSP games and it really sold that "PS2 on the go" feeling.
I played this games for many years in my youth. By far the fastest way to farm credits was taking a proper rally car (Lancer Evo VI Rally Car '99 top tier for sliding through imo), go to Tahiti Maze under a drift run and just do solo laps there. You get double the amount of credits you make as points. If memory serves me right I was at best able to clear about 60k credits in just 1 lap at max but averaged about 30-40k per lap. Not per run, per lap. So that 8 million credit Ferrari F1 car took about 250 laps.
I played this for many hours when my psp was still working, I remember doing my own gameplay loop with arcade mode to make it a bit interesting for me and that at some point i resorted to buying random cars since my collection was so big im starting to run out of fast cars to buy and boy did it make for an interesting experience, and since the opponents scale to the performance of whatever car you choose it makes driving those shitboxes and other weird cars more enjoyable even if the ai arent as good. I especially remember racing a field of fiat 500's on amalfi reverse and seeing how they all struggle to make the hill with an intense race music from my psp music library comically playing in the background or when i made a race filled with veyrons on new york and since the ai seems to always mess up in a particular corner it was entertaining to watch them crash and at some point have one of them get stuck in the wall.
If you're wondering about the shaky image, that's because of the game's anti-aliasing that only really works on a PSP screen (I don't own a Vita so not sure if it's the case for it too). You can turn it off in the settings by changing the video output to "External Video Output".
I think that GT PSP was only made to setup your garage in time for GT5. Collect cars and then by the time 5 releases, you'll have them in the game, ready to be fully customized. While it may be the most forgettable, it will still have a place in my heart as one of my favor GT games because it goves me a reason to collect as many cars as I want rather than buying a car and work on upgrading it while having the mindset of wanting to try many other cars out which could be a heck of a grind.
Was wondering recently how you never got to this game, I'm so happy to finally see you talk about it! Loved this game to death in 09, very much helped kid me stave off the painful wait for 5. Many many hours addictedly grinding races for cooler cars, appreciating how damn good the game looked and felt, and I appreciate all of that even more now. It's a very impressive translation of the feel of GT on a portable system, and the progression I think is very nice for a side game. Been playing it a ton recently cause the movie came out. I still have the dlc cars able to be used
I used to hook up the composite cables (sold separately) to my PSP-2000 and a 30-inch LCD TV, to play this in my kitchen... Good memories (R.I.P. PSP & PSVITA).
That is fun. UMD movies and PSP on the tv so fun. Got a 2000 model to do just that was totally worth the wait. Having that and the PS TV to compare or remote play with either PSP/Vita or PS TV is fun in its own way. Even using a third party app to cast my phone it's fine but noticeable delay the fact the PSP/Vita do it so well cable or wifi then a phone is magical the effort Sony out in to get it to work let alone the Wii U or Xbox's phone app SmartGlass to try and do similar as the second screen app Sony had for Vita and phones no idea how Xbox remote play is (do cloud testing) but still. Fun tech/memory for sure.
GT PSP was absolutely insane for its time, but there are a few flaws. the lack of cars on track is a huge one, and the lack a clear progression route was ASS. But I remember in highschool, getting this game and coordinating with a few of my friends who also had psps, us all sharing the shareable cars we had, just racing like madmen all day long. Shit was amazing THAT way. As a social experience.
Hey I'm actually playing this one currently! I'm on day 58 and discovered that if I use my GTO Twin Turbo on the S-rank version of the test track, I can easily nab 150k per every two lap race so I'm now saving some credits.
This is the only GT game I've invested time into. To me, it's perfect! A few quick races there, changing it up every so often, it's fun! No full career mode due to hardware limitations is my guess.
Me and my friends would ad-hoc play gt and midnight club on the bus every morning and evening in high school. We knew the stops where we could connect to someone's wifi to get connected and we'd be able to play for the rest of the ride lol
Rushed development caused the removal of career mode, 4 players race only and the introduction of car dealership cycles. The graphics, car physics and sounds still impressive, tho
From my experience playing the game on actual PSP and emulator, I noticed that songs play normally during the race. Furthermore on 4 separate occasions I booted up a new savefile, my starter car was always the Megane without any other cars in my garage.
Ahh GT PSP, the game that kept me up at night during the schoolweeks xD It was always fun to just select the track you wanted to drive on, and kinda make up your own event/race series xD It was only unfortunate that certain cars had a certain performance that could only be matched by one other car, so when you turned off one make races you would still drive against 3 opponents with the same car This game can still be mad fun for a few hours if you let your imagination go loose xD
The game felt like more of an extensive mini game when I came out. One of the major things it sported was the ability to upload your garage into GT5 (or was it 6?) for use in the game. It was fun on the go during car trips or others. Though the touchy controls made some cars impossible to drive.
Great video, thanks. I bought GT PSP at launch back in 2009 and remember being disappointed at the time, however having watched this video I want to revisit. They had all the building blocks in place to make a brilliant GT game. That track list is incredible, some of the circuits on there are all time greats... Polyphony just didn't curate it into what we all wanted.
I currently play this on my cellphone using an emulator. Looks and plays great as hell, it's a great game to pass the time while you have free time at work 😅 Also, I'm using the Custom Music option, making sort of a playlist of classic GT Songs (from 2 to 4), makes it more nostalgic I guess
Now that you mentioned it, I did make a comment about the one good thing about the game being Jay Leno as the narrator in a Community Post that ColourShed did
Eh, I wish I could turn his voice off tbh. It’d make it feel a little more like the other games and less like some handheld spin-off if I could just hear the classic “start” and “finished” sounds same as all the other games.
For Christmas in 2008 I got a PlayStation 3 + MotorStorm Pacific Rift and NFS Undercover which was one of the best gifts I'd ever gotten. I was 12 at the time and was heavily into all the PlayStation stuff back then. Most of my friends all had PS2s, I had a very used worn out one briefly in 2006 with GT3 until the disc drive stopped working a few months later, so once I had the PS3 I also really wanted a PSP so I could play the few games that actually had PS3 to PSP integration features, as well as it was just the coolest thing ever to me, a cut-down PS2 in my pocket as well as it was a decent media player too. So after lusting after one and raving about it to my parents, for Christmas in 2009 I got a Gran Turismo special edition PSP bundle, which consisted of a physical copy of the game, a black PSP 3000 silk screened with the GT logo under the face buttons, and a "leather" case. It was the best feeling ever despite being pranked by my Mum when I unwrapped and saw the box for the PSP and it was full of socks. My family didn't have a lot of money, we lived in shitty rentals, drove 20+ year old cars that broke down a lot, and I went to rural public schools. We could afford the rent and to eat so we weren't poor, but we definitely didn't have a lot of luxuries, I was lucky to even have a bicycle, so the back-to-back Christmases of 2008 and 2009 were like a dream come true for me. I did not expect to get the PSP at all, figured the PS3 would have been it until I was a teenager and could afford to buy my own things, even then I knew the PS3 was very expensive, but nope I got totally surprised with the PSP. For sure it was one of the best events that happened in my childhood. I loved my PSP, and I still have it, weathered "leather" case and all, and GT was my most played game on it, and tbh it's one of the only GT games I properly like. I have a bit of an ADHD brain so I couldn't focus on things well and I tended to get bored when stuff got tedious (I always struggled in school for this exact reason), which is how I felt when I eventually got GT5, a game I waited years for and it was hugely disappointing. I loved GT3 on the PS2 when I had it, but I only ever played the arcade mode and a tiny bit of the career mode before the PS2 died, and I never had GT4 until many years later as an adult, so when I tried to play GT5 I just couldn't get into it, same with GT6, and then GT Sport, and even to this day I get annoyed with GT7 though I am not as bad with the attention span now and can deal with it. Forza has always easy to play for me as it gets to the point, but the later GT games since GT5 are a real slog for me. The PSP one though was awesome as it was very pick up and play which made it perfect for my idiot 12-year old brain back then, you could do all the license tests but you didn't have to for it to be fun, you could just select a track, race with the slow Renault (which I always got despite like many save file resets out of boredom) and then get faster cars as they were offered to you. The dealership is weird but I always just saw it as a way of giving me a reason to have variety in my garage. It's a shame I never knew anybody else with a PSP, because I really wanted to play the ad-hoc multiplayer but never got a chance to as everyone in school had a Nintendo DS and Mario Kart on the bus instead.
The Vibe GT is actually a pretty good car. All Toyota, very reliable and the first gen GT was 6 speed/2ZZ. So, same thing as the Corolla XRS or Celica GTS. Being a rebadged Toyota Voltz as a Matrix here and most are base model Pontiac's which are souly economy 1ZZ, the GT was swept under the radar for so long. I've owned both a first and now onto a second generation Vibe. Very roomy, reliable, great on gas and the first gen GT's are real hot hatches. In fact, the Lotus you used after is powered by a ZZ motor lol The 1ZZ was a better motor for boost and the 2ZZ was better N/A.
This game is was so cool, even now it's the best portable racing game, the "career" dont exist, but the physic is great and on psp or psvita (oled) it still is very pretty
Cool to see! My OG PSP broke at some point, but when this released I bought a PSP Go specifically for it. Buying the Go was pretty silly looking back on it, but was still pretty cool. “Yeah, the UMB drive isn’t necessary” smh lol
considering how they managed to scale down the size of GT4 significantly in the online public beta release, it definitely is possible that GT4 (with the career mode) could've been ported over to the PSP
GTPSP is the catapult of my never ending love for the Nurburgring Nordschleife circuit, used to tear down the circuit endlessly on my PSP and even up until recently where I played it on a emulator in my phone. It's not a perfect game at all, I would say that it lacks content such as upgrading your car's but without GTPSP, I could never master the Nurburgring
8:41 That's because originally one was the Chrysler version (51) included on the PAL and NTSC-J version of GT3 and 4 and the other one was the Dodge version (91) included on the NTSC-U/C version of the game.
This and colin mcrae rally 2005 on the psp is insane. Gran turismo being a simulator and colin mcrae rally being an arcade simulator was the perfect balance
i had gran turismo for psp when it came out i was beyond hyped for a psp release cuz i was already diehard into 4 and 5 and it honestly was a pretty good game. just came out at a weird time...
Doing the driving challenges first is a good way to make money. You can also do multiple of them in 1 "day" of you're worried about missing special cars
For those intereseted and playing o emulator, there are achievments in the making that can be earned for certain actions, its a fun little extra i would say. those who are familiar with retroachievments will know the drill Iam not the author of the achievements, I just stumbled over the idea
if you like gran turismo but hate license tests then this is the gt for you! you get a car AND 100k on start. the dealership rng forces you to try cars you arent comfortable with.
I was just playing this game not that long ago. As someone who played this game for a long time I’ll give my take on it + my control scheme: I play on my vita slim with the controls changed to have accelerate and braking be the right shoulder and left shoulder buttons. X to shift up and square to shift down while circle is handbrake and triangle changes the camera. I always play this game in the “first person view”. Despite the interior being a silhouette I still find the perspective cool on a psp game and it’s the only perspective where you get a sense of speed compared to the outside chase cam. I play with no music during the races too. With professional setting on all the cars. I played this game since I was a kid (silver psp Gt bundle unfortunately it’s long gone), and it’s probably my favorite Gt game/psp racing game to date. Next to ridge racer on psp. Yes there’s no career but if you’re a little imaginative you can make up your own. For example doing races single manufacturers in slower cars while you build up the rank level. Once you get to higher levels you can use faster cars and the opponents would get more and more difficult with each and every rank. D-B is pretty easy but A is pretty challenging and I think it goes up to S. There is no pressure sensitivity since the psp never had the feature but for cornering I always just tapped the gas and then flatten out (the right shoulder button for me). I can see how it can be repetitive and people coming from GT4 or 5 would be disappointed given the lack of proper career and customization external and performance wise. In terms of buying cars I find it much less grindy/repetitive to just see what shows up. If you find something you like and can afford it great, and if not maybe next time. It’s less about a specific make I want and more about looking forward to seeing what’s there in this case. I keep coming back to this game for a reason. Between the racing in cities and real circuits to snow drifting at Chamonix, and the charming music in the dealerships I genuinely never gotten sick of this game. It really is one of my favorite games on the psp (and on my vita of course)
this would be my dream gran turismo game i love endurance races so i always set really long races on gt sport or something and also you can play it on the go so that is very good
I remember only playing the oval with the Citroen GT. The AI cars would always loose just enough time shifting (the Citroen is electric) so that I could farm money while basically only pressing down the throttle button. That way I never missed any cars in the dealership. It hurts my brain that this was almost 15 years ago.
The awesome thing is that if you completed all missions/challenges in gold on PSP and then connected on your PS3 in GT5 it would automatically counted all GT5 licenses completed in gold!
Gran Turismo for the PSP was supposed to be a launch title. Originally, it was supposed to be a full GT experience, and supposedly would have multiple UMDs (only Final Fantasy Type0 did it at the end) It then got delayed again and again, until we got it almost at the end of the psp's life cycle. It probably got stuck in development hell for a while and also could be that polyphony was VERY busy with the gran turismo 5 stuff so we ended up with half the original experience..
Thanks again to everyone that donated to Beyond Blue the last few months, we managed to raise $1,220 to help those struggling with their mental health, so incredibly grateful for your generosity! 💙💙💙 I admit, I still haven't gotten over the fact I couldn't run the Melbourne Marathon this year, but at least I'm continuing to recover; returning to my regular exercise schedule, just not at 100% intensity yet. Again, I promise you all, once I'm back to full fitness, I will run a marathon eventually! 🏃
- Spencer
Think we could ever get a review on Tony Hawks underground 2 remix for psp?
Same as with Tourist Trophy: I don't understand why you didn't mention the reduction of CPU cars on the track from 6 to 4. This is and was a huge deal breaker for many.
😅😊😅😅😅😂🎉
you forgot the twitch link on your comment
this was actually my first game with the franchise. this game, as well as test drive unlimited on the psp, are what got me into cars as a child. so much nostalgia.
gran turismo 3 got me into cars
@@TPTBPthat feeder trailer 😮, blew my mind after moving on from ps1
me too
I was working offshore in the Gulf of Mexico when one of my coworkers brought his new PSP out with him. The next hitch 5 of us had bought PSP's and played them every single night all night long together. The PSP was the best handheld ever made and I still can't understand how Sony failed the Vita so badly.
Great times. Nothing beats the PS2 and PSP era!
How is the vita failed can someone explain
@@ClonedJoeI’ll summarize in a few bullet points:
• Lack of advertisement
• Expensive proprietary memory cards, games, and the console itself
• Forced, unnatural gimmicky controls on a lot of the AAA games
• All of that combined made not many people buy it, so not a lot of AAA games were made for it
to the question about Custom Soundtracks at 9:59, the answer is actually: No!
I have an entire custom soundtrack folder full of InitialD music just for GTPSP (stored in Music/GTPSP folder), and doing a lap of the Nordscheleife will immediately tell you whether they loop or not, and thankfully, the answer is no.
Not only the music doesn't loop, it also shuffles as well, so it doesn't just play the next music on the playlist, which is awesome.
I had Initial D music then I swap to Wangan Midnight Maximum Tune music and then I did a mixture of music from car anime/games based on car anime
Do you know how to do it on mobile ? (PPSSPP)
@clkgtr1998 Simply make a folder named "Music" in the memcard folder.
Then put your music in that newly created "Music" folder and the game will play it.
ive did it but why does custom track make my game run at 1fps?@aaryeshg.6526
I’m glad they chose not to outsource the game to some other dev. More devs need to stick behind their IPs. Love this game
This is the worse entry in the series, no career mode made the races boring to do
@@160sharpdude he said he glad Polyphony didn't give this project to other developers.. cause at that time many developer always give PSP game project to other developers cause they don't really have that much time to focus on it
@@160sharpI think in my humble opinion that this game honestly got the L only because it is compared to it's mainline siblings and not to other racing PSP games, like it's mind-blowing to have a sim racer on a portable console let alone one made first party by polyphony themselves, trust me just get yourself a PSP, if you can splurge a bit more, a vita and take the RUF yellowbird on the Nordschleife without assists, the experience is simply addicting.
Yes the lack of the iconic campaign is a bummer, but if this game was named anything but Gran Turismo it would be revered as an all time best for the PSP
@@a.h.2276 Homebrewed Vita is probably the best way to play PSP games. PS Vita screen res is exactly 2x that of the PSP so PSP games looks crisp as the PS Vita just double the pixels without any interpolation.
@@Ozzianman absolutely agreed, mine is homebrewed running enso, and I had no problems for the past 3 years I have used it. It even fixes the user soundtrack problem on GT mentioned in video by emulating the whole PSP system through adrenaline rather than just the game. Then again jailbreaking is a rather touchy argument for a lot of ppl so I just skipped over it.
For anyone wanting more of GT PSP, there is a ‘Mega Mod’ variant on TH-cam with ALL cars by make shown in the dealership (still limited to 3 every 2 days) and some PS2 ports of GT tracks + works on native psp
Holllyy crap I need to look into this
Links?
@@crazycraft6756 if you search GT mega mod on TH-cam it comes up
I audibly gasped "YES!" seeing the notification
Me too actually lol I wanted a Colourshed video of this game ever since Spencer hinted it.
Same I played so much gt psp
*insert M.Bison saying YES!!! meme*
Holy shit me too 🫤😂
Cringe all of you
Seems like the Pokemon of car games. The fun and challenge is in collecting all the cars
Except more love and care went into this. Much more
This was my first ever PSP game when my mom bought me one 13 years ago. My GTPSP save file on that PSP is still intact to this day, with over 20,000 miles of distance driven and over 2200 in-game days. Sadly, my PSP has died and I can't play that save file on an emulator or even my PS Vita, so as long as the memory card data doesn't get deleted over time, it'll remain safe until the end of time. Just listening to the game's BGM really takes me back to a time when I was a happy-go-lucky kid spending hours of entertainment on this game. I'd do anything to go back to those days.
EDIT: 9:59 For anyone wondering as well, the user music does NOT loop, it plays every song on your user music folder on a playlist
How does it not work on an emulator? I've been able to transfer my saves to ppsspp
Buy another psp, or repair the broken one.
What the others said, plus -- back up your data. Also, you can get a memory card reader.
To be a kid again. I love these stories because gaming was all I lived for back then. Also, what I loved about the PS3/PSP era is how we can upload our own audio files to make playlists for in game. I did that with NFS Hot Pursuit on PS3. That feature felt like gaming on a PC. I always loved how the must plays from the game, not the system.(like having to use Spotify) It feels kinda like a demotion that the feature is taken away from PS4 and I assume PS5 too. I understand with how accidents digital streaming services like Spotify are more common, I can see why there isn’t a need for it for MOST people. I wonder if it’s cost effective for them to remove the feature. The feature is very similar to how you can load a game on PS1 and swap the game CD to an audio CD and music would play from there depending on how the game plays tracks. It works best with Ridge Racer because the game really only loads once after you get to the main menu whereas you have to put the game disc again for every load screen.
Then but another PSP and enjoy it again, my guy.
In my opinion the dealership cycle is one of the best things about it, it gives you the incentive to keep racing to see what new cars you can buy constantly, and considering this game doesn't have a gt mode, anything that spices up the gameplay is very much appreciated
Great review!
nah, in my experience with the game it meant grinding 3+ laps test track at the higher difficult with the same cars as your as opponent to make sure you'll win and get a lot of money to actually be able to buy something nice before it goes away.
It's a boring way to make guarantee some money drived by FOMO.
If it had all the dealerships and cars available at any time it would allow us to race just for fun without triggering FOMO.
nah, it's a terrible idea. You're saving up credits to be able to buy that one car you want, but then when you have enough cash, you still have to wait for it to show up.
I always buy a new car at every round of the dealership. I'm actually experimenting with more cars than any other GT.
Cool to see you here lol
@@cruce907 sup cruce! I see you're a man of culture as well...
The best part was that you could transfer cars from PSP version to the PS3 version. So while on the go, you would grind for the cars that were later transferred to PS3. Pretty cool feature
the Pontiac Vibe GT is actually a really cool car irl, shares its engine with the Corolla XRS and Lotus Elise, makes pretty good power too
Heresy
Because it's a Toyota Matrix. That's where the term "badge engineering" comes from
Oh *slaps 60mm turbo on* I am suddenly very interested
I agree! It's not the same as the Lotus Elise engine, but it's based on it with more aggressive cams. I'd still love a manual Vibe GT, because it revs to around 8,000 RPM and is easily one of the more reliable GM cars out there
My brother and I used to play this all the time on long trips, Would love to play again and do some more multiplayer with him.
Still playing to this days with my friends. Absolute blast! Wished they had made a vita version
I think the vita has backwards compatibility to it!
@@diamondjebgold9906 and it's horrible
You can play the PSP version on psvita it runs smoother and you have a larger and better display to play it on :)
Yeah, I really wish they developed a Gran Turismo game on PS Vita. It would've looked amazing
I remember playing this back in the day. Logging on a being given a brown peugeot 206 as my starter car. After lots of time eventually had every car. Those were the days
I got my PSP in 2009 and I saw this sitting on the shelf, bought it and I liked it. Sure, it is bit bare-bones with the content, but it's a good racing game to play on the go while traveling.
The Pontiac Vibe / Toyota Matrix was actually a MONSTER underdog hatchback, thanks to the high-revving 2ZZ-FE powerplant. Just like the Supra, the engine sold the car
I enjoyed this on Vita a couple of years ago. Lack of career mode drew me into the Driving Challenges, which kept me amused for hours and hours. I was gobsmacked when I finished the series A to I, and a whole second screen's worth of challenges appeared!
The Vita analog stick worked really well for steering after I fiddled with the AnalogsEnhancer homebrew plugin. But eventually I got frustrated with the on/off acceleration, and ended up buying a wheel and pedals for non-portable racing. GT PSP basically ended up getting me into sim racing :)
I got super into this game when I had a really long bus commute into the city. The simpler gameplay loop of grinding for cars made it kind of perfect for me in that situation. Between the graphics and classic Gran Turismo handling, it felt like the best way to get my racing fix in a portable. I would have still liked a classic campaign mode, but it's still a really impressive title for the PSP.
I distinctly remember being able to restart races after finishing over and over, and the day would only advance once you'd hit continue after a race, so you could grind however many credits in one "day" to buy every car available on the dealerships at one time if you wanted to. Certaintly didn't help with the feeling of repetition though.
Still kind of blown away with just how good this game looks with the amount of content it has. Easily one of the best looking PSP games and it really sold that "PS2 on the go" feeling.
It basically was gran truismo 4 on PSP
5:48 Jesse, we need to win the race in GT PSP!
Funny enough, Walter White Chrysler is also in the game
I played this games for many years in my youth. By far the fastest way to farm credits was taking a proper rally car (Lancer Evo VI Rally Car '99 top tier for sliding through imo), go to Tahiti Maze under a drift run and just do solo laps there. You get double the amount of credits you make as points. If memory serves me right I was at best able to clear about 60k credits in just 1 lap at max but averaged about 30-40k per lap. Not per run, per lap. So that 8 million credit Ferrari F1 car took about 250 laps.
S rank test course. 1 lap is 150k
I played this for many hours when my psp was still working, I remember doing my own gameplay loop with arcade mode to make it a bit interesting for me and that at some point i resorted to buying random cars since my collection was so big im starting to run out of fast cars to buy and boy did it make for an interesting experience, and since the opponents scale to the performance of whatever car you choose it makes driving those shitboxes and other weird cars more enjoyable even if the ai arent as good. I especially remember racing a field of fiat 500's on amalfi reverse and seeing how they all struggle to make the hill with an intense race music from my psp music library comically playing in the background or when i made a race filled with veyrons on new york and since the ai seems to always mess up in a particular corner it was entertaining to watch them crash and at some point have one of them get stuck in the wall.
If you're wondering about the shaky image, that's because of the game's anti-aliasing that only really works on a PSP screen (I don't own a Vita so not sure if it's the case for it too). You can turn it off in the settings by changing the video output to "External Video Output".
That makes sense, I remember it looked great on my PSP 3000's screen but looked terrible using the AV out cable I had for it. Guess that explains why.
I think that GT PSP was only made to setup your garage in time for GT5. Collect cars and then by the time 5 releases, you'll have them in the game, ready to be fully customized.
While it may be the most forgettable, it will still have a place in my heart as one of my favor GT games because it goves me a reason to collect as many cars as I want rather than buying a car and work on upgrading it while having the mindset of wanting to try many other cars out which could be a heck of a grind.
Was wondering recently how you never got to this game, I'm so happy to finally see you talk about it!
Loved this game to death in 09, very much helped kid me stave off the painful wait for 5. Many many hours addictedly grinding races for cooler cars, appreciating how damn good the game looked and felt, and I appreciate all of that even more now. It's a very impressive translation of the feel of GT on a portable system, and the progression I think is very nice for a side game. Been playing it a ton recently cause the movie came out. I still have the dlc cars able to be used
I used to hook up the composite cables (sold separately) to my PSP-2000 and a 30-inch LCD TV, to play this in my kitchen... Good memories (R.I.P. PSP & PSVITA).
That is fun. UMD movies and PSP on the tv so fun. Got a 2000 model to do just that was totally worth the wait. Having that and the PS TV to compare or remote play with either PSP/Vita or PS TV is fun in its own way. Even using a third party app to cast my phone it's fine but noticeable delay the fact the PSP/Vita do it so well cable or wifi then a phone is magical the effort Sony out in to get it to work let alone the Wii U or Xbox's phone app SmartGlass to try and do similar as the second screen app Sony had for Vita and phones no idea how Xbox remote play is (do cloud testing) but still. Fun tech/memory for sure.
GT PSP was absolutely insane for its time, but there are a few flaws. the lack of cars on track is a huge one, and the lack a clear progression route was ASS.
But I remember in highschool, getting this game and coordinating with a few of my friends who also had psps, us all sharing the shareable cars we had, just racing like madmen all day long. Shit was amazing THAT way. As a social experience.
Hey I'm actually playing this one currently! I'm on day 58 and discovered that if I use my GTO Twin Turbo on the S-rank version of the test track, I can easily nab 150k per every two lap race so I'm now saving some credits.
I still have this on my vita and I loved how it plays your own music library ingame
This is the only GT game I've invested time into. To me, it's perfect! A few quick races there, changing it up every so often, it's fun!
No full career mode due to hardware limitations is my guess.
So PS1 GT1 and 2 had career mode.Probably better hardware than PSP.Seriously?
@@Legionemoyou're confusing hardware limitation with performance limitation; hardware is much more than just the processing power
@@turbochargedfilms Lol.I know that.Thats not the point.
@@turbochargedfilms Lol, PS1 is way less powerful than the PSP in every single aspect.
Or just a decision of the devs. How can a simple career system would be affected by hardware limitations?
Always wanted to play this game, I NEED TO PLAY IT NOW
If you have a phone you can emulate it pretty easily, hell you can even upscale the grafics if you have a decent phone.
@@ikaika7439 i already emulated the game, and i can say it is in my top 3 gran turismo games lol, perfect time waster
The PSP port was literally just an extended arcade mode of GT4 and it's absolutely perfect for it.
I had this game and always felt like it performed better than my other games. Used to do 99 laps on road-trips to pass the time.
yoooooo this game was my fkn CHILDHOOD, i still have it and play it to this day
Me and my friends would ad-hoc play gt and midnight club on the bus every morning and evening in high school. We knew the stops where we could connect to someone's wifi to get connected and we'd be able to play for the rest of the ride lol
Rushed development caused the removal of career mode, 4 players race only and the introduction of car dealership cycles. The graphics, car physics and sounds still impressive, tho
From my experience playing the game on actual PSP and emulator, I noticed that songs play normally during the race. Furthermore on 4 separate occasions I booted up a new savefile, my starter car was always the Megane without any other cars in my garage.
Ahh GT PSP, the game that kept me up at night during the schoolweeks xD
It was always fun to just select the track you wanted to drive on, and kinda make up your own event/race series xD
It was only unfortunate that certain cars had a certain performance that could only be matched by one other car, so when you turned off one make races you would still drive against 3 opponents with the same car
This game can still be mad fun for a few hours if you let your imagination go loose xD
The fact that GT7 doesnt have this chase cam, its tragic
This game was made to be played on the go.
It works wonders on a daily commute.
Not if played like a traditional console game.
People don’t seem to realize that about a lot of handheld games. The PSP was AMAZING for road-trips for me
This was one of my favorite PSP games growing up! I spent hours playing this on long car rides
The game felt like more of an extensive mini game when I came out. One of the major things it sported was the ability to upload your garage into GT5 (or was it 6?) for use in the game. It was fun on the go during car trips or others. Though the touchy controls made some cars impossible to drive.
Great video, thanks. I bought GT PSP at launch back in 2009 and remember being disappointed at the time, however having watched this video I want to revisit. They had all the building blocks in place to make a brilliant GT game. That track list is incredible, some of the circuits on there are all time greats... Polyphony just didn't curate it into what we all wanted.
The open nature of the game let me discover new tracks that are now favourites
I still play my PSP and I still play gt2 morethan this due to the lack of gt mode, but I still play this from time to time.
One of my favourite games as a kid, I loved how they got Jay Leno to voice over the missions
Review starts at 3:30
I currently play this on my cellphone using an emulator. Looks and plays great as hell, it's a great game to pass the time while you have free time at work 😅
Also, I'm using the Custom Music option, making sort of a playlist of classic GT Songs (from 2 to 4), makes it more nostalgic I guess
Same here! At 2x resolution it looks amazing, and the on/off acceleration makes it perfectly playable with touch controls
I picked this game up a few months back. It's a gem for portable game.
This game brings back so much nostalgia, the first gran turismo game i got. I still play it occasionally on my psp 2000
No one is going to talk about Jay Leno being the voice over guy for this game? Really liked this game and it will never leave my SD card.
Now that you mentioned it, I did make a comment about the one good thing about the game being Jay Leno as the narrator in a Community Post that ColourShed did
The sheer amount of scrolling I had to do to finally find a comment about Leno's VO was disappointing...
Is the voice the same for US, EU and Japan?
@@Jorje15gamingOnly in the US. All other versions aren’t voiced at all
Eh, I wish I could turn his voice off tbh. It’d make it feel a little more like the other games and less like some handheld spin-off if I could just hear the classic “start” and “finished” sounds same as all the other games.
still think this game looks unbelievable for something running in a portable system from 2004.
For Christmas in 2008 I got a PlayStation 3 + MotorStorm Pacific Rift and NFS Undercover which was one of the best gifts I'd ever gotten. I was 12 at the time and was heavily into all the PlayStation stuff back then. Most of my friends all had PS2s, I had a very used worn out one briefly in 2006 with GT3 until the disc drive stopped working a few months later, so once I had the PS3 I also really wanted a PSP so I could play the few games that actually had PS3 to PSP integration features, as well as it was just the coolest thing ever to me, a cut-down PS2 in my pocket as well as it was a decent media player too. So after lusting after one and raving about it to my parents, for Christmas in 2009 I got a Gran Turismo special edition PSP bundle, which consisted of a physical copy of the game, a black PSP 3000 silk screened with the GT logo under the face buttons, and a "leather" case. It was the best feeling ever despite being pranked by my Mum when I unwrapped and saw the box for the PSP and it was full of socks.
My family didn't have a lot of money, we lived in shitty rentals, drove 20+ year old cars that broke down a lot, and I went to rural public schools. We could afford the rent and to eat so we weren't poor, but we definitely didn't have a lot of luxuries, I was lucky to even have a bicycle, so the back-to-back Christmases of 2008 and 2009 were like a dream come true for me. I did not expect to get the PSP at all, figured the PS3 would have been it until I was a teenager and could afford to buy my own things, even then I knew the PS3 was very expensive, but nope I got totally surprised with the PSP. For sure it was one of the best events that happened in my childhood.
I loved my PSP, and I still have it, weathered "leather" case and all, and GT was my most played game on it, and tbh it's one of the only GT games I properly like. I have a bit of an ADHD brain so I couldn't focus on things well and I tended to get bored when stuff got tedious (I always struggled in school for this exact reason), which is how I felt when I eventually got GT5, a game I waited years for and it was hugely disappointing. I loved GT3 on the PS2 when I had it, but I only ever played the arcade mode and a tiny bit of the career mode before the PS2 died, and I never had GT4 until many years later as an adult, so when I tried to play GT5 I just couldn't get into it, same with GT6, and then GT Sport, and even to this day I get annoyed with GT7 though I am not as bad with the attention span now and can deal with it. Forza has always easy to play for me as it gets to the point, but the later GT games since GT5 are a real slog for me. The PSP one though was awesome as it was very pick up and play which made it perfect for my idiot 12-year old brain back then, you could do all the license tests but you didn't have to for it to be fun, you could just select a track, race with the slow Renault (which I always got despite like many save file resets out of boredom) and then get faster cars as they were offered to you. The dealership is weird but I always just saw it as a way of giving me a reason to have variety in my garage. It's a shame I never knew anybody else with a PSP, because I really wanted to play the ad-hoc multiplayer but never got a chance to as everyone in school had a Nintendo DS and Mario Kart on the bus instead.
We requested this for yesrs, so i almost couldnt believe my eyes when i saw you finally reviewed it
When I got a silver PSP 3000 for Christmas, it came with Gran Turismo and The Italian Job (the movie). Great times. I wish I kept my PSP.
Your timing is impeccable. By coincidence I found my old psp yesterday and fired this up.
They could have replaced the license tests with a small campaign of real races and the game would have been 100 times better. Not that it was bad.
So happy your putting out a new review I missed your videos so much
The Vibe GT is actually a pretty good car. All Toyota, very reliable and the first gen GT was 6 speed/2ZZ. So, same thing as the Corolla XRS or Celica GTS. Being a rebadged Toyota Voltz as a Matrix here and most are base model Pontiac's which are souly economy 1ZZ, the GT was swept under the radar for so long. I've owned both a first and now onto a second generation Vibe. Very roomy, reliable, great on gas and the first gen GT's are real hot hatches. In fact, the Lotus you used after is powered by a ZZ motor lol The 1ZZ was a better motor for boost and the 2ZZ was better N/A.
This game is was so cool, even now it's the best portable racing game, the "career" dont exist, but the physic is great and on psp or psvita (oled) it still is very pretty
I love the low-res channel logo looking like a PSP UI texture
Cool to see! My OG PSP broke at some point, but when this released I bought a PSP Go specifically for it. Buying the Go was pretty silly looking back on it, but was still pretty cool. “Yeah, the UMB drive isn’t necessary” smh lol
considering how they managed to scale down the size of GT4 significantly in the online public beta release, it definitely is possible that GT4 (with the career mode) could've been ported over to the PSP
Was just playing this lol, love your reviews btw!
I spent a year collecting all the trucks in game, i forgot about the vast amount of cars in this game
GTPSP is the catapult of my never ending love for the Nurburgring Nordschleife circuit, used to tear down the circuit endlessly on my PSP and even up until recently where I played it on a emulator in my phone. It's not a perfect game at all, I would say that it lacks content such as upgrading your car's but without GTPSP, I could never master the Nurburgring
The fact that they fit the entire Nurburgring on a freaking PSP game is insane
Holy shit someone's talking about the PSP version. Thankfully it's you! Great to see ya!
Would love to see you review Midnight Club LA Remix, possibly the best racing game on the PSP.
Ads before during and at the end ... 😏
8:41 That's because originally one was the Chrysler version (51) included on the PAL and NTSC-J version of GT3 and 4 and the other one was the Dodge version (91) included on the NTSC-U/C version of the game.
You actually can play both gt1 and gt2 on the psp as it can play PSX games as well
I remember I got an Alfa Rameo Hatchback as my first car.
This and colin mcrae rally 2005 on the psp is insane. Gran turismo being a simulator and colin mcrae rally being an arcade simulator was the perfect balance
i had gran turismo for psp when it came out i was beyond hyped for a psp release cuz i was already diehard into 4 and 5 and it honestly was a pretty good game. just came out at a weird time...
GTPSP would make a PERFECT Android Port. I would happily pay $10 for it.
well good thing PPSSPP is free lol
@@turbochargedfilms except I have a mediatek soc so emulating anything past PS1 is a big no go 😂😭😭😭
@@turbochargedfilms I can barely even emulate Nintendo DS lol PSP is nahhhh 🫠
Only if we had a proper gran turismo mode on psp
Doing the driving challenges first is a good way to make money. You can also do multiple of them in 1 "day" of you're worried about missing special cars
this was a launch game on the PSP GO. Was really fun
I remember running a 99 lap race in Le Mans with the BMW V12 LMR on the way back from a school trip. Was very repetetive though.
the UMD could hold 1.8GB not 1GB
waking up on my birthday to see this video goes hard.
10:00 yup the imported songs loop too, I tried that feature when I had a psp 3000
i like that you started with my first ever car (gen 2 renault megane), even had the same color
For those intereseted and playing o emulator, there are achievments in the making that can be earned for certain actions, its a fun little extra i would say. those who are familiar with retroachievments will know the drill
Iam not the author of the achievements, I just stumbled over the idea
I never realized that gt psp is as old as my first born. I remember getting the 5 bonus cars from game crazy….
if you like gran turismo but hate license tests then this is the gt for you! you get a car AND 100k on start. the dealership rng forces you to try cars you arent comfortable with.
Yeah, I enjoy this game a lot just because I’m a casual player that doesn’t care about a career mode. I enjoy the quick pick up and play nature of it.
Did anyone else get the silver psp pack with this game it include the Italian job..loved this ❤😁🙏🙏🙏
I'm probably not the first to notice this, but thought it was cool to see minimme in that list of names :)
I’ve been playing Grand Turismo on the Vita, which is the same thing and man it’s fun.
I don’t know how they did it to put over 800 cars and 35 tracks into one disk, but this game is gonna be astonishing for my new PSP.
I played GTPSP on a VITA and my game WAS playing music from PS VITA library. so there was a way to play your own music even on PSVITA,
I was just playing this game not that long ago. As someone who played this game for a long time I’ll give my take on it + my control scheme:
I play on my vita slim with the controls changed to have accelerate and braking be the right shoulder and left shoulder buttons. X to shift up and square to shift down while circle is handbrake and triangle changes the camera.
I always play this game in the “first person view”. Despite the interior being a silhouette I still find the perspective cool on a psp game and it’s the only perspective where you get a sense of speed compared to the outside chase cam. I play with no music during the races too. With professional setting on all the cars.
I played this game since I was a kid (silver psp Gt bundle unfortunately it’s long gone), and it’s probably my favorite Gt game/psp racing game to date. Next to ridge racer on psp. Yes there’s no career but if you’re a little imaginative you can make up your own. For example doing races single manufacturers in slower cars while you build up the rank level. Once you get to higher levels you can use faster cars and the opponents would get more and more difficult with each and every rank. D-B is pretty easy but A is pretty challenging and I think it goes up to S.
There is no pressure sensitivity since the psp never had the feature but for cornering I always just tapped the gas and then flatten out (the right shoulder button for me).
I can see how it can be repetitive and people coming from GT4 or 5 would be disappointed given the lack of proper career and customization external and performance wise.
In terms of buying cars I find it much less grindy/repetitive to just see what shows up. If you find something you like and can afford it great, and if not maybe next time. It’s less about a specific make I want and more about looking forward to seeing what’s there in this case.
I keep coming back to this game for a reason. Between the racing in cities and real circuits to snow drifting at Chamonix, and the charming music in the dealerships I genuinely never gotten sick of this game.
It really is one of my favorite games on the psp (and on my vita of course)
this would be my dream gran turismo game i love endurance races so i always set really long races on gt sport or something and also you can play it on the go so that is very good
9:59 as someone who uses this feature, I can confirm that the songs indeed *do not* loop.
I remember only playing the oval with the Citroen GT. The AI cars would always loose just enough time shifting (the Citroen is electric) so that I could farm money while basically only pressing down the throttle button. That way I never missed any cars in the dealership.
It hurts my brain that this was almost 15 years ago.
The awesome thing is that if you completed all missions/challenges in gold on PSP and then connected on your PS3 in GT5 it would automatically counted all GT5 licenses completed in gold!
my first car for this game was a mini, so glad i only drove it once and moved on with an FPV
Gran Turismo for the PSP was supposed to be a launch title. Originally, it was supposed to be a full GT experience, and supposedly would have multiple UMDs (only Final Fantasy Type0 did it at the end) It then got delayed again and again, until we got it almost at the end of the psp's life cycle. It probably got stuck in development hell for a while and also could be that polyphony was VERY busy with the gran turismo 5 stuff so we ended up with half the original experience..
If they somehow pulled off making a full port of GT4 for PSP, it easily would’ve been a system-seller. Damn shame