"I don't know what Luigi and high rolls have in common" Luigi has a casino in Super Mario 64 DS. High Rollers is a gambling term for someone who bets a lot of money. Not to mention how it's basically rigging the die, and as Luigi is the house "The house always wins." It's probably meant to reflect this appearance of Luigi. That, and it also reflects his goofier nature in comparison to Mario as well as his tendency to slip up / make mistakes (fails to trigger on occasion). Ultimately it fits him very well, just requires a bit more knowledge and character analysis.
Luigi doesn't have a casino in Mario party 3, thats gameguys. Did you mean the new super mario bros minigame? That would make sense for his luck based nature.
bowser abilty bowser suit which will protect you from bowser and unlucky space and allow you steal 10 to 15 coin if you walk past your opponents or land on same spote goomba abilty will let duel for star if use duel glove or land same spote as one your opponent on last 5 turns koopa abilty he will give you 1 random items from his or kamek or any other shop for free to inventory byfore roll dice exspet for item phone or bowser phone or shop block or item bag and he give you discount if walk past his or kamek and any other shop on board and you use that one item if choose the one he give you too byfore your roll dice but only that item you got from his abilty which can only use for three turn
monty mole abilty he can steal one or two item from opponent you choose just like old mario party 3 game but you can also pick which items he steal for you boo abilty you canot be target by other boo who try steal coin and star from you and your opponent will have to use boo on another target insted of you and if your character walk past boo you get discount where you only have to pay 25 coin inorder steal star from opponent insted pay 50 coin for it but his effect only for you and not your opponents and you get double coin boo after he steal from one of your opponents ninji abilty alow you teleport any space of board you choose you want land on byfore you roll dice this also get to star and he can steal one random item from opponent you walk past but only do once pre turn paulina ablity roll dice again after you are done moving on board and land on space and she will give you 3 coin for every space walk past
I feel like Waluigi was done dirty here. Since him and Wario are often seen together, and they're BOTH known to be quite greedy, him stealing coins makes perfect sense.
toad abilty give you bonus coin in mingame depandy what place you are in wans minigame end if last place +4 extra coin 3rd +6 extra coin and 2nd +8 extra coin and 1st +10 extra coin but effect only work for three turn toadette abilty will alow you use two item insted of one how ever this effect wont work if use item infull extra dice first like double and triple and four dice also each item canot use twice on same turn with effect birdo abilty give you spacial item look like vacuum which you use to suck up 10 to 20 coins from each of your opponents byfore you roll dice like that item you use old mario party games like 7 and 8 shy guy abilty you canot target other item that opponents use like mirror from harry potter and duel clove and curse dice and plunder chest they can use them on you and your opponent will have use them on another target insted
@@hAboydAgreed, but you know they'd shoehorn in Jump Up, Superstar. Don't get me wrong, it's a good song, but then they began putting it in for every game she's in. If she gets a special ability, she WILL sing a snippet of it. Not even Mario Kart is safe, as she sings a bit there when getting 1st!
Bowser would totally be a medley of his old minigames from 4-7 but you're purposely trying to lose points. Everyone starts out with 25 points (except the player who started it, they start out with 20), and the 'winner' of each mini game gets 10 points while the 'losers' lose 5. The chump with the lowest score 'loses'.
Mario's ability is also a reference to how the Mushroom works, which is also a nice nod to how Mario generally loves mushrooms. It is pretty standard, but eh, Mario's generally the "standard" kind of character anyway. So, I'd personally give his suitability either a 4 or 5 star rating.
I think it would be cool if you made a video about what powers you would give the existing buddies that fit them better. Like for Yoshi I think stealing an item would work more with his character because of his tongue. Or Luigi being a ghost hunter could make it that you don't loose coins when targeted by a boo.
"Does Yoshi have a history of producing or duplicating items?" Maybe not duplicating, but producing is a definite yes. Super Mario World and New Super Mario Bros has him award items if he consumes enough fruit, and even in Mario Party, his character orb has him disarm traps to add to your inventory. If anything, Yoshi sounds like he's been nerfed in this game as he before can just up and steal.
Daisy's debut into Mario Party actually had her have the Cellular Shopper item as her favorite item. The Cellular Shopper allowed you to ring up a shop and buy an item, so Daisy does in fact have a connection with shops.
Toad: At an Item Space... Always gives you an Item Minigame (Does not appear in Pro Rules) Pauline: While moving... Sings a song to set any opponent you pass to sleep, making them lose their next turn. Bowser: While moving... Burns any opponent you pass to a crisp, making them lose all of their items. Ninji: While moving... Makes any opponent you pass invisible, making them skip board events. Toadette: Before Hitting the Dice Block... Has a chance of bringing the Star closer to you. Goomba: When Dueling... Let's you Duel for Stars. Boo: When Opponents use a Boo... Prevents you from getting stolen from. Birdo: While moving... Shoots an egg at any opponent you pass, making you steal a random item from them. Spike: Before hitting Dice Block... Throws a spike ball in any direction within a 5 space radius, any opponents who are hit by it are sent back to start. Koopa Troopa: Before hitting the Dice Block... Moves you to a random shop. Shy Guy: When Opponents use an offensive item... Protects you from those negative effects. Monty Mole: At a junction... Prevents Opponents from taking the path to the Star. Bonus: Diddy Kong: Before hitting the Dice Block... Warps a random opponent away to a random space. Dry Bones: While moving... Scares any opponent you pass, making them run away, and skip board events. Hammer Bro: While moving... Hits any opponent you pass with a hammer, reducing their next Dice Block roll to 1-5. Blooper: While moving... Covers any opponent you pass in ink, making them take random paths at a junction.
I would have toad's ability to harken back to captain toad where he would chuck a turnip at an opponent and steal a star from them and his minigame can do the same thing
In Rosalina's ally minigame if a master CPU triggers it, they are literally guaranteed to win as they cannot be overtaken even if you make 0 mistakes. So it's actually kid of an overpowered advantage.
I've got to disagree about peach. Her mini game is not only difficult, but it provides excellent opportunities for vicious gang ups when playing with players. The half off stars doesn't seem great on paper, but it basically makes it easy to buy two stars in many situations, and stars are all that matters in the end.
I see luigi's ability like a critical hit. It's like in mario and luigi with the mustache stat. Luigi has got more mustache initially than mario so he can do more crits, while mario has more damage, so he's got the most consistent damage.
I think Someone’s ability should be giving you better options when landing on a lucky space, and getting less terrible options on unlucky spaces. Not sure who though, Maybe Boo?
On the topic of ninji's ability, I think that since he's a ninja he could maybe have a chance to use a kind of smokescreen when you land on a bad space, like a red or bad luck space, that allows you to teleport over one space to avoid the effect. It may be a bit of a situational ability but can still be a bit powerful being able to have a chance to avoid something like a Bowser space. And now for Koopa Troopa, I think his ability could be that at the start of each turn, he will try to sell you a random cheap item from the shops, he's kind of like a miniature walking shop, and will ask if you're interested in buying a cheap item, you won't be able to choose, it's random, but it would be something like a pipe or a mushroom or a cursed dice that he randomly tries to sell you at the beginning of each turn. This keeps him a bit balanced by you not being able to choose an item and by still having to pay for it. For Bowser I think that he could maybe leave a fire trail wherever he goes that functions as a simple red space before the actual spaces effect, making you lose three coins if you land somewhere that the player with Bowser has passed on the same turn. This caters more to players that can travel more, making more opportunities for players to lose coins by the fire trail.
Bowser: Add bowser space on the board, goes away if someone lands on it, also you're immune to bowser spaces Pauline: Bring an opponent to a random space Toad: Steals 3 - 10 coins from an opponent of your choice Toadette: Has a chance to bring the star 10 - 15 spaces away from you (if you want her to) Koopa Troopa: get 1 item for free Goomba: Adds 3 to dice roll each turm Monty mole: Uses opponent's item for them Shy guy: Takes off his mask and frightens opponent, causing them to drop 3 - 10 coins or item (you don't get them) Birdo: Steal opponents item if you pass them Ninji: Skips random opponents turn Spike: Place honey on a spot, and if someone passes it, they stop on that spot Boo: Get a discount from boo
6:26 Luigis ability might be a slight reference to the fact that luigi's main thing is that he jumps higher than mario. Its inconsistency even works because luigi is harder to control.
@@Zaggs_XD It's still two stars for the price of 1 if you pass the star with 20 coins. That has potential to snowball very quickly on some maps in the game like Rainbow Galleria where I've seen people get 3 stars in one turn from buying a star full price, stealing a star from boo, then getting another star because it spawned right in front of them. With peach that would have been 2 stars at the first star exchange, then stealing about 8-13 coins and a star from Boo because of Peach as his buddy, and then buying another two stars for 20 coins giving him a 5 star advantage in one turn. half off stars are no joke.
@@Zaggs_XD it's causing his ranking to overvalue consistency. He basically ignored both peach and Daisy's power because it "might not activate" which isn't a fair way to rank. That's why characters like Mario and Wario are ranked so high, because they are consistent, when in reality Wario isnt that good and Mario is above average.
Heres my ideas of what effects each new Jamboree buddy will do: Bowser: immune to red, unlucky and Bowser Space effects. Koopa Troopa: Gives you 10 coins or 20 in homestretch at the start of each turn. Toad: Gives you a Mushroom at the start of every turn. Toadette: Gives you a better chance to get rare items at item spaces or item shops. Birdo: Copies a item of your choosing from a opponent IF you pass them. Goomba: Rolls either a 8 or a 5 on each turn after you roll a dice Shy Guy: steals a random item from a apponent when you pass them. Monty Mole: Immune to traps. Boo: Steals random coins from a opponent when you pass them. Spike: Throws a spiked ball that forces opponents behind you to move back spaces. Pauline: Sings and forces opponents to move on you space. Ninji: Turns you invisible and immune to negitive items, but will makes you impossible to buy stars or items if the Jamboree effect is active.
I think Nintendo could maybe buff Yoshi and Waluigi's abilities so that they don't require passing someone, they would just happen to someone random at the start of the turn. Also I love the ideas you came up with for all the other characters' abilities! I think for Birdo you could make it so she turns 2 random spaces into 10 coin steal traps, not as devastating as Bowser Jr's half steal traps but more likely to be landed on.
Also, for Peach, getting 2 stars for the same price as 1 is insanely busted as you get too much value from it. Also for Daisy, saving coins is extremely important. Lastly, while Wario will always be useful, theres a high likelyhood you only get 3 to 4 coins.
Imagine thinking Peach's ability is 1 star rates, youre absolutely crazy. Shes extrmely strong and is easy to activate in comparison to say Luigi. Honestly your ratings for a lot of this was just bad
I'm sorry but this probably the worst of the buddy tier lists I've seen and much more different then mine with Waluigi being the worst of partners followed by Luigi and DK, while Peach and Daisy being the best abilities in the game and the best of the minigames
Birdo could have an ability like her special item in mario kart double dash. Just shoot a homing egg item at people that makes them lose coins and you gain a random item.
In the SM64 DS version, each character have their set of Mini games and all of Luigi’s minigames were casino/gambling based so his ability actually does suit him quite well
I have a couple ideas too : - Toadette : At a star. You can buy 3 stars for 70 coins - Toad : Before your turn. Give you a Mushroom - Birdo : At an item space. Choose what item you want (from the roulette) - Bowser : Call Impostor Bowser on opponents you passes - Goomba : At a VS Space. Choose the amount of coins from 5 to 25 - Shy Guy : At an item shop. Steal an item from the shop randomly - Koopa : Before rolling a dice. You have 75% chance of rolling 10 and 25% chance of rolling 0 - Monty Mole : You can choose your roll from 1 to 4 or roll a regular dice - Boo. Call boo on opponents you passes ton steal coins or star from them - Spike : At an event space. Choose if the event should happen - Pauline : Makes you play in 1st - Ninji : After your turn. Change the space you're on randomly for the rest of the game
Pauline and Ninji could be better. Pauline: Before rolling, call a random player to your space. Ninji: Makes you vanish at the end of your turn, making it so you can't be targeted by Boo or items.
Yoshi's ability should have been to STEAL an item from any opponent you pass. Or, when you pass an opponent, Yoshi eats them and forces them to move with you until you land on a space, where Yoshi either spits them out or eggs them. This can cause them to miss a star or ruin their plans. Also, here are my ideas for the other buddies: Toad: At an Item Space, choose what Item you get. Toadette: Items you use aren't used up. Birdo: When you pass an opponent, steal a random item from them. Bowser: Call Imposter Bowser on a random player. Koopa Troopa: Red and Blue space values are doubled again (+12 or -12 coins) Shy Guy: Cannot be stolen by other opponents when they pass you. Goomba: Nullifies any bad effect placed upon you by an opponent. Monty Mole: Adds 5 to your Dice Roll. Boo: The on-board Boo will steal half as many coins as usual. Ninji: Before you roll, choose if the space you land on will have any effect. Spike: A random opponent loses 10 Coins. Pauline: Before you roll, move a random opponent to your space (optional).
I got Bowser Jr the very first time I played Jamboree. You can make an absolute minefield on Wiggler's board with him. It'll just come at the cost of you losing like 50 coins from landing on those plant happening spaces that steal coins from you. I made the point past boo terrifying to go past because the plant was at 16 coins to steal if you land on it's happening space, on top of the half coin steal hex on both happening spaces. If you can land on the right spots with him you can make traveling the board really rough for your opponents. He's very useful, but hard to make work great for sure. I hard disagree on Peach's ability being a 1/5. Stars outvalue coins in every single way, so getting more stars for cheaper lets you hold onto more coins to convert into stars. And with every buddy giving you the choice to buy two stars at a star exchange you get two stars for the price of one when you do pass the star with Peach in tow. Buy two stars for 20 coins can set up into other plays like reaching Boo and getting two chances to steal. That 20 extra coins from not buying two stars for 40 might give you enough to steal a star even if you lose peach before Peach leaves before you can get to Boo with her.
I actually think Bowser could place Star Steal Traps on the spaces you land on, similar to his son, except stronger. His achievement for doing so would probably be named "Bowser's Loyal Minion!" or something like that.
1min ago! I’m actually pretty curious for the new buddies. Love these kind of mods. I’d love a video like, “Custom items” or “Custom boards” Edit: mods and ideas
4:26 I don’t like that mini game either but it’s not for the same reason, cuz I enjoy the hell out of rhythm. It’s because it’s impossible to enjoy with my friends cuz of the delay and the visuals of the delay look so damn gross, not to mention the advantage is broken because of it
I have another idea for Ninji: After rolling... Choose to land on a different space around your landing spot. This would work because Ninji is known for jumping, so you could jump to another space.
Luigi’s ability is probably a reference to how in platformers he’s faster and jumps higher but slippery. Or a reference to the Mario & Luigi games where he’s the butt if the joke but really pulls through in a clutch
Two Buddy abilities I would really like is one that let you use 2 items in 1 turn, and one that let you move backwards. Also, Ninji's ability is really cute!
13:54 All 22 buddies are ranked but of course we cant forget about WAAAAAAAAAAAAAAAAAAAAAARIOOOOOOOOOOOO 14:43 Of course we wins because YOU PICK WAAAAAAAAAAAAAAAAAAAAAAAAAAAAARIOOOOOOOOOOOOOOOOOO so its WAAAAAAAAAAARIO TIME
Waluigi is by far the most useless Buddy with the most luck based minigame. I can’t understand why he placed so high, because I really think he’s the worst one by a landslide.
You got that all wrong Edit:You got boo halfway cuz boo can steal 2 stars for the cost of 1 so each star steal is 25. I would do bowser, send players you pass to Impostor Bowser
I was thinking of the similar concept for Ninji as a buddy which is similar to this video suggestion for it. Whenever a minigame is rolling to be picked out of the odds, Ninji ability as a buddy: basically most of the time giving you higher chance to get your minigame as an advantage.
Having played most of these online - Bad Jamboree Buddy Minigames: DK rhythm (person with big circle has huge advantage) Rosalina's Luigi's Otherwise I think they're all pretty good!
The thing with allies in this game is that there are two mechanics that are likable but don't go well together. One is the showdown minigames, which I personally don't like because it interrupts the game in the middle of a turn, and I'm most playing for the board play rather than the minigames, but that puts me in the minority, so I imagine everyone else loves them. The other is the fact that when you pass another player, you steal their ally, which is fun because it creates a lot of chaos. Either of these mechanics would be great if it wasn't for the other one. But the fact that you have to work so hard to get an ally only for it to be so easy for someone to take them from you can be frustrating and make the showdown minigames seem pointless.
I guess we're the same because I would gladly give up showdown minigames! The worst is when someone passes a Buddy on the last turn and you have to go through all that for nothing.
Daisy doesn't have anything to do with shops? It's, like, her entire persona... Even the team names in previous Mario Party games reference it. I don't really understand that argument...
12:18 sorry for this but i have to correct you on this... roslaina is the guaredin of the comet aobasbaoty, it is in space, and she can akesly use her magic to minalatue or summon things, so it wold make sance in mario party for roslina to well spawn a chip item for you
I think Yoshi ability is suit able because he can eat objects turning them into eggs multiple them so maybe he steal them and depending on how much he stole he throws the eggs to set those traps.
Ninji appears in Mario Maker 2 and i would give him that he adds the last roll of one opponent to your roll (since he's a copy of the time the people did in a level in Mario Maker)
I kind of disagree with Waluigi's Pinball Arcade mini-game but that might be just because I only play it in Party Planner Trek and you HAVE to Win if you want to get the mini-stars, I guess it is fun when you are doing it in free play or on boards, but that mini-game sucks in Party Planner Trek, Also as for Pauline's Mini-game maybe it could be like the arcade game, where she is at the top of a tower, and the different players have to avoid barrels and other things and the first to rescue her from Arcade Donkey Kong or Cranky Kong or whatever you want to call him, and etc. gets her as the partner and etc. or if whoever gets the closest to doing that before dying gets her as the buddy and etc. As for Bowser, maybe it plays like Super Mario Bros. and Whoever defeats him or gets the closest before dying gets him as an ally and etc. that would be cool.
13:36 that is so boring for a boo maybe his ability is that he asks if you want to steal coins or a star( at a 20% discount also) and he steals more coins than a normal boo like that would be so broken as an ability.
Your Opinion Is Respected By Me From All The Buddies But In My Opinion DK Should Be The Worst and Peach The Best And Daisy At Around The 3rd Or 4th Best Something Like That I’m Not Mad Or Upset I’m Telling My Opinion To You In an Honest Manner
Ninji should gave a running ability bc of mario maker. Move more spaces but miss things, like the turbo dice. Also controversial but I hate the pinball game, and Wario's game. Wario's game is dull, Pinball is shockingly difficult, even on easy, which is unwelcoming to newer players. Rosalina's ability should have more to do with stars. Maybe mixing up the location of the star? Shes space themed- how did they not roll with that? Yoshi's ability was close to suiting him. He's always swallowing items in his own games and the main games, but he doesnt make a copy. He either oitright steals it, or makes it an egg he can throw. Maybe just steal an item, or take it and throw it back, causing the opponent to lose coins?
I've been planning to do this for a while, but I wanted to make sure I tried out all the buddies first, which took a long time! Hope you enjoy it!
Make luigi great again
I think you need more ideas
This is also the first game where Kevin Voices Waluigi.
Great video man!
This is soooo cool!!
"I don't know what Luigi and high rolls have in common"
Luigi has a casino in Super Mario 64 DS. High Rollers is a gambling term for someone who bets a lot of money. Not to mention how it's basically rigging the die, and as Luigi is the house "The house always wins." It's probably meant to reflect this appearance of Luigi. That, and it also reflects his goofier nature in comparison to Mario as well as his tendency to slip up / make mistakes (fails to trigger on occasion). Ultimately it fits him very well, just requires a bit more knowledge and character analysis.
Luigi doesn't have a casino in Mario party 3, thats gameguys. Did you mean the new super mario bros minigame? That would make sense for his luck based nature.
@@cartersmiley9914 Corrected myself, it's Super Mario 64 DS.
@@kidincredgamez5819 and New Super Mario Bros DS
bowser abilty bowser suit which will protect you from bowser and unlucky space and allow you steal 10 to 15 coin if you walk past your opponents or land on same spote
goomba abilty will let duel for star if use duel glove or land same spote as one your opponent on last 5 turns
koopa abilty he will give you 1 random items from his or kamek or any other shop for free to inventory byfore roll dice exspet for item phone or bowser phone or shop block or item bag and he give you discount if walk past his or kamek and any other shop on board and you use that one item if choose the one he give you too byfore your roll dice but only that item you got from his abilty which can only use for three turn
monty mole abilty he can steal one or two item from opponent you choose just like old mario party 3 game but you can also pick which items he steal for you
boo abilty you canot be target by other boo who try steal coin and star from you and your opponent will have to use boo on another target insted of you and if your character walk past boo you get discount where you only have to pay 25 coin inorder steal star from opponent insted pay 50 coin for it but his effect only for you and not your opponents and you get double coin boo after he steal from one of your opponents
ninji abilty alow you teleport any space of board you choose you want land on byfore you roll dice this also get to star and he can steal one random item from opponent you walk past but only do once pre turn
paulina ablity roll dice again after you are done moving on board and land on space and she will give you 3 coin for every space walk past
I feel like Waluigi was done dirty here. Since him and Wario are often seen together, and they're BOTH known to be quite greedy, him stealing coins makes perfect sense.
Waluigi's ability fits perfectly. 5 stars.
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YOU PICK WÀAAAAĄAAAAÄAAAAAAAǍAAAAAAÆAAAAAAAÁAAAAAAAAAAÀÁÂAAAAAAAAAAAÆAAAAAAÄǍÀAAÃÆRIØOOOÒŒOOOOOOOOOOOOOŐŌÕØŒǑÖÔÓÒO!!!!!¡!!!!!!!!!!!!!!!!!!!!!¡!!!!!¡
WWWWAAAAAAAAAAAAAAAA- * Crashes the game *
WWWWAAAAAAAAAAAAAAAA- * Crashes the game *
toad abilty give you bonus coin in mingame depandy what place you are in wans minigame end if last place +4 extra coin 3rd +6 extra coin and 2nd +8 extra coin and 1st +10 extra coin but effect only work for three turn
toadette abilty will alow you use two item insted of one how ever this effect wont work if use item infull extra dice first like double and triple and four dice also each item canot use twice on same turn with effect
birdo abilty give you spacial item look like vacuum which you use to suck up 10 to 20 coins from each of your opponents byfore you roll dice like that item you use old mario party games like 7 and 8
shy guy abilty you canot target other item that opponents use like mirror from harry potter and duel clove and curse dice and plunder chest they can use them on you and your opponent will have use them on another target insted
Pauline’s power is dangerous. If you teleport to an opponent’s space, he will be able to easily overtake you and steal your Buddy
Thats the point it would be super imbalanced without the stealing
He brings that up in the video itself and claims it's a balancing factor. I do agree it's iffy, but he does know about it.
I feel like peach ability should be highier, when 2 stars would cost 40 coins, its a lot, and which peach it besicly 2 in price of 1
10:47 he literally eats enemies and produces eggs. Thats his whole thing
"Does the enemy survive and get duplicated? No? Then it doesn't really fit." - TLaw's logic.
Now you have to figure out the 12 characters minigames as a Jamboree Buddy.
Toadette could have a music-themed minigame based on her Music Room in Mario Party DS.
Pauline's minigame should be something related to New Donk City. She is the mayor there, after all!
@@ToadetteTails6969would love that ❤🎉
@@hAboydAgreed, but you know they'd shoehorn in Jump Up, Superstar. Don't get me wrong, it's a good song, but then they began putting it in for every game she's in. If she gets a special ability, she WILL sing a snippet of it. Not even Mario Kart is safe, as she sings a bit there when getting 1st!
Bowser would totally be a medley of his old minigames from 4-7 but you're purposely trying to lose points. Everyone starts out with 25 points (except the player who started it, they start out with 20), and the 'winner' of each mini game gets 10 points while the 'losers' lose 5. The chump with the lowest score 'loses'.
Mario's ability is also a reference to how the Mushroom works, which is also a nice nod to how Mario generally loves mushrooms. It is pretty standard, but eh, Mario's generally the "standard" kind of character anyway. So, I'd personally give his suitability either a 4 or 5 star rating.
I think it would be cool if you made a video about what powers you would give the existing buddies that fit them better.
Like for Yoshi I think stealing an item would work more with his character because of his tongue.
Or Luigi being a ghost hunter could make it that you don't loose coins when targeted by a boo.
"Does Yoshi have a history of producing or duplicating items?"
Maybe not duplicating, but producing is a definite yes. Super Mario World and New Super Mario Bros has him award items if he consumes enough fruit, and even in Mario Party, his character orb has him disarm traps to add to your inventory. If anything, Yoshi sounds like he's been nerfed in this game as he before can just up and steal.
that dino is just a little thief bro
Daisy's debut into Mario Party actually had her have the Cellular Shopper item as her favorite item. The Cellular Shopper allowed you to ring up a shop and buy an item, so Daisy does in fact have a connection with shops.
In Yoshi’s Mountain Race if a player next to you has fruit in front of them you can steal their fruit.
Toad: At an Item Space... Always gives you an Item Minigame (Does not appear in Pro Rules)
Pauline: While moving... Sings a song to set any opponent you pass to sleep, making them lose their next turn.
Bowser: While moving... Burns any opponent you pass to a crisp, making them lose all of their items.
Ninji: While moving... Makes any opponent you pass invisible, making them skip board events.
Toadette: Before Hitting the Dice Block... Has a chance of bringing the Star closer to you.
Goomba: When Dueling... Let's you Duel for Stars.
Boo: When Opponents use a Boo... Prevents you from getting stolen from.
Birdo: While moving... Shoots an egg at any opponent you pass, making you steal a random item from them.
Spike: Before hitting Dice Block... Throws a spike ball in any direction within a 5 space radius, any opponents who are hit by it are sent back to start.
Koopa Troopa: Before hitting the Dice Block... Moves you to a random shop.
Shy Guy: When Opponents use an offensive item... Protects you from those negative effects.
Monty Mole: At a junction... Prevents Opponents from taking the path to the Star.
Bonus:
Diddy Kong: Before hitting the Dice Block... Warps a random opponent away to a random space.
Dry Bones: While moving... Scares any opponent you pass, making them run away, and skip board events.
Hammer Bro: While moving... Hits any opponent you pass with a hammer, reducing their next Dice Block roll to 1-5.
Blooper: While moving... Covers any opponent you pass in ink, making them take random paths at a junction.
Wow all of these are perfect. Especially bloopers.
I would have toad's ability to harken back to captain toad where he would chuck a turnip at an opponent and steal a star from them and his minigame can do the same thing
In Rosalina's ally minigame if a master CPU triggers it, they are literally guaranteed to win as they cannot be overtaken even if you make 0 mistakes. So it's actually kid of an overpowered advantage.
I've got to disagree about peach. Her mini game is not only difficult, but it provides excellent opportunities for vicious gang ups when playing with players. The half off stars doesn't seem great on paper, but it basically makes it easy to buy two stars in many situations, and stars are all that matters in the end.
Daisy and Waluigi's abilities absolutely fit their character
I see luigi's ability like a critical hit. It's like in mario and luigi with the mustache stat. Luigi has got more mustache initially than mario so he can do more crits, while mario has more damage, so he's got the most consistent damage.
Here’s a crazy idea, If you have Goomba as a buddy, using the super duel glove lets you bet Stars, AND coins
I think Someone’s ability should be giving you better options when landing on a lucky space, and getting less terrible options on unlucky spaces. Not sure who though, Maybe Boo?
On the topic of ninji's ability, I think that since he's a ninja he could maybe have a chance to use a kind of smokescreen when you land on a bad space, like a red or bad luck space, that allows you to teleport over one space to avoid the effect. It may be a bit of a situational ability but can still be a bit powerful being able to have a chance to avoid something like a Bowser space.
And now for Koopa Troopa, I think his ability could be that at the start of each turn, he will try to sell you a random cheap item from the shops, he's kind of like a miniature walking shop, and will ask if you're interested in buying a cheap item, you won't be able to choose, it's random, but it would be something like a pipe or a mushroom or a cursed dice that he randomly tries to sell you at the beginning of each turn. This keeps him a bit balanced by you not being able to choose an item and by still having to pay for it.
For Bowser I think that he could maybe leave a fire trail wherever he goes that functions as a simple red space before the actual spaces effect, making you lose three coins if you land somewhere that the player with Bowser has passed on the same turn. This caters more to players that can travel more, making more opportunities for players to lose coins by the fire trail.
Bowser: Add bowser space on the board, goes away if someone lands on it, also you're immune to bowser spaces
Pauline: Bring an opponent to a random space
Toad: Steals 3 - 10 coins from an opponent of your choice
Toadette: Has a chance to bring the star 10 - 15 spaces away from you (if you want her to)
Koopa Troopa: get 1 item for free
Goomba: Adds 3 to dice roll each turm
Monty mole: Uses opponent's item for them
Shy guy: Takes off his mask and frightens opponent, causing them to drop 3 - 10 coins or item (you don't get them)
Birdo: Steal opponents item if you pass them
Ninji: Skips random opponents turn
Spike: Place honey on a spot, and if someone passes it, they stop on that spot
Boo: Get a discount from boo
Well koopa is just similar to rosalina
@@brytuisman8899 It's a random item, so it can be a golden pipe, but you have to pass a shop for it to work.
6:26
Luigis ability might be a slight reference to the fact that luigi's main thing is that he jumps higher than mario. Its inconsistency even works because luigi is harder to control.
First person that didnt put Peach at No.1 😮
It makes sense though as you could be 1 space in front of the star and get no use
@@Zaggs_XD It's still two stars for the price of 1 if you pass the star with 20 coins. That has potential to snowball very quickly on some maps in the game like Rainbow Galleria where I've seen people get 3 stars in one turn from buying a star full price, stealing a star from boo, then getting another star because it spawned right in front of them. With peach that would have been 2 stars at the first star exchange, then stealing about 8-13 coins and a star from Boo because of Peach as his buddy, and then buying another two stars for 20 coins giving him a 5 star advantage in one turn. half off stars are no joke.
@@Zaggs_XD it's causing his ranking to overvalue consistency. He basically ignored both peach and Daisy's power because it "might not activate" which isn't a fair way to rank. That's why characters like Mario and Wario are ranked so high, because they are consistent, when in reality Wario isnt that good and Mario is above average.
Tbh, I think you cherished Wario, he's greedy, he would NOT give a single coin, so at best his total score would be similar to Mario
This is true!
I was so sad that browser dont have a Buddy minigame he was my favorite villain I am gald you fix it TLaw
“Making stars cost half isn’t that much of a game changer” bro what
Bowser 2:15
Koopa Troopa 3:35
Pauline 3:59
Goomba 5:29
Toad 6:47
Toadette 8:32
Birdo 9:40
Monty Mole 11:00
Shy Guy 11:18
Ninji 12:33
Boo 13:31
Spike 13:44
Heres my ideas of what effects each new Jamboree buddy will do:
Bowser: immune to red, unlucky and Bowser Space effects.
Koopa Troopa: Gives you 10 coins or 20 in homestretch at the start of each turn.
Toad: Gives you a Mushroom at the start of every turn.
Toadette: Gives you a better chance to get rare items at item spaces or item shops.
Birdo: Copies a item of your choosing from a opponent IF you pass them.
Goomba: Rolls either a 8 or a 5 on each turn after you roll a dice
Shy Guy: steals a random item from a apponent when you pass them.
Monty Mole: Immune to traps.
Boo: Steals random coins from a opponent when you pass them.
Spike: Throws a spiked ball that forces opponents behind you to move back spaces.
Pauline: Sings and forces opponents to move on you space.
Ninji: Turns you invisible and immune to negitive items, but will makes you impossible to buy stars or items if the Jamboree effect is active.
YES THE BEST BUDDY IS... WAAAAAAAAAAAAAAAAAAAAAAAAARIO
Every one always says "what bubby ability could they have?" But nobody ever thinks "what mini game would they have?"
Yoshi's nature is literally eating things and producing eggs, obviously it will not be the same since it's MP but imo it fits his character
I love rhythm games, the Rhythm Heaven games are some of my all time favourites, but DK's minigame just drags on for way too long
I think Nintendo could maybe buff Yoshi and Waluigi's abilities so that they don't require passing someone, they would just happen to someone random at the start of the turn. Also I love the ideas you came up with for all the other characters' abilities! I think for Birdo you could make it so she turns 2 random spaces into 10 coin steal traps, not as devastating as Bowser Jr's half steal traps but more likely to be landed on.
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARIO IS THE WINNER!
Also, for Peach, getting 2 stars for the same price as 1 is insanely busted as you get too much value from it. Also for Daisy, saving coins is extremely important. Lastly, while Wario will always be useful, theres a high likelyhood you only get 3 to 4 coins.
Imagine thinking Peach's ability is 1 star rates, youre absolutely crazy. Shes extrmely strong and is easy to activate in comparison to say Luigi. Honestly your ratings for a lot of this was just bad
I'm sorry but this probably the worst of the buddy tier lists I've seen and much more different then mine with Waluigi being the worst of partners followed by Luigi and DK, while Peach and Daisy being the best abilities in the game and the best of the minigames
Birdo could have an ability like her special item in mario kart double dash. Just shoot a homing egg item at people that makes them lose coins and you gain a random item.
Luigi’s ability is him rigging a luck based mechanic, in Supef mario 64 ds and nsmbds he ran a casino.
In the SM64 DS version, each character have their set of Mini games and all of Luigi’s minigames were casino/gambling based so his ability actually does suit him quite well
How'd Luigi minigame get 3? It's perfect! Same with waluigi, his minigame is unfair and luck based, basically gatekey-pers which no one likes
Say hello to Mario Party and Say goodbye to reality
I have a couple ideas too :
- Toadette : At a star. You can buy 3 stars for 70 coins
- Toad : Before your turn. Give you a Mushroom
- Birdo : At an item space. Choose what item you want (from the roulette)
- Bowser : Call Impostor Bowser on opponents you passes
- Goomba : At a VS Space. Choose the amount of coins from 5 to 25
- Shy Guy : At an item shop. Steal an item from the shop randomly
- Koopa : Before rolling a dice. You have 75% chance of rolling 10 and 25% chance of rolling 0
- Monty Mole : You can choose your roll from 1 to 4 or roll a regular dice
- Boo. Call boo on opponents you passes ton steal coins or star from them
- Spike : At an event space. Choose if the event should happen
- Pauline : Makes you play in 1st
- Ninji : After your turn. Change the space you're on randomly for the rest of the game
Pauline and Ninji could be better.
Pauline: Before rolling, call a random player to your space.
Ninji: Makes you vanish at the end of your turn, making it so you can't be targeted by Boo or items.
Yoshi minigame is the best ally minigame
Yoshi's ability should have been to STEAL an item from any opponent you pass. Or, when you pass an opponent, Yoshi eats them and forces them to move with you until you land on a space, where Yoshi either spits them out or eggs them. This can cause them to miss a star or ruin their plans.
Also, here are my ideas for the other buddies:
Toad: At an Item Space, choose what Item you get.
Toadette: Items you use aren't used up.
Birdo: When you pass an opponent, steal a random item from them.
Bowser: Call Imposter Bowser on a random player.
Koopa Troopa: Red and Blue space values are doubled again (+12 or -12 coins)
Shy Guy: Cannot be stolen by other opponents when they pass you.
Goomba: Nullifies any bad effect placed upon you by an opponent.
Monty Mole: Adds 5 to your Dice Roll.
Boo: The on-board Boo will steal half as many coins as usual.
Ninji: Before you roll, choose if the space you land on will have any effect.
Spike: A random opponent loses 10 Coins.
Pauline: Before you roll, move a random opponent to your space (optional).
For Rosalina, i think its a reference to one of her moves in smash bros when she pulls all items towards her.
i guess i'd knock wario's suitability down to 4 because he's greedy and wouldn;t give his coins away BUT he is your buddy/ friend in this case
True!
I got Bowser Jr the very first time I played Jamboree. You can make an absolute minefield on Wiggler's board with him. It'll just come at the cost of you losing like 50 coins from landing on those plant happening spaces that steal coins from you. I made the point past boo terrifying to go past because the plant was at 16 coins to steal if you land on it's happening space, on top of the half coin steal hex on both happening spaces. If you can land on the right spots with him you can make traveling the board really rough for your opponents. He's very useful, but hard to make work great for sure.
I hard disagree on Peach's ability being a 1/5. Stars outvalue coins in every single way, so getting more stars for cheaper lets you hold onto more coins to convert into stars. And with every buddy giving you the choice to buy two stars at a star exchange you get two stars for the price of one when you do pass the star with Peach in tow. Buy two stars for 20 coins can set up into other plays like reaching Boo and getting two chances to steal. That 20 extra coins from not buying two stars for 40 might give you enough to steal a star even if you lose peach before Peach leaves before you can get to Boo with her.
10:09 Funny you say that because I think this mini game is based off of a canceled Yoshi Racing game
I actually think Bowser could place Star Steal Traps on the spaces you land on, similar to his son, except stronger. His achievement for doing so would probably be named "Bowser's Loyal Minion!" or something like that.
In MP7, Yoshi and Birdo had the ability to turn Character Spaces into Eggs that hatched into the orbs that were originally placed there.
Goomba would be to broken because of Brent and Lbrz
You know Wario is good when you pick WARIOOOOOOOOO
WWWWAAAAAAAAAAAAAAARio time! * House explodes *
1min ago!
I’m actually pretty curious for the new buddies. Love these kind of mods.
I’d love a video like, “Custom items” or “Custom boards”
Edit: mods and ideas
This wasn’t a mod…?
@ *mods and ideas
4:26 I don’t like that mini game either but it’s not for the same reason, cuz I enjoy the hell out of rhythm. It’s because it’s impossible to enjoy with my friends cuz of the delay and the visuals of the delay look so damn gross, not to mention the advantage is broken because of it
I have another idea for Ninji:
After rolling...
Choose to land on a different space around your landing spot.
This would work because Ninji is known for jumping, so you could jump to another space.
the real reason boo isn't a jamboree buddy is because there would be no way to balance his ability; he's simply too powerful
Make a video of all the other 12 Buddy's Minigames
Luigi’s ability is probably a reference to how in platformers he’s faster and jumps higher but slippery.
Or a reference to the Mario & Luigi games where he’s the butt if the joke but really pulls through in a clutch
I can tell from your ranking of Daisy that on Rainbow Galleria you have never landed on the Gold Shop on a Flash Sale with Daisy in tow.
Two Buddy abilities I would really like is one that let you use 2 items in 1 turn, and one that let you move backwards. Also, Ninji's ability is really cute!
Those are cool ideas!
13:54 All 22 buddies are ranked but of course we cant forget about WAAAAAAAAAAAAAAAAAAAAAARIOOOOOOOOOOOO
14:43 Of course we wins because YOU PICK WAAAAAAAAAAAAAAAAAAAAAAAAAAAAARIOOOOOOOOOOOOOOOOOO so its WAAAAAAAAAAARIO TIME
My proposed ability for Toadette is the exact same as yours!!
Waluigi is by far the most useless Buddy with the most luck based minigame. I can’t understand why he placed so high, because I really think he’s the worst one by a landslide.
You got that all wrong
Edit:You got boo halfway cuz boo can steal 2 stars for the cost of 1 so each star steal is 25.
I would do bowser, send players you pass to Impostor Bowser
Why? Its an interesting opinion and im curious why you think so.
I was thinking of the similar concept for Ninji as a buddy which is similar to this video suggestion for it. Whenever a minigame is rolling to be picked out of the odds, Ninji ability as a buddy: basically most of the time giving you higher chance to get your minigame as an advantage.
Having played most of these online -
Bad Jamboree Buddy Minigames:
DK rhythm (person with big circle has huge advantage)
Rosalina's
Luigi's
Otherwise I think they're all pretty good!
The thing with allies in this game is that there are two mechanics that are likable but don't go well together. One is the showdown minigames, which I personally don't like because it interrupts the game in the middle of a turn, and I'm most playing for the board play rather than the minigames, but that puts me in the minority, so I imagine everyone else loves them. The other is the fact that when you pass another player, you steal their ally, which is fun because it creates a lot of chaos. Either of these mechanics would be great if it wasn't for the other one. But the fact that you have to work so hard to get an ally only for it to be so easy for someone to take them from you can be frustrating and make the showdown minigames seem pointless.
I guess we're the same because I would gladly give up showdown minigames! The worst is when someone passes a Buddy on the last turn and you have to go through all that for nothing.
should've come up with a new ally minigame for each of the other guys too
Bowser’s ability should’ve just been the Biowser suit item
Birdo’s role in Super Mario Party was the quizzer.
bowser as a buddy should have the ability to steal a star from any opponent you pass. i hate balancing and love being a hater
I will not accept the dk slander anymore 😓
For Pauline’s mini game, I could see it be an improved variant of DK’s mini game (button input rhythm style that changes music during each round)
Kooper should offer you one or 2 items at a start of a turn. This wouldn’t be that broken and could scale with you’re place
For Yoshi ability, it would be better if they change to steal item from opponent who you are passing
Pauline and Bowser shouldve been buddies tbh
Daisy doesn't have anything to do with shops? It's, like, her entire persona... Even the team names in previous Mario Party games reference it. I don't really understand that argument...
12:18 sorry for this but i have to correct you on this... roslaina is the guaredin of the comet aobasbaoty, it is in space, and she can akesly use her magic to minalatue or summon things, so it wold make sance in mario party for roslina to well spawn a chip item for you
I think Yoshi ability is suit able because he can eat objects turning them into eggs multiple them so maybe he steal them and depending on how much he stole he throws the eggs to set those traps.
Birdo could shoot out three 10 Coin traps out onto random spaces.
Ninji appears in Mario Maker 2 and i would give him that he adds the last roll of one opponent to your roll (since he's a copy of the time the people did in a level in Mario Maker)
I say donkey ability is trash, you have 1 in (the number of spaces on the map) to be ON THE SAME SPACE
I love DK showdown mini game it’s my favorite of them all
Pretty good that we only have 10 buddies. But what would happen if we got the two recreation boards in story mode
I think Yoshi's ability is a reference to Kirby, they both eat a ton
So if you have Goomba on Pro Rules then he would basically have no ability lol
4:26 I'm glad I'm not the only one who doesn't like DK's Konga line
Wario my guy the most greediest of them wins with money he paid you
I kind of disagree with Waluigi's Pinball Arcade mini-game but that might be just because I only play it in Party Planner Trek and you HAVE to Win if you want to get the mini-stars, I guess it is fun when you are doing it in free play or on boards, but that mini-game sucks in Party Planner Trek, Also as for Pauline's Mini-game maybe it could be like the arcade game, where she is at the top of a tower, and the different players have to avoid barrels and other things and the first to rescue her from Arcade Donkey Kong or Cranky Kong or whatever you want to call him, and etc. gets her as the partner and etc. or if whoever gets the closest to doing that before dying gets her as the buddy and etc.
As for Bowser, maybe it plays like Super Mario Bros. and Whoever defeats him or gets the closest before dying gets him as an ally and etc. that would be cool.
What a coincidence that you put all the girls on the bottom of the list /s
make the creepy dice for Bowser not be cancelled by mushrooms
Essentially disabling items that change your rolls. Evil.
13:36 that is so boring for a boo maybe his ability is that he asks if you want to steal coins or a star( at a 20% discount also) and he steals more coins than a normal boo like that would be so broken as an ability.
I think luigi give you higher rolls because he jumps higher than mario
I really hope I'm not the only one who shouted "Ah, YOU pick WAAAAAAAAAAAAAAAARIO" when he got the top spot
WWWWWWAAAAAAAAAAAAAAAARRRio time! * Shakes the Krusty Krab *
6:29 may I introduce you to King of Skill?
Your Opinion Is Respected By Me From All The Buddies But In My Opinion DK Should Be The Worst and Peach The Best And Daisy At Around The 3rd Or 4th Best Something Like That
I’m Not Mad Or Upset I’m Telling My Opinion To You In an Honest Manner
That birdo guy got a weak ability
*girl
Ninji should gave a running ability bc of mario maker. Move more spaces but miss things, like the turbo dice.
Also controversial but I hate the pinball game, and Wario's game. Wario's game is dull, Pinball is shockingly difficult, even on easy, which is unwelcoming to newer players.
Rosalina's ability should have more to do with stars. Maybe mixing up the location of the star? Shes space themed- how did they not roll with that?
Yoshi's ability was close to suiting him. He's always swallowing items in his own games and the main games, but he doesnt make a copy. He either oitright steals it, or makes it an egg he can throw. Maybe just steal an item, or take it and throw it back, causing the opponent to lose coins?