There's a reason Americas modern military strategy hinges on air supremacy. It originated as a response to the Soviet Unions Cold War strategy of overwhelming tank forces supported by heavy arty. The expectation if World War 3 hit was a heavy tank push from the Soviets over the Fulda Gap. So the response strategy was to win air supremacy and let attack helis and fast movers hopefully annihilate the Soviets while NATO forces could still stop and bottle up the armor on the ground before they could overwhelm the ground defenses. It's been the general military strategy of the U.S. to this day. Engage the enemy then call for support.
Excellent! Civilians always think "army" units are nothing but tanks; reality, of course, is much, much different. Lots of trucks, for one thing, and recon vehicles like the BRDM, especially in the "pre-satellite eyes everywhere" era. And getting "rained on" by 14.5 rounds could indeed be a bit disconcerting to the crew of an M-60. Thanks again for posting a well-balanced, fact-filled, and fun vid!
I don’t know if you know this but the BRDM has 7.62 coax mg for infantry so you don’t use up all of your 14.5 which is intended to be used on lightly armored vehicles. ( 7:25 )
For someone who can successfully sim as a Sub & Surface Fleet Commander & impress as a sim pilot in a range of aircraft, you’re hilariously abysmal at driving that thing 😂 every tree that was remotely close got rammed as if they owed you money! Thoroughly entertaining 😁
@@nielslassen5220yea but the name “Widowmaker” was given by the West Germans who flew the Starfighter because they suffered high casualties due to poor training and using the F-104 as a strike aircraft
Videos like this always make me daydream about a future game that’s DCS helo fidelity, Gunner HEAT PC AFV’s, and ARMA/Squad-like milsim infantry gameplay combined. Flying an Mi-24P/V, dropping off counter-recon team. I wonder how long until something like that is a reality? 20years? 40years? I hope to be playing that shit while in hospice 50yrs from now.
Dont stop at the peak of a hill, you completely silhouette yourself against the sky and make it super easy to see you from lower positions. Move a little bit down the hill on the other side before you stop and look
Your TH-cam channel offers unparalleled breadth and depth of content across diverse scenarios. Each video demonstrates exceptional production quality and engaging narration. Your professionalism and entertainment value are highly appreciated. I wish you continued success in 2025.
the Vladimirov is 14.5 mm ,bigger caliber than .50 cal , it does have some penetration at close range tho ,if you shoot at the tracks or the sides of tank or rear it might penetrate and do some damage , first video i see for you , not disappointed XD
Does anyone call a BRDM a "burr-dumm". I swear I read that in an 80's techno-thriller (Tom Clancy or Harold Coyle), or it was in the player's manual for Microprose's "Gunship" Apache simulator for the Commodore 64. Hours of fun playing that game. I'm old now, and all I do now is remember all of the misinformation Tom Clancy fed me when I was a youth. He had me convinced that the Abrams tank could do 60 mph on the Audobahn if you removed the governor from the engine. It's in "Red Storm Rising". The US Army tank commander with whom I eventually shared that little tidbit thought I was a gullible idiot. Have a blessed day!
Just discovered this game from your videos, and so far it seems amazing, thanks. Got a question though - are you playing it with keyboard and mouse or some other setup? And if with keyboard, do you use the default keybinds? I ask because the default binds seem terrible, and I'm trying to come up with a better layout for them. Or just map the whole thing to my hotas, but not sure if aiming accuracy will be good enough that way...
9:14 LMAO.... The enemy had the same go into the woods idea only their way meant parts of you wouldn't be getting there at the same time or be in the same woods........
@@MarketChange One of my favourite part of the game Faces of War was the artillery and tank to tank damage etc, visual puncture holes and bits blowing off etc, made it a lot of fun to pick a target to bits :D
Hinds rarely attack in a hover let alone simply hover and wait like an apache. I also noticed that the pitching of the flight model for the hind is... Well... Goofy. They fly way too nose-low at low speed. The visibility of an F-104 is almost as bad as a MiG-23. I don't see how the hell it would spot a BRDM let alone have the turn radius to engage it. This game looks beautiful but needs serious work. One thing... If you are GRU recon as a BRDM platoon you are NOT shooting unless you absolutely had to do so.
It's a recon vehicle with no smoke grenades (just engine smoke screen generators), no AT capability, no thermals or optics besides binoculars, and it lacks the engine power to climbs hills despite also somehow having no armor... The Russians must have been more drunk than usual when they designed that shitbox.
For it's role at the time they weren't that bad actually, they did the job of being able to quickly scout enemy positions and get out without being seen. They weren't intended to engage in combat and thus lack a lot of traditional capabilities like smoke, AT capabilities, or advanced optics (Later BRDM-2 variants got some of these). Something like the Bradley on the other hand is designed to scout enemies + engage in combat at the downside of being less maneuverable and much easier to spot. The US Army used jeeps to scout enemy positions during this time which isn't too different to what the Soviets were doing
In the 1980s, combat simulators were shown in hypothetical combat scenarios in Eastern Europe. Today, it is a tactical computer game for civilians. Reconnaissance units are not exposed to direct combat with enemy forces.
@JackManiacky ghpc is a vehicle focused game so if there are dismounted scouts they will be AI controlled. You can man emplaced weapons like tow and spg-9 though.
the very positive steam reviews say other wise also the road-map is not finished and yet you're expecting a mission editor maybe i don't know LET THEM FINSH THE GAME FIRST
The west isn’t invincible. Love these vids west or east gameplay. Please keep uploading man. Beautiful work on every series you do. I prefer the submarine/naval/air stuff myself. But who doesn’t love GHPC.
That view of the starfighter diving for an attack is quite a scary thing to see.
7:47
‘And there’s my friend..’
Crashes into tree ‘friend’ and fellow BRDM flips in jealousy!
10:28 - "Record screeches"
"Hello comrades, you must be wondering how we have gotten into this position."
That reminds me of Beach head 2002
Wolfpack345: Valodya what you doing?
Valodya:"-Секретный маневр Ивана.'
Attack helicopters are a menace in this game
Attack helis tend to be that for any armored unit.
@@ilarilwhen I he aa capability of the enemy is gone, and cas can be a menace
There's a reason Americas modern military strategy hinges on air supremacy. It originated as a response to the Soviet Unions Cold War strategy of overwhelming tank forces supported by heavy arty. The expectation if World War 3 hit was a heavy tank push from the Soviets over the Fulda Gap. So the response strategy was to win air supremacy and let attack helis and fast movers hopefully annihilate the Soviets while NATO forces could still stop and bottle up the armor on the ground before they could overwhelm the ground defenses. It's been the general military strategy of the U.S. to this day. Engage the enemy then call for support.
They are a menace in real life, if employed correctly
War thunder player: First time?
I love the post-battle shot analysis feature. This game is the SIMNET we were promised in 1993.
Is that the same simnet i waspromised in the 80s 😂
Excellent! Civilians always think "army" units are nothing but tanks; reality, of course, is much, much different. Lots of trucks, for one thing, and recon vehicles like the BRDM, especially in the "pre-satellite eyes everywhere" era. And getting "rained on" by 14.5 rounds could indeed be a bit disconcerting to the crew of an M-60. Thanks again for posting a well-balanced, fact-filled, and fun vid!
I don’t know if you know this but the BRDM has 7.62 coax mg for infantry so you don’t use up all of your 14.5 which is intended to be used on lightly armored vehicles. ( 7:25 )
7:45 Wolfpack hits a tree and the other brdm rolls over somehow. What a great sequence 😂😂
With infantry in the game, I wonder if you'll eventually be able to send dismounts forward to scout, rather than risk the whole vehicle.
For someone who can successfully sim as a Sub & Surface Fleet Commander & impress as a sim pilot in a range of aircraft, you’re hilariously abysmal at driving that thing 😂 every tree that was remotely close got rammed as if they owed you money!
Thoroughly entertaining 😁
🤓🤓
Starfighter doing air to ground. There is a reason the pilots called it the Widowmaker. Props to those Lockheed salesmen tho.
The Germans made them into ground attack aircraft
It was bribery 😅
Its called widowmaker bc it performed poorly and killed their pilots by falling out of the skies.
@@nielslassen5220yea but the name “Widowmaker” was given by the West Germans who flew the Starfighter because they suffered high casualties due to poor training and using the F-104 as a strike aircraft
@@nielslassen5220I could be wrong but I believe your comment is what the original poster was alluding to
Videos like this always make me daydream about a future game that’s DCS helo fidelity, Gunner HEAT PC AFV’s, and ARMA/Squad-like milsim infantry gameplay combined. Flying an Mi-24P/V, dropping off counter-recon team. I wonder how long until something like that is a reality? 20years? 40years? I hope to be playing that shit while in hospice 50yrs from now.
That was SUPPOSED to be what Combined Arms was envisaged but we see how that worked out.
Man i love your videos, especially GHPC and Sea Power, so much! Please keep them coming!
Dont stop at the peak of a hill, you completely silhouette yourself against the sky and make it super easy to see you from lower positions. Move a little bit down the hill on the other side before you stop and look
For the record, attack helicopters are a menace IRL
Отличная работа сержант ! Полковник выражает благодарность и выписывает увольнительную в город.
Hahahaha your ally rolling over checked me up
I wonder will manpads be added, to challenge the air threats.
You mean “personpads” surely!
BRDM-2 The Dukes Of Hazzard Edition 🤠
"assist in destroying the enemy..." meanwhile your best gun can't take out a tree
12:39 M60 JUMPSCARE
That BDRM crew definitely had some vodka prior to this Op, I could even hear the muffled hardbass thumping through the vehicle on approach lol
7:50 Some WT driving there. :P
Love your voice. Love your content. Please never stop making these videos. SH3 In particular.
This comment was pretty gay
@@TheCrapOnYourStrapOn Yeah dude it supposed to be. have a great weekend :*
@@TheCrapOnYourStrapOn DUDE YOUR NICK HAHAHA
@@qqqrwa it’s supposed to be funny having a comment labeled as gay by an account named the crap on your strap on
Always enjoy watching your adventures! Damn I jumped too when that round landed close. Look forward to seeing more!
Your TH-cam channel offers unparalleled breadth and depth of content across diverse scenarios.
Each video demonstrates exceptional production quality and engaging narration.
Your professionalism and entertainment value are highly appreciated.
I wish you continued success in 2025.
This game feels a lot better now than 2 years ago.
It is
Hind Ds were and are a beast
I played this one. Was a challenge and a change of pace for sure! So vulnerable. I kept rolling over the vehicle
11:53 "Fast and Furious'85: The Moscow drift" 😆
the Vladimirov is 14.5 mm ,bigger caliber than .50 cal , it does have some penetration at close range tho ,if you shoot at the tracks or the sides of tank or rear it might penetrate and do some damage , first video i see for you , not disappointed XD
Terrible driving man xD
that was fun, thanks
You need to get his Driver's license.😅😂🎉
@8:00 Do a barrel roll to avoid enemy missiles, Fox!
I hate attack helos in this game they are such a pain. Nice vid.
esse crack aí eu consegui me libertar a uns 4 anos atrás kkkk meu ultimo mmo jogado sério, nunca mais... kkk
These game I dont have yet but I watch here to see evolution.
Does anyone call a BRDM a "burr-dumm". I swear I read that in an 80's techno-thriller (Tom Clancy or Harold Coyle), or it was in the player's manual for Microprose's "Gunship" Apache simulator for the Commodore 64. Hours of fun playing that game. I'm old now, and all I do now is remember all of the misinformation Tom Clancy fed me when I was a youth. He had me convinced that the Abrams tank could do 60 mph on the Audobahn if you removed the governor from the engine. It's in "Red Storm Rising". The US Army tank commander with whom I eventually shared that little tidbit thought I was a gullible idiot. Have a blessed day!
There are no voicelines in brdm but in tanks like t-80 there are
And the voicelines are really immersive!
They are probably coming at one point probably together with M113 voicelines
when i played this mission i won without heli support cause they never showed up but the artillery worked 👍
CAS, yeah, that's what I want my tank game.That's why I totally didn't stop playing warthunder.
Its not specifically only a tank game tho, its still combined arms, but instead of the main gameplay being through infantry, its through tanks.
7:52 back up coming in belly up
The first BRDM commander: "Tanks!!!! Das Vadanya Rodina!!!"
Good work Comrade WolfPack345. 🇷🇺
They should have called this game "Pucker Factor Simulator".
Great Work!
7:50
Like a little puppy.
Just discovered this game from your videos, and so far it seems amazing, thanks.
Got a question though - are you playing it with keyboard and mouse or some other setup? And if with keyboard, do you use the default keybinds? I ask because the default binds seem terrible, and I'm trying to come up with a better layout for them. Or just map the whole thing to my hotas, but not sure if aiming accuracy will be good enough that way...
9:14 LMAO.... The enemy had the same go into the woods idea only their way meant parts of you wouldn't be getting there at the same time or be in the same woods........
I miss the WW2 naval campaigns
From watching Rambo 3, I thought tanks always took down Hinds.
They killed 2 out of 4 in this video
Is there a custom scenario mode on this? Like arma has, that would be cool.
Q: the low caliber ammo, could it have destroyed the tracks of that M60's? At least it would immobilize them..?
BRDM crews always complained that it was very underpowered. Weak engine for the heavy armored hull of BRDM, big disadvantage for scouting.
I just wish they would spend some time on the visual damage, it sucks atm.
Better than what used to be, they are gonna improve it at one point is part of the roadmap
@@MarketChange One of my favourite part of the game Faces of War was the artillery and tank to tank damage etc, visual puncture holes and bits blowing off etc, made it a lot of fun to pick a target to bits :D
Hinds rarely attack in a hover let alone simply hover and wait like an apache. I also noticed that the pitching of the flight model for the hind is... Well... Goofy. They fly way too nose-low at low speed.
The visibility of an F-104 is almost as bad as a MiG-23. I don't see how the hell it would spot a BRDM let alone have the turn radius to engage it. This game looks beautiful but needs serious work.
One thing... If you are GRU recon as a BRDM platoon you are NOT shooting unless you absolutely had to do so.
It's a recon vehicle with no smoke grenades (just engine smoke screen generators), no AT capability, no thermals or optics besides binoculars, and it lacks the engine power to climbs hills despite also somehow having no armor...
The Russians must have been more drunk than usual when they designed that shitbox.
...And the ability to rollover like a dog.
BRDMs in post soviet countries are mainly in police regiments as I noticed, for to scare rioters.
For it's role at the time they weren't that bad actually, they did the job of being able to quickly scout enemy positions and get out without being seen. They weren't intended to engage in combat and thus lack a lot of traditional capabilities like smoke, AT capabilities, or advanced optics (Later BRDM-2 variants got some of these). Something like the Bradley on the other hand is designed to scout enemies + engage in combat at the downside of being less maneuverable and much easier to spot.
The US Army used jeeps to scout enemy positions during this time which isn't too different to what the Soviets were doing
But it was cheap.
Hey boss! the background music is the game's soundtrack or your own carefully synced free of rights' spices?
Thanks for the great content.
In game soundtrack
@doobs5342 awesome sauce!
I wanted to sneak thru the forest but got clipped and stuck on the trees
I played this scenario a number of times. The one time I got the Mi-24s to engage I accidentally rolled my BRDM and lost. Too much vodka, I guess.
In the 1980s, combat simulators were shown in hypothetical combat scenarios in Eastern Europe. Today, it is a tactical computer game for civilians. Reconnaissance units are not exposed to direct combat with enemy forces.
What?
Um... yes, yes they do.
interesting
Wouldn’t the 14.5mm track the M60s?
How could the M113 not see you? You literally passed like within some hundred metres or so. They could easily see you and engage you.
Are these created scenarios or part of the game?
Part of the game, they are instant action missions
This games needs to be multiplayer
That would ruin it likely for most people enjoying a non hardcore Sim, given the industry already forcing us into multiplayers
@@nighthawk1508 No-one is forced to play multiplayer games 😅
@@nighthawk1508 No multiplayer is coming, the devs already said. But its the very last thing they are adding.
Your about to run over the haybale and you turn away your pov 😢😢😢
Jesus Loves You
.50cal rounds? My guy, these are 14.5mm rounds youre lobbing out there
Can you dismount and scout on foot?
Not yet. I don't think it's been mentioned by the devs but it's possible
@JackManiacky ghpc is a vehicle focused game so if there are dismounted scouts they will be AI controlled. You can man emplaced weapons like tow and spg-9 though.
You need to put 'video game' or something in your title.
It says the game tittle in the title lol GHPC
Technically, 14.5mm is .57 cal, Wolfpack.
Americans...its Mi-24, not M,I-24 jezz...
Mil Mi-24
You are Reconnisance, why are you engaging?
Recon by fire
until the game gets a mission editor it sadly is not at all worth its money
the very positive steam reviews say other wise
also the road-map is not finished and yet you're expecting a mission editor
maybe i don't know LET THEM FINSH THE GAME FIRST
@samargrewal929
What does the roadmap have to do with that?
I tried the game. Clunky. And very little content. Honestly more fun to watch then play
🤡🤡🤡🤡🤡🤡
First viewer Lad
Haha at your friend flipping his vehicle over
The west isn’t invincible. Love these vids west or east gameplay. Please keep uploading man. Beautiful work on every series you do. I prefer the submarine/naval/air stuff myself. But who doesn’t love GHPC.