At the beginning of every level, a traveling witch will trade in your ectoplasm for upgrades/weapon types and at every activated checkpoint you can swap your upgrades. The upgrade system currently works, but its deactivated in the demo for now. The witch needs some reworking/animation and dialog menu system.
This looks increadible and even much more when you realize is a solo indie dev behind it!! Just curious, what is your background?? I mean, are you just a hobbyst or did you worked in the game industry before??
I worked on CoD and Ghost of Tsushima as an environment artist for a bit. But ultimately decided to learn how to do everything myself, Character/Rigging/Animation/Programming/VFX/Audio. Took too long to learn it all haha still lots to learn.
At the beginning of every level, a traveling witch will trade in your ectoplasm for upgrades/weapon types and at every activated checkpoint you can swap your upgrades. The upgrade system currently works, but its deactivated in the demo for now. The witch needs some reworking/animation and dialog menu system. Kinda like in Resident Evil 4 and 8 merchant guy. Whataya buyin
Everything is looking amazing, My friend.
Thank you!
For a game made by almost a single person, it looks extremely impressive, man! Like genuinely I wish you luck on this project!!
Looks insanely good, awesome that only one person made this
Looking good as always!
Thank you! ehh not always haha, I think I criticize my own work a lot. Step back like 6 feet from the monitor and look again.
Nice. I'd sit and chill there for a while
It probably smells funky in there.
That looks soo good :o
Thank you!
Insane
This looks like it would look awesome on an HDR DISPLAY
yaaaah!
looks cool
I still wonder what that carriage is for.
At the beginning of every level, a traveling witch will trade in your ectoplasm for upgrades/weapon types and at every activated checkpoint you can swap your upgrades. The upgrade system currently works, but its deactivated in the demo for now. The witch needs some reworking/animation and dialog menu system.
@officialgrimwaregamesllc
Will it be a cute, attractive witch or a traditionally ugly one? 😬
your game looks amazing, do you do any tutorials in Zbrush or unreal?
This looks increadible and even much more when you realize is a solo indie dev behind it!! Just curious, what is your background?? I mean, are you just a hobbyst or did you worked in the game industry before??
I worked on CoD and Ghost of Tsushima as an environment artist for a bit. But ultimately decided to learn how to do everything myself, Character/Rigging/Animation/Programming/VFX/Audio. Took too long to learn it all haha still lots to learn.
do you plan of utilising the wagon for gameplay purposes
it looks very "for-groundy" in my opinion
At the beginning of every level, a traveling witch will trade in your ectoplasm for upgrades/weapon types and at every activated checkpoint you can swap your upgrades. The upgrade system currently works, but its deactivated in the demo for now. The witch needs some reworking/animation and dialog menu system. Kinda like in Resident Evil 4 and 8 merchant guy. Whataya buyin
@@officialgrimwaregamesllc ohhhhh,
that sounds GREAT