So you’re telling me we all went “Your images are clearly AI generated!” And they hid them behind their back and went “What images? I don’t see any AI generated images on our website.”
Glad someone else noticed that. The Lynx is also super weird, they probably used that free Bone-Rig tool or other assets to link the animation to the models quickly. The Lynx is the biggest tell, the body is schrumched and boxy if you get what I mean? It's an interesting tech demo, pretending to be a game right now. Given they DID use Gen-AI for the original Trailer and on the website, I would not be surprised to find out more of it also does too, and probably has crypto elements unless they tossed that over their shoulder like we didn't notice it the first time round.
For those wondering: cats don't "trot" like dogs (or indeed the supposed cats in the video); they usually move at a much more measured pace and keep their heads lower. Also, they always put their paws in the same spot where another paw was, in order to minimize the number of footprints they leave (this is what gives them that characteristic "undulating" movement). If they want to move a little quicker, they switch to a different gait where the two legs on the same side move at the same time, and at their highest speed, the two front legs and two back legs move together. But at no point does it look like the video.
After looking into this all, I believe this game and original trailer was created by Hikari Senju(The Supposed Main Composers Nephew), as a marketing scheme made up for his AI advertizement company Omneky. His Wikipedia Page was created on the same day as the Game awards, And everything else adds up looking at it from that angle. Please look into this further, Arlo.
It baffles me that they _had_ all this stuff, they _had_ a real trailer, they _had_ screenshots, they had everything. And still decided to give us the awful AI stuff. It almost makes me think this is some weird social experiment. Also, I wouldn't be so quick to rule out the game being fake: these are just cat models being animated on scenarios. We have no reason to believe that there is any actual gameplay.
Maybe because they knew the footage they had wasn’t very impressive or slick. They probably assumed people would just take the trailer at face value and not look any deeper (which is a ridiculous assumption when putting out a trailer on a high profile gaming show)
@@mollymcdade4031 Yeah, they may have in-engine assets, but it's still just cats walking around in environments. Nothing demonstrating actual gameplay or interaction. They probably slapped this together last minute due to the poor reaction to their original nightmare fuel trailer. Their game awards showing came and went and I wasn't going to ever give it a second thought until I saw Arlo's video about the dubious website and the bizarre ad copy on the Steam page written by space aliens.
To me, this SCREAMS that a higher-up at the company insisted on this tech bro web3 aesthetic for the advertising and when it stirred up all that controversy, they deployed the actual game materials they already had in place.
that actually makes sense this gameplay should have already been made awhile ago, and the web3 AI NFT dog shit coats with no sleeves don't fit the weird artstyle Catly has. If so, that sucks for the developers, it doesn't look good but Web3 is the poison that corrupts everything it touches!
I mean. . . it worked? The only reason why this game is on anyone's radar is because of the weird ass marketing. Now, not only does everyone know about it, but we now know that there is an actual game behind the marketing that doesn't look bad.
@@GoofyAhOklahoma Sounds exactly how the marketing for the first Sonic movie played out. Awful initial design, fan backlash, design corrected to something much more faithful. In this case we still have oddities (commenters have pointed out that the cats are using dog skeletons and animations), but the parallel is there.
It reminds me when people thought a Cooking Mama game will mine bitcoins b3cause one of the publishers boasted it has Blockchain tech. But the game didn't use any blockchain features, that guy just said it to investors because back then blockchain is a cool new buzzword.
My crazy theory is that the actual dev team behind this game is young and inexperienced, and they got scammed by a "marketing agency" that promised them a spot at the game awards. Used AI to create everything so that they did as little work as possible, then turned around and fronted the bill for the TGA spot to the devs, with interest. And now that they've realized they've been had, the devs are trying to do damage control while also shaking in their boots about having to live up to the crazy features promised by the scammers' AI slop.
But if it cost six figures to advertise at TGA, and they're clearly indie, where did they get that kind of money?? Where do a nobody get 200k to toss around when they don't even have a project?
@squeemlives In my theory they wouldn't, the scammer marketing agency would. Presumably the scammers had accumulated the money from previous successful scams, and have the devs on contract to pay back whatever amount they spent for the TGA spot and other marketing. The devs, not knowing any better, signed the contract and now owe all that money. Again, this is just my crazy theory. Could be totally off base.
@@squeemlivesVC money probably. Which could potentially explain the weird TGA trailer, they had a deadline from the investors to get a teaser trailer out and a too good to be true “marketing firm” promised to get it out in time.
I'm not so willing to believe that when the response was so much like, "(Oops they don't like the ai hide the ai guys!) Heyyyyy consumers look at our real not-ai game!" I guess there's a chance they're not allowed to say any more than they already have, but the lack of transparency doesn't inspire trust.
No, it wasn't "hasty" to hypothesize that there was no game. We saw a trailer with nothing but AI slop, a website advertising AI clothing that doesn't exist, and the Steam page had more red flags than an incel convention. EVERYTHING about this made it look like a scam, that was actually the most natural hypothesis, not "hasty" at all.
Hell I don't know if I would call what we even saw a game. At least nowhere near the level of quality they were boasting. Gameplay-wise this looks like a Roblox sim game
But that didn't make much of any sense, is the thing. Surely there are way more efficient ways to push crypto scams than forwarding the cash to be featured at the game awards, and that sure was a lot to spend on one side to have a steam page/website that looked like that on the other. Clearly something was amiss but "there is no game" was just one possibility among others, and electing it as the one and only option... yeah, I'd argue that _was_ hasty.
I worked as an artist for a game once and this feels very similar. There was no real vision or thought put into game design - someone would just decide that something would be cool to put in the game, the artists would make it, then they'd put it in the game with no real reason why. They wanted it to be this insanely ambitious open world mmo but barely anyone working on it even knew how the game worked
Honestly, this _is_ important work, in my opinion. AI is a danger to artists and using generative AI in games just puts real creative human beings out of a job (not to mention the ethical issues in how gen-AI was created in the first place). So thank you for joining in the chorus of people calling this out. AI is a huge issue in the writing/book world and I hate seeing here in the gaming space, too.
To be fair, we still don't know how much AI even had a hand in this stuff? Of course we know pretty much for a fact that the website images we saw before were AI generated, but what about the rest? Very weird stuff
@domesticus2958 I disagree. There are too many factors at play, where imo it could be ridiculously unfair to "instantly terminate" a game, whatever that means.
Get excited to play with adorable cats in this open world flight sim ninja golf party MMO! Think cat thoughts. Be a fashion guru! Advise your feline compatriot how to win at life. Check yourself for all the greatest looks! Fly! Shoot! Swim! Dance! Bake! Ski! Fun! It's a greatest cat time when anything goes! _"Catly is a masterpiece. It proves video games are not just entertainment, but a true art form."_ - Shigeru Miyamoto
Finally, Arlo has another "C" game to talk about after Concord (that's what the Switch 2's C button does, it makes Arlo talk about a game that starts with C)
this trailer proves they have assets, not a game. as far as we know, this is what what was done with No Man's Sky, as in, it's an animation that's supposed to emulate gameplay. it's still too soon to give the company a pass on anything
It also just got the proportions so damn wrong. Why is it so small, with its head being so damn big??? Id get it if it was an artstyle thing (though that does not make it good), but all of the other cats are for the most part realistically proportioned. It cant even be because its a cub, lynx cubs also arent even remotely proportioned like that. It made me do double triple take if that even is supposed to be a lynx but based off its tail and ears and coloring yeah it sure is...
SuperAuthenti deleted it, but PC gamer said that in 2022 they had announced they were working on a "blockchain metaverse cat sim" so chances are they are trying to salvage that. No doubt the "fashion" stuff was a bunch of planned NFTs they had hoped to get away with including somehow but the shitty art style made everyone call out their bullshit.
I'm gonna take a wild guess and say that, while the actual game was being developed, someone at marketing who lives under a rock was like, "Damn, what if I used AI, the super trustworthy technology?" and didn't ask for a second opinion.
@@OoTZOMMMoOit’s wild how instantly people latch onto everything being a Machiavellian scheme instead of just the idea not everyone is especially smart. Same thing with the Sonic movie; as if they actually wasted hundreds of thousands on scrapped animation on the off chance that the outrage would lead to more sales. That’s not how this works lol. Bad publicity isn’t actually good. You can use it to your advantage, but being able to do that is extremely rare. There’s no way someone would actively pursue getting bad publicity
This game looks like they accidentally set the hair and leaf renders on everything to twice as much I can feel my PC chugging so badly rendering all this for crypto
Technically it can be done, and sort of makes sense with how Catly is marketed: A singleplayer housing/dressup game that can also connect to a server to interact with people like an MMO, and has both co-op and PvP activities, like racing (which they've implied). That's probably what they were going for. Tho time will tell if they will actually live up to it. With how they've been doing so far I feel like it's more for the marketing than anything else.
Singleplayer MMO iwth online PVP and co-op: Phantasy Star Online, Dreamcast version works offline AND online (offline makes it feel SO empty though, I'm glad some madlads figured out how to emulate the original dreamcast servers). So yeah it's not that wild, we've had one around since the early naughts. Hell, when I think about it Mario Party with netplay IS basically an MMO with online PVP and online co-op!
It's funny how this game is the exact opposite of Stray. They're both cat games but on the one hand is a lovingly created game by an indie studio with a deeply anticapitalist and anti "big business" message. It pulled you in with the cute cat game premise and then expanded on it with an entire story. And then there's. Whatever this is.
To be fair, Stray is a game that has released and so you see the full picture of it (wonderful game). This is in previews and we know next to nothing about it. There might be a message and a point, and it might turn out to be good. Just have to wait and see I guess.
@@beetlemilkpublishing2665 Let’s be real. This is either never gonna come out or be crap lol. The developer is extremely inexperienced and naive at BEST. At worst this is a straight up scam.
@@senaeu It kinda looks like Sims 2 The Pets on PS2 got super high and might have forgotten its customization settings for ANYTHING besides the cats, and then got its hands on the hair/fur physics engine Dreamworks coded from scratch for Shrek and said HEY WHAT IF WHOLE GAME. So I dunno, it probably exists, but it's feeling like a Sims 2 Pets remake that hired every single girly pixeldoll site's graphic artists they could find and a fair amount of warrior cats fangirls to make their cosmetics.
I got into Balatro a few weeks ago and have played it so much that my brain keeps trying to play it while half asleep, so I literally thought I was hearing things at first
AI stuff aside, I do wanna offer this take: I study at a business, arts, and music school where the art students need to take business classes and vice-versa. We don't have a game dev course. Nearly every single time business or music students are tasked with conceptualizing a game-and only the arts students get the UI/UX class, mind you-the game almost always looks exactly like Catly does: A vaguely open-world collect-a-thon with a heap of cosmetics and some form of character customization where the actual game mechanics are an afterthought. _Catly feels exactly like that._ It's like you got the average non-gamer's idea of a game and poured money into making it a reality, without an ounce of passion or soul.
The idea that this is a legit game that some marketing guy was like "Hey what if we made this look like every AI/NFT scam ever" is so much more hilarious to me than any other outcome
judging from how different the cats in the trailer look compared to the cats in the game its clear that the ones in the trailer were "designed" in AI. i even have a theory based off of that weird shot where the cat falls down the stairs with really off physics that it was storyboarded using AI before being animated by hand. Like they had an AI generate videos and used that as a basis to make their animations for the trailer
That shot makes me die laughing every time I see it. It's so clearly, obviously, not made by a human being, or in any kind of professional 3D software that would correctly handle physics. There is no way it isn't AI from that shot alone imo
I think it's entirely likely that no-one on the game team can read English, and so they weren't able to sanity-check the text they were using. The original text had the choppy non-sequitur weirdness that is typical of automated translation using programs that are popular with, for instance, Chinese websites; so it is possible that someone just ran their original text through an online translator, assumed the output was fine, and posted it without having anyone who actually speaks English check it. That makes more sense than assuming that they knew how bizarre the original text was and used it anyway.
This actually a thing that is common for legitimate Chinese indie games but I can't say it is so cut and dry here. I can't speak for it personally, but we know their spokesperson can speak English since they have been responding to the AI claims. Not to mention the parent company operates several nft brands and someone at marketing had to make the deal to put a trailer in the Game Awards.
You're right, since the devs are from China, but it was also clearly done to try bait NFT-bros, but that backfired so they switched it up to trying to act like a real game.
Interaction bait or not, making your game's sales commit the big die is not exactly the brightest idea. And before anyone says 'no such thing as bad publicity' - Concord wants a word with you.
Exactly. Never ever *EVER* present your game as something everyone *WILL* want to play, always always *ALWAYS* present it as something *YOU* the developer want to play
People always think they aren't going to be bullied into refunds or reveiw bombed to hell and they all become dreamworld because obviously. It just goes to show how touristy they are. They have no idea how fuckin petty gamers can be
@@IAmNotASandwich453I think the idea is that if people are talking about your product even if it's hate that's still engagement. Someone may check out the product to see if the hate is justified, but it's not worth the risk.
I mean, come on. That’s witch-hunt mentality. Do you know who also says they don’t use ai art? Artists that don’t use ai art Just say you think they used it. Don’t use the fact they said they didn’t as some sort of strange gotcha
Pretty sure OP was trying to say that the them claiming not to have used AI doesn't necessarily mean they didn't use AI/they could be lying, it's happened plenty of times before. Not "Ope! They said they didn't use AI therefore they must have" which seems a strange way to interpret what they said, imo. Then again, I'm autistic & adhd and absolutely not the best at communication so it's entirely possible I'm the one misunderstanding here, my apologies if so.
I can safely say the Ben Brode quote is real, he said on his Bluesky account that they showed him their gameplay and asked for a quote from him afterwards. He had no inclination about any AI used, as far as he’s said
@@CSPRING101yeah it does, especially when I can name 4 games starring cats that look and (presumably from this pre release footage) play way better, those being Stray, Little Kitty Big City, Rain World, and Cattails
@@CassiusStelarbraindead take. Current generative Ai is ethically wrong. A company making a bad product with ai is ethically wrong. A company making a bad product without ai is better than that, because people were paid for their work. I actually hate your comment so much
@@halcyonacoustic7366as shown by Concord… No, companies actively pursuing bad publicity is conspiracy level nonsense. It almost never actually works; you just forget about all the times bad publicity led to low sales
Honestly it would've been cool, had it not all been AI. Which I think shows how questionable they are because their first advertising looks nothing like the cats they show in their gameplay.
Maybe this is gonna be like Placid Plastic Duck Simulator, where you don't actually control the ducks or interact much with them, and they just show up and you can observe them.
Weirdly I would love that. Call it sleepy silly cat simulator, have it be set in a cat cafe instead of poolside, and watch the cats sleep and playfight and whatever. That’s my dream game tbh but I think catly won’t even get that far
@Surkk2960 honestly, it feels like the day before, the "Designers" just searched every trending tag snd mashed them together. Oy after getting funding do they start wondering how to combine them.
I’m going to blow a gasket if this thing actually succeeds. I’ve seen multiple people across comment sections about this “game” saying they would still play it if it was fun. I refuse to believe people are capable of seeing this literal amalgam of nothing along with all the other AI slop and just having no problem accepting it. Please do not let these grifters into video games, because if what’s happening in the art world is anything to go off of, it will be horrible.
They use a Chinese CDN on their website, and the Steam page says Simplified Chinese is fully supported, so I expect the horrible description the first time around was at least heavily due to translation errors.
They'd be crazy to put this on the Switch. By the time they have optimized it well enough, the Switch will be on its way out and the Switch 2 will be hitting its prime. Their development resources would be better spent on putting it on the Switch 2. As far as the Apple Watch goes - that's very strange. I'm thinking the only reasonable thing would be to do something like a Tamagotchi with the cats you have.
All the weird fashion stuff on the old site reminded me of placeholder sections on common Wordpress templates. I was going to check out the site for myself to confirm if that’s what it was, but I never got a chance to confirm.
Arlo's final "it's catly!" encompasses exactly what i love about TopicArlo. He's such an enjoyable yapper. Just the sheer exhaustion of the world combined with finding the little joys in industry trashfires. Thank you for your service
I think what you expect an initial game trailers to show is a little unrealistic Arlo. How many game trailers actually look like finished games though? Or any gameplay for that matter even gets released this early. We all get pointless CGI trailers from most AAA companies, and yet they get a free pass. People complained about this not being real, even you did, and they go ahead and show this gameplay footage, and some still aren't happy. What were you expecting to see? And frame rates in lots of games are choppy this early in development, even with some trailers from AAA games. 100 of thousands to initially advertise is very little compared to the actual cost to make a game that seems to be aiming for this things this game states it is aiming for. I'll leave judgement until the thing actually comes out. One thing though I think is pretty spot on, it those cat animations. They stretch and move pretty accurately for cats. Sure you could get those animations pretty cheaply from asset libraries (I imagine) but it still stood out as accruate. And the fashion stuff was removed from the web but clearly thats still a part of the game as they showed in this trailer. So nothing actually changed.
Not to mention this one was only shown and put together because of the claims of it being fake. I doubt they had any intention of showing any gameplay at all due to how early in development the game is. I am glad to at least see some reasonable people in the comment section here. It's like people are just unwilling to admit they were wrong about the game and just move on. Instead, the double down and move the goal post.
I wonder if there was a translation error with the steam page. Because if it wasn't AI, then it felt a lot like a Chinese person trying to translate their words into English without a fundamental grasp of English.
Like I said in your last video, I'm a 3D artist for film/tv, and I still believe this absolutely must invole AI. What it looks like to me, is the art team is using AI generated models (perhaps tweaked by modeling & texturing teams, but definitely not game optimised), and arranged/lighting by look dev team with AI assistance. There is no gameplay, these are straight up rendered sequences composited to look like gameplay shots - obvious due smooth camera movement that looks far more like the type of shots used for film. Almost certain there's no back end devs at all, looks like entirely art dept.
Adding on to this to mention some of my reasoning: If this was possible to create entirely with AI without an art pipeline team, we'd be seeing full Pixar-type films being entirely generated with AI. AI on its own isn't up to this standard right now. We use it for assistance for various parts of the pipeline but it can't generate all of this by itself.
Their "gameplay" video has a lot of tells that it's still mostly AI generated. They never use the same background asset twice, for example. Their capsule image on steam has an ear of corn and and egg randomly in the foreground of a shot. Why? Because AI does that kind of stuff. The few places where they use real cat models, the lighting is wrong between the cats and the AI backgrounds, probably because they're being composited together in post processing. The accessories in the character creator are basically all weird AI fever dream creations. That lynx at the end looks like a SORA video.
nope gotta disagree here, as someone who has spent wayyyy too much time looking at games and crappy shader it passes as real, especially the end bit, you can see some plants and they clearly have a animation cycle which is something ai generation programs just don't take amount for. Also you can see the resolutions for certain textures differing ... and as advanced as these generation programs are they can not replicate certain meshes having low texture resolution while others have high texture resolution... because there are no textures or meshes also while your idea of not seeing the same background twice checks out it falls flat even the best of ai generation programs can't make a cohesive image dues to their lack of object permeance and all the details stay pretty solid and static even after being obscured and unobscured still looks like crap tho
though i don't doubt that used ai to design the cats, NOT MOODLE OR ANIMATE but design rough concept ai sucks but at least to my very trained eye i can't see a trace of it being used to generate a single frame here
@a_british_lass_stream_archives We'll have to agree to disagree. I've seen a ton of two-minute-papers videos that basically look identical to much of the long-shot "gameplay" I see in this video. I think the mixed polygon styles you are seeing in the character creator are the only parts that are actual "gameplay." but I think the assets are still being generated by AI because they're so weird an actual designer would never think to create them.
@@while_coyotethat’s your argument. They’re weird??? I guess One Piece is ai too. Just admit you, like everyone else, doesn’t actually know but wants to act like they do
@@DerrickWilson-fm7vc Actual designers would simply do actual design, which we don't see here. If I could post an image I'd circle exactly the stuff I mean, but you'll just have to pause and look look closely at the icons in the character creator. I don't mean just weird as in uncreative, I mean weird as in unusable. There are many icons that make no sense, like the strange fish-hat with a single thick horizontal strap in the middle, making it unwearable. AI generated icons look like this because it's not putting thought into it, it's just making a shape not knowing it's purpose, but human designers would know a hat would have to be wearable and the strap would have to be out of the way of where the head goes, and with cats they'd have to have ear-holes or actual ears. Also AI loves to make rounded shapes, which MOST of the icons also have, and none of the icons they click on look all that much like the thing that get added. And last of all, an actual designer would have thought of what kinds of things make sense for a cat game, especially early in development. They wouldn't waste valuable resources on a flowerpot hat or duck pants which only a small number of people will want on their cat, and instead would focus on things large numbers of people would want to see on their cat first, and only after they've got the vital parts of the gameplay hammered down would they then go and add the weird cosmetics that make less sense. As for your One Piece rebuttal, image if the entire first episode was spent more time zooming on the buttons on everyone's shirts and really detailed doorknobs on the doors instead of what was happening in the story, would you find that a perfectly normal thing to start One Piece off with? Or would you find it extremely weird that a show ostensibly about Pirates was spending so much time being obsessed with buttons and doorknobs? That's my argument here. Not that it's weird in general, but that it's weird to begin development on your cat game by starting off with, for example, a motor cycle suit and duck pants and fish hats for a cat. Attaching random outfits to non-humanoid skinned meshes is not an easy task (except when it's AI), it takes a lot of human time and effort and money, so why are you spending your very precious development resources on that *first*? The answer is, they're not. They're just telling the AI to make cats in costumes and whatever it makes is what they use.
Yeah. I don't know a single sensible dev that would put out something with such a massive glitch in a model which tells me already that it's not a model horrifically glitching, it's ai slop
The game gets released, it has AI voices. Just you wait. Alot of indie games coming out are unfortunately going the way of AI voices. (if you cant hire a voice actor, dont have voice acting, ai voices are terrible)
Arlo, I stopped playing Balatro 2 hours ago and here you go making me think I must be hallucinating the tune in my waking hours!! Understandable… Commendable, even.
In a group project I did once, I asked someone to write a paragraph for something. They sent it back, and I got curious so I put it through an ai detector. All written by AI. Frankly I wouldn't be completely surprised if one of the people working on the game shirked on the Steam page in the same way
I wanna see an experienced dev go through that trailer and point out all the default Unity assets or whatever are in it, because I have no doubt this was thrown together since TGA to save face
Yessssss!!!! I was totally thinking like ahhhhh it’ll be a few weeks before we get any more silly news from Catly, I’m sooo glad it’s only been a few days
People want to hate this game so bad just because it 'looks' like AI. All these assumptions about bad gameplay, AI generated content, lack of players. At this point we don't know anything really other than the marketing material smells fishy. A lot of 'gamers' seem to forget there is a huge casual player base around games like the Sims 4. The Sims 4 with all its DLC is basically a scam at this point and isn't even the best game in the series, yet the audience is huge even if it isn't as vocal on the usual gaming / social media platforms like Discord and Reddit. It's likely this game is being developed by a team of unexperienced front-end developers, designers and marketeers using Unreal Engine and its built-in AI tools. Is that really that extraordinary these days? Maybe this game will indeed end up being a scam, but right now it could as well end up as a semi-decent game with some interesting marketing choices. But as of now it just seems everyone just wants the drama.
Even if they weren't lying about generating everything with ai, the fact everyone thought they did right away after looking at it shows they're absolutely cooked
Can someone scream at these techbros that this pseudo-futuristic flimsy-looking aesthetic that their buildings always have looks like complete dogshit? At this point I'd much prefer brutalistic buildings because they might look cold and dystopian but at least they look like they're built to last (and they work incredibly well in works with a dark atmosphere).
I'll repeat that I think this could be an elaborate ARG and the fact that the website/stream page changed completely means maybe someone solved the first step and now we're on the next step
if their goal was to get people talking about their game they achieved that goal for sure. I'm kind of committed to keep up with this game and see where it goes from curiosity.
This is just tech bros throwing buzzwords at a wall. Authenti in the studio name is obviously referring to NFT garbage. They just want to whip something up fast because games and cats are popular words these psuedohumans know so they'll do their little pump and dump then move on
The Switch 2’s “c” button will just open Catly
underrated comment, i giggled out loud
Strange you’re still referring to the CatlyCube as Switch 2
This made me laugh out loud; thanks
That would be such a Nintendo thing to do. 😂
Oh nooo XD
So you’re telling me we all went “Your images are clearly AI generated!” And they hid them behind their back and went “What images? I don’t see any AI generated images on our website.”
Yeah 😭
That's about it, yeah 😂
Oh god that's exactly what they did XD
*[ suspiciously AI-generated-image-shaped neck ]*
"We all out of AI images"
These cats move using dog skeletal animations.
I couldn't put my finger on why these cats didn't move correctly, but that is *absolutly* it! Thank you so much.
@@unfrogettable9495 oh my god that is what that is isn't it
I was trying to figure out why they gave me beatboxing puppy vibes
Glad someone else noticed that. The Lynx is also super weird, they probably used that free Bone-Rig tool or other assets to link the animation to the models quickly. The Lynx is the biggest tell, the body is schrumched and boxy if you get what I mean? It's an interesting tech demo, pretending to be a game right now. Given they DID use Gen-AI for the original Trailer and on the website, I would not be surprised to find out more of it also does too, and probably has crypto elements unless they tossed that over their shoulder like we didn't notice it the first time round.
Is that seriously what it is? I thought that "cat stretch" looked weird lmao.
those cats 100% have the walk cycles of dogs. really fucking funny.
Their proportions are also all over the place and nothing like real cats. Super uncanny valley.
Holy shit you’re right! I knew something looked off but you nailed it.
Its a reach but they could have ai sloppified up some stinky 3D models of cats
For those wondering: cats don't "trot" like dogs (or indeed the supposed cats in the video); they usually move at a much more measured pace and keep their heads lower. Also, they always put their paws in the same spot where another paw was, in order to minimize the number of footprints they leave (this is what gives them that characteristic "undulating" movement). If they want to move a little quicker, they switch to a different gait where the two legs on the same side move at the same time, and at their highest speed, the two front legs and two back legs move together. But at no point does it look like the video.
they also do not stretch, or yawn, or beg like that. but dogs do. like this is absolutely dog behaviors/models with cat suits
After looking into this all, I believe this game and original trailer was created by Hikari Senju(The Supposed Main Composers Nephew), as a marketing scheme made up for his AI advertizement company Omneky. His Wikipedia Page was created on the same day as the Game awards, And everything else adds up looking at it from that angle. Please look into this further, Arlo.
Damn that makes a lot of sense, it seemed so weird they'd be grabbing Akira Senju as composer
Ah, I see. I hope the company sees the issues with AI now
That actually sounds like it's what happened. Nice catch :o
It baffles me that they _had_ all this stuff, they _had_ a real trailer, they _had_ screenshots, they had everything. And still decided to give us the awful AI stuff. It almost makes me think this is some weird social experiment.
Also, I wouldn't be so quick to rule out the game being fake: these are just cat models being animated on scenarios. We have no reason to believe that there is any actual gameplay.
Controversy gets people talking
@@KingRidley not buying, though. the only sales are going to be from reviewers ready to hate. not good for a supposed mmo.
@@firelordoregano5632 And even those reviewers will most likely be asking for refunds
Maybe because they knew the footage they had wasn’t very impressive or slick. They probably assumed people would just take the trailer at face value and not look any deeper (which is a ridiculous assumption when putting out a trailer on a high profile gaming show)
@@mollymcdade4031 Yeah, they may have in-engine assets, but it's still just cats walking around in environments. Nothing demonstrating actual gameplay or interaction. They probably slapped this together last minute due to the poor reaction to their original nightmare fuel trailer. Their game awards showing came and went and I wasn't going to ever give it a second thought until I saw Arlo's video about the dubious website and the bizarre ad copy on the Steam page written by space aliens.
Thank god Arlo found something new to obsess over, that hard drive space freed up by the Concord trailer was starting to look awfully empty.
i can hear the balatro music, he clearly has a new obsession, balatro is so addictive
i think he kept it
Cats walking like dogs is the new shooting the hot sauce bottle
@@iluvchess14736Yeah after the third time he had to download it I'm sure he decided it just lives in his hard drive now
@@Lucarioguild7 i imagine he has a folder called "concord" and there's one file in there
'no generative ai' my ass lmao
You see, “is” means in the present. There is NOW no generative ai lol
Yea this is ENTIRELY game industry generative AI. It's probably some kid in India whipping stuff up.
To me, this SCREAMS that a higher-up at the company insisted on this tech bro web3 aesthetic for the advertising and when it stirred up all that controversy, they deployed the actual game materials they already had in place.
that actually makes sense
this gameplay should have already been made awhile ago, and the web3 AI NFT dog shit coats with no sleeves don't fit the weird artstyle Catly has.
If so, that sucks for the developers, it doesn't look good but Web3 is the poison that corrupts everything it touches!
The kitten with the galaxy eye looks like a Fur Real Friend knockoff.
I mean. . . it worked? The only reason why this game is on anyone's radar is because of the weird ass marketing. Now, not only does everyone know about it, but we now know that there is an actual game behind the marketing that doesn't look bad.
@@GoofyAhOklahoma Sounds exactly how the marketing for the first Sonic movie played out. Awful initial design, fan backlash, design corrected to something much more faithful. In this case we still have oddities (commenters have pointed out that the cats are using dog skeletons and animations), but the parallel is there.
It reminds me when people thought a Cooking Mama game will mine bitcoins b3cause one of the publishers boasted it has Blockchain tech. But the game didn't use any blockchain features, that guy just said it to investors because back then blockchain is a cool new buzzword.
My crazy theory is that the actual dev team behind this game is young and inexperienced, and they got scammed by a "marketing agency" that promised them a spot at the game awards. Used AI to create everything so that they did as little work as possible, then turned around and fronted the bill for the TGA spot to the devs, with interest. And now that they've realized they've been had, the devs are trying to do damage control while also shaking in their boots about having to live up to the crazy features promised by the scammers' AI slop.
But if it cost six figures to advertise at TGA, and they're clearly indie, where did they get that kind of money?? Where do a nobody get 200k to toss around when they don't even have a project?
@squeemlives In my theory they wouldn't, the scammer marketing agency would. Presumably the scammers had accumulated the money from previous successful scams, and have the devs on contract to pay back whatever amount they spent for the TGA spot and other marketing. The devs, not knowing any better, signed the contract and now owe all that money.
Again, this is just my crazy theory. Could be totally off base.
@@squeemlivesVC money probably. Which could potentially explain the weird TGA trailer, they had a deadline from the investors to get a teaser trailer out and a too good to be true “marketing firm” promised to get it out in time.
No, the dev studio is owned by an NFT hocker
I'm not so willing to believe that when the response was so much like, "(Oops they don't like the ai hide the ai guys!) Heyyyyy consumers look at our real not-ai game!" I guess there's a chance they're not allowed to say any more than they already have, but the lack of transparency doesn't inspire trust.
No, it wasn't "hasty" to hypothesize that there was no game. We saw a trailer with nothing but AI slop, a website advertising AI clothing that doesn't exist, and the Steam page had more red flags than an incel convention. EVERYTHING about this made it look like a scam, that was actually the most natural hypothesis, not "hasty" at all.
Mfw the ai reading your comment specifically blue-highlights “Ai slop”
Hell I don't know if I would call what we even saw a game. At least nowhere near the level of quality they were boasting. Gameplay-wise this looks like a Roblox sim game
Dude for real. The alarm bells were truly deafening with this one
@EmeraldMan25 It doesn’t look like a game at all. It looks like cat assets over background assets. Even the “character creator” is just pngs and a cat
But that didn't make much of any sense, is the thing. Surely there are way more efficient ways to push crypto scams than forwarding the cash to be featured at the game awards, and that sure was a lot to spend on one side to have a steam page/website that looked like that on the other.
Clearly something was amiss but "there is no game" was just one possibility among others, and electing it as the one and only option... yeah, I'd argue that _was_ hasty.
100% slapped together in unreal engine in 12 days
@@Rexz2000 like a college thesis 🤣
The Euphoric brothers are taking notes like wild
Im going to make games now.
I worked as an artist for a game once and this feels very similar. There was no real vision or thought put into game design - someone would just decide that something would be cool to put in the game, the artists would make it, then they'd put it in the game with no real reason why. They wanted it to be this insanely ambitious open world mmo but barely anyone working on it even knew how the game worked
If only one if us, who's a lifetime lover of pop culture, got the chance to helm a big project..they dint know how good the got it..
Honestly, this _is_ important work, in my opinion. AI is a danger to artists and using generative AI in games just puts real creative human beings out of a job (not to mention the ethical issues in how gen-AI was created in the first place). So thank you for joining in the chorus of people calling this out. AI is a huge issue in the writing/book world and I hate seeing here in the gaming space, too.
Yeah, I getcha ^^'
To be fair, we still don't know how much AI even had a hand in this stuff? Of course we know pretty much for a fact that the website images we saw before were AI generated, but what about the rest? Very weird stuff
@@jankbunky4279 I think having AI image generation in the production/advertising process at all should result in the game’s instant termination
@domesticus2958 I disagree. There are too many factors at play, where imo it could be ridiculously unfair to "instantly terminate" a game, whatever that means.
Get excited to play with adorable cats in this open world flight sim ninja golf party MMO! Think cat thoughts. Be a fashion guru! Advise your feline compatriot how to win at life. Check yourself for all the greatest looks! Fly! Shoot! Swim! Dance! Bake! Ski! Fun! It's a greatest cat time when anything goes!
_"Catly is a masterpiece. It proves video games are not just entertainment, but a true art form."_ - Shigeru Miyamoto
Thank you for writing this comment; I literally laughed out loud.
i choked on my tortellini why is this so funny
Finally, Arlo has another "C" game to talk about after Concord (that's what the Switch 2's C button does, it makes Arlo talk about a game that starts with C)
this trailer proves they have assets, not a game. as far as we know, this is what what was done with No Man's Sky, as in, it's an animation that's supposed to emulate gameplay. it's still too soon to give the company a pass on anything
The lynx looks weird. They gave it people eyes
That “thing” will haunt me in my nightmares
Lynx w/ human eyes and cats that walk like dogs.
It's so chin
It also just got the proportions so damn wrong. Why is it so small, with its head being so damn big??? Id get it if it was an artstyle thing (though that does not make it good), but all of the other cats are for the most part realistically proportioned. It cant even be because its a cub, lynx cubs also arent even remotely proportioned like that.
It made me do double triple take if that even is supposed to be a lynx but based off its tail and ears and coloring yeah it sure is...
I thought something was off with that lynx. I just couldn't put my finger on it.
SuperAuthenti deleted it, but PC gamer said that in 2022 they had announced they were working on a "blockchain metaverse cat sim" so chances are they are trying to salvage that. No doubt the "fashion" stuff was a bunch of planned NFTs they had hoped to get away with including somehow but the shitty art style made everyone call out their bullshit.
I'm gonna take a wild guess and say that, while the actual game was being developed, someone at marketing who lives under a rock was like, "Damn, what if I used AI, the super trustworthy technology?" and didn't ask for a second opinion.
this is a pretty good theory
I was wondering that, if someone either decided AI would be better or hired someone to set it up who thought so
What if that was intentional? Cause it sure worked
@@OoTZOMMMoO it might get people talking about a game but gaming is one area where there _is_ such a thing as "bad publicity"
@@OoTZOMMMoOit’s wild how instantly people latch onto everything being a Machiavellian scheme instead of just the idea not everyone is especially smart.
Same thing with the Sonic movie; as if they actually wasted hundreds of thousands on scrapped animation on the off chance that the outrage would lead to more sales.
That’s not how this works lol. Bad publicity isn’t actually good. You can use it to your advantage, but being able to do that is extremely rare. There’s no way someone would actively pursue getting bad publicity
This game looks like they accidentally set the hair and leaf renders on everything to twice as much
I can feel my PC chugging so badly rendering all this for crypto
cant imagine what this is going to do to a switch
@@LuciZeArtistLet alone an apple watch.
@@lasagna3289I still can't believe they claimed this was an open world game meant for the apple watch
A hilarious detail I noticed while you showed off the Steam page:
Single-player MMO with Online PvP and Co-op??? WHA?!
Technically it can be done, and sort of makes sense with how Catly is marketed: A singleplayer housing/dressup game that can also connect to a server to interact with people like an MMO, and has both co-op and PvP activities, like racing (which they've implied). That's probably what they were going for.
Tho time will tell if they will actually live up to it. With how they've been doing so far I feel like it's more for the marketing than anything else.
Singleplayer MMO iwth online PVP and co-op: Phantasy Star Online, Dreamcast version works offline AND online (offline makes it feel SO empty though, I'm glad some madlads figured out how to emulate the original dreamcast servers).
So yeah it's not that wild, we've had one around since the early naughts.
Hell, when I think about it Mario Party with netplay IS basically an MMO with online PVP and online co-op!
It's funny how this game is the exact opposite of Stray. They're both cat games but on the one hand is a lovingly created game by an indie studio with a deeply anticapitalist and anti "big business" message. It pulled you in with the cute cat game premise and then expanded on it with an entire story. And then there's. Whatever this is.
To be fair, Stray is a game that has released and so you see the full picture of it (wonderful game). This is in previews and we know next to nothing about it. There might be a message and a point, and it might turn out to be good. Just have to wait and see I guess.
@@beetlemilkpublishing2665 Let’s be real. This is either never gonna come out or be crap lol. The developer is extremely inexperienced and naive at BEST. At worst this is a straight up scam.
@@beetlemilkpublishing2665 Doubt this game exists at all
@@senaeu It kinda looks like Sims 2 The Pets on PS2 got super high and might have forgotten its customization settings for ANYTHING besides the cats, and then got its hands on the hair/fur physics engine Dreamworks coded from scratch for Shrek and said HEY WHAT IF WHOLE GAME.
So I dunno, it probably exists, but it's feeling like a Sims 2 Pets remake that hired every single girly pixeldoll site's graphic artists they could find and a fair amount of warrior cats fangirls to make their cosmetics.
The balatro music triggered a fight or flight response
Glad it's not just me
Thats what I recognized it from!
Jokerlo: +10 mult per pikmin in deck
time to pivot to high card
I got into Balatro a few weeks ago and have played it so much that my brain keeps trying to play it while half asleep, so I literally thought I was hearing things at first
AI stuff aside, I do wanna offer this take: I study at a business, arts, and music school where the art students need to take business classes and vice-versa. We don't have a game dev course. Nearly every single time business or music students are tasked with conceptualizing a game-and only the arts students get the UI/UX class, mind you-the game almost always looks exactly like Catly does: A vaguely open-world collect-a-thon with a heap of cosmetics and some form of character customization where the actual game mechanics are an afterthought. _Catly feels exactly like that._ It's like you got the average non-gamer's idea of a game and poured money into making it a reality, without an ounce of passion or soul.
The idea that this is a legit game that some marketing guy was like "Hey what if we made this look like every AI/NFT scam ever" is so much more hilarious to me than any other outcome
judging from how different the cats in the trailer look compared to the cats in the game its clear that the ones in the trailer were "designed" in AI. i even have a theory based off of that weird shot where the cat falls down the stairs with really off physics that it was storyboarded using AI before being animated by hand. Like they had an AI generate videos and used that as a basis to make their animations for the trailer
yeah the physics seem weird…
That shot makes me die laughing every time I see it. It's so clearly, obviously, not made by a human being, or in any kind of professional 3D software that would correctly handle physics. There is no way it isn't AI from that shot alone imo
What the fuck are you guys talking about? Don't you guys know what bad animation looks like?
The trailer was not AI. There is no AI in the world that can make anything like that. It was just shitty animation.
Have you people never seem bad animations in your life?
“catly, i have nothing left to teach you. go scam people.”
- Concord, 2024
Absolute cinema
I mean, concord was by no means a scam, right? Just an incredibly unfortunate set of circumstances for a dev team led by misguided higher ups.
I was expecting the quote to be attributed to The Day Before
More like The Day Before
I think of these hilarious fixations as 'Arlo Sidequests' and they absolutely make my day.
I think it's entirely likely that no-one on the game team can read English, and so they weren't able to sanity-check the text they were using. The original text had the choppy non-sequitur weirdness that is typical of automated translation using programs that are popular with, for instance, Chinese websites; so it is possible that someone just ran their original text through an online translator, assumed the output was fine, and posted it without having anyone who actually speaks English check it. That makes more sense than assuming that they knew how bizarre the original text was and used it anyway.
What possible original Chinese or Hindi could have possibly generated that gobbledygook ?
This actually a thing that is common for legitimate Chinese indie games but I can't say it is so cut and dry here. I can't speak for it personally, but we know their spokesperson can speak English since they have been responding to the AI claims.
Not to mention the parent company operates several nft brands and someone at marketing had to make the deal to put a trailer in the Game Awards.
You're right, since the devs are from China, but it was also clearly done to try bait NFT-bros, but that backfired so they switched it up to trying to act like a real game.
Not me checking my taskbar to see if I somehow accidentally launched Balatro lmao
Still jamming out to it regardless. xD
The song oddly matches the strangeness of this game...
Hahaha
colress pfp‼️
We all deserved this drama, as a treat. It's been a rough year.
It is kinda fun 😅
Arlo: Wanna watch me roast a game that’ll die in less than a month? Wanna see me do it again?
Interaction bait or not, making your game's sales commit the big die is not exactly the brightest idea.
And before anyone says 'no such thing as bad publicity' - Concord wants a word with you.
Exactly. Never ever *EVER* present your game as something everyone *WILL* want to play, always always *ALWAYS* present it as something *YOU* the developer want to play
People always think they aren't going to be bullied into refunds or reveiw bombed to hell and they all become dreamworld because obviously. It just goes to show how touristy they are. They have no idea how fuckin petty gamers can be
The Statement "No such thing as bad publicity" is the most bs someone has ever said and I will never understand why some people actually believe this
@@IAmNotASandwich453I think the idea is that if people are talking about your product even if it's hate that's still engagement. Someone may check out the product to see if the hate is justified, but it's not worth the risk.
I've been playing a lot of balatro and it's always on my mind so I thought I was just hallucinating the balatro music in the background
"There's no AI anymore!"
"...anymore?"
"Uh, I mean anywhere!"
They have on the side-bar that "Chance based In-game purchases", that means they will include loot-boxes...
SuperAuthenti lost the C at the end and Switch 2 rumors picked it up.
I wouldn't be surprised if these are just asset packs from unreal engine
"We did not use AI art" said every company that's used AI art
I mean, come on. That’s witch-hunt mentality.
Do you know who also says they don’t use ai art? Artists that don’t use ai art
Just say you think they used it. Don’t use the fact they said they didn’t as some sort of strange gotcha
Pretty sure OP was trying to say that the them claiming not to have used AI doesn't necessarily mean they didn't use AI/they could be lying, it's happened plenty of times before. Not "Ope! They said they didn't use AI therefore they must have" which seems a strange way to interpret what they said, imo.
Then again, I'm autistic & adhd and absolutely not the best at communication so it's entirely possible I'm the one misunderstanding here, my apologies if so.
I can safely say the Ben Brode quote is real, he said on his Bluesky account that they showed him their gameplay and asked for a quote from him afterwards. He had no inclination about any AI used, as far as he’s said
that makes it even worse tbh because the gameplay looks bad and boring lmao
@ I mean I don’t think that makes it worse 💀
@@CSPRING101yeah it does, especially when I can name 4 games starring cats that look and (presumably from this pre release footage) play way better, those being Stray, Little Kitty Big City, Rain World, and Cattails
@@CassiusStelar I didn’t say it was good I said it wasn’t worse
@@CassiusStelarbraindead take.
Current generative Ai is ethically wrong.
A company making a bad product with ai is ethically wrong. A company making a bad product without ai is better than that, because people were paid for their work.
I actually hate your comment so much
“the most sleep-paralysis demon cats you’ve ever seen in your entire life”
imma quote you on that
I'm so glad that you and others captured the old website in videos for posterity ahaha.
Concord saga isn't over you still gotta talk about the Secret Level episode Arlo
Sometimes I think that companies do this terrible initial marketing purposefully just to get people talking.
I wonder how effective that would be, when all that talk is mostly negative, though...
@@RF-Ataraxianobody talking about it is definitively worse
@@halcyonacoustic7366as shown by Concord…
No, companies actively pursuing bad publicity is conspiracy level nonsense. It almost never actually works; you just forget about all the times bad publicity led to low sales
Catly is going to be the new concord 💀
nothing could ever replace concord
concat. catcord?
Nah concord wasn’t a scam
@@Ryan-eh7be are we sure about that?
@@Ryan-eh7beconcord was peak!!
The cats don’t even have the wacky colorful alien designs anymore. That was the one thing that kinda interested me.
Honestly it would've been cool, had it not all been AI. Which I think shows how questionable they are because their first advertising looks nothing like the cats they show in their gameplay.
Huh, wasn't expecting to see Kinectimals again.
I love the psychosis cat game
this game is a whole Willy Wonka Experience
Wow, this is already becoming the new Concord of TopicAlro...
Just remember not to delete the trailer video off your hard-drive this time.
TIMMY, THEY ARE NOT HATING, RUN AND OPEN UNREAL ENGINE AND PUT TREES AND CATS, that's how catly V0.0001 was created
original store page and website was just interaction bait, gg
Maybe this is gonna be like Placid Plastic Duck Simulator, where you don't actually control the ducks or interact much with them, and they just show up and you can observe them.
Weirdly I would love that. Call it sleepy silly cat simulator, have it be set in a cat cafe instead of poolside, and watch the cats sleep and playfight and whatever. That’s my dream game tbh but I think catly won’t even get that far
That would be a good idea, but unfortunately that doesn't seem to be the case by the odd MMO tag.
@Surkk2960 honestly, it feels like the day before, the "Designers" just searched every trending tag snd mashed them together.
Oy after getting funding do they start wondering how to combine them.
So like a 3D Neko Atsume
That's literally what it looks like!! There is no gameplay, the cats are just sitting there!
I’m going to blow a gasket if this thing actually succeeds. I’ve seen multiple people across comment sections about this “game” saying they would still play it if it was fun. I refuse to believe people are capable of seeing this literal amalgam of nothing along with all the other AI slop and just having no problem accepting it. Please do not let these grifters into video games, because if what’s happening in the art world is anything to go off of, it will be horrible.
I second what Señor Dongus is spittin'. Give 'em an inch, and they take a mile.
The background music caused my neurons to activate.
I am so confused - if this is what the actual game is - why not present this from the start after the trailer dropped?
*confusion intesifies*
@@iamOrangeFM because it's pretty bland
They use a Chinese CDN on their website, and the Steam page says Simplified Chinese is fully supported, so I expect the horrible description the first time around was at least heavily due to translation errors.
What about the fashion module?
and how are they planning on putting this on the switch, and apple watch?
They'd be crazy to put this on the Switch. By the time they have optimized it well enough, the Switch will be on its way out and the Switch 2 will be hitting its prime. Their development resources would be better spent on putting it on the Switch 2. As far as the Apple Watch goes - that's very strange. I'm thinking the only reasonable thing would be to do something like a Tamagotchi with the cats you have.
I literally watched the original Catly video of yours just a couple hours ago, I'm so glad you posted this lol
All the weird fashion stuff on the old site reminded me of placeholder sections on common Wordpress templates. I was going to check out the site for myself to confirm if that’s what it was, but I never got a chance to confirm.
Arlo's final "it's catly!" encompasses exactly what i love about TopicArlo. He's such an enjoyable yapper. Just the sheer exhaustion of the world combined with finding the little joys in industry trashfires. Thank you for your service
I think the funniest outcome would be that the game turns out to be really good tbh
same
I think what you expect an initial game trailers to show is a little unrealistic Arlo. How many game trailers actually look like finished games though? Or any gameplay for that matter even gets released this early. We all get pointless CGI trailers from most AAA companies, and yet they get a free pass. People complained about this not being real, even you did, and they go ahead and show this gameplay footage, and some still aren't happy. What were you expecting to see? And frame rates in lots of games are choppy this early in development, even with some trailers from AAA games. 100 of thousands to initially advertise is very little compared to the actual cost to make a game that seems to be aiming for this things this game states it is aiming for. I'll leave judgement until the thing actually comes out.
One thing though I think is pretty spot on, it those cat animations. They stretch and move pretty accurately for cats. Sure you could get those animations pretty cheaply from asset libraries (I imagine) but it still stood out as accruate. And the fashion stuff was removed from the web but clearly thats still a part of the game as they showed in this trailer. So nothing actually changed.
Not to mention this one was only shown and put together because of the claims of it being fake. I doubt they had any intention of showing any gameplay at all due to how early in development the game is.
I am glad to at least see some reasonable people in the comment section here. It's like people are just unwilling to admit they were wrong about the game and just move on. Instead, the double down and move the goal post.
I wonder if there was a translation error with the steam page. Because if it wasn't AI, then it felt a lot like a Chinese person trying to translate their words into English without a fundamental grasp of English.
I watched the first video last night and went to show a friend today and noticed the steam page had changed. So glad I'm back to watch this.
Dont forget the fake reviews on the original store page "the only thing better than this, is the people that made it"
Sad thing is... those quotes are from real people who really said it. (ign did a story on it, I believe)
“O……goodie”
another amazing TopicArlo intro
Like I said in your last video, I'm a 3D artist for film/tv, and I still believe this absolutely must invole AI. What it looks like to me, is the art team is using AI generated models (perhaps tweaked by modeling & texturing teams, but definitely not game optimised), and arranged/lighting by look dev team with AI assistance. There is no gameplay, these are straight up rendered sequences composited to look like gameplay shots - obvious due smooth camera movement that looks far more like the type of shots used for film. Almost certain there's no back end devs at all, looks like entirely art dept.
Adding on to this to mention some of my reasoning: If this was possible to create entirely with AI without an art pipeline team, we'd be seeing full Pixar-type films being entirely generated with AI. AI on its own isn't up to this standard right now. We use it for assistance for various parts of the pipeline but it can't generate all of this by itself.
This doesn't even look like a openworld game. Looks like a dress up game I'd play as a toddler.
Their "gameplay" video has a lot of tells that it's still mostly AI generated. They never use the same background asset twice, for example. Their capsule image on steam has an ear of corn and and egg randomly in the foreground of a shot. Why? Because AI does that kind of stuff. The few places where they use real cat models, the lighting is wrong between the cats and the AI backgrounds, probably because they're being composited together in post processing. The accessories in the character creator are basically all weird AI fever dream creations. That lynx at the end looks like a SORA video.
nope gotta disagree here, as someone who has spent wayyyy too much time looking at games and crappy shader it passes as real, especially the end bit, you can see some plants and they clearly have a animation cycle which is something ai generation programs just don't take amount for. Also you can see the resolutions for certain textures differing ... and as advanced as these generation programs are they can not replicate certain meshes having low texture resolution while others have high texture resolution... because there are no textures or meshes
also while your idea of not seeing the same background twice checks out it falls flat even the best of ai generation programs can't make a cohesive image dues to their lack of object permeance and all the details stay pretty solid and static even after being obscured and unobscured
still looks like crap tho
though i don't doubt that used ai to design the cats, NOT MOODLE OR ANIMATE but design rough concept
ai sucks but at least to my very trained eye i can't see a trace of it being used to generate a single frame here
@a_british_lass_stream_archives We'll have to agree to disagree. I've seen a ton of two-minute-papers videos that basically look identical to much of the long-shot "gameplay" I see in this video. I think the mixed polygon styles you are seeing in the character creator are the only parts that are actual "gameplay." but I think the assets are still being generated by AI because they're so weird an actual designer would never think to create them.
@@while_coyotethat’s your argument. They’re weird??? I guess One Piece is ai too.
Just admit you, like everyone else, doesn’t actually know but wants to act like they do
@@DerrickWilson-fm7vc Actual designers would simply do actual design, which we don't see here. If I could post an image I'd circle exactly the stuff I mean, but you'll just have to pause and look look closely at the icons in the character creator. I don't mean just weird as in uncreative, I mean weird as in unusable. There are many icons that make no sense, like the strange fish-hat with a single thick horizontal strap in the middle, making it unwearable. AI generated icons look like this because it's not putting thought into it, it's just making a shape not knowing it's purpose, but human designers would know a hat would have to be wearable and the strap would have to be out of the way of where the head goes, and with cats they'd have to have ear-holes or actual ears. Also AI loves to make rounded shapes, which MOST of the icons also have, and none of the icons they click on look all that much like the thing that get added. And last of all, an actual designer would have thought of what kinds of things make sense for a cat game, especially early in development. They wouldn't waste valuable resources on a flowerpot hat or duck pants which only a small number of people will want on their cat, and instead would focus on things large numbers of people would want to see on their cat first, and only after they've got the vital parts of the gameplay hammered down would they then go and add the weird cosmetics that make less sense. As for your One Piece rebuttal, image if the entire first episode was spent more time zooming on the buttons on everyone's shirts and really detailed doorknobs on the doors instead of what was happening in the story, would you find that a perfectly normal thing to start One Piece off with? Or would you find it extremely weird that a show ostensibly about Pirates was spending so much time being obsessed with buttons and doorknobs? That's my argument here. Not that it's weird in general, but that it's weird to begin development on your cat game by starting off with, for example, a motor cycle suit and duck pants and fish hats for a cat. Attaching random outfits to non-humanoid skinned meshes is not an easy task (except when it's AI), it takes a lot of human time and effort and money, so why are you spending your very precious development resources on that *first*? The answer is, they're not. They're just telling the AI to make cats in costumes and whatever it makes is what they use.
10:38 arlo how could you trigger my sleeper agent to play balatro in the middle of a video
Wait it claims to have music by Akira Senju?? From triangle strategy and fullmetal alchemist?
0:07 that cat is clearly missing half its face
thats actually terrifying
Yeah. I don't know a single sensible dev that would put out something with such a massive glitch in a model which tells me already that it's not a model horrifically glitching, it's ai slop
Guys... seriously ? That's not remotely what that'd look like... It's likely meant to be two-tone fur...
It's just fur?
It's a tortoiseshell cat. Her whole face is there.
Adding to the "Arlo found something to talk about to replace Concord" comments
Honestly, this looks worse. 💀
The game gets released, it has AI voices. Just you wait. Alot of indie games coming out are unfortunately going the way of AI voices. (if you cant hire a voice actor, dont have voice acting, ai voices are terrible)
Ben Brode confirmed his quote was based on seeing real gameplay in a reply on Bluesky
I’m back on that Balatro train again. I cannot escape the music.
Not complaining though, it’s a good track.
Maybe this is a social experiment?
(Gone wrong!)
Arlo, I stopped playing Balatro 2 hours ago and here you go making me think I must be hallucinating the tune in my waking hours!! Understandable… Commendable, even.
In a group project I did once, I asked someone to write a paragraph for something. They sent it back, and I got curious so I put it through an ai detector. All written by AI.
Frankly I wouldn't be completely surprised if one of the people working on the game shirked on the Steam page in the same way
Before the description was just a bunch of SEO (Search Engine Optimization). It was written that way on purpose, it wasn’t supposed to make sense.
I wanna see an experienced dev go through that trailer and point out all the default Unity assets or whatever are in it, because I have no doubt this was thrown together since TGA to save face
Yessssss!!!! I was totally thinking like ahhhhh it’ll be a few weeks before we get any more silly news from Catly, I’m sooo glad it’s only been a few days
People want to hate this game so bad just because it 'looks' like AI. All these assumptions about bad gameplay, AI generated content, lack of players. At this point we don't know anything really other than the marketing material smells fishy.
A lot of 'gamers' seem to forget there is a huge casual player base around games like the Sims 4. The Sims 4 with all its DLC is basically a scam at this point and isn't even the best game in the series, yet the audience is huge even if it isn't as vocal on the usual gaming / social media platforms like Discord and Reddit.
It's likely this game is being developed by a team of unexperienced front-end developers, designers and marketeers using Unreal Engine and its built-in AI tools. Is that really that extraordinary these days?
Maybe this game will indeed end up being a scam, but right now it could as well end up as a semi-decent game with some interesting marketing choices. But as of now it just seems everyone just wants the drama.
If you try to sign up for the updates it asks you to pay for NFTs
There are too many amazing games out there that people have not played yet for ANYONE to be playing catly under any circumstances
Even if they weren't lying about generating everything with ai, the fact everyone thought they did right away after looking at it shows they're absolutely cooked
Can someone scream at these techbros that this pseudo-futuristic flimsy-looking aesthetic that their buildings always have looks like complete dogshit? At this point I'd much prefer brutalistic buildings because they might look cold and dystopian but at least they look like they're built to last (and they work incredibly well in works with a dark atmosphere).
I'll repeat that I think this could be an elaborate ARG and the fact that the website/stream page changed completely means maybe someone solved the first step and now we're on the next step
Arlo going down his Yongyea arc full speed
The fuzzy little guy is happy that he gets to talk about fuzzly little guys.
This is now the only video game I want to hear news about
Balatro keeps following me everywhere, even the music
Balatro music for the background ❤
if their goal was to get people talking about their game they achieved that goal for sure. I'm kind of committed to keep up with this game and see where it goes from curiosity.
Is anyone actually sure they didn't do a bad job initially on purpose? Seems like people are talking about Catly more than they other would.
Catly gonna become the next concord on this channel where everytime we think there isnt going to be anymore things to talk about some other bs pops up
You better keep that trailer footage downloaded this time Arlo!
Using the Balatro OST felt so surreal given how I recently 100% it, and was given immediate flashbacks to the addiction
This is just tech bros throwing buzzwords at a wall. Authenti in the studio name is obviously referring to NFT garbage. They just want to whip something up fast because games and cats are popular words these psuedohumans know so they'll do their little pump and dump then move on