Best Loop Hero Rogue Builds for Early and Late Game, Best Rogue Cards, Best Rogue Traits

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  • เผยแพร่เมื่อ 17 ก.ค. 2024
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    These are some of the best Rogue builds Loop Hero. The Rogue is heavily reliant on his damage output. Since the rogue has little to no vampirism and no regen, he's reliant on the arsenal for shield HP and damage output to end the battles quickly.
    Also Rogue's don't get much defense. Either way the best Rogue build will always revolve around finding ways to minimize the damage you take, which usually involves increasing your damage output.
    There's also a Loop Hero Rogue trait that increases your max HP by 1 for every enemy you kill, which helps a lot. As for cards, attack speed from forests is great, magic damage from burned forests is great as well.
    Supply items are the same as a warrior, with count's chair and antique shelves being the most overpowered Rogue items in the game.
    When it comes to the best Loop Hero rogue gear, it's tough late because orange gear is always split up. Counter is better than evade always, crit damage chance is better than crit damage, and attack + defense are always huge.
    Hopefully this Loop Hero Rogue guide helps you better understand how to play this hero class.
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ความคิดเห็น • 70

  • @themobiusquadron
    @themobiusquadron 3 ปีที่แล้ว +26

    Lethal Weakness was super noticable on the boss, and child of the forest is very good for and extra unit on your side.

  • @user-jc1kq1qb5j
    @user-jc1kq1qb5j 3 ปีที่แล้ว +21

    My best tips are: 1) Spider cacoons+chrono crystals are the fastest way to start getting a lot of cards. Killed 4th boss on 7th loop with this strat. Probably bad for runs where you want to go above loop 20.
    2) Outposts are free for rogue. They help when you are weak(before you upgrade your camp a bit and unlock good cards etc) and in 20+ loop runs. Also they help in boss fight!
    3) Rat wolf perk is probably the best. A pretty fat extra magic shield that also does a bit of damage.

    • @joezucker1282
      @joezucker1282 3 ปีที่แล้ว

      You only have 11 inventory slots, so why do you want so many trophies on Rogue? I often get to camp with way over 11 effectively wasting all the items above that. Am I missing something?

    • @user-jc1kq1qb5j
      @user-jc1kq1qb5j 3 ปีที่แล้ว

      @@joezucker1282 yeah,rogue trophies indeed do not matter,I should not have added that part. But cacoons+chrono crystals are the best way to get a lot of cards in minimal number of loops. Killing 4th chapter final boss in under 7 loops with any other deck would be a lot harder(more luck dependant). I think cacoons are the fastest way reach the cap on resources in chapters 1-3 which is nice unless you speed the game up via config file or cheat engine. You don't choose spider cacoons for 20+ loop runs though.

    • @JoaoPedroRomao
      @JoaoPedroRomao 3 ปีที่แล้ว

      my deck is different, i use cemetery(next to the campfire archers for the beggining), grove, chrono crystals(i fill the whole map), outpost, forest, dunes, suburbs(idk if i need to change these 3 cards), rivers, oblivion and arsenal. i start putting cemeteries nexto to the capfire, then i fill the map with outposts, groves and crystals, and in the end i use the cemeteries too, and i pick one side of the map and fill with suburbs, and get something around 130 bonus xp, and inthe other i put rivers, thickets and dunes. in the end i finish with around 60 atack speed 30% less enemies atack speed and less 25% life.
      do you think i need to change it? i usually play this on chapter 3, and i am trying to get to the second boss. i have 10 potions, 5 counts chair, and 3/4 antique shelfs.
      sorry for being long, i hope you can help me👍

    • @user-jc1kq1qb5j
      @user-jc1kq1qb5j 3 ปีที่แล้ว

      @@JoaoPedroRomao I used spider cacoons+chrono crystals to farm chapter 3 and to beat chapter 4. This combo gets you most cards in minimal amount of loops. After around 6-7 runs in chapter 3 until resource cap,I went to chapter 4 and beat final boss on loop 7 first try. I was using this deck for both: cemetry+ruin,chrono crystals+spider cacoons+outposts,river+forest,arsenal. I transformed forests into burnt forests using storm temple,and used thickets for attack speed. Magic damage from burnt forests was like 30-50% of my total damage,I am pretty sure they are more efficient than dunes until loop 20+(because dunes reduce enemy hp by %,while burnt forests give flat bonus magic damage) I highly recommend putting 2 outposts near camp so that 2 guards help you against bosses. Supply items:I just put everything I had,I had around 5 chairs. From my experience ratwolfs are hard to deal with because of their nasty abilities. Scorch worms from ruins seem to drop a lot less cards than other enemies,probably because of their 60% chance to survive in battle. I did not know that until later.

    • @JoaoPedroRomao
      @JoaoPedroRomao 3 ปีที่แล้ว

      @@user-jc1kq1qb5j i understood, this is good for beating the 4º chap boss, but t is good to make long runs to farm resources?

  • @Licitank
    @Licitank 3 ปีที่แล้ว

    Love your videos, keep on going :)

  • @xenxander
    @xenxander ปีที่แล้ว +2

    You were correct, by middle 30sh loop, you'll be receiving over 200 trophies per loop if you fight five enemies per tile.
    So 100's of HP per loop is not a lie and it works fantastically.

  • @TheForbiddenHeaven
    @TheForbiddenHeaven 3 ปีที่แล้ว +67

    I like the outpost for rouge, since enemies don't drop loot he gets them without penalty.

    • @user-jc1kq1qb5j
      @user-jc1kq1qb5j 3 ปีที่แล้ว +2

      Same here,they help quite nicely when you go over 15 loops and can no longer get stonger faster than mobs. Also I always use them to help me kill boss as rogue! They tank a few hits and prove to be very helpful in my playthrough.

    • @user-jc1kq1qb5j
      @user-jc1kq1qb5j 3 ปีที่แล้ว +2

      Also im kinda thinking going dunes is better if you plan to farm over 20 loops. Magic damage from burnt forests becomes weaker obviously as game goes on while dunes don't.

    • @nathanielwalker8762
      @nathanielwalker8762 3 ปีที่แล้ว

      @@user-jc1kq1qb5j the appeal of the thickets isn't the burned forest but rather the attack speed buff, dunes is a good option but IMO only if you have evasion or REALLY good way to farm max HP as even a 25% max HP reduction can be really bad for rogue

    • @user-jc1kq1qb5j
      @user-jc1kq1qb5j 3 ปีที่แล้ว

      @@nathanielwalker8762 ok so there are 2 forest cards: one giives 1% attack speed,the other gives 2%. You burn only 1% forest cards.

    • @stephanhaack4242
      @stephanhaack4242 3 ปีที่แล้ว

      @@user-jc1kq1qb5j U dont need dunes with rogue ^^ he onehitcrits all enemy´s no matter in which loop. But u should kill the boss before loop 50. Otherwise he has stupid strong defence (or i had a bug xD)

  • @Iad83
    @Iad83 3 ปีที่แล้ว +4

    I'm still farming mats to unlock cards. Still trying to get the river. Would you say rogue is okay for farming, or should I stick to warrior? i got rogue in chapter 1 but I found him much weaker than the warrior. Only since getting the forest card have I found rogue useful by stacking atk speed.

  • @refoliation
    @refoliation 10 หลายเดือนก่อน

    I think the many small bonuses on items for rogue is good because you get an innate bonus to a stat for every item you have that buffs that stat.

    • @refoliation
      @refoliation 10 หลายเดือนก่อน

      This is another reason why the rogue likes the extra item slot more than the other classes

  • @SheyD78
    @SheyD78 3 ปีที่แล้ว +1

    Thanks for this, hopefully it will help my godawful rogue play.

  • @CGI_Lantern
    @CGI_Lantern 3 ปีที่แล้ว +11

    Best build for every class:
    Just slap 50 skiner knife and count chair in your suply

    • @landmine36
      @landmine36 3 ปีที่แล้ว +1

      die real fast in swamp maps, when trying to encounter a frog king

    • @user-jc1kq1qb5j
      @user-jc1kq1qb5j 3 ปีที่แล้ว +1

      @@landmine36 you do not have to use trash swamps and you probably do not need to kill frog boss more than once

    • @landmine36
      @landmine36 3 ปีที่แล้ว +3

      @@user-jc1kq1qb5j technically speaking you don't need to kill it even once, since you get nothing from it. and also technically speaking, you don't need to use most tiles in the game, you can get litterally every material with just Spider cocoon, Library, and Vampire mansion. everything else is just optional.

  • @v.0
    @v.0 3 ปีที่แล้ว +5

    Ancestral Crypt might be useful on Necro, but anyone else... Arsenal all the way. If Ancestral Crypt provided max hp increase I would consider it.

    • @kaysea7665
      @kaysea7665 3 ปีที่แล้ว +1

      agreed. i swapped off of ancestral and instantly started struggling.

    • @xenxander
      @xenxander ปีที่แล้ว +1

      Arsenal sucks. Losing quality by 15% is really detrimental later loops when you really need gear to scale.
      Now if you're going for something unique with blood groves and blood paths, and are trying to get more than one arsenal, then sure. Yet this is a specific challenge way to play.

  • @ceberuspro
    @ceberuspro 3 ปีที่แล้ว

    Nice Build hehe

  • @redye5320
    @redye5320 3 ปีที่แล้ว +6

    I don't know if anyone else noticed but he didn't actually use the exact build that he shows at the beginning of the video. Instead of blood grove he uses spider cocoon and instead of ancestral crypt he uses arsenal.

    • @user-jc1kq1qb5j
      @user-jc1kq1qb5j 3 ปีที่แล้ว

      Spider cacoons are really good for fast start. I combine them with chrono crystals and place cacoons on corners so that every cacoon can spawn up to 8 spiders. I killed 4th boss in 7 loops without cheats or op supply items,just had about 5 vamp chairs and a load of trash. Use spiders,they are awesome.

  • @sheepgod887
    @sheepgod887 3 ปีที่แล้ว +4

    Ok, so based on my testing on Rivers, it seems that it multiples only to a certain extent. These are the numbers I got when testing with thickets and Rivers:
    No river - 2%
    1 river - 4%
    2 rivers - 8%
    3 rivers - 12%
    4 rivers - 16%
    It seems like it caps out at an additional 4% per river so you can get a single river giving you 32% increase, which makes sense. I have found the most effective method is to weave the rivers back and forth to increase the amount of 3 river thickets.

    • @user-jc1kq1qb5j
      @user-jc1kq1qb5j 3 ปีที่แล้ว

      Interesting,I never suspected river bonus would stack. Will have to do some maths for optimal layout as I just defeated 4th boss and about to start grinding to kill the secret ones

    • @will.roman-ros
      @will.roman-ros 3 ปีที่แล้ว +1

      Optimal layout you can find on the internet (Posted link below). Basically have the river go around each thicket near corner to cover 4-sides and then make the river run diagonal, and meander, so in each corner 3×3 - you can have a 32% river/thicket set-up. Ideally you want the sides of your random loop to have 5 tiles across for terrain, but you can still work w 4. One nice formation on a side I think equals 234%, leaving plenty of room for dunes, oases, and/or suburbs. Start river near middle line height, and then when planning I always plan from the corner thicket I'll be wrapping around, and then from that thicket, you will place more thickets in a diagonal, where the river will wrap multiple on 4-sides. From the site's setup, you may need to invert or compensate for less tiles across, and depending on whether you want river to cross top or bottom. I've found that sometimes it's best to end the river, as leading all the way to the other side to wrap suburbs is def not worth it. It is worth crossing to make oases, but you could also fill the map w dunes instead.
      I find oases not good for necromancer btw bc it affects his skeleton summons.
      www.slythergames.com/2021/03/18/loop-hero-river-placement-guide/

    • @xenxander
      @xenxander ปีที่แล้ว +1

      The formula isn't [eff] *2^n which is what it would imply.
      The formula is [eff[*2n
      , where n is the number of rivers touching it.

  • @leonardosternberg5093
    @leonardosternberg5093 3 ปีที่แล้ว +1

    Hello, one question I had, if you take the 'Supplies' trait, can you take more resources home and go over the cap of the resource limit in the expedition or does it still respect the cap?

  • @MaxClyde
    @MaxClyde ปีที่แล้ว +1

    (still on chapter 2) for some reason ratwolves demolish me cuz i don't tend to have high damage to all. Ancestral crypt also caps my HP so it's not very good for me.

    • @xenxander
      @xenxander ปีที่แล้ว

      Ancestral crypt doesn't cap HP. You're chosing the wrong tiles. You have to chose tiles that spawn monsters with souls.
      Avoid fields with scarecrows unless you go overgrown fields, because grass has a soul. Avoid spiders, they don't have souls.
      Avoid 'a village?' because constructs don't have souls.

  • @eeFiroK
    @eeFiroK 3 ปีที่แล้ว +8

    every 10% 0.5 , so with having lost 90% of your HP it should be 9 x 0.5 = 4,5% chance and with having 600% attackspeed . that might be decent

    • @xenxander
      @xenxander ปีที่แล้ว

      it seems to be just in one battle, not cumulative every time you loos 10% HP.

    • @ivancarlos4951
      @ivancarlos4951 ปีที่แล้ว

      @@xenxander it is cumulative

  • @boosta3145
    @boosta3145 3 ปีที่แล้ว +3

    I’ve only been making the grind worse not unlocking rivers 🥵

  • @dante1421
    @dante1421 3 ปีที่แล้ว +1

    I dont know about you but the rogue is the best class if you want to kill fast and kill good. Also big fan of your content (and voice)!!!

  • @Vulkanz
    @Vulkanz 3 ปีที่แล้ว

    Found out that you can hit floor 35+ every run with forest and river. Just snake the river to touch 4 sides of each thicket, using the first 4 columns on the left side of screen. Just build attack all items. Flood the enemies with 3+ mobs. Take traits that give max hp when trophy and more trophy when 3+ mobs. Ezpz

    • @Xylion47
      @Xylion47 3 ปีที่แล้ว

      How do you get the river to touch all the side of each thicket (you said 4 sides of each thicket)? (one thicket only has 4 sides)

    • @Vulkanz
      @Vulkanz 3 ปีที่แล้ว +2

      @@Xylion47 You start from the bottom left corner, the wall thickets wont ever be 4 (durr) but u can have ones closer in touch all 4. Here's the path: After placing the corner tile, go ruuluuruuluuruururrddldlddrddlddrddrruulu

  • @killpioo2
    @killpioo2 3 ปีที่แล้ว +2

    thats actual not the optimal river placement, you can get 180% IAS in a 4 wide area if you do it correctly. Also counter resets your attacks, it isnt a free attack

    • @TobbeDraws
      @TobbeDraws 3 ปีที่แล้ว

      How?...going from left to right over 3 wide in a snake like pattern gets you to 112%, same over 4 wide gets you to 160% with more river tiles ofc as if you go snake up and down which would get you to 140%.
      What is your way?

  • @ggmann13
    @ggmann13 ปีที่แล้ว

    7:24 this is what a map would look like if you were throwing down everything"
    This is how my maps look every single time lol. is that not normal?

  • @josephmother3720
    @josephmother3720 3 ปีที่แล้ว

    burnt forest is kind of poopy to be honest, you don't need burnt forest when you get to like loop 40-60 because how little they give when I get 300-400 magic damage just from gear. Just get half of the map full of river and thickets when the other have full dunes.

    • @user-jc1kq1qb5j
      @user-jc1kq1qb5j 3 ปีที่แล้ว

      If you go above loop 20 this is true. But until that point burnt forests are better if my math is correct.

    • @josephmother3720
      @josephmother3720 3 ปีที่แล้ว

      @@user-jc1kq1qb5j This is what I meant. You strive to have good setup for later loops, not for early loop, and since you unlock forest, you should be able to get pass 20 loops without a problem I would say.

  • @somebassdude
    @somebassdude 3 ปีที่แล้ว +3

    I mean you're just Being carried by a shitload of supplies. If you don't play a lot you won't have those & this build doesn't work then. You don't gains HP fast enough from the ratwolves/skeletons & they Outscale you in the early game
    Outpost is amazing as well because it's free for Rogue.

    • @Sk19966u
      @Sk19966u 3 ปีที่แล้ว

      Great one i bet he couldnt get out of early game with this kinda pace. Way to much enemietiles. The supplies carried him so bad.

  • @ChrisKensei
    @ChrisKensei 3 ปีที่แล้ว +1

    Need to unlock all the traits so you can say more about them, amazed you don't have them all after all the cheats.

  • @asw5895
    @asw5895 3 ปีที่แล้ว

    when rogue still have magic hp, he cant evade enemy atk even his evasion at max

    • @TobbeDraws
      @TobbeDraws 3 ปีที่แล้ว

      WUT?

    • @user-ko3fp8wp3t
      @user-ko3fp8wp3t 3 ปีที่แล้ว

      Makes sense why will you waste your time evading instead of attacking when you are completely safe under your magic hp

    • @user-jc1kq1qb5j
      @user-jc1kq1qb5j 3 ปีที่แล้ว

      @@user-ko3fp8wp3t yep makes sense to not evade and waste your magic hp to take more damage when shield breaks under pressure or even die

  • @stephanhaack4242
    @stephanhaack4242 3 ปีที่แล้ว

    Its simply wrong... orange items are the best for rogue, cause he gets a bonus for each stat at multiple items, so if you have crit-chance and crit-dmg at all items, u gain more of both, than u would, if u have 1 item with one high stat. I had 1 round with 90%critchance and 400% critdamage. AND u dont need that much shelfs... what for? 10 are enough. With 1000 ressources it gains 10000 hp etc, what do u want with more? It looks nice, but its uneffective. More Dmgstuff would be usefull xD

    • @catch.22
      @catch.22 2 ปีที่แล้ว +1

      Right up till I get one blue that has 50+ atk speed and huge primary stat

  • @dickrichard626
    @dickrichard626 3 ปีที่แล้ว

    I broke the game with the rogue and attack spd. Just spam the forest and beacons, use the arsenal and ruins. I was getting gear many levels higher. I had the map full of the toughest fights and nothing could touch me and was able to farm full inventory very quickly. It made the warrior feel usless and slow. Lol

  • @hazedays3584
    @hazedays3584 3 ปีที่แล้ว +3

    why are you using cheats?

    • @VideoGameDataBank
      @VideoGameDataBank  3 ปีที่แล้ว +5

      Because i was making videos and cheating saves time

  • @galacticwarlock2271
    @galacticwarlock2271 2 ปีที่แล้ว

    Hi, it would help if you just matched the video to the audio. Otherwise I need a notebook.

  • @galacticwarlock2271
    @galacticwarlock2271 2 ปีที่แล้ว +1

    At this point you are just talking and it's a blur.