"The name Dmitri is a boy's name of Russian origin. Exotic, artistic and attractive Slavic version of the name of the Greek god of fertility and farming." Meanwhile. Neville literally has "E V I L" in it
PANATHINAIKOS ATHENS pretty sure it was Ceres for Romans and Demeter for Greeks (anglicized versions). I thought that Saturn was one of the titans or something
Giving Rimworld's organ harvesting a try for this series - tried a new edit style with way more cuts, but honestly loving how it came out - really curious as to any thoughts and feedback. I'm not against long-form LPs, though I think they tend to drag on with overexplaining and I find this type of video more interesting. Just wondering if it seems jarring or if you enjoy it - Thoughts/comments/critiques welcome below - hope you enjoy! :)
Just my thoughts in the subject but I think the constant jumps are a little confusing. For the intro it worked but I think the entire video like that is too much. It would also be nice if you used the full screen more. There were some times you were talking about raids but we couldn't see it as you had zoomed in on the centre of the screen. But apart from that keep up the good work!
@@xgetxsickx In the game the caskets are called cryptosleep caskets (That’s how they are spelled). I think they are called that because they refer to Cryptobiosis, not bitcoin Anyway I just wanted to call it by its in-game name Edit: Perhaps “throw them into cryptobiosis” is more to your liking?
@@yukonau1153 funny, he referenced it right after i commented this which prompted an investigation. I've never heard it referenced that way before so i had to find out why. After looking into it, it seems cryo-chambers are the older term as cryptosleep sarcophagi also use thermal temp to create a cryptobiotic state. Prefix meaning hidden which could be a double entendre depending on how you want to look at it but it essentially delves into schrodinger's cat and quantum physics thanks to Heisenberg. Neat stuff.
Oh heck yeah, those ancient cryo pods can be life savers if you don’t have the tech yet. Just dump who you want to save in the future into a pod and go back to developing and getting rich enough to one day save that colonist.
I recently found out that with the way lighting works, most lighting with the exception of the grow light only go up to 50%, and most plants with the exception of dandelions, daylilies, and roses require 51% light. the dandelions, daylilies and roses only require 30%, meaning you can actually grow indoor flower gardens, as a cheep way of increasing room beauty. dandelions are especially valuable because they are super quick to plant and grow fast, but are still nutritious, meaning you can keep your livestock in an indoor pen filled with dandelion growing zones to keep them fed. you can even calculate how many dandelion squares you need per animal depending on how much they eat
I love your naming logic Dmitri - because it sounds evil Neville - sounds like someone who'd be blown over by someone breathing in his general direction
To have a twist, amongst all of the chaos and crimes your colony commits, animals should be treated very well. Better than the poor souls that make the mistake of crossing your path.
@@mylesthompson4485 no. It's a message to the prisoners that they're lower than animals. It'll drag them even lower through the mud. Plus, it's funnier. Like when the villain has a pet cat they baby. Makes them seem even more nutty. A lot of real life tyrants were actually pretty big animal rights activists.
If I remember correctly marine armour is the best heavy armour in the game Edit: Don't forget to strip your prisoners because if they die wearing the clothes they are "tainted apparel" and sell for less (and obviously your colonists don't like wearing tainted apparel)
The "Life Support" mod would be useful. It allows you to build a special linkable that keeps pawns alive in hospital beds even when major organs (like hearts) are removed. That way you can harvest more organs.
Get "death rattle" mod it keeps people alive for some time after loosing vital parts. (When your colonist loses a heart you have some time to put a new one in or when you take something vital you can take 1 more part. IRL organ donor can donate heart and liver, not just one of them).
Usually IRL organ donors are already dead, unless they're donating a kidney or a liver. For the liver, they kinda just cut some out and it geckos up within the year in both donor and recipient, if all goes well.
And he couldn’t remove the heart because it had a heart blockage, ie it’s damaged. Additionally I farm bionics in raids with psi lance only on bionic legs…hehe cheaper
In the future and when you have the necessary wealth you should make the prisoner cells with medical beds and vital monitors so the medics fail less surgerys and you don't waste as much medicine, food and time. Oh, and the advanced component came from the deconstructing of the crysptosleep casket. And btw great series!
Butch was so inaccurate because the bolt-action rifle has an accuracy penalty at short range. It says so on the weapon information tab. The revolver is much better at close range.
i might be the only one, but i preferred when you were speeding up through the game instead of cutting it (so that we could still see what was going on)
Thanks for explaining! Good feedback - I like timelapses where it makes sense, though I honestly am starting to feel like it's lazy of me to do them so much - did you watch the new one yet to see if you liked any parts of the new ones? I've had feedback of both types which is why I ask. I watched this one and actually started enjoying my own commentary where new things came out from the edits, which is rare as I've edited hundreds of my own videos, haha. Trying to figure out if that's just me or if folks enjoy this. Thanks for being specific again!
@@ambiguousamphibian personally I prefer you speeding up your gameplay when your doing a task so we can see what your doing, however I do also like how you've cut parts where you don't really do anything interesting as it helps keep the flow of the video.
@@ambiguousamphibian it's not like i didn't like the new style, i just feel like everything is going a little too fast, i believe that so many cuts could go well with some short games for 1-2 episodes, or something that's focused more on comedic approach, not for full let's play.
I'm just gonna pretend that Neville is Chef2 in a alternate timeline where he escaped the chaos of the 100 man colony.. I think i prefer that to cook2 just being gone.
Human meat is also good kibble if you plan on having animals around, espec animals like a rhino where you can feed them human meat kibble and have them tank and fight for you
THIS is how to make a Rimworld LP fun to watch. After your last playthrough (RIP colony, long live the insects) I tried watching a million Rimworld LP's but I just could not after being spoiled by you fast forwarding the more mundane stuff. This one so far is even more engaging. You're getting better, keep it up!
This is one of my favourite aspects of rimworld, that dark dark world of mods and murder. I like the bio reactor mod so you can enslave people to keep the lights on and the slave mod is great if you want farming or mining done on a large scale.
You should add the mod "Harvest Organs Post Mortem", it allows you to harvest the organs of the dead, but only in a set amount of time(just like IRL), it does require medicine to have a 100% chance to harvest the organs, but it's much better than having to just watch the corpses rot and do nothing(there are some mods that allow you to turn bodies into power, but i think they're too op)
Very nice series so far, proud to see that you're sharpening your skills (and your scalpel) with each new video. I love watching newer players, purely because the community is very helpful with their tips and it's fun to watch someone learn from past mistakes and continue toward success. Love your content, my guy. Have a good night and take it easy!
I see where you're coming from. I found that if you consider this video less as watching someone playing a game and more as watching someone tell a story, it gets a lot more pleasant.
oo genius way of dealing w the ancient danger! i really love your editing. i liked the fast forward style from a couple of your other rimworld series a little more, but the cuts are nice too! episodes feel much more substantial when youre not watching everything in real time. very cool scenario, i cant wait to see the next ep!
A good couple mods for this series might be: autopsy postmortem, harvest everything, deathrattle, less arbitrary surgery, bio reactors, questionable ethics, moral grey area, cannibal party. Some of these are OP but can make sense for certain playthroughs. Also a mod i put in every game is rimfactory. Lets you make these machines you can teach to craft. Combine it with the industrial rollers mod and you can make a factory for anything your colony produces EVENTUALLY. It takes a lot of research and work but it's very rewarding once you have it set up. Ive taught the machines to disect human bodies and craft their bones into sculptures, their skin into hats, and send their organs into cold storage. All automated.
I really enjoy the new editing style as well as the text pop-ups that you threw in here and there (Token Warg :)). Wondering if maybe you can keep some of the timelapse segments in as well though? They’re satisfying as hell and make me feel more involved personally
this new editing style is really a lot for me, i appreciated the old style where there was some silence and time to reflect on the ridiculousness of the situation instead of constant change and cuts. maybe that's just me though.
I would like a mix of this. I don't like the zooming, it is almost nauseating because there is no steady thing on the screen. I would like to see the style of the YT decoherent with a mix of his old style. Calm but still jumps so it keeps entertaining.
TH-cam suggested your channel to me and I must say I'm absolutely in love, just finished bingeing the 100 colonists and all passions no skill series and I'm really looking forward for future videos Keep up the awesome work♥️
When u said that Dimitri sounds as an evil man my dad was like "Hey I'm not evil!" By the way at that moment he was taking out the insides of the fish that my grandpa got today lol
Hey man just gotta say I started watching you 5 days ago and you already shot up to one of my favorite creators of the time. Keep doing what you do man, you're awesome and thanks for the great content :)
Loved your Warden Lee Series and the 100 Colonist one. This is shaping up to be yet another good series. Suggestion or next series: Every year your colony has to pack up and leave and move to the next available tile and start again. (But with all the resources they can carry from the previous one)
I might be the only one who thinks that way, but creating OP characters with perfect traits and skills kills part of the fun to me. I'll keep watching and enjoying though :)
Same for me, i think part of the fun though is how everyone can play different. Plus for this series it made sense for him to do it that way cause he likely wont get many new people due to needing them to be psychopaths so hes already on the backfoot.
Tips: -Make a hospital room set for prisoners and make it clean and bright. The prisoners will be brought to the room to harvest their organs, meaning that there will be a smaller chance of the surgery failing. -Instal peg legs and then remove them to make your prisoners incapable of walking. You can also drug them up to make them too happy to escape.
There is a mod to get rid of the mood debuff for harvesting prisoner organs. Figure the colonists shouldn't really have an issue with harvesting someone's organs if they were just raiding them.
@@simonferris5666 I love Combat Extended too, only issue with it is it's so unbalanced with particular mods. Though Rarr's Corn Experience mod collection has Combat Extended and it works perfectly
I preferred your previous styling of editing, this video I think was a bit too fast with the cuts. I found it harder to be invested with the characters and the play through in general but that might just be me of course and my preferences. I think if it was a bit longer between cuts, I'd be able to enjoy it more, and build more of an attachment to events and the characters. I look forward to seeing how you grow your style of video making and editing. Keep it up, and try your best!
Hey hey hey! Guess I predicted the game yesterday, did I? :D Anyways, awesome as always! Really liked these edits you plopped in, looking forward to the continuation of this little enterprise of yours :D
Hey man I'm hyped for this series but the constant jumping is extremely confusing, I don't want 50+min videos but less edited, more relaxed 30 or so min videos would be much appreciated
Hey ambiguousamphibian! Just wanted to say I discovered your channel a few weeks back with the beginning of the Project ZOMBOID all bad traits series and am a huge fan of your channel now. Thanks for the introduction for a couple cool games!
Psychopath is one of the best "negative" traits in the game. The drawback of no benefits from social interactions is a small price to pay for all the debuffs it bypasses.
I can across this video because I was curious to see what this game was like. Around 9:00 is when I started to lose it. This is one of the funniest things I have ever seen! And yes what you were doing was very evil! 😆 Definitely going to subscribe. Well done sir, well done.
aa: "I'm naming him Dmitri, because it sounds evil!"
My husband Dmitri, who was watching with me: "HEY!"
It was hilarious :D
Is he evil? :p
@@ambiguousamphibian I think I need to check his character menu :D
Dmitri is what you name a kid when you want it to be evil.
@@silvadelshaladin bruh thats kinda my name
I'm Dimitri...
"I'm naming him Dmitri, because it sounds evil"
sad dmitri noises
*evil dmitri noises
HARVEST EVERY LAST ONE OF EM
I feel ya bud. I feel ya...
Embrace it my man, you gotta get a nice evil laugh going.
Oh man...
"hovers over remove eye" I Don't think I can take out the eye.
I screamed a lil bit
@@rheannabanana7002 I'm right there with you
The evil organ harvester in me cringed pretty badly there.
Leaving a bionic part? yikes
Hopefully he learns later that he can indeed remove them
That was cringe.
RheannaBanana no you didn’t
Gotta love how the guy named London was armed with a knive.
lmao
Jack the Ripper lmao
Britain moment.
part and parcel
Something something loisence
"How does a tortoise go mad"
*looks over to my pet tortoise walking into a wall*
Lol
If it's a glass wall, tortoises can't see glass, sooooooooo
@@somerandombetafish7866 I have one walking into a wood wall
Pet tortoise sounds pog
He desires to prove his superiority to the wall. Give him a hammer
"The name Dmitri is a boy's name of Russian origin. Exotic, artistic and attractive Slavic version of the name of the Greek god of fertility and farming."
Meanwhile. Neville literally has "E V I L" in it
yeah farming, organ harvesting, seems fitting.
Noice
Wasn't the greek god of farming Saturn?
@@bearcatben4762 in roman religion. In Greek religion it was Dimitra
PANATHINAIKOS ATHENS pretty sure it was Ceres for Romans and Demeter for Greeks (anglicized versions). I thought that Saturn was one of the titans or something
I like how you naturally referred to the “organ donors” as “guests” it makes it sound a lot more pleasant :)
Haha, just wanted to nod to "A Modest Proposal"
I like how you referred to the prisoners being harvested for their organs as “organ donors” as if they had the choice.
@@lowfat_booger1929 Of course they have! I also like to make them slaves and turn into androids after some organs "donated"
@@veajakorobearej1369 i cant even get that far cus all my useful colonists end up being struck by lightning in ONE STORM
@@ambiguousamphibian fix screen
Giving Rimworld's organ harvesting a try for this series - tried a new edit style with way more cuts, but honestly loving how it came out - really curious as to any thoughts and feedback. I'm not against long-form LPs, though I think they tend to drag on with overexplaining and I find this type of video more interesting. Just wondering if it seems jarring or if you enjoy it - Thoughts/comments/critiques welcome below - hope you enjoy! :)
I like the new editing style.
ambiguousamphibian I absolutely love the new format!
Guys, how to open creator like in the beginning of the video?
Just my thoughts in the subject but I think the constant jumps are a little confusing. For the intro it worked but I think the entire video like that is too much. It would also be nice if you used the full screen more. There were some times you were talking about raids but we couldn't see it as you had zoomed in on the centre of the screen. But apart from that keep up the good work!
If your harvesting your prisoner's organs then first amputate their legs, making it impossible to move.
My mans straight Aztec sacrifice ritualed the heart out of him
Those cryptosleep caskets will come in handy if you get too many prisoners. Just operate on one guy and throw the rest into cryptosleep
Good move, otherwise they’ll try to rebel
Y-you mean cryosleep? Or you dreaming of bitcoins?
@@xgetxsickx In the game the caskets are called cryptosleep caskets (That’s how they are spelled). I think they are called that because they refer to Cryptobiosis, not bitcoin
Anyway I just wanted to call it by its in-game name
Edit: Perhaps “throw them into cryptobiosis” is more to your liking?
@@yukonau1153 funny, he referenced it right after i commented this which prompted an investigation. I've never heard it referenced that way before so i had to find out why. After looking into it, it seems cryo-chambers are the older term as cryptosleep sarcophagi also use thermal temp to create a cryptobiotic state. Prefix meaning hidden which could be a double entendre depending on how you want to look at it but it essentially delves into schrodinger's cat and quantum physics thanks to Heisenberg. Neat stuff.
Oh heck yeah, those ancient cryo pods can be life savers if you don’t have the tech yet. Just dump who you want to save in the future into a pod and go back to developing and getting rich enough to one day save that colonist.
I recently found out that with the way lighting works, most lighting with the exception of the grow light only go up to 50%, and most plants with the exception of dandelions, daylilies, and roses require 51% light. the dandelions, daylilies and roses only require 30%, meaning you can actually grow indoor flower gardens, as a cheep way of increasing room beauty. dandelions are especially valuable because they are super quick to plant and grow fast, but are still nutritious, meaning you can keep your livestock in an indoor pen filled with dandelion growing zones to keep them fed. you can even calculate how many dandelion squares you need per animal depending on how much they eat
This is really useful - thanks bearded guy!
Let me mention Dandelions are edibles for humans irl
Wait what is the ratio
If you put dandelions in your killbox, it's as slow to walk as grass, but prettier, with no chance of cover. And slightly more flammable.
@@ambiguousamphibiandid you use this knowledge?
I love your naming logic
Dmitri - because it sounds evil
Neville - sounds like someone who'd be blown over by someone breathing in his general direction
To have a twist, amongst all of the chaos and crimes your colony commits, animals should be treated very well. Better than the poor souls that make the mistake of crossing your path.
For that purpose, there is a mod that adds animal prosthetics
_We already have cattle, why do we need more?_
Here we have the virgin rimworld player. Butcher your dogs you coward
There is a mod which you can ride animals soo
@@mylesthompson4485 no. It's a message to the prisoners that they're lower than animals. It'll drag them even lower through the mud.
Plus, it's funnier. Like when the villain has a pet cat they baby. Makes them seem even more nutty.
A lot of real life tyrants were actually pretty big animal rights activists.
If I remember correctly marine armour is the best heavy armour in the game
Edit: Don't forget to strip your prisoners because if they die wearing the clothes they are "tainted apparel" and sell for less (and obviously your colonists don't like wearing tainted apparel)
Enclave N¡ǧhţmaᶉẽ Correct me if I’m wrong but his colonists shouldn’t get the tainted apparel debuff because they are all psychopaths
Thomas DuBois even if they don’t it still damages the resell value
iirc the tainted aparrel debuff doesn't just lower the price but makes most clothing pretty much worthless.
But can you sell tainted apparel?
@@AramatiPaz you cant
The "Life Support" mod would be useful. It allows you to build a special linkable that keeps pawns alive in hospital beds even when major organs (like hearts) are removed. That way you can harvest more organs.
Get "death rattle" mod it keeps people alive for some time after loosing vital parts. (When your colonist loses a heart you have some time to put a new one in or when you take something vital you can take 1 more part. IRL organ donor can donate heart and liver, not just one of them).
Possibly! Thanks for the suggestion!
Usually IRL organ donors are already dead, unless they're donating a kidney or a liver. For the liver, they kinda just cut some out and it geckos up within the year in both donor and recipient, if all goes well.
@@lsswappedcessna ya, for the liver thing I kinda assumed that it wouldn't kill the "donor"... rip 4th colony
You can remove bionics, there was an option to remove the eye when you were operating on the first prisoner.
I came looking for this comment so that I wouldn't duplicate it :P
And he couldn’t remove the heart because it had a heart blockage, ie it’s damaged. Additionally I farm bionics in raids with psi lance only on bionic legs…hehe cheaper
In the future and when you have the necessary wealth you should make the prisoner cells with medical beds and vital monitors so the medics fail less surgerys and you don't waste as much medicine, food and time. Oh, and the advanced component came from the deconstructing of the crysptosleep casket. And btw great series!
Sebastião Campos Alves and/or force them to wear human leather
Butch was so inaccurate because the bolt-action rifle has an accuracy penalty at short range. It says so on the weapon information tab. The revolver is much better at close range.
Weird but Neville?? N-evil-le. Evil is in his name. watch out!!!
It's always the one who you suspect the less
i might be the only one, but i preferred when you were speeding up through the game instead of cutting it (so that we could still see what was going on)
Same
Thanks for explaining! Good feedback - I like timelapses where it makes sense, though I honestly am starting to feel like it's lazy of me to do them so much - did you watch the new one yet to see if you liked any parts of the new ones? I've had feedback of both types which is why I ask. I watched this one and actually started enjoying my own commentary where new things came out from the edits, which is rare as I've edited hundreds of my own videos, haha. Trying to figure out if that's just me or if folks enjoy this. Thanks for being specific again!
@@ambiguousamphibian personally I prefer you speeding up your gameplay when your doing a task so we can see what your doing, however I do also like how you've cut parts where you don't really do anything interesting as it helps keep the flow of the video.
Same, felt like there was more context
@@ambiguousamphibian it's not like i didn't like the new style, i just feel like everything is going a little too fast, i believe that so many cuts could go well with some short games for 1-2 episodes, or something that's focused more on comedic approach, not for full let's play.
"I'm naming him Dmitri, because it sounds evil!"
Ну да, в этом что-то есть.
твой вайфу = trash
@@noreiz9170 но у меня нет вайфу.
here we see a russian person in its natural habbit
I'm just gonna pretend that Neville is Chef2 in a alternate timeline where he escaped the chaos of the 100 man colony.. I think i prefer that to cook2 just being gone.
@@orlandodavidson7229 o7
@@Jumbo58067 o2
@@orlandodavidson7229 oo
@@shadowcween7890 oko loop ko ok ile oo KRS okk koło loop ko oo o
@@Jumbo58067 oo logo o
You should butcher the people, cheep source of food and leather
Human leather is worth a lot of money and human meat can be turned into chemfuel for free electricity :p
I like this idea!!!!
Human meat is also good kibble if you plan on having animals around, espec animals like a rhino where you can feed them human meat kibble and have them tank and fight for you
get war crimes mod already ...
@@Intrspace Better yet, make the prisoners that they are harvesting eat human flesh instead
THIS is how to make a Rimworld LP fun to watch. After your last playthrough (RIP colony, long live the insects) I tried watching a million Rimworld LP's but I just could not after being spoiled by you fast forwarding the more mundane stuff. This one so far is even more engaging. You're getting better, keep it up!
BUT I do prefer when it's not zoomed in as much of the time, maybe only for some events briefly or something.
This is one of my favourite aspects of rimworld, that dark dark world of mods and murder.
I like the bio reactor mod so you can enslave people to keep the lights on and the slave mod is great if you want farming or mining done on a large scale.
You should add the mod "Harvest Organs Post Mortem", it allows you to harvest the organs of the dead, but only in a set amount of time(just like IRL), it does require medicine to have a 100% chance to harvest the organs, but it's much better than having to just watch the corpses rot and do nothing(there are some mods that allow you to turn bodies into power, but i think they're too op)
Every one of your playthroughs is a marvel of storytelling. Thanks for the frequent uploads!
This zoom in the screen is amazing and awful at the same time,i think you should zoom out when you go to see a characters stats
Thanks! That's great specific feedback and it helps!
*pirate raiding base*
“shouldn’t we do something about the raider?”
“nah he’ll take a while to get here, go back to sleep”
officially my favourite rimworld youtuber, you have completely won me over!
THIS MAN NEEDS MORE SUBS WTH!!!
haha, thanks - I appreciate the kindness
Very nice series so far, proud to see that you're sharpening your skills (and your scalpel) with each new video. I love watching newer players, purely because the community is very helpful with their tips and it's fun to watch someone learn from past mistakes and continue toward success. Love your content, my guy. Have a good night and take it easy!
Thanks! What a kind thing to say - you too! :)
I'm not a fan of the zoomed in look. I prefer to be able to see the whole game screen.
I see where you're coming from. I found that if you consider this video less as watching someone playing a game and more as watching someone tell a story, it gets a lot more pleasant.
I agree. It drives me a little nuts when I want to see information that is showing on the screen, but can't because it's just out of frame.
oo genius way of dealing w the ancient danger! i really love your editing. i liked the fast forward style from a couple of your other rimworld series a little more, but the cuts are nice too! episodes feel much more substantial when youre not watching everything in real time. very cool scenario, i cant wait to see the next ep!
This sounds like a super exciting series! Looking forward to seeing how it all plays out :)
Thanks a lot Oscar!
A good couple mods for this series might be: autopsy postmortem, harvest everything, deathrattle, less arbitrary surgery, bio reactors, questionable ethics, moral grey area, cannibal party. Some of these are OP but can make sense for certain playthroughs.
Also a mod i put in every game is rimfactory. Lets you make these machines you can teach to craft. Combine it with the industrial rollers mod and you can make a factory for anything your colony produces EVENTUALLY. It takes a lot of research and work but it's very rewarding once you have it set up. Ive taught the machines to disect human bodies and craft their bones into sculptures, their skin into hats, and send their organs into cold storage. All automated.
Its so cute watching someone harvesting organs for the first time...
Oh yeah. i would love to see you post more of this series!! keep up the good work my guy!
I miss Bessie. T-T
But YAY new playthrough! Also, love the fast paced-ness of the new format.
This is a kind of playthrough I did when I first got the game. Will be watching this one!
I really enjoy the new editing style as well as the text pop-ups that you threw in here and there (Token Warg :)). Wondering if maybe you can keep some of the timelapse segments in as well though? They’re satisfying as hell and make me feel more involved personally
Thanks Ian - this is really helpful feedback! And absolutely!
This is the first ever rimworld vid I watched you got me into this man thank you
this new editing style is really a lot for me, i appreciated the old style where there was some silence and time to reflect on the ridiculousness of the situation instead of constant change and cuts. maybe that's just me though.
I would like a mix of this. I don't like the zooming, it is almost nauseating because there is no steady thing on the screen. I would like to see the style of the YT decoherent with a mix of his old style. Calm but still jumps so it keeps entertaining.
Same here, its not a deal breaker, but I do prefer the old style as well.
TH-cam suggested your channel to me and I must say I'm absolutely in love, just finished bingeing the 100 colonists and all passions no skill series and I'm really looking forward for future videos
Keep up the awesome work♥️
Thanks! I really appreciate your kindness!
My man went to Chuck E Cheese for hearts and livers when he was a kid. . .
This is the video that made me start playing rimworld
When u said that Dimitri sounds as an evil man my dad was like "Hey I'm not evil!" By the way at that moment he was taking out the insides of the fish that my grandpa got today lol
I found your channel a little while ago and I'm already in love. It's like you make vids about all the games I'm interested in lol
Thanks! Glad you enjoy and I'm super grateful :)
Didn't know you could play as China in Rimworld
Wait , wut ?
for some reason what killed me was when you said "he should- you SHOULD kill this thing right?" 17:54 lmaooo
Honeslt idc what the scenario is you're one of my favorite people to watch play Rimworld rn
Hey man just gotta say I started watching you 5 days ago and you already shot up to one of my favorite creators of the time. Keep doing what you do man, you're awesome and thanks for the great content :)
There is a mod that allows you to harvest post-mortem, you should look into it.
but that kinda removes the fun of it!
it is fun, but at the same time removes some of challenge for this LOL
Loved your Warden Lee Series and the 100 Colonist one. This is shaping up to be yet another good series. Suggestion or next series: Every year your colony has to pack up and leave and move to the next available tile and start again. (But with all the resources they can carry from the previous one)
I might be the only one who thinks that way, but creating OP characters with perfect traits and skills kills part of the fun to me. I'll keep watching and enjoying though :)
The series isn't supposed to center around that.
Same for me, i think part of the fun though is how everyone can play different. Plus for this series it made sense for him to do it that way cause he likely wont get many new people due to needing them to be psychopaths so hes already on the backfoot.
Really like the quick cut editing! Keep it up!
0:22 based on your description he is definitely should be called West, Herbert West then.
Ur like the American version of spiffing Brit. That’s why I love ur channel bro. Been binging ur channel since I’ve found it.
i follow your vids since 2 weeks , and definitly, you're underated asf. and you should install a mod to take organs on dead body.
Tips:
-Make a hospital room set for prisoners and make it clean and bright. The prisoners will be brought to the room to harvest their organs, meaning that there will be a smaller chance of the surgery failing.
-Instal peg legs and then remove them to make your prisoners incapable of walking. You can also drug them up to make them too happy to escape.
If you want to truly become a mad doctor, then install the 'Harvest Everything' and 'War Crimes Expanded'
Love this channel, gameplay with simple pleasant commentary, and it's not exaggerated or played up
There is a mod to get rid of the mood debuff for harvesting prisoner organs. Figure the colonists shouldn't really have an issue with harvesting someone's organs if they were just raiding them.
"I'm naming him 'Dimitri' because it sounds evil"
Oh stop it, you're making me blush.
RimWorld's logic always drives me insane when it comes to shooting
Colonist with 12 shooting: unable to shoot a tortoise point blank next to them
Yeah, that’s why I play with Combat Extended. It more or less fixes that shit.
@@simonferris5666 I love Combat Extended too, only issue with it is it's so unbalanced with particular mods. Though Rarr's Corn Experience mod collection has Combat Extended and it works perfectly
Well, if you are using a weapon with debuff in short range 🤷🏻♂️
less then five minutes in I've learned out to deal with ancient dangers, 10/10 I just subbed!
I preferred your previous styling of editing, this video I think was a bit too fast with the cuts. I found it harder to be invested with the characters and the play through in general but that might just be me of course and my preferences.
I think if it was a bit longer between cuts, I'd be able to enjoy it more, and build more of an attachment to events and the characters.
I look forward to seeing how you grow your style of video making and editing. Keep it up, and try your best!
Thanks Charlotte! Absolutely - And I really appreciate the specific feedback!
Loved the video, keep up the good work! I like that you tried a new editing style and I it's pretty good!
The town and faction names are hilarious.
Thank you for introdicing me to rimworld in the worst way possible XD
If you get prisoners and they aren’t in the best condition and you are too busy to deal with them just pop them in the cyrosleep caskets
Yep, its perfect for his setup.
Great idea - thanks!
These kind of colonies never get old :)
I really like your rim world videos but for me this editing was a bit to fast
That is really cool RP never seen something like that and that happy butch makes it all even better
If Butch dies im dropping this he is my favorite : (
It's interesting to hear your change of tone from the last series to this one, like you've changed along with the scenario you're creating.
Haha, it def made me uncomfortable XD - it's only getting memeier from here on out :p
Unless I'm wrong I thought you have to refrigerate organs to keep them for long?
No, they only need to be inside a room, like wood.
I honestly been looking for a series like this, hope this becomes a big series
woah the quality in this video was really upped from the others
Thanks! Glad to hear you feedback :)
Maan, got addiccted to Factorio, now Rimworld, and here you are, your vids again, definitely a sub!
Ah, I see you liked my organ harvesting advice. EDIT: Remember! Remove their legs first, can't go berserk if they cant walk!
That's kinda a waste of medicine, if he just makes the operations quicly enought they don't go berserk.
Organs are worth 100’s of silver, you think he won’t be able to afford some herbal medicine?
@@AxeSoul Not saying that, just saying it's kinda a waste. Edit: Of time and money
Hey hey hey! Guess I predicted the game yesterday, did I? :D
Anyways, awesome as always! Really liked these edits you plopped in, looking forward to the continuation of this little enterprise of yours :D
Hey man I'm hyped for this series but the constant jumping is extremely confusing, I don't want 50+min videos but less edited, more relaxed 30 or so min videos would be much appreciated
Now THIS is a colony I can get behind! So excited for this!
As someone name dmitri I can confirm I am evil
This series is how I found your channel
Is it just me or do you always have bug problems in every series so far lol 😂
Imagine being in Cryosleep and waking up to this lol
"I will be harvesting organs in this colony"
Ok, so like every single RimWorld colony ever
aa: im naming him dmitri because its sound evil
My brother: Sad crossaint noises
Not a fan of the zooming in, I want to see the full screen.
Hey ambiguousamphibian! Just wanted to say I discovered your channel a few weeks back with the beginning of the Project ZOMBOID all bad traits series and am a huge fan of your channel now. Thanks for the introduction for a couple cool games!
really dont like the new editing style
I love how this series is starting!
This video made me start playing Rimworld, Thanks ambiguousamphibian.
I v been watching you for a while damn man this video killed me i wish you all the best !
Psychopath is one of the best "negative" traits in the game. The drawback of no benefits from social interactions is a small price to pay for all the debuffs it bypasses.
This series is gonna be great, keep up the good work.
Thanks Marshall! I appreciate it!
Butch: MAN DO I LOVE REMOVING WALLS, JUST THE BEST STUFF
I can across this video because I was curious to see what this game was like. Around 9:00 is when I started to lose it. This is one of the funniest things I have ever seen! And yes what you were doing was very evil! 😆 Definitely going to subscribe. Well done sir, well done.