Generals Challenge with the Rebel Army (Korean War 2, v011)

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  • เผยแพร่เมื่อ 28 พ.ค. 2024
  • Hard difficulty
    0:00 Granger (Air Force)
    4:40 Kassad (Stealth)
    33:29 Kwai (Tank)
    46:47 Alexander (Superweapon)
    1:14:07 Tao (Nuke)
    1:30:15 Townes (Laser)
    1:43:51 Thrax (Toxin)
    1:56:30 Leang (Boss)
    Hey guys! Sorry for another delay. I have no further excuses other than "life lmao".
    For this video I'm playing with a peculiar oddity. Korean War 2 v011 has a secret faction that brings in units from Metal Slug's Rebel Army (and the Shooting Ray from the Ptolemaic Army). It's a very incomplete faction because this is less of a faction and more of a collection of easter eggs.
    No superweapons, no base defenses, no secondary eco (aside from the Cash Bounty GP), and using GLA's Generals Powers (half of the menu is useless). No tech tree either which means everything is available from the get-go.
    On the other hand your buildings go up very quickly, everything is relatively cheap and your boss units are rather powerful. The Tani Oh for example is a key figure in my missions. Your more common units aren't so powerful with a few exceptions.
    I thought I would be stone-walled by Alexander but then I discovered that the artillery units (Iron Iso and Bradley) have very long ranges. With enough of them, they can become an equivalent of a superweapon. Afterwards it was smooth sailing for the rest of the campaign.
    Some of the units aren't used because they're either overshadowed (Girida-O fires slower than the Di Cokka) or just plain weak (Melty Honey doesn't do much).
    You can download the version of Korean War 2 that has this faction in the following link:
    www.moddb.com/mods/korean-war...
    Note that the faction isn't enabled by default. You'll have to do a lot of mucking about in the INI files to use the faction especially in the Generals Challenge. Then you also have to edit the maps so the campaign proceeds when you destroy all enemy buildings.
    Thankfully this mod changes nothing important in the base general roster, which means my compatibility patch works fine. Said patch can be downloaded here:
    www.moddb.com/games/cc-genera...
    As for MARSOC vs Phandelver, I'll have to wait until the household is relatively quiet enough for me to make a clear recording.
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