Skyrim, but it's One LONG Dungeon

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  • เผยแพร่เมื่อ 22 ธ.ค. 2024

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  • @Joov
    @Joov  7 หลายเดือนก่อน +255

    Thank you to War Thunder for sponsoring today's video. You can play for free now on PC or console using my link - wtplay.link/joov

    • @johanneslinnemann6660
      @johanneslinnemann6660 7 หลายเดือนก่อน +8

      Excellent, entertaining video! Only small critique: When zooming in onto some text (item-stats, brown rot, etc...) maybe show it longer then 0.1 second so that the average viewer has a chance to read it 😊

    • @KingOfMicrowaves
      @KingOfMicrowaves 7 หลายเดือนก่อน

      Great video! I loved the streams of this and watching the video is so fun. I hope you revisit this challenge once the randomized dungeons have been implemented.
      Just wanted to say that there is a weird audio glitch in the video at around 58:20, where the video makes a weird sharp noise FYI.

    • @twinphalanx4465
      @twinphalanx4465 7 หลายเดือนก่อน +1

      Prehaps a way you could impliment a randomizer for the dungeons by implementing the user's mod lists, also maybe generating some NPCs vendors and adventurers (covering the general gambit of NPCs) inside the dungeons could be fun, and maybe dropping some of the stones linked atronarch tower mage etc around the dungeons as a rotating buff system.

    • @C_A_I_N_N
      @C_A_I_N_N 7 หลายเดือนก่อน

      23:00 i was LITERALLY playing castle crashers when this came on and fucking thought the video was getting muted and the game audio was playing XDXDXDXD

    • @Pacha-lives
      @Pacha-lives 7 หลายเดือนก่อน

      Think imma go download war thunder looks dope 👀

  • @technocolossus
    @technocolossus 7 หลายเดือนก่อน +3425

    A custom tavern with multiple exits to choose your path would be a good upgrade.

    • @Joov
      @Joov  7 หลายเดือนก่อน +805

      I think this would so killer

    • @omakaruzumee
      @omakaruzumee 7 หลายเดือนก่อน +147

      Imagine a version of this like the dream/nightmare quest from Oblivion, where you have to go through 4 different areas to get out of the dream, but instead it's a dungeon run that leads to a store with 4 doorways in it! When you finish one dungeon, you end up back in the store and have to complete them all in order to unlock the next door to progress. I know that adds a lot more merchant opportunities, but the concept sounds cool to me

    • @Dutchy4564
      @Dutchy4564 7 หลายเดือนก่อน +27

      I personally don't like oblivion but that quest beats out every quest in Skyrim apart from maybe the windhelm east empire one​@@omakaruzumee

    • @sanguinepub
      @sanguinepub 7 หลายเดือนก่อน +32

      @@Joov Equipment upgrades are also very fun. The game becomes less about leveling and more about equipment and the potions. So having a way to upgrade your armor and weapons by a grade would be awesome.

    • @heirofaniu
      @heirofaniu 7 หลายเดือนก่อน +22

      Candlehearth Hall in Windhelm already has four or five exterior doors so that would work really well without needing to use something custom built.

  • @spoofilybeloved6729
    @spoofilybeloved6729 หลายเดือนก่อน +37

    the natural comedy of summoning a merchant only to buy a potion of gambling, lose all your money, and have the merchant immediately disappear is SO funny

    • @jessegarcia526
      @jessegarcia526 หลายเดือนก่อน +5

      Was the only part of the video where I burst out laughing, the zoom in on the losing text after the turmoil of the merchant going away with the potion he wanted; perfect

  • @dysphoria_1.040
    @dysphoria_1.040 7 หลายเดือนก่อน +1976

    I like how Bethesda has taken so long to make ES6 that we're basically modding Skyrim into everything.

    • @heroicryan6257
      @heroicryan6257 7 หลายเดือนก่อน +207

      After Starfield, ES6 concerns me.

    • @VietnamG
      @VietnamG 7 หลายเดือนก่อน +31

      @RoyalTTedza Cope

    • @ChronicNOTAG
      @ChronicNOTAG 7 หลายเดือนก่อน +32

      @RoyalTTedza You wanna bet?! They both use the same godawful engine, after all!

    • @MrAliquam
      @MrAliquam 7 หลายเดือนก่อน +14

      @@heroicryan6257 Bethesda is under Microsoft now. Not a watermark of quality but means we can expect something different now.

    • @ikekasai597
      @ikekasai597 7 หลายเดือนก่อน +32

      Someone modded Skyrim into vampire the Masquerade

  • @TheGreatThicc
    @TheGreatThicc 7 หลายเดือนก่อน +454

    "We're movin', we're groovin', we're Joovin'... I can't believe I just said that."
    Could be worse. Back in the days of Destiny 1 I was doing the raid against Crota and my group assigned me to be the one who calls out when he rotates around his arena either left or right. I had a slip of the tongue and in a panicked state ended up yelling out "He's crotating!"

    • @peytongonavy
      @peytongonavy 5 หลายเดือนก่อน +42

      *Your team laughs*
      *Crota laughs*
      *Everyone laughs*
      *Your profile is uploaded to the Destiny of Cringe Hall of Honor*
      *Children ask their parents of your cautionary tale*
      *Teachers have to cover the chapter on The Great Thicc Cringe that changed the Internet forever*

    • @sixpathskaiokentv
      @sixpathskaiokentv 5 หลายเดือนก่อน +37

      Nah Crotating is hilarious

    • @heavenly2k
      @heavenly2k 5 หลายเดือนก่อน +9

      I like you

    • @Sam-I-Am981
      @Sam-I-Am981 5 หลายเดือนก่อน +19

      Not as bad as when I did the rhulk raid and he kicked one of my teammates and I yelled in panic"He just *rhulked* dave!"

    • @QHalvorson
      @QHalvorson 5 หลายเดือนก่อน +5

      @@peytongonavy
      *10500 years later*
      *archeologists find remnants of his story across the planet humans once lived*
      *confused for they have not heard this tale of this pagan deity before yet it seems like a major part of our history*
      *who was this Crota*
      *what was this Crotating*
      *what happened to TheGreatThicc*
      *is this why tour ancestors had to flee this planet*
      *we will honor this*
      *those sacrifices shan’t be forgotten*
      *_stay thicc_* *is a term of endearment 11500 years from now*

  • @tatecrossette2855
    @tatecrossette2855 7 หลายเดือนก่อน +1057

    "We're movin', we're groovin', we're Joovin'" should be your new catchphrase

    • @BorisBludger
      @BorisBludger 7 หลายเดือนก่อน +22

      We're joovin' again

    • @pokesaurusinninjago9631
      @pokesaurusinninjago9631 7 หลายเดือนก่อน +5

      Perfect

    • @Irisverse
      @Irisverse 7 หลายเดือนก่อน +43

      My favourite part of the video was when he said "It's Joovin' time" and then Jooved all over those guys

    • @aamu3
      @aamu3 7 หลายเดือนก่อน +2

      agreed

    • @orionphalynx6192
      @orionphalynx6192 7 หลายเดือนก่อน +3

      Unironically a great catchphrase.

  • @carterwright8504
    @carterwright8504 7 หลายเดือนก่อน +195

    This might be a god tier mod for fo4. With the focus already being on the gameplay loop, and the already existing legendary system, i think this idea could work great

  • @nobodynever4326
    @nobodynever4326 7 หลายเดือนก่อน +624

    11:57 Translates to:
    "When this happens the merchant is free to use whatever perks he needs in order to enforce the contract"
    Love the attention to detail!

    • @nobodynever4326
      @nobodynever4326 7 หลายเดือนก่อน +19

      (The letter D is in reverse as far as I know tho...)

    • @Joov
      @Joov  7 หลายเดือนก่อน +163

      I had no clue haha. There's also a secret encounter involving a surprise boss fight that I didn't get to with the Dremora...funny that now there's a "lore" reason for it

    • @Nethalythic
      @Nethalythic 7 หลายเดือนก่อน +13

      @@Joov Yeah it was a shame you didn't get to fight it. I was making a fighting arena for the boss as well for ddm that I think would've been neat.

    • @Zanemob
      @Zanemob 7 หลายเดือนก่อน +18

      @@JoovI don’t laugh easily but that character being named, “Hulk Roegan” got a good swift chuckle out of me. Thats about as dumb as The Spiffing Brit’s, “Reanu Keeves”. Thanks for that. I love these videos.

    • @Makujah_
      @Makujah_ 7 หลายเดือนก่อน +3

      Pretty cool of dremoras to write the contract in english, even if transliterated.

  • @Nyghtking
    @Nyghtking 7 หลายเดือนก่อน +63

    I can think of a perk for this that would be neat:
    A perks that increases the damage with the pickaxe and gives you a small amount of gold every time you get a kill with it, and the gold and damage buff stack for each time you take the perk.
    Also suggestion:
    They could have it so you get to pick a starting weapon and maybe you can choose a random perk.

  • @Joov
    @Joov  7 หลายเดือนก่อน +522

    Good to see you all again! Had a blast with this one and would love to hear your ideas of where this game mode can go. Let us know any perk potion ideas, gameplay tweaks etc. you have in mind
    The link to both Nethalythic’s Dungeon Crawler Mod as well as DDMLink’s Perk Potions mod are in the description (DDM may still need to set the mod live just FYI)
    We’ll be doing Fallout 4 without leaving Far Harbor next. It’s been a while since we’ve covered Fallout and I’m super excited to go back to it :D

    • @shemsuhor8763
      @shemsuhor8763 7 หลายเดือนก่อน +4

      joooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooov

    • @nahrikkon
      @nahrikkon 7 หลายเดือนก่อน +13

      you have no idea how much i would love a randomly generated infinite dungeon that gets harder as you go deeper

    • @EgonSorensen
      @EgonSorensen 7 หลายเดือนก่อน

      Fallout 4 - looking forward to that :ø)

    • @jackdudley3755
      @jackdudley3755 7 หลายเดือนก่อน +5

      Not sure how feasable it is but taking one item back to the start (could cap the value?) Would be awesome

    • @Chezhut
      @Chezhut 7 หลายเดือนก่อน +2

      Joov you are may favorite TH-camr

  • @HimboCentral
    @HimboCentral 7 หลายเดือนก่อน +5

    49:19 Joov's genuine happiness and excitement about how tall she is and then "I'm weak in the knees" is peak

  • @lilithalicedark
    @lilithalicedark 7 หลายเดือนก่อน +359

    An optional starting Potion of Potions would be kinda cool to give the first few dungeons variety each playthrough. Maybe even within an optional starter chest with additional basics like a couple basic potions (Health/Stamina/Magicka), and some lockpicks.

    • @Joov
      @Joov  7 หลายเดือนก่อน +155

      Strong agree that some sort of choice early on to give some extra variety to the initial dungeons would help out a lot.

    • @facelessnameless
      @facelessnameless 7 หลายเดือนก่อน +11

      This will enhance replay-ablility as well. It’s not just about making it easier but having more unique situations to encounter

  • @TerrenceSerperior
    @TerrenceSerperior 7 หลายเดือนก่อน +33

    Joov, the sheer amount of obscure video game music you pick, from some games I completely forgot about, Dogs Life, Chicken Little, mixing it with solid Borderlands and Elden Ring music, top quality.

    • @arcane1012
      @arcane1012 4 หลายเดือนก่อน +1

      Bro I heard Emperor's New Groove game music and I freaked out internally, I loved the jungle music

    • @sprinkle7176
      @sprinkle7176 3 หลายเดือนก่อน +1

      dont forget csatle crashers

    • @Titanite_In_NY
      @Titanite_In_NY 3 หลายเดือนก่อน +2

      When I heard the borderlands 2 music I shed a tear
      That game’s soundtrack fits with the game so well

    • @score1996
      @score1996 หลายเดือนก่อน

      He also uses music from DRG (Deep Rock Galactic), not so old of a game, but still has great music!

  • @Marcel1298-p9f
    @Marcel1298-p9f 7 หลายเดือนก่อน +286

    Tbh i think something like "starting classes/characters" could be really cool for the mode

    • @Joov
      @Joov  7 หลายเดือนก่อน +78

      100% agree. Starting templates, and even more varying initial skillsets (Select Archer, now you start with Ranged level 40 and nerf other skills) would be awesome

    • @Marcel1298-p9f
      @Marcel1298-p9f 7 หลายเดือนก่อน +1

      @@Joov not sure how doable that is but yeah starting classes could be fun and you can even do really fancy ones like cryomancer or spellblade and what not

    • @-yuri-520
      @-yuri-520 7 หลายเดือนก่อน

      Now lemme preface this with i have no idea if this is feasible but is there a way to have something similar to an autoexec from counter strike for classes? A script bound to a key (you could also use a potion or something of that nature if possible) that inputs console commands (i.e. setting player skills)? Thought of this because pros in CS use this exact process to set things like custom/secondary binds and force some other settings @Joov

    • @ctmarine9100
      @ctmarine9100 7 หลายเดือนก่อน +3

      ​@@Joov I think one good way to pick a class and starting items would be to have the classes have their own room connected to a starting room. That way someone enters a new instance with no way back, preventing players from grabbing extra things from the other classes.
      Not too sure how viable that would be from a programming perspective or level design perspective, but it seems pretty good gameplay wise.

    • @ashleyneku5432
      @ashleyneku5432 7 หลายเดือนก่อน

      @@Marcel1298-p9f It's easily doable, you could even just do it the lazy way and implement a batch file that runs the console commands to increase some skills and decrease others, possibly give starter equipment, etc. Not flashy, but also easily doable.

  • @PrincessLala95
    @PrincessLala95 7 หลายเดือนก่อน +33

    "There's also another genre facing an increasing epidemic of market overflow"
    I fully expected this to be cozy farming sims

  • @rajimus
    @rajimus 7 หลายเดือนก่อน +1747

    Joov and Jabo dropping same day. WE have been blessed.

    • @GnomeAndHalflingEnjoyer
      @GnomeAndHalflingEnjoyer 7 หลายเดือนก่อน +72

      Two youtubers RIGGING THE SYSTEM by releasing videos on the same day.

    • @bugsbugsbugsbugsbugsbugsbugs
      @bugsbugsbugsbugsbugsbugsbugs 7 หลายเดือนก่อน +5

      was gonna say the same

    • @YokieWartooth
      @YokieWartooth 7 หลายเดือนก่อน

      Meats back on the menu, boys

    • @URanklesTOOK
      @URanklesTOOK 7 หลายเดือนก่อน

      Yessir

    • @justinr6006
      @justinr6006 7 หลายเดือนก่อน +6

      I discovered the other guy thanks to this comment

  • @bearapproaching
    @bearapproaching 7 หลายเดือนก่อน +12

    I love how much cooler your video editing has been getting recently this absolutely rules

  • @ryangriffith8502
    @ryangriffith8502 7 หลายเดือนก่อน +191

    I think user submitted dungeons would be cool. Difficult due to having to build the dungeons, but they’d definitely be unique. Imagine beating an extremely difficult room and the next room is j full of cheese wheels.

    • @Joov
      @Joov  7 หลายเดือนก่อน +92

      Nethalythic has been planning exactly this! If people are fans of this project then it's definitely something we can do and I can make a post about it

    • @Nethalythic
      @Nethalythic 7 หลายเดือนก่อน +49

      Nethalythic here (duh) and yeah, I've got several interiors made already. Community's ideas. I make them in the CK. They will be randomly connected thanks to ddm's Door Randomizer. Smaller dungeons, puzzle rooms, shops for more Roguelike experience

    • @Ilikechickensoup382
      @Ilikechickensoup382 7 หลายเดือนก่อน +10

      @@Nethalythic this sounds like an awesome mod, can't wait

    • @RealBradMiller
      @RealBradMiller 7 หลายเดือนก่อน +1

      I've got home built dungeons coming out of my ears! I can't get rid of the darn things, and I can't get any feedback because all my customers are locked inside said dungeons!! Please, take two or three dungeons with you when you leave!

  • @JohnnyAppleFiend
    @JohnnyAppleFiend 7 หลายเดือนก่อน +11

    The castle crashers music at 23:15 was a nostalgia trip. Great video!

    • @Nestor_Makhno
      @Nestor_Makhno 2 หลายเดือนก่อน +1

      Topped only by his expression at 23:31

  • @Sheogorath_Cheese
    @Sheogorath_Cheese 7 หลายเดือนก่อน +303

    I have two "good" ideas.
    -First making area specific dungeons like form stage 5-10 only dwemer dungeons or from stage 35-40 only vampires cave.
    -Second making every 10 stage a boss battle and the further you go the more powerful the boss becomes and it can also be related to the previous idea where let's say the stage 80-90 are all vampires then the final boss is Harkon.

    • @Joov
      @Joov  7 หลายเดือนก่อน +140

      I like this a lot. I had it in mind, that randomization could be themed, levelled etc.
      There's a lot of ways it can go imo without any one way being "right"

    • @icywisemanofthenorth4716
      @icywisemanofthenorth4716 7 หลายเดือนก่อน +12

      This is actually kind of genius though.

    • @Sheogorath_Cheese
      @Sheogorath_Cheese 7 หลายเดือนก่อน +4

      @@icywisemanofthenorth4716 thank you gentleman

    • @jessehudgins6066
      @jessehudgins6066 7 หลายเดือนก่อน +20

      @@icywisemanofthenorth4716 Do not feed Nazeems ego please.

    • @icywisemanofthenorth4716
      @icywisemanofthenorth4716 7 หลายเดือนก่อน +12

      @@jessehudgins6066 I didn't even realize it was Nazeem. He didn't bring up the cloud district.

  • @greenMonster35
    @greenMonster35 7 หลายเดือนก่อน +5

    Love this concept, please continue working on this! Some potion ideas:
    Potion of Crackshot: Each consecutive hit with a ranged weapon increases damage by 10%. Resets on a miss
    Potion of the Duelist: Each melee hit increases damage by 5%. Resets if you get hit/lose health
    Potion of the Atronach: Increase magic damage by 30% and magica by 30%. Magica no longer regens and refills after each dungeon
    Potion of Arrows to Knees: Headshot multipliers increased by additional 1x, but hitbox for critical is moved to knee
    Potion of Wild Magic: Learn 3 random spells
    Potion of the [Race]: Gain the benefits of given race. (berserker rage of orc, fire resistance of dark elf, etc)
    Potion of Souls: Soul gems are 3x more powerful. Active weapon loses x charges per minute
    Potion of Daring: Enemies in the next dungeon have +100 health. Gain x gold/bonus items upon completing the dungeon
    Potion of Cowardice: Enemies in the next dungeon have -50 health
    Potion of the Beacon: Replaces the next dungeon with Meridia's daedric dungeon, earn dawnbreaker upon completing (if/when dungeons are randomized)
    Potion of Carbon Copies: Found scrolls have an additional duplicate scroll. Scrolls sell for 50% less
    Potion of [Enemy type] Slaying: Deal an additional 25% damage to enemies of this type. (undead, daedric, dwarven, bandit, etc)
    Potion of Experience: Gain 1 level
    Potion of Greed: Lose all non-equipped inventory. Gain 150% of lost items net worth in gold
    Potion of [Magic School] Expertise: Learn all spells of a given school of magic. Lose all other spells and you cannot learn other spells
    Potion of the Thief: Items in merchant shops can be picked up and sold without repercussions
    Potion of Rally Allies: Summon a foot soldier follower that remains with you until their death or the next merchant shop
    Potion of [Crafting]: Learn a spell that summons a given crafting bench anywhere. (enchantment table, forge, alchemy lab, etc)

  • @mastercaster6013
    @mastercaster6013 7 หลายเดือนก่อน +540

    My edging streak ended because of this video

    • @Joov
      @Joov  7 หลายเดือนก่อน +386

      Sorry. I've been ruinmaxxing lately it was bound to happen

    • @dysphoria_1.040
      @dysphoria_1.040 7 หลายเดือนก่อน +196

      Both of you need jail time

    • @justaguy2223
      @justaguy2223 7 หลายเดือนก่อน +39

      @@Joov Im going to unsubscribe

    • @thebuddhasmiles
      @thebuddhasmiles 7 หลายเดือนก่อน +1

      Same.

    • @9895_
      @9895_ 7 หลายเดือนก่อน +15

      ​@@justaguy2223I'm just happy to finally find a truthful youtuber

  • @earlredclaw1715
    @earlredclaw1715 7 หลายเดือนก่อน +12

    The "Chills" impression caught be a bit off guard there, good job

  • @ddfb494355
    @ddfb494355 7 หลายเดือนก่อน +144

    We're moving, we're groovin, we're J O O V I N

  • @Red-yt2dk
    @Red-yt2dk 7 หลายเดือนก่อน +2

    Joov, your editing is only accelerating.
    I really love the "ui" element white lines pointing out what things are
    it's beautiful and engaging

  • @crispypotato22
    @crispypotato22 7 หลายเดือนก่อน +116

    joov i am a chronic vod watcher and sleeper whos dream is to catch a stream, just wanted to say hi and i think we all need another solstheim run!!

    • @Joov
      @Joov  7 หลายเดือนก่อน +31

      Same! I need to build up the courage for that one if we're gunna do permadeath

    • @SimplyNotReally
      @SimplyNotReally 7 หลายเดือนก่อน +1

      ​@Joov i understand the stress you're under in the hotseat, but as a viewer, those are the streams that got me into watching the vods. That and the sentinal island region lock. There's something about persistence and trial and error and just overcoming shit that seems impossible that really makes these streams and videos feel like heroic tales, even when the battle isnt won. Just gear up for 50 hours of gameplay and conquer this shit dude. Get locked in and dont let the heavy hitters know youre coming for them 🤣 even if it doesnt pan out, that just means you have another run next year to look forward to.
      Love your content man, i watch everything you post. Keep it up, we love seeing your journey from a skyrim gamer to a skyrim guru.

  • @92Roar
    @92Roar 7 หลายเดือนก่อน +3

    I think this could really benefit from a couple things
    • A race overhaul like Aetherius so your starting character choice helps you lean into a specific playstyle as well as change out the basic kit of spells available to the player. Make it a more impactful choice over your preferred greater powers
    • Having all the standing stones placed at the very start so you can select one would also be a cool thematically interesting thing to do, possibly also with a mod to balance the stones (id recommend Mundus- a standing stone overhaul)
    • I think a lot of other comments have covered similar ideas but having a “start” room that allows you to define your build in some way for the run, such as being able to select some starting gear for a mage, warrior or thief playstyle or a selection of some perk potions
    • some kind of retained power/progress. I’d recommend implementing a system similar to the no death mods of Skyrim, where dying sends you back to room 1 with all your items and perk potions gone but having unlocked additional starting options based on your progress. Easiest thing I can think of would be giving the player 200 gold to start with per room they cleared in their last run, so they can start their next run swinging with a bunch of purchases at their first store. But more eccentric options exist if you’re thinking of going full throttle and having some kind of “whale bonus” sts style where you choose a selection of options which are expanded upon based on progress.
    But ultimately, this is a wonderfully cool mod selection and I’m glad everyone’s enjoying it as much as I was!

  • @TheVoidWanderer
    @TheVoidWanderer 7 หลายเดือนก่อน +29

    This is definitely one of my favourite challenges you've done. Please continue this and update it!

    • @Joov
      @Joov  7 หลายเดือนก่อน +16

      I appreciate that. I wasn't sure how I felt for a while because there's no "character story" to it like our others. It really is just playtesting and seeing how the mechanics play together.
      I hope it gets an update too! Would love to play with new rules and mechanics

  • @Crunchatize_Me_Senpai
    @Crunchatize_Me_Senpai หลายเดือนก่อน +2

    Great editing on this! Engaging, and you weren’t just spamming overused memes like most people do.
    Also you celebrating at 20:15 as someone in chat is telling everyone their friend just got hit by a car was a real juxtaposition of emotions lol

  • @Connor_Tyler
    @Connor_Tyler 7 หลายเดือนก่อน +133

    I feel like, what this is really missing, is giving you either, A) a random perk at the beginning, or B) a permanent way to upgrade your character upon trying again. That's really what makes Rogue-Likes work, IMO; not just the mechanical knowledge of the map, but the potential changes to the play-style every time. There should either always be a guaranteed perk potion at the beginning, meaning you know what build you might want to try for as you progress, or there should be a way to buy "upgrades" for when you start a new character, i.e. maybe each shop sells an Upgrade Bundle for increasing amounts of gold, so that you're guaranteed a certain piece of armor or weapon upon start. Like, Lucas might sell a "Steel Armor" bundle, and so you're guaranteed to get at least 2 pieces of Steel armor every run. Or Belethor might sell a "Dwarven Weapon" bundle, so you get at least 1 dwarven weapon as well.

    • @theyondant6088
      @theyondant6088 7 หลายเดือนก่อน +10

      Best case would be a presentation of three random potions you can choose from at the start, and you can only pick one. It's still random, but its not entirely outside of the players control.

    • @Connor_Tyler
      @Connor_Tyler 7 หลายเดือนก่อน +10

      @@theyondant6088 That works too, makes it a good gamble as well. It just needs something to change up the start, because watching him just die to the Ice Wolf over and over wasn't fun, and it certainly isn't how Rogue-likes are supposed to work.

    • @stefanricher2016
      @stefanricher2016 7 หลายเดือนก่อน +5

      This. for sure needs to be a way to permanently-upgrade characters so earlier dungeons get easier

    • @MGSLurmey
      @MGSLurmey 7 หลายเดือนก่อน +3

      So what you're saying in point B is meta upgrades, right? Upgrades acquired that affect all future runs but not the current one. Sacrifice some gold from this run, potentially jeopardising it, to make all future runs a bit easier. I like that.

    • @Connor_Tyler
      @Connor_Tyler 7 หลายเดือนก่อน +1

      @@MGSLurmey Yeah! Kind of like Binding of Isaac, you can buy shop upgrades and unlock guaranteed starting items or consumables, things that carry over on new characters.

  • @lightorshadow7700
    @lightorshadow7700 7 หลายเดือนก่อน +4

    I KNEW IT WAS HADES! man it took me so long thinking 'that kinda sounds like Hades' then the beat drop hit me at 38:37! I love Hades. I bought all of Supergiants games mostly for their music!

  • @sagedamage109
    @sagedamage109 7 หลายเดือนก่อน +102

    I think perk potions should have a small chance of dropping from boss chests and boss inventories

    • @Joov
      @Joov  7 หลายเดือนก่อน +35

      I think I agree. There has to be some progression outside of the taverns and vanilla skill levelling.
      Bosses dropping a potion could either make or break a run, have the player make adjustments mid-run and change builds etc.
      We have a limited library of potions right now (about 30+) I think if that number was closer to 50+ this would fit in quite well.
      I've never respected devs who have to balance games more in my life lol

    • @solsunman383
      @solsunman383 7 หลายเดือนก่อน +7

      @@Joov You could even theme the potions that boss's drop, so that archer bosses drop archer themed potions, two-hander bosses two-handed potions etc.
      If the higher level or "broken" potions could only be accessed from bosses, it would also give a high risk/reward situation for clearing the level. That would leave the merchants with quirky potions, like "Potion of Potions" and "Gambling". Potions more related to restocking than shaping the build.
      Of course, this would work best with randomised dungeons, or you will encounter the same type of bosses all the time, limiting the number of build-types that you can create.

  • @isaaccoumbe8206
    @isaaccoumbe8206 7 หลายเดือนก่อน +3

    Bro I’ve never watched your content this auto played on my shit and the editing of this has me in stitches the whole time. Thanks man I was feeling weird at 3 am and this helped

  • @insertname48
    @insertname48 7 หลายเดือนก่อน +14

    I would kill for a fully fleshed out game mode like this in Skyrim! Keep up the good work :)

  • @danwastaken3002
    @danwastaken3002 7 หลายเดือนก่อน +4

    @50:35 is quite possibly the funniest shit I've seen all week, I haven't had a spit take like that in years. Thank you for the laugh dude, and great video as always, really love the edit cuts, super cool channel.

    • @dunkin2it
      @dunkin2it 9 วันที่ผ่านมา +1

      what was he trying to do 😭

  • @KieferBeefer
    @KieferBeefer 7 หลายเดือนก่อน +16

    anybody else notice the draugr hit the log at 36:57 MF got a good shot lmao

    • @Joov
      @Joov  7 หลายเดือนก่อน +8

      Part of what I love about this game, are the tiny TINY details that are easy to miss in motion that I get to see when watching everything back.
      Usually I do my best to highlight them or show them. Great find. Log saved me here

  • @unLokii-
    @unLokii- 6 หลายเดือนก่อน +5

    24:25 first off it’s called “candlelight” and second off I actually love to use candlelight within my Skyrim playthroughs mf. Stop the candlelight slander

  • @Force2reckonVods
    @Force2reckonVods 7 หลายเดือนก่อน +24

    Might be worth starting with a Safe Zone that doesn't have much except chests with specific "roles"
    At more complex levels you could mod them to be locked until you reach certain unique items or goals, add a meta progression element which is p common in modern games and often allows bypassing or bolstering yourself early to take bigger risks.

  • @sebmeyer2151
    @sebmeyer2151 7 หลายเดือนก่อน +1

    32:10 hitting us with the Crash Bandicoot music, this is gold

  • @Khornecussion
    @Khornecussion 7 หลายเดือนก่อน +109

    Hulk joins the Blades and uses a Blades sword? That's Hulk Shogun.
    Hulk finishes this challenge? He's Hulk Rodone.
    Hulk plays Smash Bros? He's Hulk Shulkin.
    Hulk watches Star Wars? He's Hulk RogueOne.

    • @TheRealFrozenFire
      @TheRealFrozenFire 7 หลายเดือนก่อน +13

      Hulk gets disarmed? That's Hulk NoGun.

    • @Terrahex1
      @Terrahex1 7 หลายเดือนก่อน +7

      Hulk plays mage? That's Hulk Robe-in.
      Hulk is in a swamp? That Hulk Froggin.
      Hulk uses pickpocket? That's Hulk Robbin'

    • @pokesaurusinninjago9631
      @pokesaurusinninjago9631 7 หลายเดือนก่อน +8

      Hulk gets 1 ring? Hulk saur-in

    • @Cpt.Deplorable
      @Cpt.Deplorable 7 หลายเดือนก่อน +5

      I'M REALLY FEELIN IT BROTHER

  • @geminifaeries
    @geminifaeries 7 หลายเดือนก่อน +2

    Recently found your channel and your content is so entertaining and funny. You’ve got such a fun, witty humor and it’s a joy to watch. The vod channel was a gold mine for my partner & I cause we blew through your videos so fast 😭
    thank you for putting so much time into these challenges! I can’t wait to see what else you’ve got cooking up

  • @JackTheFoxVA
    @JackTheFoxVA 7 หลายเดือนก่อน +17

    Absolutely love this concept. I do agree that randomized dungeon placement could be huge for this. Maybe occasionally have things like Inns or skill trainers on top of the shops- not for much mechanical benefit, but could be neat for survival to sometimes get full on rest spots with more npcs. Give a small chance for a little friendly respite that mostly just provides a sudden lul. Maybe not have it count as one of the 5 dungeons- but as a separate bonus.
    If the high scores could be converted to some type of currency to buy progression that sticks between runs, that could go a long way to giving the 'roguelike' feel. Things like starting with certain gear, starting gold, starting at a higher level, small stat buffs or perks. could be a fun option.
    For perks and the like- I feel like a lot of fun stuff could be done in the same vein as the stamina warhammer concept. Maybe Spend max health to gain a damage buff, or increase your magicka cost to have one big spell do double damage. Or the inverse: weaker spells, higher magicka. Even better if these are things you could toggle on and off based on the different strategies- through something like a power. That way you can have some internal planning where you need to decide between turning off your glass canon power temporarily for more safety, or going 100% all in on it.
    Maybe a perk that removes your ability to wield weapons, but makes your summoned allies tankier- to force a pure mage build. Maybe a perk that lets you forage for random potion ingredients at the start of every chamber- to make an alchemy based build more possible.
    I think this could be a very very fun set of mods- in the same vein and popularity as those randomizers that took the modding community by storm a while back. Its such a fun concept, and I hope it takes off like that!

  • @matt-thorn
    @matt-thorn 7 หลายเดือนก่อน +2

    Getting a randomly selected standing stone at the start of a run could be a nice way to get some build variety. A random unlocked dragon shout could be cool as well, but it has the risk of being wildly too powerful at the start.

  • @GSPlover900
    @GSPlover900 7 หลายเดือนก่อน +32

    I don’t know if you have this yet, but I think some perk potions should change enemy drops. One that makes every enemy drop gold coins, one that makes enemies drop ammo, stuff like that. Haven’t finished the video yet, but I wanted to get it off my chest

    • @Nethalythic
      @Nethalythic 7 หลายเดือนก่อน +4

      We had some ideas in mind, written down, that would've done this. The potions mod was a bit half-baked though, sadly.

  • @slivaroth3833
    @slivaroth3833 6 หลายเดือนก่อน +4

    Thanks for using Borderlands music, it tickled my brain

  • @allenellisdewitt
    @allenellisdewitt 7 หลายเดือนก่อน +38

    Wow! Great idea! I'm going to leave a suggestion in the comments as directed by you!

  • @mentalshatter
    @mentalshatter 24 วันที่ผ่านมา +2

    10:25 *Movin' Groovin' Joovin'*

  • @youtubeuniversity3638
    @youtubeuniversity3638 7 หลายเดือนก่อน +14

    Skill Potion Ideas:
    One that makes you taller, another that makes you shorter.
    Potion that randomly swaps a random 2 of your bars (Health and Magicka, Health and Stamina, or Magicka and Stamina)
    Potion that disables one hand and makes anything the other does 3× effective.
    Potion that turns all other skill potions on your person into other random skill potions.
    Potion that just dupes the effect of the last skill potion you drank (transitive, so if you drink Potion A then five of this, it does six Potion A.)

  • @highcard6296
    @highcard6296 7 หลายเดือนก่อน

    Love this! Some general ideas as someone who loves roguelikes and Skyrim:
    Being able to choose your starting equipment or build is really important to keeping the game fresh, definitely worth implementing and letting the player pick, to allow more variety from the get-go and encourage more build styles.
    The randomness of a roguelike is good but it likely won’t work if it’s fully random. The way Nethalythic structured it- having big boss encounters before each merchant- totally should stay that way, and then I would consider theming the enemies beforehand somehow- area 1 is all bandits, 2 is draugr, 3 is dwemer, something like that- and the pool of dungeons it can randomly draw upon is based around those enemy or level themes.
    Other than that, just keep balancing it and adding new stuff! This is on track to be one of the coolest mods out there, I’m definitely interested in seeing where it’s going.

  • @Egitheegg
    @Egitheegg 7 หลายเดือนก่อน +9

    If possible I would suggest having after x amount of dungeons you reach a boss area, doesn't need to be anything fancy except for something like a normal enemy having some buffs.

  • @NerdStuffing
    @NerdStuffing 7 หลายเดือนก่อน +5

    Something i always want in games is a fully randomized item. Maybe a perk potion that each time you drink has an insanely different effect.
    Also weapons and armor being slightly different each time you find it.

  • @tatecrossette2855
    @tatecrossette2855 7 หลายเดือนก่อน +14

    I absolutely love your intros with little bits of you running around in them

  • @-kestrellius-3
    @-kestrellius-3 7 หลายเดือนก่อน +1

    An idea for a checkpointing system that preserves the value of learning a static dungeon order while avoiding excessive repetition:
    You have a single checkpoint, which is always at the end of a dungeon. Whenever you complete the next dungeon without ever dropping below 75% health, the checkpoint advances to the end of that dungeon. However, the checkpoint only advances one dungeon at a time.
    So, if you have a sequence of dungeons A, B, C, and the checkpoint is at the end of dungeon A, and you go through dungeon B while taking lots of damage, but then clear dungeon C perfectly without going below 75%, the checkpoint does *not* then advance to the end of dungeon C. You'd have to clear B without excessive damage, at which point it'd advance to the end of B, and then do the same with C, and then it'd advance again.
    The idea is, you can't get a checkpoint just by messily blundering ahead, but once you've demonstrated that you can get through a dungeon "perfectly", it's considered conquered and you never have to do it again.
    (My original thought was that you had to get through hitless, but I suspect that would promote excessively cautious/unfun gameplay. This way, it's fine to do things like take hits that you comfortably block.)

  • @Jb44883
    @Jb44883 7 หลายเดือนก่อน +16

    Babe wake up, Joov just dropped another classic

  • @Guile_The_Exile
    @Guile_The_Exile 7 หลายเดือนก่อน

    48:55 and the moment right after took me TF out lmfao. This is my first video of yours! Glad I found ya!

  • @kohnjack
    @kohnjack 7 หลายเดือนก่อน +6

    Any idea that means you're basically creating mini games in some of our favorite games is absolutely genius and we are all here for it.

  • @ArkayeCh
    @ArkayeCh 7 หลายเดือนก่อน +1

    You know you've made a pretty damn good Roguelike if the only things that truly kill you are your own recklessness and arrogance (that soul gem trap hitting him was PEAK).

  • @EdinHasic
    @EdinHasic 7 หลายเดือนก่อน +5

    love the use of borderlands music! great video as always

  • @enoughofyourkoicarp
    @enoughofyourkoicarp 5 หลายเดือนก่อน

    52:36 Well that's an interesting place to pause:
    Joov: "It's time for some nice calm ass-"
    Me: "Nope, it's time for lunch, that's later."

  • @Drakkanoth
    @Drakkanoth 7 หลายเดือนก่อน +4

    Don’t take this the wrong way, Joov, but I get super excited when you drop a video because I always end up taking the best naps halfway through your videos. It usually takes a few watches before I make it through without falling asleep. I don’t even know why they put me to sleep; it’s entertaining stuff. They’re not even quiet most of the time. You just make me sleep real good, Joov.

  • @Raineistrans
    @Raineistrans 22 วันที่ผ่านมา

    19:25 this soul gem catch is one of the best things ive ever seen in skyrim

  • @slimey0957
    @slimey0957 7 หลายเดือนก่อน +5

    if i had a nickel for every time halldir turns out to be the endboss of a video,i would have two

    • @kgraves119
      @kgraves119 7 หลายเดือนก่อน

      Which isn’t a lot, but it’s weird that it happened twice…

  • @fishrsa9046
    @fishrsa9046 27 วันที่ผ่านมา

    58:21 "Staff of firebolt-" *hihat sound at 9 billion decibels* "I like that"

  • @sagedamage109
    @sagedamage109 7 หลายเดือนก่อน +17

    I think that the starting dungeon should be the same (maybe not Bleak Falls Barrow? It's kinda long and everyone has done it a bunch) and each subsequent dungeon is random

  • @sulanoji
    @sulanoji 7 หลายเดือนก่อน

    the actual video subject is way more interesting then the title implied. (at least to me)
    when I read the title I was just: "so what", and avoided it. but then it kept getting suggested (after I watched the recent Spiff Skyrim video) so I thought: "eeeeeh, fuck it, it's a Joov video I'll probably enjoy it" and I don't regret it. I love the idea and the effort put into this, we're moving, we're grooving, we're Jooving ! B)

  • @sagedamage109
    @sagedamage109 7 หลายเดือนก่อน +11

    Been waiting for this ever since I heard of it. There's actually a mod like this for Oblivion that's been around for awhile, yet none for Skyrim until now

    • @rabbitguy337
      @rabbitguy337 หลายเดือนก่อน

      PatrixianTV

  • @spacepiratekobold5112
    @spacepiratekobold5112 6 หลายเดือนก่อน

    Ideas
    1. Add the lootbox mod and have the players respawn with a single lootbox to open on death instead of nothing. This gives them possibly something to use and makes every death a different experience.
    2. As others have said a custom tavern area as the merchant area with exits that go to different themed paths.
    3. Per Section Random Rules. Each time going to the next set of dungeons a random buff/debuff will be applied to the player or enemies for that section.
    4. Challenges per Interior. Upon entering an area have the player given a challenge notification to have them try to play a certain way, changing each time they enter the interior. Completing it would reward with a additional loot chest. (does not apply to super short areas)

  • @carlosriverasostre200
    @carlosriverasostre200 7 หลายเดือนก่อน +10

    I was in the middle of day drinking, this video came in the right time.

    • @DiscardatRandom
      @DiscardatRandom 7 หลายเดือนก่อน +3

      I was drinking and driving and this popped up on my recommended

  • @devinm9245
    @devinm9245 6 หลายเดือนก่อน

    16:40 Joov: "Name me one rock that has been more culturally significant, better in combat, more handsome."
    Dwayne Johnson: "The Jabroni beating, Pie eating, Trailblazing, eyebrow raising, Stronger than a Bear, Faster than a Buck! The Biggest thing to Hit Canada because the Maple Leaves Suck! is going to lay the smaketh down on this candy ass jabroni"
    says it all, and I haven't watched wrestling in decades

  • @mkiii
    @mkiii 7 หลายเดือนก่อน +9

    5:02 the borderlands 2 higher level enemy music caught me off guard

    • @Sloan6686
      @Sloan6686 7 หลายเดือนก่อน +4

      Im fairly sure it’s just souther shelf combat music

  • @johneywangers1425
    @johneywangers1425 2 หลายเดือนก่อน

    i love your videos man there is some reason when a steamer edits multiple vods to a coherent youtube episode just feels good

  • @lgchamp1999
    @lgchamp1999 7 หลายเดือนก่อน +6

    “Mom I wanna play dark souls !”
    “We have dark souls at home”
    Dark souls at home:

  • @enduthat
    @enduthat 7 หลายเดือนก่อน +4

    Ok new run idea: Fallout 4, but as a collector. Collecting unique weapons, power armor, followers and put it all at a settlement. Really enjoyed watching you build up your base in the Far Harbor videos, would love to see more of that. Cheers!

  • @kingcouch4799
    @kingcouch4799 7 หลายเดือนก่อน

    Joov what is it with you and your outstanding video soundtracks. Consistently in each video I hear songs from games I haven’t played in years that send me straight on a nostalgia trip. Thank you for your amazing content man.

  • @sagedamage109
    @sagedamage109 7 หลายเดือนก่อน +7

    Maybe the final dungeon after 100 rooms is Skaldafin? That way you can fight Alduin as the final boss

  • @RustedSteele
    @RustedSteele 7 หลายเดือนก่อน

    I would really look forward to seeing more of this! It's really interesting to see you figure your way out of the sections. Kinda Rouge Like, which is pretty cool. I hope you and the dev you work with continue this one.

  • @evanboogaart9772
    @evanboogaart9772 7 หลายเดือนก่อน

    one of the most mindblowing modded skyrim game experiences wow cant wait for part 2

  • @Adcium
    @Adcium 7 หลายเดือนก่อน

    23:20 the amount of nostalgia that just shot through me holy hell.
    I love castle crashers.

  • @Zigothywastaken
    @Zigothywastaken 7 หลายเดือนก่อน

    Jabo's Juice(Other potions related to Skyrim/Fallout streamers): Your character model height is divided by a factor of 2.
    Potion of Pet Leeching- Frostbite spider or other summoned creature that gains stats from the enemies it kills.
    Potion of Fallout: Fallout Music Starts playing
    Potion Idea: Fate's Hands, every x minutes, a random potion effect is added. You can no longer consume potion.
    Potion Idea: Luck of the Dice, the next potion you consume has its effect increased by x amount(you could also have this stack which would be funny)
    Potion of Thornmail- When taking dmg, deal 1/x of your armor to your attacker
    Potion of Gun- You have a gun, with 9 bullets, it one-shots any enemy but alerts all enemies to your presence.

  • @MicroWhoa
    @MicroWhoa 7 หลายเดือนก่อน

    Loved the outward music, great game with a great soundtrack itself. Keep up the hard work my guy.

  • @Miss_Trillium
    @Miss_Trillium 7 หลายเดือนก่อน

    10:25 I loved it when Joov said "oh yeah its Jooving time" and Joov'ed all over the place

  • @BlaineLMN
    @BlaineLMN 3 วันที่ผ่านมา

    This idea is fucking genius. Thank you to all involved for bringing this into existence.

  • @kruksog
    @kruksog 7 หลายเดือนก่อน

    Your improved editing skills are really bringing the content to a new level.

  • @GingaNinjaSupreme
    @GingaNinjaSupreme 7 หลายเดือนก่อน +1

    Not sure how possible this would be, but maybe adding the ability to unlock certain things via challenges to be added into the level list later kind of like how in Risk of Rain 2 and Vampire Survivors whenever you do certain things it unlocks certain items for future runs. Another could be that every certain amount levels/dungeons you get a "permanent perk" that will be applied through all runs such as in Hades with the upgrade mirror or Vampire Survivors with using money to buy small but permanent buffs. Finally (just thinking this from reading others and some things that exist in some other games) is the ability to choose your path but more specifically have the ability to choose a more difficult next room/boss for double rewards or something like that. Love this idea and it gets the brain flowing, also typing this with little sleep so I probably rambled more than needed lol.

  • @Ryder42
    @Ryder42 7 หลายเดือนก่อน +1

    7:57 I approve of the Indiana Jones and the Emperor's Tomb, music choice, yes I'm a normal person that remembers the background music from a game I've not played in 17 years :)

  • @nickpatrick7021
    @nickpatrick7021 4 หลายเดือนก่อน

    I've never seen some done more dirty than you did Lucan...
    "We are routed. Fall baaAAAAAAAAAAAHHHHHH"

  • @mariabogan1519
    @mariabogan1519 7 หลายเดือนก่อน +2

    Joov getting addicted to gambling is the funniest part of this

  • @carmenreeves2411
    @carmenreeves2411 2 หลายเดือนก่อน

    This was awesome! And nice touch having Hades’s and Legend of Zelda Spirit Tracks music, absolute great music 😁

  • @linkatronic
    @linkatronic 7 หลายเดือนก่อน

    This mod is amazing! Thanks for putting this together and hope to see it continue to develop down the road!

  • @jcbuk2us
    @jcbuk2us วันที่ผ่านมา

    Rouge like: death means loss everything
    Rouge lite: you keep some progression when you die

  • @joshkitto3943
    @joshkitto3943 7 หลายเดือนก่อน +1

    Definitely need a whole series or three of this

  • @Makujah_
    @Makujah_ 7 หลายเดือนก่อน

    When you play the vastness of a sandbox RPG so much that it implodes on you, so you turn Skyrim into an old timey dungeon crawler. We're joovin'!

  • @spyr0guy
    @spyr0guy 5 หลายเดือนก่อน

    Would be really neat to see questline-themed run options with definitive endings, like a “Gauldur’s Gauntlet” pack based on Forbidden Legend. The random dungeons would mostly be Nordic tombs, the last dungeon before each checkpoint would be a Gauldurson dungeon (folgunthur, sarthaal, geirmund’s hall), and the final dungeon would always be Reachwater Rock. This is just one example off the top of my head, too.

  • @Tobias11ize
    @Tobias11ize 7 หลายเดือนก่อน

    if you want to make the mod seems more cohesive you could add inn that you're running through the oblivion realm "the abyss" from tes:blades.
    "The Abyss is a mysterious realm of Oblivion consisting of a never-ending series of rooms and corridors, both real and unreal at the same time, which together form an endless dungeon. Few have survived exploring the infinite reaches of the Abyss, and none have conquered it."

  • @stormRed
    @stormRed 7 หลายเดือนก่อน

    This truly is a rogue-like, there's fishing, op synergies, accidentally angering merchants, and even boulder friends!

  • @Loromir17
    @Loromir17 7 หลายเดือนก่อน +1

    Finally, the Oblivion Dungeon Overhaul brought to Skyrim!

  • @SanneARBY
    @SanneARBY 7 หลายเดือนก่อน

    Loved this challenge so much. It was genuinely so fun to see you schemeing and planning!

  • @MysticWaltz
    @MysticWaltz 3 วันที่ผ่านมา

    I like that they seemingly incorporated the Gauldur questline into the flow of the dungeons. Like, not only does it add the element of bosses now and again, but you get to eventually get the completed amulet (I assume). When I saw the one with the bow being first though, oof... I hated that guy cause I was a high level when I got to him. Because he comes in three, each one kept force shouting and disarm shouting at me. So not only am I ragdolling all around the room but every sword I equip is too. That was such a painful fight :(

  • @Muscimologram
    @Muscimologram 7 หลายเดือนก่อน

    Skyrim mods will never cease to amaze me, this is genuinely crazy

  • @empressbloom
    @empressbloom 5 หลายเดือนก่อน

    23:10 THAT MUSIC. I was having this play in the background as well i drew when i heard it. ONE THA CASTLE CRASHERS SONGS it like 16ys old now but it will not be forgotten.