SIMULIA How-to Tutorial for Abaqus | Modeling Contact using General Contact - Part 2 of 2
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- เผยแพร่เมื่อ 25 ส.ค. 2024
- This Abaqus video shows use of General Contact in the analysis, assigning global interaction properties, Specifying interaction properties for specific contact pairs and override defaults, request history output variables well suited to contact analysis problems.
New Topics Covered in this Tutorial:
Model/Preprocessing
-Understand General Contact in Abaqus
Instruct Abaqus to use General Contact in the analysis and assign global integration properties
-specify interaction for specific contact pairs and override defaults
Results/Post processing
-Use CSEAR1 and CSHEAR2 to find shear stresses
-Request history output variables well suited to contact analysis problems
Fast Forward:
00:17 - Overview
03:15 - Part 1, Use General Contact in the Analysis and Post-Processing
19:55 - Part 2
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Thank you for this video. A tutorial on the explicit version would also be good.
Thank's a lot for your helpful videos.
We are so glad you find them helpful!
Supr sir
Hi how can I find the formulas behind the output results in abaqus??
To be specific I want to know formulas which the software uses to give the reaction forces..
please do you tutorials for bolted connections?
Hi Kenfack, please see our four-part basketball hoop series in which we use virtual bolts, starting with this video: th-cam.com/video/VPMeCg62I8k/w-d-xo.html
Is it possible to use general contact between beam elements and shell elements (for example for a beam element resting on top of a wall modelled with shell elements)? I want to model a solely friction connection between a beam seating on top of a wall. In this case can I define the beam as a surface to define the contact interaction between the beam and the shell? If general contact doesn´t work with beam elements, which other options do I have to model contact between a beam and a shell edge?
Hi Anna, if you haven't already, we recommend joining our SIMULIA Community and posting your question on the discussion board where users & moderators frequently answer questions. www.3ds.com/slc