Stone Wall Creation: Substance Designer Masterclass

แชร์
ฝัง
  • เผยแพร่เมื่อ 19 ก.ค. 2024
  • You can now become a Member of the Channel!
    Also check out the Discord - / discord
    Welcome to our latest masterclass where we journey into the intricate world of stone wall creation using Substance Designer. This tutorial is the key to adding a robust, textured element to your 3D environments. 🏰
    Throughout this comprehensive guide, we'll metamorphose basic textures into realistic stone walls, demonstrating the unrivaled capabilities of Substance Designer. No matter if you're an industry veteran or just dipping your toes into 3D design, this tutorial will provide you with the skills to enhance your digital landscapes.
    Key Learnings:
    In-depth understanding of materials in Substance Designer
    Step-by-step process for creating realistic stone wall materials
    Pro tips and tricks for adding authentic detail to your 3D environments
    Subscribe and ring the bell icon 🔔 to stay in the loop with my upcoming masterclasses and expert advice for perfecting 3D design. Let's carve out some stone wall excellence together! 🚀
    Timestamps
    00:00 Explaining Tutorial
    00:39 Begin Shape and Tile Creation
    01:28 Begin Large Edge Chipping / Flood Fill
    03:35 Flood Fill and Angles
    05:01 Material Preview
    05:31 Slope Blur - Shape Breakup
    06:18 Non-Uniform + Vector Warp
    08:17 Creating Cracks
    09:42 Warping Cracks
    11:15 Crack Mask
    12:48 Subtle Stone Detail
    14:48 Concrete Overlay
    15:35 Mortar Creation and Blend
    16:55 Creating the Color
    25:07 Memberships

ความคิดเห็น • 38

  • @derga74
    @derga74 3 หลายเดือนก่อน +3

    I have watched a bunch of designer tutorials and yours are by FAR some of the best. The way you walk through the graph explaining why you used each node is so helpful. THANKS!

    • @KingdomCrafter
      @KingdomCrafter  3 หลายเดือนก่อน

      Glad to know I was able to help, and that it holds up well haha! Ty

  • @mateohenneron715
    @mateohenneron715 2 หลายเดือนก่อน +1

    Amazing tutorial, extremely well explained and straight forward. Even if I wasn't looking for a brick wall at first, I enjoyed learning stuff thanks to your video. Thanks a lot !

  • @raphaelstiep9815
    @raphaelstiep9815 5 หลายเดือนก่อน +1

    This is by far the best Designer Tutorial I've seen so far. Well explained (the reason behind every Node), organized Node Graph and also explained in a way to see other use cases for it. Thank you man!

    • @KingdomCrafter
      @KingdomCrafter  5 หลายเดือนก่อน

      Absolutely, my pleasure!

  • @maiwandhimmat4808
    @maiwandhimmat4808 11 หลายเดือนก่อน +2

    An absolute Gem, I give up on designer since I couldn’t get what I wanted but now inspired me again and made go back, great tutorial thank you ❤

    • @KingdomCrafter
      @KingdomCrafter  11 หลายเดือนก่อน

      Glad you enjoyed it, more coming soon!

  • @SirEpifire
    @SirEpifire 5 หลายเดือนก่อน +2

    I'm trying to refrain from using megascan textures as my base layers. I think you've just encouraged me to take another crack at Substance Designer!

  • @dreamwave1994
    @dreamwave1994 ปีที่แล้ว +2

    6:13 "pretty simple" lol this is awesome. You know what you're doing and you're really good at teaching

    • @KingdomCrafter
      @KingdomCrafter  ปีที่แล้ว

      Lol glad you enjoyed that, and that's much appreciated, hope you walked away with some secret sauce :)

  • @harveymason5782
    @harveymason5782 2 หลายเดือนก่อน +1

    This video is excellent, super in depth. Helped me finish my first material in designer! Thank you :)

  • @ImaSneke
    @ImaSneke ปีที่แล้ว +1

    I love this breakdown, not really beginner friendly but its great for someone that already knows their way around designer but wants to know more techniques.

    • @KingdomCrafter
      @KingdomCrafter  ปีที่แล้ว

      Thanks Alf! And yeah definitely not the most beginner friendly, but maybe it can inspire some and give them a peak at some workflows

  • @robbo473
    @robbo473 6 หลายเดือนก่อน +1

    Great Tutorial, really helped me understand the workflow of how to create a brick Material!

  • @erichswartz1167
    @erichswartz1167 ปีที่แล้ว +1

    Incredible breakdown of your process, and an absolutely fantastic tutorial

    • @KingdomCrafter
      @KingdomCrafter  ปีที่แล้ว

      Thanks a ton! Glad you enjoyed it 💯

  • @ilyachernobrov
    @ilyachernobrov 10 หลายเดือนก่อน +1

    Very cool tutorial! One of the best on TH-cam. Small thing that would make it even more cool if u would demonstrate each step in 3d separately. It is a bit hard to see the idea only through the 2d view sometimes. 👍👍👍

    • @KingdomCrafter
      @KingdomCrafter  10 หลายเดือนก่อน

      Thank you, glad to hear it! I'll definitely keep in this in mind, I appreciate the feedback 💯

  • @hermancebertrand2188
    @hermancebertrand2188 8 หลายเดือนก่อน +1

    Thank you I learned so much and it helped a lot!!

    • @KingdomCrafter
      @KingdomCrafter  8 หลายเดือนก่อน

      You're definitely welcome, glad to help!

  • @atlas3614
    @atlas3614 8 หลายเดือนก่อน +1

    Amazing walkthrough, thank you!

    • @KingdomCrafter
      @KingdomCrafter  8 หลายเดือนก่อน

      Much appreciated, glad you enjoyed it!

  • @Sevada
    @Sevada ปีที่แล้ว +2

    Fantastic 👌👌👌

  • @coltish
    @coltish ปีที่แล้ว +3

    You’re a wizard! Would love to see you take this to Unreal Engine and show us some use cases. Applying it to meshes in a scene and adjusting the material in-engine, maybe procedurally? 🤫🤫

    • @KingdomCrafter
      @KingdomCrafter  ปีที่แล้ว +1

      Haha glad you liked it! And that's definitely a really good idea! Could go perfect with explaining how to setup parameters.

  • @JanBuczny
    @JanBuczny 6 หลายเดือนก่อน +1

    Very good tutorial! Thank you❤

    • @KingdomCrafter
      @KingdomCrafter  6 หลายเดือนก่อน

      Absolutely, glad you liked it!

  • @D_m9494
    @D_m9494 ปีที่แล้ว +1

    👍👍👍

  • @north6935
    @north6935 4 หลายเดือนก่อน +1

    Thank you for the tutorial boss! I have a stone material I've been working on for a school project where would also need a stone material. I've seen designer materials that have parameters for you to change from a plastered wall to a brick or from a tile wall to something more broken; but is going from a brick wall to solid stone to drastic?

    • @KingdomCrafter
      @KingdomCrafter  3 หลายเดือนก่อน

      Absolutely! I don't think that's too drastic at all. Really it's whatever you want it to be, or want to experiment with. Using a height blending node, with either gradients or histogram select masks can give you a lot of control for a look like this.

  • @armandel8621
    @armandel8621 ปีที่แล้ว +2

    Great tutorial If possible, please show us how to import and use this in UE5 or unity

    • @KingdomCrafter
      @KingdomCrafter  ปีที่แล้ว

      Thank you! And absolutely, i'll be putting out videos that show these sorts of processes

  • @carlosrivadulla8903
    @carlosrivadulla8903 ปีที่แล้ว +2

    I hope to see something from scratch next time

    • @KingdomCrafter
      @KingdomCrafter  ปีที่แล้ว

      Absolutely, I want to get out this sort of content as well, it will inevitably be longer and more involved, so it needs to be planned carefully. I'm brainstorming some ideas.

  • @coltish
    @coltish ปีที่แล้ว +1

    #secretsauce