DM: “Alright, so fighter absolutely decapitates this enemy. Its head comes flying off towards monk” Me, the monk: “So the head is a projectile? Technically?” DM: “…Technically, yes…” Me: “Can I use deflect missiles to catch it?” DM: “If you want to?” Me: “I do, and I want to use my reaction to throw it at the other enemy as an improvised weapon” DM: “You-?! Okay, fine. Roll-“ NAT. 20.
As we were exploring some ruins and suddenly a hidden door open, revealing some goblins. The Barbarian grab our Gnome rogue and throw him yelling "Fastball Special!"... and Nat 1, the rogue splatting on the wall, and on his turn yelled "BOOM!" and rolled for bluff, getting a sweet Nat 20 and making the gobs run away out of fear for the exploding gnome.
The story of my 1/8000 surprise child Morgan. Morgan is an owlbear cub my party and I found caged in a bandits hideout, probably to be sold off to the black market. She was not the only animal there, though she was the one I chose. First the DM asked me to role and animal handling check to see if I could convince her, which as a Wizard was not the best, but I got a nat 20. Immediately I knew, of the animals we found there, this was the one for me. She warmed up to me and I named her Morgan. A day or 2 later I decided to start training her to listen to simple commands like "stay" and "come here". Another animal handling check and another nat 20. I was very happy this was going well but the best part had yet to come. You see, in our world there were crystals made of raw mana and we had discovered a few creatures that had mutated when exposed to these crystals for long enough and become much more powerful. I had the bright idea to see how my new pet would react to one if these crystals, so I took out a rather powerful one and handed it to her. This time the DM asked me to just roll a d20 to determine what their reaction was. I rolled, worried that something low would mean something very bad would happen, and got another nat 20. This means the first 3 rolls for Morgan we all nat 20s! The DM was silent for a bit as we all waited in anticipation before he said "You hear and voice in your mind saying 'Daddy?'" After a lot of freaking out and after calming down and figuring out what had happened it was determined that the crystal had awakened Morgana into sentience and given her telepathy with me. I immediately adopted her as my child and have began raising her to be the best she could become. That is the story of how 3 nat 20s gave my Wizard his 1/8000 surprise child.
The Asmodeus one is GOLD! The "MUSICAL DICK SLAP" is the funniest way I've ever seen a godlike being be murdered. Also the Cyberounk one is a stright up Kung Jin Fatality in MKXL and I love that as well. 😂
Wasn't a Nat 20, but a 100 on a pair of percentile die to call in Divine Intervention! Moradin basically said 'New phone, who 'dis?' Most I've Ever laughed at a table, and we were fighting TIAMAT!
You know, the DM Handbook has a rule in it that actually says if all else fails, announce that Tiamat descends and attacks the party. So what did ya'll do to invoke the wrath of the goddess of all chromatic dragons?
@@MurderDroneKat We survived, although the DM flat-out admitted that we weren't supposed to; he had intended it as a blaze of glory TPK so we could start our next campaign.
How tf do you manage to get the assignment wrong on a dice-rolling story? It never fails. There will always be an anecdote in the form of "Not x but..."
Here is one I remember fondly. One of my players, playing as a half-orc warlord, in a 4e game wanted to capture a flying wyvern trying to kill him so he could tame it as his glorious mount. I told him he would need to get the poison-spitting imperial wyvern (homebrew monster) down to the ground first and would have a very high difficulty to even attempting to tame it afterward. He then turned to the party's cleric, a female minotaur, and asked her this. "How much do you weigh?" After getting slapped in the face by the minotaur's full plate gauntlet the orc proceeded to tie the minotaur with a magic rope of levitation which could lift over 1000 pounds up to 100ft. He then proceeded to swing the flying minotaur like a living lasso and nat 20ed his first attempt. This is what I described it as. "You swing and rotate the magical rope with a screaming and puking minotaur woman that attracts the attention of the wyvern like a moth to a fishing spider's net and in her flailing she and the wyvern are both entangled by the levitation rope." It took the party a month to tame the wyvern and a week for the minotaur to forgive the half-orc. Which made it awkward considering they were married in the game. So essentially, he rolled a nat 20 to capture a wyvern using his wife as bait and got sent to the couch for a week as punishment.
This is one of the first memorable Nat 20 moments our group ever had. We were playing Lost Mines of Phandelver and for some reason notoriously bad at rolling Athletics checks to grapple enemies. At one point we tried to grapple a goblin who snuck up on us to steal our shinies. After 4 failed attempts, narrated as our group piling up, our Dragonborn Rogue took his 50ft. rope and turned it into a makeshift lasso. He proceeded to climb onto the pile of allies and threw the lasso after the now fleeing goblin. Natural 20! After that the goblin became a recurring NPC and friend to the party. We named him Treasure because he tried to steal ours. He even fought a dragon with us. All thanks to our Rogue and the dice gods.
Player here, The group I was with were investigating a dungeon, and we came to a room with two doors on either side. My character is a oddly weak dragonborn paladin, level 5. The DM points out that there is a wall with iron bars. Being the silly chaotic good I was, I asked if I could steal one of the iron bars off of the wall, and the DM said that I had to roll for strength. Nat 20. I ripped a hole through the wall and the party spent the next irl 5 mins taking turns trying to squeeze through the opening I created. Turns out the room it led to was the final boss room. I single handedly allowed the party to skip the entire dungeon.
I want to cast control fire. DM: On what? There’s no fire around. Me: The Sun 3 NAT 20’s later, a solar flare disintegrated the BBEG team of FIVE. (Dice were not loaded)
One of my favorite things about D&D, is your characters always seem to develop a trend for rolling well or poorly on certain things. I had a Half Elf Fighter in 3.5 that couldn't hit squat with his sword and somehow always ended up prone, knocked out or paralyzed in the first round of every fight so I swapped to using a strength bow. It was like my character became Legolas because the first arrow he shot every single fight was a nat 20 and the others were always above 14. My DM at the time thought I had gotten dice to cheat with but to prove I wasn't I swapped back the next fight to my sword and the first thing I rolled with the same dice was a nat 1
When our group wandered into a town in one campaign, we came across a barfight that started to break out onto the bars porch. We looked at our barbarian Half-Giant and could LITERALLY see the gears turning in his head. As he began to excitedly run towards the bar giggling with excitement, our Paladin points and says to him "I COMMAND NO FIGHTING!" Everyone freezes, the DM smiled and calmly said "Roll for it." Paladin rolls a NAT FUCKING 20 and everyone collectively LOST their shit. After that, an absolute HILARIOUS scene took place where our bitter and dejected Barbarian walks groveling into the bar and causally walks through this wild ass bar brawl music and all while NOBODY wants to swing on him because he's like 8 feet tall! He sat down to drink at the bar sulking while all hell is breaking loose around him and he cant participate 😂
It was during my first D&D campaign which also happened to be a Christmas special. The first Nat 20 resulted in my CG Kobold Paladin one-shotting a frost goblin, but that's not the one I'm here for. In my party were 3 Dragonborns (Druid, Warlock, and Bard), a Half-Orc Paladin, and one Halfling Druid. The guy playing the bard is a friend of mine, but our characters ended up HATING each other. Bard hated my character for his mouth, while my Kobold hated Bard NOT for the "bard thing" but for his multiple counts of involuntary manslaughter on civilians - in this campaign's case, Santa's elves - and for his careless use of the tentacle he got for a tail in a previous campaign. Seriously, the Bard had a body count of - likely - over 20 innocent civilians! Well, we end up in this room to recover for a bit, and in the room are two closets. Bard goes to lock-pick one, while the Paladins (Half-Orc Pali-bro and Kobold) decide to charge the door of the other closet to break it down - it worked before. The Pali-bros roll decent numbers (I think I got a 13 on the die + strength modifier). DM: "No matter how hard you try, the door doesn't budge one bit." Bard (after just hearing that) *Unlocks his closet: "Hey guys, I think I saw it move!" Me (Kobold): "I roll to PUNCH the Bard!" My Kobold has a tendency to roll high when he's offended. Nat 20. With a scream, a 'FWISH', and a 'BAM', my Kobold Paladin proceeds to falcon-punch Bard in the balls! His 'Surprised' status makes his tentacle tail ink my face - leaving the Half-Orc to wipe it off just as an insane frost goblin jumps out of Bard's closet! After defeating the frost goblin, we found the key to our closet and we're each rewarded with a 'Santa's Bag of Holding', a Bag of Holding with a weight capacity of 1500lbs. Bard's player - having a good sense of humor from that punch - spoke in a high and squeaky voice for most of what remained of that session. I would eventually write a song to roast that bard that threatened that I would do it again at the end.
I had a player who didn’t speak a language that a group enemies spoke. He shouts to the table “I run out there gesturing and yelling like a crazy person attempting to communicate!” Rolls Intelligence NAT20. I ask him to confirm SECOND NAT20. So the player receives the ability to interpret any language on a roll over 15. That player used this ability a lot and 75% of the time rolled 15 or better. It didn’t really break the game or anything but it was hilarious. The Dwarf would run out in front and attempt to talk to any sentient enemy. He successfully convinced a band of Orcs to join the city they were helping and their leader ended falling in love with a player favorite NPC. Successfully talked to a bone devil (who sounded like Don Knotts and was named Klauss) and had him keep their pub basement clean. Also convinced a giant spider named Mr wiggles to help the store keep of the apothecary. I set these convince checks high! Like hilariously high. NAT 20…. I face palm and now start writing up the background of the character. It was fun absolute chaos and some of the most fun I have ever had.
In the second most recent campaign I was in a couple friends were going into a cave involving a bunch of friendly and evil mushrooms. the friendly ones wanted us to rid the cave of the evil mushrooms so we went further in. We soon got to an area that had a mini river waterfall in the middle of it with 4 different hostile mushrooms. at the time I was a rouge who was mostly focusing on using a crossbow I had at the time for stealth-enhanced ranged attacks. I rolled a nat 20 on hit dice and max damage. The arrow proceeded to somehow ricochet off a nearby wall causing a spark to set the arrow on fire which then hit the fungus I was aiming at, disintegrating it. TLDR: I managed to over cook a mushroom.
Oh man, we had this happen last night. Full disclosure: tbis was not my 20. Our party was fighting an Autognome, and my gnome cleric didn't have any offensive abilities. So, I decided to get behind it and start messing with it using my tinker's tools. Two rounds later, I roll really well, and our DM rolls on the malfunction table that comes with the Autognome stat block. He rolls a 20, and the autognome says "Have a magical day," before exploding and pelting most of our party with shrapnel. Despite succeeding the save, each of us were still mostly down to 1 or 2 hit points, save for the wizard, who was clever enough to stay well in the back. We had fun!
"You wanna meet a dragon?" Our wizard nat 20'd his persuasion check to ask a blacksmith to come meet the rest of the party underground in the Sunless Citadel to make armor for a particularly blood thirsty chicken
I once knew a player who strapped APDS (Armor Piercing Discarding Sabot) rounds onto his arrows in a shadowrun game. APDS halves the armor of any target it hits before you roll damage. So he figured that would mean the arrows would do the same. I wasn't the game master for that, or else I would've had him miss a whole lot because all taping a bullet would do for an arrow is add weight, and thus alter its trajectory.
Not to mention that APDS rounds halve Armour because they are REALLY narrow pieces of EXTREMELY hard metal flying REALLY, REALLY fast and basically drill through the Armour's Kevlar weave and steel Trauma Plates...even if the arrows hit, they'd do normal (for the Arrow) damage... Now, if you fill the shaft with High Explosive and drill a hole in the tip to install a Detonator with a micro-second delay, the arrow hits, penetrates and THEN explodes INSIDE the person (so straight Body Dice, Internal Cyber/Bioware and/or Physical Adept Power if any to Resist the blast damage, No Armour)...One of my short lived characters was a Troll Mystic Adept (Spell Casting Physad) specializing in Compound Bows and this was one of his OK, now you've REALLY ticked me off Arrows... 😄😁😆😅😂🤣
Had down time in a campaign playing with a group of friends. A few of us wanted to go shopping in the local market. My brother (our party's paladin) decided he wanted to roll to look for some hummus. Our DM sighed before saying "fine but I'm letting you know now its gonna be at disadvantage." so he rolls two dice and gets DOUBLE NAT 20's! We immediately erupt into laughter. My brother got his hummus. And we continue to call double nat 20's a "hummus roll" to this day
I played as a Harengon Gloomstalker Ranger, level 5. I also had Sharpshooter and Hunter's Mark activated from the last combat. We had just finished clearing some dire wolves and saw they were being controlled by magic collars. I snuck into the cave to scout ahead, and came across a corrupted druid who was scrying on the group. My stealth roll was high, and I couldn't be seen due to my Gloomstalker ability to not be seen in dim light/darkness by anything that had darkvision. I thought I would lure them out with a shot, BA shifted my Hunter's Mark to the corrupted druid, activated Dread Ambusher and Sharpshooter. Nat 20, almost max damage shy by 1. The DM proceeded to explain how I outright deleted the druid from existence with the arrow being shot with the force of a rail gun.
We were at the end of a big adventure from this campaign, and at the top of a tower we saw a man fighting an evil wizard (maybe BBEG of the campaign) in front of a portal. When we got closer, we realized it was the dad of my friend's character, Cassian, but we were too weak to join that fight. So when things got tough, the man looked at Cassian, said his last words and jumped in the portal while grappling the wizard. Now, this was supposed to be the end of the session, but before the DM finished narrating the portal closing, my friend goes: - "Can I jump in the portal after them?" - "You know the portal is closing, right?" - "Yeah, but Cassian would follow his dad." - " ... , roll a dexterity check." - NAT 20 Next session he had to come with a new character and no one knows what happened to Cassian until now, still playing this campaign btw.
Chat-run solo campaign. Exploring the Feywild for what we thought was the first time, we decide to play the panpipes. We are HISTORICALLY BAD at playing the panpipes despite our proficiency in it, almost every time we try, we roll the worst result for the situation. Need a high number, we roll low. In a situation where we could roll high or low to disperse a mob, we roll middling and do nothing. Trying to befriend a SASQUATCH, we rolled double nat 1’s and were lucky not to get clobbered. But this time, walking through the Feywilds, just enjoying the scenery, we rolled a nat20 on our panpipe music. It was the most beautiful clear panpipe music we’ve ever played - and promptly threw us into combat with a pair of musical dragons who were trying to mate, because our lovely music was attracting the female away from the male’s mating song! 😅
Once, me and my friends were doing a Normandy beach oneshot and I had an mg44 aimed at me, it was a dexterity saving throw to get behind cover. I closed my eyes and rolled, and I cannot tell you how funny it was when I told them. The DM was so amused he literally allowed me to do cartwheels around the beach and behind a pylon.
We were playing a dnd 5e campaign a few months in we had to reroll a character for one of the players who unluckily keeps getting killed off. Well this character seemed to have some kind of affinity for doors because everytime we ran into a locked door we went down the line of pick the lock if fail have t his character attempt to force the door open. Well after 3 different times of this happening the rogue stopped picking locks and just called in the lord of doors. Who would consistently roll nat 20s to rip whole doors frame and all out of walls. This backfired once or twice because every so often we needed a door to close behind us and he was often holding said door as a makeshift shield.
My first roll EVER was a nat 20. It was a perception check to see a space/portal hopping bus roll out of a portal that popped into my Halfling Trickster Cleric’s dull hometown. Needless to say, the immediate change in the atmosphere caused by the magic of the portal meant that my character noticed that the portal was opening and something was coming out of it.
Not a Nat 20 but really similar in terms of luck: A player of mine was asking if any demons/devils were watching over their actions at the moment (they made a pact with the fiend and had to kill someone) I didn't think of that so I rolled percentile dice to see if they were going to intervene, I rolled a 66 and thought "oh yeah, the fiends are definitely intervening" and an hour and a half later the campaign ended as the town they were in burned to the ground and the player who made the pact lying dead on the floor.
*Arguably my favorite NAT~20 moment of all time. Me & my party were up against Tiamat, the BBEG of our current campaign. Over the course of the adventure, I came into ownership of a luck blade. Our DM allowed me to wish for anything with it so long as it didn't go against the classic Disney Dijin rules. (No killing, making others fall in love & raising the dead back to life) On my turn, I wished for Tiamat resistances to be gone for 24 hours. I then say to the DM "hey dm, what's something all bards are known for?" The DM ~ "Oh good god (face smack) you're not gonna...". Me ~ "I.. Roll.. To.. F*** that dragon god!" After a NAT20 on a charm monster spell, when I tell you the look of simultaneous fear & shock went over her face was priceless.
I'm running Curse of Strahd with some online friends. This is the first campaign I've ever DMed. One of them makes a kobold artificer because why the heck not? Said kobold has pretty bad dexterity and charisma stats, and yet has some of the CRAZIEST Nat 20 luck I've ever seen or heard of. The things she has successfully accomplished include: gaslighting the Mists into no longer obstructing the path, Matrix-dodging out of the way of a bat while standing on the shoulders of another party member, and *freaking reading the mind of a party member*. Just about all of the NPCs at this point (as well as a couple of the player characters) now believe that this little nerdy, clumsy, socially awkward kobold is the avatar of a god, and I'm not complaining. It's hilarious!
One time, the party set their base in a cave and decided to explore the suroundings. Soon, they found a wild boar sleeping at the other side. Because the river was rather deep no one wanted to cross it as not to alert the animal so they tried to kill it first and then retrieve it. First they tried shooting arrows and volts with no result. Getting frustrated, the bard tried singing a song which required just an 11 to avoid it. They were pretty confident since, you know, boars are pretty stupid (int 2 (-4)), but the little bastard instead gets a 20. All the players were dumbfounded from the luck of the creature as I narrate: "Whiles in its sleep, your song instead of making him obey you, opens its mind and awakens the knowledge of eons long lost". Then the bards asks if, since it was asleep, could it be with disadvantage. I agreed and threw the die once again. 6. "Then, with nothing but a fart, all those thoughts fade away and lazily aproaches you". That night the party and the gang they were gathering ate a very smart boar.
Mine's a sequence. I nat1ed a nature check searching for specific medical herbs. I instead foun some tasty looking shrooms and ate one. Then, just for lols I asked if I could search for more... 1st nat20. A few minutes and a bit of roleplay lather we are in a aort of mexican stand of with what was suposed to be a minni boss event aka the local shadowgovernment as the edibles start to kick in. Everyone is about to ready to roll initiative after a bitt of smacktalk. The GM describes to me how I tripp hard and start seing a massive black dragon. I guess he was planing to auto-last me in initiative order. Struck by fear my halfling rogue (3.5 so no halfling luck on nat1s) moves in the open betwen the two groups and starts to tell everyone to hide and not aggro the beast. I roled diplomacy against All Of Them! My nat20 was chalenging 8 single digit totals inkluding 3 nat1s. Clear to say we, as a unit, hidd for hours. And even tho they got draged out of the shadow by us, the lokal government was one of our bigest benefactors for the rest of that campaign. ... we also hapened to runn into and kill a young adult black dragon a few days lather. So noone ever questioned what I saw.
We've been getting harassed by a headless horseman style revenant and follow it back to the castle. The ranger manages to nat 20 insight to realize the king is actually a crime boss in disguise and the real king is the jester, locked in a magical collar that makes him too stupid to talk. This was WAY earlier than the DM had planned this reveal. We confront the crime boss and he calls in the headless revenant, which he's controlling via possession of it's skull, but we still manage to split the party to slow it down while the others chase after him. They cut him off as he reaches his escape portal, and he decides to chuck the skull past them into portal, which would leave the revenant in a blind rage and hopefully give him a chance to escape. The same ranger then nat 20's his dex check and snatches the skull right out of the air, orders the revenant to stop fighting and come over to them, and then hands it's skull back to it. It thanks him and then turns and slaughters the crime boss before making a final trip back to it's mausoleum to finally rest again, it's skull returned. TL;DR ranger Nat 20 insights the king is the crime boss in disguise way ahead of plans, and then Nat 20's catching a revenant-controlling skull he tries to fling through a portal to thwart us.
Also, my cleric managed to nat 19 a Dispel Magic (homebrew ruling) on the portal that the revenant's nightmare steed had come through, causing it to be banished back to the hells, right out from under the headless revenant while at a full gallop, leaving him to faceless-plant into the dirt at high speed.
In my current campaign my character has trouble losing. I ah e rolled high on all except one roll in two collective sessions. The only nat 20 I got though was when I attempted to blow up the hole above some ruins to make it so the enemies couldn’t follow down. Now, I was out of the hole but my teammates were inside. This was a 3+2d8 fire damage weapon I was using. One of my teammates immediately went “why would you do that?!” To which I replied “I am an autistic sociopath.. who just rolled a Nag 23.” The dm was scared. I have successfully made that dm pull something out his ass every session so far including from a prior campaign. He might dislike me.
Kurogane a Dullahan Monster Hunter Fighter. First dungeon of that campaign had me and one other going through a den of vampires [made weaker since we were level 3] full of fake doors... and since I was the main one trying the doors I kept getting hit. Eventually I went FUCK IT, and after dodging yet *another* trap, used a dagger to ruin the mechanism that would have the fake door slam into the other wall before resetting, ripped the thick wooded door off the trap and used it as a shield. First vampire we found, I dropped the door on him, so the vampire was trapped... pulled out my longsword and stabbed straight through, killing the vampire due to a Nat 20. If I'm remembering correctly I did the same damn thing to the Boss Vampire... then took some vampire dust, combined that into steel, creating Vampiric Steel and made a sword that gives me HP based on how much damage I deal. From then on Kurogane would harvest parts of unique enemies to make into weapons/armor. Even made a 7 branch sword with each branch being made from a different kind of unique steel. It could be used for battle and was a bit OP but I mostly made it because... I felt like it lol
Ranger with 0 charisma was trash talking the guild master of the guild they were in, in the middle of the street, loudly, in a neighbourhood where e eu loves the guy and the guild. Then he finishes with “AND THATS WHAT THE BASTARD TOLD ME BEFORE I DEFENDED OUR GUILD AND SLAPPED THE EVER LIVING SHIT OUT OF HIM.” Roll performance, Nat20. Crowd goes crazy, cheering, and the Eldritch Knight cast prestidigitation on himself to make his cloak billow. Now they have groupies that follow them around.
Resilient Sphere, readied to cast on a nasty cover-sticking warlock who had a Necklace of Fireball (think it's also called Necklace of Missiles). They'd pop one off to throw now and then, and they hurt like hell and the fire spreads around obstructions. Wizard gets the bright idea to cast it on him right as he's about to throw one. Nat 20. What occurs is the fireball bouncing off the inside of the sphere, then exploding, and ALL of its stored energy bounces and swirls inside the sphere, flash-frying him instantly. That spell would later go on to be used for nullifying certain nasty traps by covering up the fire-spewing mouth of a dragon statue, holding crushing walls together, etc., but that one will forever live in my head.
DM:There is 20 soldiers in your way what do you do? Me:I rip them apart limb for limb and kill them instantly *Rolls nat 20* DM:They where friendly... and one of them is your brother Me: .. that's more blood for my violence DM:I need better friends
Just wanted to say I love the vids, and your attention to detail when reading the stories is fantastic (yelling ALL CAPS WORDS, exclaiming for exclamation points, pausing properly at other punctuation, context based vocal inflection), well done!
My funny moment was when one of my characters accidently became a god by going to the prison dimension where the god he worshipped was and he fused with the god because he was his avatar and now I have a chance to pray to him in every dnd campaign I do
DM: Alright, you walk into a Summoners workshop and find that the main array is active. You need to act fast. You dont know whats going to come out. Me, a Kobold Thief: A ask for help from my Dragon Mommy! Party: .... DM: K, Roll! Nat 20. Tiamat Appears out of the portal in her Dragonkin Form. She sees me in distress and rushes over to give me headpats. Party: "..."
My first attack roll in a drop-in campaign that just started at a local game store was a nat 20. As a level 1 rogue I did more damage in that one attack than I’m usually putting out in any of my other campaigns. 26 damage off of the one crit. I pretty much one-shot the first enemy of the drop-in.
My favorite Nat 20 moment is from a campaign nearly fifteen years ago. The party was attempting to sneak into the lair of a Big Bad. (There were three in that campaign, and this was the second.) We ended up getting caught, and when asked what we were doing, I said the first thing that came to mind. "Hi, we're from Chaos Quarterly Magazine, and we're here to interview your boss for our piece on high level wizards." The DM looks at me in disbelief, but tells me to roll a Bluff check. I roll my D20 a little too hard, it hits another player's D20 and knocks it off the table. I roll a natural 20. The other player (our sorcerer) gets up to retrieve their own D20, and guess what? Natural 20. The entire table cracks up, and the DM is laughing so hard he's tearing up. He tells me to roll ANOTHER D20 while doing some rolling behind his screen. Guess what? Natural 20. The table erupts in cheers, and the DM announces that my deity (I was playing the cleric) was listening in, and in order to support my bluff, ported in a couple of ACTUAL reporters to perform the interview. Thus began Chaos Quarterly Magazine, the most popular news publication on the continent of Janus.
Not DnD but from another TTRPG called Earthdawn. To explain the context for the dice rolls in this game if you hit the highest number on the dice you get to roll again (don't quote me on this, it could have been a house rule for this game specifically. It's been about 8 years since I did this campaign since I left because of time constraints). I was a swordmaster and we were in an airship battle. I rolled damage on an enemy and got at least three nat 20s in a row. I cut down the enemy stem to stern. Every enemy on the airship was scared of my elvin swordmaster. We all found it hilarious. Still my favorite story involving TTRPGs to this day. If you want one from DnD though in a campaign that my friend was DM a while back the bard rolled a nat 20 to seduce a god and ended up getting godly powers from them.
This is a nat100 moment. We were in battle with a shambling mound and the Ranger wanted to cut his head off, He rolled a 100. We later discovered it was actually a 10 but gave it to him anyway
We were playing 3.5 D&D, I was a Human Ranger who had a habit if Batman-ing the party with his stupid high Hide and Move Quietly (which got a +5 due to synergy bonuses). Anyway, due to this habit, they were not taking their eyes off of him. Realizing this and needing to to slip off to do a personal task, he pointed off to the side and said, "Look at that, a conveniently timed distraction!" DM said to roll, revealing later it was a DC 50 check due to its absurdity. So, I roll... Nat 20. Well, we never did the "20 is autosuccess" supidity, but they liked to use exploding 20s. So they told me to roll again. Nat 20. She sighed, saying "Roll again." Natural 20 again. She grabbed the die and rolled it a few times handing me one of hers. "Roll again." Nat 20 #4. Now she was pissed. Had me go once again... a 10. "Hey look. A conveniently timed distraction." Bluff check of 96. They never used Exploding 20s again and it has been 15 years now.
In our CoS game, we were travelling to a location only for a giant goat to start running towards us. Our cleric said “No! Bad goat! Go away!” and rolled an animal handling check. Nat 20. The goat stopped and then turned around and ran away. Second best moment of the campaign!
I was the DM for a 3.5e game, i had a character that was supposed to be the early game big bad who had shown up to kidnap one of the NPCs that the party was helping. This NPC was with one party member, the other party member (two party group) was at the top of the ravine that the two were walking through when my bbeg showed up. He was just about to incapacitate the other member and kidnap the NPC when the guy at the top of the ravine said "I look for a big assed bolder." He proceeded to succeed a difficult strength check, followed by an attack roll. Two nat fucking 20s, the damage dealt to my early game bbeg left him as a smear beneath the rock and I had to shift my plans. 😂
Wasn't funny necessarily, but my NAT20 moment happened when our party was traveling through the underworld to reach Hades as we needed his help to defeat Tiamat. On our way there we stopped at a cabin and tried to get some sleep, however during the night we started hearing a woman screaming in the next room over. My character (a red dragonborn barbarian) went to investigate. What he found was a night hag torturing his current love interest, Beetrice, who was a waspfolk (a homebrew race for the campaign.) Immediately I killed the hag (she went down in one hit) and our DM had me make both a strength check to free Beetrice and a dexterity check to get her away from the trap set in place if she escapes. I rolled 2 NAT20s in a row, freeing Beetrice from her bonds with one strike of my great axe, picking her up and dashing out of the way just as the trap was about to go off! Needless to say, everyone at the table wouldn't stop cheering.
I also went to Job Corps, but DnD was prohibited when I was there. We played EarthDawn instead. I played what amounted to a foot tall fairy mage. We encountered our first battle, a group of orcs. I was flying too high for any of them to attempt melee, so one started shooting arrows at me. I cast a sheet of ice under him, he rolled to not slip, crit fail.....his arrow went straight into the sky, and GM had me roll to see where it landed....5 crit successes in a row! the arrow went straight up, and straight down again, and neutered the orc.
The barbarian in my current party ONLY rolls 20's when it'll get him a Doom-style glory kill. For example, in our first session someone shot him with an arrow. He tried to pick up a rock and throw it at the guy, and missed. So of course he followed that up by rushing the guy down, picking him up by the head one-handed, and rolling a Nat 20 to crush his skull.
Pathfinder 20ed Kinetisist's composite blast... I for campaign reasons had access to 1 smite a day. Party member had nat 1ed a hunting roll and ran into a big buff snake monster dude with a pair of giant scimatars, I nat 20ed to detect that and then followed it up with another nat 20 my GM described as "As you prepare to fight for your life a giant vaguely glowing with holy aura icicle comes flying from the sky and impales the super beast killing instantly...." *Deep painful sigh.* "Again." See it's funny because this happend in the beginning of that session and the previous one was supposed to be a epic boss fight but I kind sorta one shot that... Doing exactly this after finally getting freed from being grappled. My poor GM was so heartbroke his super beast was struck down that he was like yet nuked another one. To be fair it was his fault I was allowed a 1 a day smite. But just really unlucky that the two times I decide to use it. They where both nat20s.
Last week we had session 1 of a new campaign, and our Rogue wanted to get a head shot on a gnoll that hadn't seen him. I used Called Shot rules, which mean you can target a specific body part at Disadvantage, but if you succeed, you inflict an injury to the target in addition to normal damage. On a DISADVANTAGE roll, he got a NAT 20 ON BOTH DICE. The gnoll lost an eye and 3/4 of its health in one shot. Bear in mind this party is lv. 1
For my first experience in D&D, the first ever rolls of our campaign were Initiative. Zoryax(Green Dragonborn HB-Subclass Monk a.k.a. me) rolled a Nat 1, Vigo(Black Dragonborn Wizard) rolled a Nat 1, and Oni(Warforged HB-Subclass Barbarian) rolled a Nat 20. During that combat(which was against 2 Worgs(wolves on steroids)), I got hit by a max damage Nat 20 for 20 damage on a full-health 9hp character. But because it was my first experience with D&D, our DM went easy on me and reduced the damage by 12. MUCH later, after we acquired a new party member(Mernioth, Vampire Cleric), and after the party got some cool home-brew Radiant abilities/weapons, and after Mernioth committed self-termination(in-game), and after he was replaced by Auselis(Human Arcane Archer Fighter), and after Zoryax got split in half, and was replaced with Wicker(Kobold Lore Master Wizard), we had another funny Nat 20 moment. We were in the Spine of the World, and we had to get past some reeeaaally tough ice that was blocking our path. Oni tried to destroy it with his 18 STR, but couldn't manage to. Then, Wicker just said: "I got this," and, average little hammer in hand, and with his 12 STR, and DOUBLE NAT 20'S, he nearly absolutely destroyed the ice, which allowed Oni to finish breaking down the ice and open the previously encased door. (Oni also managed to intimidate a tree into becoming oars for our flying boat. With -1 Intimidation. And a Nat 20.)
I was trying to find a date for this gala thing as a cover cause our party wanted to steal the safe during it. I asked how hot the tailor was while getting our outfits. DM had me roll. Nat 20. I took Keanu Reeves to a fancy ass party as my group went to break into a safe.
Not a nat 20, but I ran a 2 night, one shot based off of our ongoing campaign (gives our DM a chance to be a player again every few months) and one of the player's character has a Deck of Many Things. He asked a new character a Goliath barbarian (old player returning to the table) if he'd like to pull a card. He says yes and pulls the Knight card. He thinks having a lvl 4 Goliath Knight pop in to existence is the greatest thing in the world. He asks if he can pull another card. The cards get reshuffled and he pulls... The Knight. He asks to pull again. The cards are reshuffled and he pulls... the Knight. At that point our permanent DM and I (as the temporary DM for this one shot) declare that there are some black magic shenanigans going on and rule that no more cards can be pulled. Mind you, this is a lvl17 party going in to a CR21 encounter with 3 lvl4 fighters in tow, now. None of them survived.
Got nat 20 for my characters introduction to the campaign. He's a dragonborn archeologist/tomb raider/bard whom magic portals never work right for after arguing with a wizard and is looking for a way to get wings for himself. the nat 20 caused him to find an ancestral dragonborn sword that CONSUMES dragon souls and allows him to power up an ability or the sword itself using said souls permanently. I now have an empowered breath weapon that does double the normal amount of dice after the sword nommed a dragons soul. It also gains a d8 of lightning damage whenever I use my breath weapon. He then trigger a trap where got dropkicked through a magic portal. This happened after I finished a pokemon DnD session where I rolled nothing but nat 1s on perception looking for pokemon.
My first ever roll (with the dms custom rules) was a nat 20 it was against one of my party members who was being a complete jerk to my character. They changed the attack from me trying to stab him in the nuts to me instantly teleporting behind him stabbing him in the spine just missing a point of causing paralysis below the neck.
Playing as a former pirate with a drinking problem, I attempted to parkour over a wall so I could unlock the gate for the rest of the party. 1st attempt, Nat 1. Fell on my ass knocking the wind out of myself. I got up, brushed myself off, finished a bottle of rum, & tried again. Nat 20. It never happened again with both a Nat 1 & Nat 20 but it became a habit for my character fail, drink booze, & then immediately succeed.
This happened a long time ago (I moved out of state and couldn't find a new D&D group to play with). I was playing for the first time and I was demon born light mage (basically the healer of the group. The party I played with composed of a fairy necromancer, an elf thief, and a dragon born martial artist. Our DM had a character named Bob. Bob is a talking rock. But no one can hear it unless they are holding Bob. My character has low offensive power, and doesn't believe Bob really talks. So he was getting annoyed that everyone was telling me that Bob really does talk and grants infante wisdom. So during a fight with the BBEG of the run I say, "I throw Bob." The group looks at me like I'm nuts. At this point I'm out of magic, the necromancer is fighting crystal golems (and losing), the thief has a broken leg and being protected by the dragon born who is one their last hit points before death. DM turns to me and said roll. NAT 20. Our DM had a rule where if you roll a NAT 20 you roll again to see how much damage you do. 1-10, you do what you intended. 11-19, you do double. NAT 20, you instant kill. I got another NAT 20. This was my first time playing and was shocked. Because I had terrible rolls this whole game. And I got 2 NAT 20's in a row. So we had the DM do a counter roll to see if their BBEG that this whole campaign is centered around would live my character throwing a rock at it. So we rolled. I got another NAT 20 and our DM... NAT 1... I think you see where this is going. My character throws Bob with all their remaining strength and somehow enhanced it with magic causing Bob to head shot the final boss who was still at over half health. After picking up Bob, my character was given the title the hand of Bob. So whenever my character uses Bob as a weapon I do instant double damage. After moving I let the DM adopt my character and to this day I have no idea what happened it him. I'm no longer in contact with them.
In our campaign, the DM introduced us to a halfling named Sprig. Sprig loves moss. We love Sprig. So, when our party parted ways with Sprig, we decided to collect moss for him. Every new area we pester our DM for a moss check, and we somehow roll nat 20s about 25% of the time and above a 15 90% of the time. We have made our DM throw a whiteboard eraser at the wall with these moss checks, and once he accidentally gave us a paralytic moss that tastes like chicken. We plan to poison someone with it if needed later. We are now growing moss and our wizard is the Chosen One one the moss god. Only in D&D folks.
This happened the other week. One of my players, a goliath artificer lvl 2, was fishing for Nat 20s one time during a stealth section. He is a relatively new player and LIIIIVES for those natural twenty moments during live streams. He is relatively new to D&D and has been a bit of an instigator and had to get his butt saved by the party more than once for his less than respectful demands. He decided to walk up behind a patrolling guard saying, "I'm only peeking around this corner" I demand a stealth check because he is coming up behind an ACTIVELY PATROLLING CITY GUARD AT NIGHT AFTER A SERIES OF STRANGE MURDERS IN AN ALLEY. The player moved within ten feet of the guard from behind. *Players rolls a 16 for stealth* "See I got this, could have been a 20 but oh well." *I roll a 19, PLUS SEVEN. (I did not want my players to get caught & thrown in jail because they were already somewhat in trouble and under house arrest, SO I made a mechanic for this encounter that should they attack or provoke a guard, it will just so happen to be a ninja and start a small combat. The nija would retreat after taking too much damage with dimension door or misty step. I'm using a modified Spy statblock.* Me-"As you try to sneak forward you hear the snapping of a twig beneath your feet, what is your armor class right now?" player-"17 when I have my shield" *Ninja Roll a reactionary dart throw attack* Me-"Well, that doesn't matter, I got a nat 20" Player- "WHAT?!" *The other players groan and complain about why the big goliath decided to walk up behind a guard within 15 or so feet* Me- "As you hear the snapping of the twig and look forward at the guard, they stop, and then quickly SPINS AROUND AND THROWS A DART AT YOUR NECK, removing their disguise, Roll for intiative while I roll damage" Table erupts in laughter and groans except the player who is blaming the dice in a situation where he could ahve just waited for the guard to continue walking away from them by waiting. "Consider yourself lucky as the dart does not go into your neck but merely grazes it. All the damage dice were ones so you only take four damage."
I sadly have no dnd stories of myself having these moments- just some moments I’ve heard of. So, here is the story of a friend I’ll just call John. Currently they were playing a tiefling sorcerer, the party including themselves were all stuck on a small bridge battling againts a powerful BBG underling that was tanking hits like a champ and rolling high damage on each of the party members. So as soon as it came to the sorcerers turn, in a bit of rp the barbarian says “Push the bastard over!” As they try to convey through their sorcerer trying to explain that it would hit them all, of course they all claimed they would save it. So as soon as they use a thunder wave, which hits EVERYTHING in its radius, every single party member including the underling got below a 5 and the barbarian alone got the fabled NAT 1. While the sorcerer got a NAT 20. So everyone in the party screamed while John yells “I TOLD YOU” within Roleplay the sorcerer would just stare at them as they fall all the way into the pit, not remotely even phased since this was their plan and just remarks “Well, shit.” The best finish to it according to John as he described this to me is as the BBEG reacts to this, he just rubs the palm of his head and ask “Have…you even thought about the consequences for this?” The sorcerer responds “No, but can I try to get into your bed tonight?” Somehow, for not being a bard, with the WORST Charisma possible in favor of intelligence. Another NAT 20. The campaign ended here after a one liner said once everyone else in the party had just been shoved off because they were too confident in their saving throws. Oh, and if you’re wondering how the barbarian died..they never even flew into the pit, they got launched so far- that they crashed and stuck onto the wall as they had left an indent in the wall before being pulled out later with a mage hand.
Gadmoic Merrytoe, at the time, was a first level Artificer. Cast Tasha's Caustic Brew, all three or four people dodged. Now, they didn't know i was hostile yet, so to maintain my cover... Whoops! Spilled my drink. Nat 20
I was DMing a low level game. Level 2s. We had a house rule where if you roll a Nat20 on top of a Nat 20 you get max damage. A third one is instant kill. Almost never comes up. I sent a cheetah to hunt the party. They spotted it before it attacked. That is fine. It attacked first. First hit, Nat 20, Nat 20, Nat 20. On the Cleric watch. Second hit on the fighter, Nat 20 Nat 20 and thankfully not another Nat 20. Didnt matter. It was enough damage to kill him outright. The third and final party member tried to fight anyways. Rolled a Nat1. Next turn the cheetah finished him off as well. Strongest cheetah in all of D&D. I have only ever rolled 3 Nat20s in a row one other time. Never 5. Those odds are ridiculous. No wonder I never won the lottery, I used all my luck to TPK my group.
The way crit checks work in 3.5 is you rolled hit if you roll a natural 20 you roll again to see if you'd hit with the crit. If you do, you score the critical hit, but if you roll another natural 20 on top of that, that means there is a chance to instantly kill the enemy. The DM probably didn't want to let you kill as modius instantaneously though for obvious reasons
There are a few rolls that I remember the most, but one in particular wasn't with a d20, it was as the DM rolling percentile. During the 3.5 games I ran, I liked to roll on the loot table to see what my players got after a fight. This particular group actually enjoyed that, it was like small scale gambling. So one night after a particularly tough fight, I roll on the loot table, and one of the items is a greatsword. I go to roll its properties. 100. So I pick a property, then roll again. 100. Pick another property, roll again. 100. At this point, the guys are in complete fucking disbelief, and I'm beside myself because this sword is already amazing. So I pick the third property and roll again. 100. I rolled SIX 100s in a row. The sword ended up doing chaotic, fire, lightning, sonic, ice, and holy damage if I remember right, and because of the utterly impossible luck, I stacked a couple of extra things on top, I don't even remember what. I know the bonus was +16, so with all the bonuses counted for the guy that actually got the sword, MINIMUM damage per hit for an enemy that didn't resist anything was like 27 damage. After everything was done, I basically made his sword a legendary artifact to make the stats make sense, and I absolutely DO NOT CARE that I handed something so overpowered to a player. If you had been there doing those rolls, if you'd seen the whole mood of the night fully shift into crazy celebration mode after such insane luck, you'd have let him have it too.
My first ever session of DnD with a group of friends. I was playing an elf Druid because I just liked the concept of Druid. With this newfound magic, I decided to demonstrate the overwhelming power of nature. An action that would leave many quaking in their boots. I wildshaped… …Into a frog. My DM then described a small child running up to me with a malicious gleam in their eye, clearly wanting to squish the frog. I roll intimidation, natural 20. Child runs away screaming and crying after the frog loudly croaked at it.
As a rogue assassin I was explaining to the patrol over a map that we are just lost (and certanly not foreign agents). When a party member just casually blows our cover with a stupid remark. Immediatly, surprising even my party a hidden dagger slips into my hand and I roll a 20 (even though I auto crit) to take out the soldier next to me. Then next turn I roll another 20 against the leader of the patrol and take him out too. Throwing my dagger into the slit of his full helmet.
This is my first campaign (still playing it). We have Theodora a human cleric, Corvus a teifling rouge, Diira a half drow sorcereress, Lily a NPC aasimar child, and Tanta, my gnome Ranger. This mainly concerned Tanta, Diira, and Lily. We were at an inn for the night. Lily was newly adopted by Diira. The rest of the group had yet to meet her. In the morning when Diira was trying to wake up Lily, it caused both of them to fall out of bed and hard to the floor. Tanta’s being the closest rushed out of her room with her short sword with her night clothes on. She didn’t think to try knocking or picking the lock. She tried to kick the door down. It was the first attack roll of the campaign and I rolled a dirty 20. Tanta proceeded knocked the door off its hinges. Which alerted the rest of the group. Tanta is now known as The door killer and is asked to do anything strength related in the campaign.
I'm DMing a starter module where one player was using a lvl 1 fighter with archer style and a lvl 1 thief with a short bow. During a Kobald encounter, the fighter rolled a Nat 20 against a Winged Kobald. They rolled max damage and completely skewered the Kobald. So, I described it as falling in a Duck Hunt kill spiral. At lvl 3 for both characters, I had them doing a non-lethal trapping of an Owlbear cub. By this point, the thief was wearing boots of Elvenkind to sneak up close enough to place bait laced with sleeping potion. I had them do a nature check for their plan. Player rolled a Nat 20. So, I told them their approach and layout went perfectly. After placing the bait, the Owlbear wakes up and begins to sniff the trail leading to the ambush point. I reviewed the stat block and realized Owlbears get advantage on scent detection. So, I rolled two dice. I get a 19 and a nat %$#&ing 20 (for a total of 23). Player asked me, "What does it mean?" I told them the Owlbear follows the trail but has also picked up their scent. Fortunately for the hiding player, they'd chosen second story work and scrambled up a tree.
My friends and I were doing a modern fantasy set in florida, specifically the everglades, eventually we go around to miami for a beach episode, I start building a sand castle and decide at some point that I'm making Peach's castle, Nat 20, It's a perfect freaking replica.
Best for me was running a game with a Kender Swashbuckler and gauntlets of Ogre Power. Long story short: meeting a Frost Giant guard saying "Hello, my name is Renee Thistledown, my friend call me Ranne you can call me bitch!" Called shot kneecap. Nat 20. Followed by four MORE nat 20's. Blown kneecap, instant morale fail. Both funniest and most pwned as a DM ever.
"Roll to confirm Crit" has to be one of the most spineless phrases i have ever heard from supposedly a DM. If 3 Nat 20s is all it took to take down Asmodeus then maybe you should have considered making a statblock or even consequences for this. Cause rememeber! Nat 20 doesnt mean immediate success! it means that whatever action you are taking succeeds, but thats separate from succeeding at your intention/goal! If i was the DM, i would have only asked for 1 roll at best... and then the Nat 20 would have resulted in asmodeus stabbed, staring at the sword on the chest, looking at the bard and laughing. "You are either brave, or very stupid, little one... I am bemused by your fair steady arm when in my presence. You've all proven you are the right group for the job i have in mind" And then casually pull the sword out. They attack again? "Give me a Dex save. You saved? Hellish Rebuke will do.... (roll like 8 die) 50 HP." "I allowed the first stab for how ridiculous it was for you to attack me. Do not test my patience further, worm... for if i stand from my throne, you will all be doomed. Have i made myself clear?" An attempt at a 3rd attack would have me turn to the rest of the party and ask them what they are doing. They just saw the bard do 2-3 actions so they get to pull the bard back. "We can take him" "You can certainly try" "Yeah, lets do it" "Ok, dont say i didnt warn you"
In a game, another player and I had a running gag of attacking each other. we stopped when the cantrips got strong enough to one-shot each other, but before that. I was playing a druid, summoned 8 giant bats to do Search and Rescue at night out at sea given they had blind sight. Well, the other player decided to attack a bat stealthy. I rolled perception to see if I noticed and rolled a nat 20 the attack didn't kill the bat and after they returned with everyone they found all attacked that player dealing no damage as but RPed them getting swarmed and them saying "yep I deserved it"
I was playing Dungeon Crawl Classics last week, which is like a strictly bare bones watered down version of 2nd Edition DnD In this game, you actually reroll initiative every single turn. Yes, every single turn. I am a Warrior ("Fighter") and we were fighting a hoard of skeletons. One skeleton had become a problem for our cleric and so I said HEY! I'VE GOT A BONE TO PICK WITH YOU!! Nat 19, but in DCC a 19 is a crit for a Warrior Rolled the Crit Table to deal an additional 2d6 and break it's femur (lol) Killed the Skeleton in one shot Next time we rolled initiative, the Skeletons won their first round and I placed 2nd So the rest of the skeletons began their assault and when it came directly back to me I said HEADS UP! and threw a throwing axe Nat 20 and killed that one instantly And that's how my Warrior became a Bard
In my first session, we were acting as spies and steeling a dragon egg. An orc who was also trying to steal it demanded we give him the egg. I drew a pistol nat 20 insta kill we then find out the egg was fake and it wouldn't matter if we had given it to him any way
I was playing my second campaign ever with some childhood friends, and the first campaign was only 3 sessions long. We were in waterdeep, following some leads that pointed to the theater. I was playing Clint “Jolly” Roger, a stereotypical drunken pirate. We went in during the show, and waited for the rogue to do some scouting. We all met up at a door leading backstage, and I went in. The manager was sitting at the table counting coin when she clocked us. She was about to call for guards, so I went to “quiet her down”. Nat 20. I meant to do a quick throat punch, and drag her away, ALIVE. But no, I hit her so hard that it broke her trachea, and died coughing up blood. So now I’m freaking out trying to figure out what to do. I drag her into the changing room, throw as many costumes on her body, and book it down the hallway. Thankfully, we found a tunnel with another exit. That, plus the death of another pc, made Clint sober up for good.
Was DMing a short lived 3.5 evil campaign. The party of three fourth level characters was fighting with 4 level 4 characters. Our cleric had a sythe and he was rolling crap. After three of the enemies were dead, the last one tried to flee. This character had taken no damage. As he fled, he triggered an opportunity attack from our cleric who hadn't hit anything yet. Nat 20, max damage. Sythe Crit damage is x4. Rolls max damage.
Nat 20 for my druid to "Ratatouille" someone we had drugged with magic moss. He wildshaped into a rat and hopped on the dudes head. Grabbing clumps of hair he proceeded to pilot the man with the utmost grace and beautifully danced him through the fountain (earned gold from the townspeople who thought it was a performance piece (dm was tickled to see a nat 20 on something so stupid)) to do a perfect flip and present the man to the town cleric/paladin with the proper flair.
More of a funny story that related to a DM of a D&D 5e one-shot I was in, but still funny nonetheless/ We were doing a oneshot where me and three other characters were heading into a town to deal with a major spider/werewolf issue, and I was playing as an Arachne (homebrewed race), yet I forgot what her class was. I think it was either a Warlock or a Sorcerer, one of the two. Besides that, within the final fight that was meant to be the closer of the fight, we were up against a bastion/camp of werewolves, and out of the 15 or so attack rolls that the DM made as the spiders, roughly 2/3rds of them were Nat 20s! What made the entire thing funnier is that I, who was somewhat notorious for having the most bipolar luck of the table, didn't get hit a SINGLE time during that entire fight... All of those 20s were done to my teammates or on saving throws! We managed to pull it off, in the end, but holy fuck... do NOT trust that DM's luck when it comes to monsters- his luck WILL make them crit. XD
First campaign for me and friends. Have them in a small town and something just happened causing unrest but all that goes to the way side when the hot headed paladin touches the drow tavern owner to calm things. Investigation Nat 20 reveals the beautiful drow to be a green hag. Had no modifiers to add anything and the DC was 20. So was absolutely necessary a number to make it happen. What ensued was not planned but an absolute shit stomp on this poor hag that also involved a flying mastiff bite to the face as she finally got to the door to only be blocked again and again until death.
DnD one shot day at local game shop, Group had started the Dm asks me (seasoned DnD player) to help teach some new players how the boundaries can be pushed in dnd. Group needed a healer so as a means to "teach" unnecessary damage accumulation, my priest followed the goddess of Prostate health. (all touch healing spells where the "1000 years of death" Kakashi ...poke.) As the priest i stayed to the side on the 2nd floor of the town walls where there was a onslaught and the party was to hold it back till reinforcements arrived. We where doing well till the wizard decided to go into melee range........He goes down to a cleave not even aimed at him. My turn comes around and I roll to jump off the side of the wall to get to the wizard to bring them back to consciousness. When the nat 20 face shown was the result, the Dm gave the "go ahead" for cinematic "Assassins creed leap, four fingers out stretched and clasped with holy energy focused at the tip. Chanting the heim of Healing Prod." The whole table is laughing at this point just imaging this spectacle (there was still artwork of it on the walls before I moved) landed fingers first and bringing him back.
In my first ever game with a friend at a convention, my friend was playing a very sucky premade wizard, that had no real damage dealing attacks. While fighting a bunch of boars he managed to to trap them in mud pits so they were stuck. Me and another Player were rolling poorly and missing, he decides to attack one boar with an Axe stuck in another’s head. He rolled a 20, but because he had -1 strength, and a very shitty attack role… he roles the perfect attack with zero damage.
I was playing a Gnoll Bard and the party was fighting some bandits. I rolled to use my bite attack and got a nat 20 and rolled high damage. I straight up ate the bandit's head off.
I asked my dm if I could manifest bread and he told me “if it isn’t a nat 20 than something bad could happen” and I’m just like “alright” and get a nat 20 now holding this loaf of bread I eat it and ask the dm if I could do it again. Dm said “alright” and I get another nat 20 and eat that loaf too. For the rest of the session the dm made me make random CON saves for stomach pain
I have what I call "the antiplayer curse" basically I roll an average of 6 on basically all my rolls when I am a player, conversely as a DM my averages are closer to 17 and the equivalent for other dice too not just the d20. This has naturally has made it where multiple times in a single combat across multiple combats in a single adventuring day I will crit multiple times and roll close to max damage. My players are good sports and have since learned to heavily rely on short rests and triple fail safes when it comes to being low on hit points. Our poor artificer has it worst as their steel defender dies in the first 2 rounds of every combat tanking a crit that would have otherwise been aimed at a player character. It is basically robot Kenny, I plan to give them a magic item for it to return form zero hitpoints for their robot to not be a massive gold sink for materials (we agreed that getting the materials for the first infusions and other inventions made sense for the artificer, plus 100+ pounds of metal isn't free)
Player and DM here, we're currently playing 2 campaigns one of which I DM. In the one I'm the player I'm playing a tabaxi Druid. We went into a capelle guarded by a bunch of ogres so I went over into the trees. Unfortunately I got spotted so my DM let me roll the "surprise attack" at disadvantage that I crit despite the disadvantage. Well it ended with me jumping down to the two and slicing and biting their throats, covering the fur of my generally handsome tabaxi in blood. Well fast forward a few hours and a few intimidation checks later (which one of them did crit too) we ended up in the final room of the church dungeon where a bunch of kids were caught in cages. Now imagine the kids there seeing a Tabaxi covered in blood from head to toe with a slight smile trying to convince them to come with us because they were gonna be sactificed if they stayed here ... Well turns out our old artificer gnome had to comfort the children for half an hour or so 😂
My 8 strength Druid got enlarged due to wild magic shenanigans. Rolling a nat 20 he managed to catch the horns of an also enlarged, charging Minotaur and Suplex it. Proceeded to shout out with a voice crack in the middle "no one fucks with this Druid!"
My best Roll happened in Shadowrun 3rd Edition, not AD&D...I was playing a lightly cybernetically enhanced, Psychotically Sociopathic Human Mage (Initiate Grade 8, so very powerful) and out Team was jumped by a group of Elite Corporate Guards on our way out of an R&D lab. They had 8 Guards armed with a variety of Assault Rifles and Heavy Security Armor (VERY good Armour, only Military Armor is better) and an APC armed with a turreted Panther Assault Cannon (it can blow through Hvy. Sec. Armor in one shot)...I told the GM that I was activating my Hearing Enhancement and Select Sound Filter cybernetics and prepping a spell, then holding my action for when the APC fired...Panther rounds are effectively LARGE High-Ex. Grenades that use C6 Plastic Explosive (like C4 but more powerful) as their filler, the APC fired and fortunately missed and I said I'm using my held action when I hear the loading mechanism feed the next round into the barrel but before the breach can close and cast a Lightning Bolt spell straight down the middle of the barrel at the next round's fuse (an INSANELY hard cast as the barrel was metal and if the bolt touched it, it would ground out and not hit the cannon round)...GM said "Target # 9 (you get to reroll 6's and add the result to the roll), roll it" and I tossed 19 D6 on the table...I got FIFTEEN 6's, one 5, one 3 and one 1...everyone, including me was in shock at that, then I picked up the 6's and rolled them again resulting in Five 6's, Four 5's, Four 4's and Three 3's for a total of 15 Successes (the more Successes, the better the result of your action) so the GM, still in shock said "you fire the bolt into the barrel and the APC explodes as the loading round detonates and back-blasts into the ready magazine, causing all the remaining rounds to explode; What to you do?" I said "I swing my slightly smoking finger towards the group of Guards and with a Malevolent Glare on my face yell Who's Next?" The Guards Morale broke and they all ran which was fortunate for us because when I rolled my Drain for that spell, it almost knocked me out so I doubt even if I wanted to, I could cast so much as a kids sparkler spell after that one...my character became an Instant Legend in the Shadows that day...and had one MASSIVE Target on his back from Corporate Security (ANY Corp. Security) after that, so Win some and Lose some... Dear GOD I miss playing that Homicidal Lunatic...he was SO much fun... 😄😁😆😅😂🤣
Got my new Tabaxi Monk into a Level 3-5 campaign. To convince the partners that my character was a dancer I had to roll Performance. Nat20. They were already ready to skewer my character if I failed. After that, we were fighting some monsters i a corridor. One was kinda hurt, so I went and attacked just I could land a hit ane be useful. Nat1 on the first, Nat20 on the second. But that's not all! After that, we were ambushed by a fucking lizard with wings. I attacked... DOUBLE NAT20. The face of my DM having me pull 4 nat20 in 5 throws was priceless.
Nat 20 moment for me. I was doing an active perception check on a dungeon room instead I somehow witnessed four giants surrounding the table seeing not only myself and my allies as plastic figures. but also dice that was out size. Glad I didn't think too long about it afterwards otherwise Jarvis would have had to retire due to a mental breakdown.
About the Shadow run one, its funny how different it is in Cyberpunk2020, in the game Bows are not popular because uh- you know why to have it when you can have a Sniper that can decimate meters of terrain (and your own arms) but they are specially OP, as they do ALWAYS AP damage no matter what part they hit, as a DM i always praise that option, one good roll shootings a borg in their Biopod and they are done
It was initiative, I was a Ranger fighter multiclass, had legendary gear, which boosted my initiative by five. Had to fight a dragon, and I rolled a bat 20, putting me at 25
DM: “Alright, so fighter absolutely decapitates this enemy. Its head comes flying off towards monk”
Me, the monk: “So the head is a projectile? Technically?”
DM: “…Technically, yes…”
Me: “Can I use deflect missiles to catch it?”
DM: “If you want to?”
Me: “I do, and I want to use my reaction to throw it at the other enemy as an improvised weapon”
DM: “You-?! Okay, fine. Roll-“
NAT. 20.
What I’m hearing is that you played a deadly game of hot potato with a head 😂
@@Allantitan that head was REALLY hot, because it did damage... heh
That's amazing
Was it a headshot?
Ultrakill style parry
As we were exploring some ruins and suddenly a hidden door open, revealing some goblins. The Barbarian grab our Gnome rogue and throw him yelling "Fastball Special!"... and Nat 1, the rogue splatting on the wall, and on his turn yelled "BOOM!" and rolled for bluff, getting a sweet Nat 20 and making the gobs run away out of fear for the exploding gnome.
The story of my 1/8000 surprise child Morgan. Morgan is an owlbear cub my party and I found caged in a bandits hideout, probably to be sold off to the black market. She was not the only animal there, though she was the one I chose. First the DM asked me to role and animal handling check to see if I could convince her, which as a Wizard was not the best, but I got a nat 20. Immediately I knew, of the animals we found there, this was the one for me. She warmed up to me and I named her Morgan.
A day or 2 later I decided to start training her to listen to simple commands like "stay" and "come here". Another animal handling check and another nat 20. I was very happy this was going well but the best part had yet to come.
You see, in our world there were crystals made of raw mana and we had discovered a few creatures that had mutated when exposed to these crystals for long enough and become much more powerful. I had the bright idea to see how my new pet would react to one if these crystals, so I took out a rather powerful one and handed it to her. This time the DM asked me to just roll a d20 to determine what their reaction was. I rolled, worried that something low would mean something very bad would happen, and got another nat 20. This means the first 3 rolls for Morgan we all nat 20s! The DM was silent for a bit as we all waited in anticipation before he said "You hear and voice in your mind saying 'Daddy?'" After a lot of freaking out and after calming down and figuring out what had happened it was determined that the crystal had awakened Morgana into sentience and given her telepathy with me. I immediately adopted her as my child and have began raising her to be the best she could become.
That is the story of how 3 nat 20s gave my Wizard his 1/8000 surprise child.
That's beautiful.
Morgan is the best owlbear a wizard can have
@@ninjashoe2158 Her brother is the King of the Owlbears.
I love this so much-
It's so cute :3
That is incredible
The Asmodeus one is GOLD! The "MUSICAL DICK SLAP" is the funniest way I've ever seen a godlike being be murdered. Also the Cyberounk one is a stright up Kung Jin Fatality in MKXL and I love that as well. 😂
I got a nat 20 to Tokyo drift my pirate ship into another one while playing Free Bird on the bagpipes, splitting the enemy ship in half
Oh, the glory.
After seeing this, I had to look up “free bird on bagpipes” and I was not disappointed
The last thing they heard; DEJA VU!
Wasn't a Nat 20, but a 100 on a pair of percentile die to call in Divine Intervention! Moradin basically said 'New phone, who 'dis?' Most I've Ever laughed at a table, and we were fighting TIAMAT!
Wow, did ya characters survive or nah?
You know, the DM Handbook has a rule in it that actually says if all else fails, announce that Tiamat descends and attacks the party. So what did ya'll do to invoke the wrath of the goddess of all chromatic dragons?
@@MurderDroneKat We managed to get out through two, somewhat lucky, uses of Plane Shift; we ended up heading to Mount Celestia.
@@MurderDroneKat We survived, although the DM flat-out admitted that we weren't supposed to; he had intended it as a blaze of glory TPK so we could start our next campaign.
How tf do you manage to get the assignment wrong on a dice-rolling story? It never fails. There will always be an anecdote in the form of "Not x but..."
Here is one I remember fondly.
One of my players, playing as a half-orc warlord, in a 4e game wanted to capture a flying wyvern trying to kill him so he could tame it as his glorious mount.
I told him he would need to get the poison-spitting imperial wyvern (homebrew monster) down to the ground first and would have a very high difficulty to even attempting to tame it afterward.
He then turned to the party's cleric, a female minotaur, and asked her this. "How much do you weigh?"
After getting slapped in the face by the minotaur's full plate gauntlet the orc proceeded to tie the minotaur with a magic rope of levitation which could lift over 1000 pounds up to 100ft.
He then proceeded to swing the flying minotaur like a living lasso and nat 20ed his first attempt.
This is what I described it as. "You swing and rotate the magical rope with a screaming and puking minotaur woman that attracts the attention of the wyvern like a moth to a fishing spider's net and in her flailing she and the wyvern are both entangled by the levitation rope."
It took the party a month to tame the wyvern and a week for the minotaur to forgive the half-orc. Which made it awkward considering they were married in the game.
So essentially, he rolled a nat 20 to capture a wyvern using his wife as bait and got sent to the couch for a week as punishment.
"ok... roll to kick in the balls" A Nat20 later, the goliath's eyes popped out of his face as his nuts flew clean through his head
Kicked so hard he obtained cartoon force because some random godly entity had to make sure he felt it instead of instant death
what in the mortal kombat fatality is this??? kick someone so hard they start choking on their own balls somehow...
This is one of the first memorable Nat 20 moments our group ever had. We were playing Lost Mines of Phandelver and for some reason notoriously bad at rolling Athletics checks to grapple enemies. At one point we tried to grapple a goblin who snuck up on us to steal our shinies. After 4 failed attempts, narrated as our group piling up, our Dragonborn Rogue took his 50ft. rope and turned it into a makeshift lasso. He proceeded to climb onto the pile of allies and threw the lasso after the now fleeing goblin. Natural 20! After that the goblin became a recurring NPC and friend to the party. We named him Treasure because he tried to steal ours. He even fought a dragon with us. All thanks to our Rogue and the dice gods.
Player here, The group I was with were investigating a dungeon, and we came to a room with two doors on either side. My character is a oddly weak dragonborn paladin, level 5. The DM points out that there is a wall with iron bars. Being the silly chaotic good I was, I asked if I could steal one of the iron bars off of the wall, and the DM said that I had to roll for strength. Nat 20. I ripped a hole through the wall and the party spent the next irl 5 mins taking turns trying to squeeze through the opening I created. Turns out the room it led to was the final boss room. I single handedly allowed the party to skip the entire dungeon.
I want to cast control fire.
DM: On what? There’s no fire around.
Me: The Sun
3 NAT 20’s later, a solar flare disintegrated the BBEG team of FIVE.
(Dice were not loaded)
NAHHHHHHHHHHHHHHH💀💀💀 WHAT THE HELL
Usually i'd say the range of control flame is 60ft and the sun is slightly further away than 60ft. But with three nat 20s i'm gonna give it a pass^^
Orbital strikes were made in the 1960’s
People in 1500’s
The Asmodeus one… beautiful
🤣🤣🤣🤣🤣🤣
"MUSICAL DICK SLAP!"
> Asmodeus dies.
"FUCK YEAH!"
One of my favorite things about D&D, is your characters always seem to develop a trend for rolling well or poorly on certain things. I had a Half Elf Fighter in 3.5 that couldn't hit squat with his sword and somehow always ended up prone, knocked out or paralyzed in the first round of every fight so I swapped to using a strength bow. It was like my character became Legolas because the first arrow he shot every single fight was a nat 20 and the others were always above 14. My DM at the time thought I had gotten dice to cheat with but to prove I wasn't I swapped back the next fight to my sword and the first thing I rolled with the same dice was a nat 1
When our group wandered into a town in one campaign, we came across a barfight that started to break out onto the bars porch. We looked at our barbarian Half-Giant and could LITERALLY see the gears turning in his head. As he began to excitedly run towards the bar giggling with excitement, our Paladin points and says to him "I COMMAND NO FIGHTING!" Everyone freezes, the DM smiled and calmly said "Roll for it." Paladin rolls a NAT FUCKING 20 and everyone collectively LOST their shit. After that, an absolute HILARIOUS scene took place where our bitter and dejected Barbarian walks groveling into the bar and causally walks through this wild ass bar brawl music and all while NOBODY wants to swing on him because he's like 8 feet tall! He sat down to drink at the bar sulking while all hell is breaking loose around him and he cant participate 😂
It was during my first D&D campaign which also happened to be a Christmas special. The first Nat 20 resulted in my CG Kobold Paladin one-shotting a frost goblin, but that's not the one I'm here for.
In my party were 3 Dragonborns (Druid, Warlock, and Bard), a Half-Orc Paladin, and one Halfling Druid. The guy playing the bard is a friend of mine, but our characters ended up HATING each other. Bard hated my character for his mouth, while my Kobold hated Bard NOT for the "bard thing" but for his multiple counts of involuntary manslaughter on civilians - in this campaign's case, Santa's elves - and for his careless use of the tentacle he got for a tail in a previous campaign.
Seriously, the Bard had a body count of - likely - over 20 innocent civilians!
Well, we end up in this room to recover for a bit, and in the room are two closets. Bard goes to lock-pick one, while the Paladins (Half-Orc Pali-bro and Kobold) decide to charge the door of the other closet to break it down - it worked before.
The Pali-bros roll decent numbers (I think I got a 13 on the die + strength modifier).
DM: "No matter how hard you try, the door doesn't budge one bit."
Bard (after just hearing that) *Unlocks his closet: "Hey guys, I think I saw it move!"
Me (Kobold): "I roll to PUNCH the Bard!"
My Kobold has a tendency to roll high when he's offended.
Nat 20.
With a scream, a 'FWISH', and a 'BAM', my Kobold Paladin proceeds to falcon-punch Bard in the balls! His 'Surprised' status makes his tentacle tail ink my face - leaving the Half-Orc to wipe it off just as an insane frost goblin jumps out of Bard's closet!
After defeating the frost goblin, we found the key to our closet and we're each rewarded with a 'Santa's Bag of Holding', a Bag of Holding with a weight capacity of 1500lbs.
Bard's player - having a good sense of humor from that punch - spoke in a high and squeaky voice for most of what remained of that session.
I would eventually write a song to roast that bard that threatened that I would do it again at the end.
I had a player who didn’t speak a language that a group enemies spoke. He shouts to the table “I run out there gesturing and yelling like a crazy person attempting to communicate!” Rolls Intelligence NAT20. I ask him to confirm SECOND NAT20. So the player receives the ability to interpret any language on a roll over 15. That player used this ability a lot and 75% of the time rolled 15 or better. It didn’t really break the game or anything but it was hilarious. The Dwarf would run out in front and attempt to talk to any sentient enemy. He successfully convinced a band of Orcs to join the city they were helping and their leader ended falling in love with a player favorite NPC. Successfully talked to a bone devil (who sounded like Don Knotts and was named Klauss) and had him keep their pub basement clean. Also convinced a giant spider named Mr wiggles to help the store keep of the apothecary. I set these convince checks high! Like hilariously high. NAT 20…. I face palm and now start writing up the background of the character. It was fun absolute chaos and some of the most fun I have ever had.
In the second most recent campaign I was in a couple friends were going into a cave involving a bunch of friendly and evil mushrooms. the friendly ones wanted us to rid the cave of the evil mushrooms so we went further in. We soon got to an area that had a mini river waterfall in the middle of it with 4 different hostile mushrooms. at the time I was a rouge who was mostly focusing on using a crossbow I had at the time for stealth-enhanced ranged attacks. I rolled a nat 20 on hit dice and max damage. The arrow proceeded to somehow ricochet off a nearby wall causing a spark to set the arrow on fire which then hit the fungus I was aiming at, disintegrating it.
TLDR: I managed to over cook a mushroom.
Oh man, we had this happen last night. Full disclosure: tbis was not my 20. Our party was fighting an Autognome, and my gnome cleric didn't have any offensive abilities. So, I decided to get behind it and start messing with it using my tinker's tools. Two rounds later, I roll really well, and our DM rolls on the malfunction table that comes with the Autognome stat block. He rolls a 20, and the autognome says "Have a magical day," before exploding and pelting most of our party with shrapnel. Despite succeeding the save, each of us were still mostly down to 1 or 2 hit points, save for the wizard, who was clever enough to stay well in the back. We had fun!
"You wanna meet a dragon?" Our wizard nat 20'd his persuasion check to ask a blacksmith to come meet the rest of the party underground in the Sunless Citadel to make armor for a particularly blood thirsty chicken
I once knew a player who strapped APDS (Armor Piercing Discarding Sabot) rounds onto his arrows in a shadowrun game. APDS halves the armor of any target it hits before you roll damage. So he figured that would mean the arrows would do the same. I wasn't the game master for that, or else I would've had him miss a whole lot because all taping a bullet would do for an arrow is add weight, and thus alter its trajectory.
Not to mention that APDS rounds halve Armour because they are REALLY narrow pieces of EXTREMELY hard metal flying REALLY, REALLY fast and basically drill through the Armour's Kevlar weave and steel Trauma Plates...even if the arrows hit, they'd do normal (for the Arrow) damage...
Now, if you fill the shaft with High Explosive and drill a hole in the tip to install a Detonator with a micro-second delay, the arrow hits, penetrates and THEN explodes INSIDE the person (so straight Body Dice, Internal Cyber/Bioware and/or Physical Adept Power if any to Resist the blast damage, No Armour)...One of my short lived characters was a Troll Mystic Adept (Spell Casting Physad) specializing in Compound Bows and this was one of his OK, now you've REALLY ticked me off Arrows...
😄😁😆😅😂🤣
Had down time in a campaign playing with a group of friends. A few of us wanted to go shopping in the local market. My brother (our party's paladin) decided he wanted to roll to look for some hummus. Our DM sighed before saying "fine but I'm letting you know now its gonna be at disadvantage." so he rolls two dice and gets DOUBLE NAT 20's! We immediately erupt into laughter. My brother got his hummus. And we continue to call double nat 20's a "hummus roll" to this day
I played as a Harengon Gloomstalker Ranger, level 5. I also had Sharpshooter and Hunter's Mark activated from the last combat. We had just finished clearing some dire wolves and saw they were being controlled by magic collars. I snuck into the cave to scout ahead, and came across a corrupted druid who was scrying on the group. My stealth roll was high, and I couldn't be seen due to my Gloomstalker ability to not be seen in dim light/darkness by anything that had darkvision. I thought I would lure them out with a shot, BA shifted my Hunter's Mark to the corrupted druid, activated Dread Ambusher and Sharpshooter.
Nat 20, almost max damage shy by 1.
The DM proceeded to explain how I outright deleted the druid from existence with the arrow being shot with the force of a rail gun.
We were at the end of a big adventure from this campaign, and at the top of a tower we saw a man fighting an evil wizard (maybe BBEG of the campaign) in front of a portal. When we got closer, we realized it was the dad of my friend's character, Cassian, but we were too weak to join that fight. So when things got tough, the man looked at Cassian, said his last words and jumped in the portal while grappling the wizard.
Now, this was supposed to be the end of the session, but before the DM finished narrating the portal closing, my friend goes:
- "Can I jump in the portal after them?"
- "You know the portal is closing, right?"
- "Yeah, but Cassian would follow his dad."
- " ... , roll a dexterity check."
- NAT 20
Next session he had to come with a new character and no one knows what happened to Cassian until now, still playing this campaign btw.
Chat-run solo campaign. Exploring the Feywild for what we thought was the first time, we decide to play the panpipes. We are HISTORICALLY BAD at playing the panpipes despite our proficiency in it, almost every time we try, we roll the worst result for the situation. Need a high number, we roll low. In a situation where we could roll high or low to disperse a mob, we roll middling and do nothing. Trying to befriend a SASQUATCH, we rolled double nat 1’s and were lucky not to get clobbered. But this time, walking through the Feywilds, just enjoying the scenery, we rolled a nat20 on our panpipe music. It was the most beautiful clear panpipe music we’ve ever played - and promptly threw us into combat with a pair of musical dragons who were trying to mate, because our lovely music was attracting the female away from the male’s mating song! 😅
So basically you rolled to seduce a dragon as bards do, cept you weren't aware of the dragon XD
Once, me and my friends were doing a Normandy beach oneshot and I had an mg44 aimed at me, it was a dexterity saving throw to get behind cover. I closed my eyes and rolled, and I cannot tell you how funny it was when I told them. The DM was so amused he literally allowed me to do cartwheels around the beach and behind a pylon.
We were playing a dnd 5e campaign a few months in we had to reroll a character for one of the players who unluckily keeps getting killed off. Well this character seemed to have some kind of affinity for doors because everytime we ran into a locked door we went down the line of pick the lock if fail have t
his character attempt to force the door open. Well after 3 different times of this happening the rogue stopped picking locks and just called in the lord of doors. Who would consistently roll nat 20s to rip whole doors frame and all out of walls. This backfired once or twice because every so often we needed a door to close behind us and he was often holding said door as a makeshift shield.
My first roll EVER was a nat 20. It was a perception check to see a space/portal hopping bus roll out of a portal that popped into my Halfling Trickster Cleric’s dull hometown. Needless to say, the immediate change in the atmosphere caused by the magic of the portal meant that my character noticed that the portal was opening and something was coming out of it.
Not a Nat 20 but really similar in terms of luck: A player of mine was asking if any demons/devils were watching over their actions at the moment (they made a pact with the fiend and had to kill someone) I didn't think of that so I rolled percentile dice to see if they were going to intervene, I rolled a 66 and thought "oh yeah, the fiends are definitely intervening" and an hour and a half later the campaign ended as the town they were in burned to the ground and the player who made the pact lying dead on the floor.
*Arguably my favorite NAT~20 moment of all time.
Me & my party were up against Tiamat, the BBEG of our current campaign. Over the course of the adventure, I came into ownership of a luck blade. Our DM allowed me to wish for anything with it so long as it didn't go against the classic Disney Dijin rules. (No killing, making others fall in love & raising the dead back to life) On my turn, I wished for Tiamat resistances to be gone for 24 hours. I then say to the DM "hey dm, what's something all bards are known for?" The DM ~ "Oh good god (face smack) you're not gonna...". Me ~ "I.. Roll.. To.. F*** that dragon god!" After a NAT20 on a charm monster spell, when I tell you the look of simultaneous fear & shock went over her face was priceless.
I'm running Curse of Strahd with some online friends. This is the first campaign I've ever DMed. One of them makes a kobold artificer because why the heck not? Said kobold has pretty bad dexterity and charisma stats, and yet has some of the CRAZIEST Nat 20 luck I've ever seen or heard of. The things she has successfully accomplished include: gaslighting the Mists into no longer obstructing the path, Matrix-dodging out of the way of a bat while standing on the shoulders of another party member, and *freaking reading the mind of a party member*. Just about all of the NPCs at this point (as well as a couple of the player characters) now believe that this little nerdy, clumsy, socially awkward kobold is the avatar of a god, and I'm not complaining. It's hilarious!
Story 2 is a rogues classic “I rolled a 4 so that’s a 31 for stealth”
One time, the party set their base in a cave and decided to explore the suroundings. Soon, they found a wild boar sleeping at the other side. Because the river was rather deep no one wanted to cross it as not to alert the animal so they tried to kill it first and then retrieve it. First they tried shooting arrows and volts with no result. Getting frustrated, the bard tried singing a song which required just an 11 to avoid it. They were pretty confident since, you know, boars are pretty stupid (int 2 (-4)), but the little bastard instead gets a 20. All the players were dumbfounded from the luck of the creature as I narrate: "Whiles in its sleep, your song instead of making him obey you, opens its mind and awakens the knowledge of eons long lost". Then the bards asks if, since it was asleep, could it be with disadvantage. I agreed and threw the die once again. 6. "Then, with nothing but a fart, all those thoughts fade away and lazily aproaches you". That night the party and the gang they were gathering ate a very smart boar.
Mine's a sequence. I nat1ed a nature check searching for specific medical herbs. I instead foun some tasty looking shrooms and ate one. Then, just for lols I asked if I could search for more... 1st nat20. A few minutes and a bit of roleplay lather we are in a aort of mexican stand of with what was suposed to be a minni boss event aka the local shadowgovernment as the edibles start to kick in.
Everyone is about to ready to roll initiative after a bitt of smacktalk. The GM describes to me how I tripp hard and start seing a massive black dragon. I guess he was planing to auto-last me in initiative order.
Struck by fear my halfling rogue (3.5 so no halfling luck on nat1s) moves in the open betwen the two groups and starts to tell everyone to hide and not aggro the beast.
I roled diplomacy against All Of Them! My nat20 was chalenging 8 single digit totals inkluding 3 nat1s.
Clear to say we, as a unit, hidd for hours. And even tho they got draged out of the shadow by us, the lokal government was one of our bigest benefactors for the rest of that campaign.
... we also hapened to runn into and kill a young adult black dragon a few days lather. So noone ever questioned what I saw.
We've been getting harassed by a headless horseman style revenant and follow it back to the castle. The ranger manages to nat 20 insight to realize the king is actually a crime boss in disguise and the real king is the jester, locked in a magical collar that makes him too stupid to talk. This was WAY earlier than the DM had planned this reveal.
We confront the crime boss and he calls in the headless revenant, which he's controlling via possession of it's skull, but we still manage to split the party to slow it down while the others chase after him. They cut him off as he reaches his escape portal, and he decides to chuck the skull past them into portal, which would leave the revenant in a blind rage and hopefully give him a chance to escape. The same ranger then nat 20's his dex check and snatches the skull right out of the air, orders the revenant to stop fighting and come over to them, and then hands it's skull back to it. It thanks him and then turns and slaughters the crime boss before making a final trip back to it's mausoleum to finally rest again, it's skull returned.
TL;DR ranger Nat 20 insights the king is the crime boss in disguise way ahead of plans, and then Nat 20's catching a revenant-controlling skull he tries to fling through a portal to thwart us.
Also, my cleric managed to nat 19 a Dispel Magic (homebrew ruling) on the portal that the revenant's nightmare steed had come through, causing it to be banished back to the hells, right out from under the headless revenant while at a full gallop, leaving him to faceless-plant into the dirt at high speed.
In my current campaign my character has trouble losing. I ah e rolled high on all except one roll in two collective sessions. The only nat 20 I got though was when I attempted to blow up the hole above some ruins to make it so the enemies couldn’t follow down. Now, I was out of the hole but my teammates were inside. This was a 3+2d8 fire damage weapon I was using. One of my teammates immediately went “why would you do that?!” To which I replied “I am an autistic sociopath.. who just rolled a Nag 23.” The dm was scared. I have successfully made that dm pull something out his ass every session so far including from a prior campaign. He might dislike me.
Kurogane a Dullahan Monster Hunter Fighter. First dungeon of that campaign had me and one other going through a den of vampires [made weaker since we were level 3] full of fake doors... and since I was the main one trying the doors I kept getting hit. Eventually I went FUCK IT, and after dodging yet *another* trap, used a dagger to ruin the mechanism that would have the fake door slam into the other wall before resetting, ripped the thick wooded door off the trap and used it as a shield. First vampire we found, I dropped the door on him, so the vampire was trapped... pulled out my longsword and stabbed straight through, killing the vampire due to a Nat 20.
If I'm remembering correctly I did the same damn thing to the Boss Vampire... then took some vampire dust, combined that into steel, creating Vampiric Steel and made a sword that gives me HP based on how much damage I deal. From then on Kurogane would harvest parts of unique enemies to make into weapons/armor. Even made a 7 branch sword with each branch being made from a different kind of unique steel. It could be used for battle and was a bit OP but I mostly made it because... I felt like it lol
Ranger with 0 charisma was trash talking the guild master of the guild they were in, in the middle of the street, loudly, in a neighbourhood where e eu loves the guy and the guild. Then he finishes with “AND THATS WHAT THE BASTARD TOLD ME BEFORE I DEFENDED OUR GUILD AND SLAPPED THE EVER LIVING SHIT OUT OF HIM.” Roll performance, Nat20. Crowd goes crazy, cheering, and the Eldritch Knight cast prestidigitation on himself to make his cloak billow. Now they have groupies that follow them around.
Resilient Sphere, readied to cast on a nasty cover-sticking warlock who had a Necklace of Fireball (think it's also called Necklace of Missiles). They'd pop one off to throw now and then, and they hurt like hell and the fire spreads around obstructions. Wizard gets the bright idea to cast it on him right as he's about to throw one.
Nat 20. What occurs is the fireball bouncing off the inside of the sphere, then exploding, and ALL of its stored energy bounces and swirls inside the sphere, flash-frying him instantly.
That spell would later go on to be used for nullifying certain nasty traps by covering up the fire-spewing mouth of a dragon statue, holding crushing walls together, etc., but that one will forever live in my head.
DM:There is 20 soldiers in your way what do you do?
Me:I rip them apart limb for limb and kill them instantly
*Rolls nat 20*
DM:They where friendly... and one of them is your brother
Me: .. that's more blood for my violence
DM:I need better friends
Just wanted to say I love the vids, and your attention to detail when reading the stories is fantastic (yelling ALL CAPS WORDS, exclaiming for exclamation points, pausing properly at other punctuation, context based vocal inflection), well done!
My funny moment was when one of my characters accidently became a god by going to the prison dimension where the god he worshipped was and he fused with the god because he was his avatar and now I have a chance to pray to him in every dnd campaign I do
DM: Alright, you walk into a Summoners workshop and find that the main array is active. You need to act fast. You dont know whats going to come out.
Me, a Kobold Thief: A ask for help from my Dragon Mommy!
Party: ....
DM: K, Roll!
Nat 20.
Tiamat Appears out of the portal in her Dragonkin Form. She sees me in distress and rushes over to give me headpats.
Party: "..."
My first attack roll in a drop-in campaign that just started at a local game store was a nat 20. As a level 1 rogue I did more damage in that one attack than I’m usually putting out in any of my other campaigns. 26 damage off of the one crit. I pretty much one-shot the first enemy of the drop-in.
My favorite Nat 20 moment is from a campaign nearly fifteen years ago. The party was attempting to sneak into the lair of a Big Bad. (There were three in that campaign, and this was the second.)
We ended up getting caught, and when asked what we were doing, I said the first thing that came to mind.
"Hi, we're from Chaos Quarterly Magazine, and we're here to interview your boss for our piece on high level wizards."
The DM looks at me in disbelief, but tells me to roll a Bluff check.
I roll my D20 a little too hard, it hits another player's D20 and knocks it off the table. I roll a natural 20. The other player (our sorcerer) gets up to retrieve their own D20, and guess what? Natural 20.
The entire table cracks up, and the DM is laughing so hard he's tearing up.
He tells me to roll ANOTHER D20 while doing some rolling behind his screen. Guess what? Natural 20.
The table erupts in cheers, and the DM announces that my deity (I was playing the cleric) was listening in, and in order to support my bluff, ported in a couple of ACTUAL reporters to perform the interview.
Thus began Chaos Quarterly Magazine, the most popular news publication on the continent of Janus.
The way you read these are amazing, some people read so flat but you add so much character to it.
Not DnD but from another TTRPG called Earthdawn. To explain the context for the dice rolls in this game if you hit the highest number on the dice you get to roll again (don't quote me on this, it could have been a house rule for this game specifically. It's been about 8 years since I did this campaign since I left because of time constraints). I was a swordmaster and we were in an airship battle. I rolled damage on an enemy and got at least three nat 20s in a row. I cut down the enemy stem to stern. Every enemy on the airship was scared of my elvin swordmaster. We all found it hilarious. Still my favorite story involving TTRPGs to this day.
If you want one from DnD though in a campaign that my friend was DM a while back the bard rolled a nat 20 to seduce a god and ended up getting godly powers from them.
7:28 better than gods? Make that better than the demon that literally represents the spirit of lust
This is a nat100 moment. We were in battle with a shambling mound and the Ranger wanted to cut his head off, He rolled a 100. We later discovered it was actually a 10 but gave it to him anyway
We were playing 3.5 D&D, I was a Human Ranger who had a habit if Batman-ing the party with his stupid high Hide and Move Quietly (which got a +5 due to synergy bonuses).
Anyway, due to this habit, they were not taking their eyes off of him. Realizing this and needing to to slip off to do a personal task, he pointed off to the side and said, "Look at that, a conveniently timed distraction!"
DM said to roll, revealing later it was a DC 50 check due to its absurdity.
So, I roll... Nat 20. Well, we never did the "20 is autosuccess" supidity, but they liked to use exploding 20s. So they told me to roll again.
Nat 20.
She sighed, saying "Roll again."
Natural 20 again.
She grabbed the die and rolled it a few times handing me one of hers. "Roll again."
Nat 20 #4.
Now she was pissed. Had me go once again... a 10.
"Hey look. A conveniently timed distraction." Bluff check of 96.
They never used Exploding 20s again and it has been 15 years now.
In our CoS game, we were travelling to a location only for a giant goat to start running towards us. Our cleric said “No! Bad goat! Go away!” and rolled an animal handling check. Nat 20.
The goat stopped and then turned around and ran away. Second best moment of the campaign!
I was the DM for a 3.5e game, i had a character that was supposed to be the early game big bad who had shown up to kidnap one of the NPCs that the party was helping. This NPC was with one party member, the other party member (two party group) was at the top of the ravine that the two were walking through when my bbeg showed up. He was just about to incapacitate the other member and kidnap the NPC when the guy at the top of the ravine said "I look for a big assed bolder." He proceeded to succeed a difficult strength check, followed by an attack roll. Two nat fucking 20s, the damage dealt to my early game bbeg left him as a smear beneath the rock and I had to shift my plans. 😂
Wasn't funny necessarily, but my NAT20 moment happened when our party was traveling through the underworld to reach Hades as we needed his help to defeat Tiamat. On our way there we stopped at a cabin and tried to get some sleep, however during the night we started hearing a woman screaming in the next room over. My character (a red dragonborn barbarian) went to investigate. What he found was a night hag torturing his current love interest, Beetrice, who was a waspfolk (a homebrew race for the campaign.) Immediately I killed the hag (she went down in one hit) and our DM had me make both a strength check to free Beetrice and a dexterity check to get her away from the trap set in place if she escapes. I rolled 2 NAT20s in a row, freeing Beetrice from her bonds with one strike of my great axe, picking her up and dashing out of the way just as the trap was about to go off! Needless to say, everyone at the table wouldn't stop cheering.
I also went to Job Corps, but DnD was prohibited when I was there. We played EarthDawn instead. I played what amounted to a foot tall fairy mage. We encountered our first battle, a group of orcs. I was flying too high for any of them to attempt melee, so one started shooting arrows at me. I cast a sheet of ice under him, he rolled to not slip, crit fail.....his arrow went straight into the sky, and GM had me roll to see where it landed....5 crit successes in a row! the arrow went straight up, and straight down again, and neutered the orc.
The barbarian in my current party ONLY rolls 20's when it'll get him a Doom-style glory kill. For example, in our first session someone shot him with an arrow. He tried to pick up a rock and throw it at the guy, and missed. So of course he followed that up by rushing the guy down, picking him up by the head one-handed, and rolling a Nat 20 to crush his skull.
Pathfinder 20ed Kinetisist's composite blast... I for campaign reasons had access to 1 smite a day.
Party member had nat 1ed a hunting roll and ran into a big buff snake monster dude with a pair of giant scimatars, I nat 20ed to detect that and then followed it up with another nat 20 my GM described as "As you prepare to fight for your life a giant vaguely glowing with holy aura icicle comes flying from the sky and impales the super beast killing instantly...." *Deep painful sigh.* "Again."
See it's funny because this happend in the beginning of that session and the previous one was supposed to be a epic boss fight but I kind sorta one shot that... Doing exactly this after finally getting freed from being grappled.
My poor GM was so heartbroke his super beast was struck down that he was like yet nuked another one.
To be fair it was his fault I was allowed a 1 a day smite. But just really unlucky that the two times I decide to use it. They where both nat20s.
Last week we had session 1 of a new campaign, and our Rogue wanted to get a head shot on a gnoll that hadn't seen him. I used Called Shot rules, which mean you can target a specific body part at Disadvantage, but if you succeed, you inflict an injury to the target in addition to normal damage.
On a DISADVANTAGE roll, he got a NAT 20 ON BOTH DICE.
The gnoll lost an eye and 3/4 of its health in one shot.
Bear in mind this party is lv. 1
For my first experience in D&D, the first ever rolls of our campaign were Initiative. Zoryax(Green Dragonborn HB-Subclass Monk a.k.a. me) rolled a Nat 1, Vigo(Black Dragonborn Wizard) rolled a Nat 1, and Oni(Warforged HB-Subclass Barbarian) rolled a Nat 20.
During that combat(which was against 2 Worgs(wolves on steroids)), I got hit by a max damage Nat 20 for 20 damage on a full-health 9hp character. But because it was my first experience with D&D, our DM went easy on me and reduced the damage by 12.
MUCH later, after we acquired a new party member(Mernioth, Vampire Cleric), and after the party got some cool home-brew Radiant abilities/weapons, and after Mernioth committed self-termination(in-game), and after he was replaced by Auselis(Human Arcane Archer Fighter), and after Zoryax got split in half, and was replaced with Wicker(Kobold Lore Master Wizard), we had another funny Nat 20 moment.
We were in the Spine of the World, and we had to get past some reeeaaally tough ice that was blocking our path. Oni tried to destroy it with his 18 STR, but couldn't manage to.
Then, Wicker just said: "I got this," and, average little hammer in hand, and with his 12 STR, and DOUBLE NAT 20'S, he nearly absolutely destroyed the ice, which allowed Oni to finish breaking down the ice and open the previously encased door.
(Oni also managed to intimidate a tree into becoming oars for our flying boat. With -1 Intimidation. And a Nat 20.)
I was trying to find a date for this gala thing as a cover cause our party wanted to steal the safe during it. I asked how hot the tailor was while getting our outfits. DM had me roll. Nat 20. I took Keanu Reeves to a fancy ass party as my group went to break into a safe.
Not a nat 20, but I ran a 2 night, one shot based off of our ongoing campaign (gives our DM a chance to be a player again every few months) and one of the player's character has a Deck of Many Things.
He asked a new character a Goliath barbarian (old player returning to the table) if he'd like to pull a card.
He says yes and pulls the Knight card.
He thinks having a lvl 4 Goliath Knight pop in to existence is the greatest thing in the world.
He asks if he can pull another card.
The cards get reshuffled and he pulls... The Knight.
He asks to pull again.
The cards are reshuffled and he pulls... the Knight.
At that point our permanent DM and I (as the temporary DM for this one shot) declare that there are some black magic shenanigans going on and rule that no more cards can be pulled.
Mind you, this is a lvl17 party going in to a CR21 encounter with 3 lvl4 fighters in tow, now.
None of them survived.
Got nat 20 for my characters introduction to the campaign. He's a dragonborn archeologist/tomb raider/bard whom magic portals never work right for after arguing with a wizard and is looking for a way to get wings for himself. the nat 20 caused him to find an ancestral dragonborn sword that CONSUMES dragon souls and allows him to power up an ability or the sword itself using said souls permanently. I now have an empowered breath weapon that does double the normal amount of dice after the sword nommed a dragons soul. It also gains a d8 of lightning damage whenever I use my breath weapon. He then trigger a trap where got dropkicked through a magic portal. This happened after I finished a pokemon DnD session where I rolled nothing but nat 1s on perception looking for pokemon.
My first ever roll (with the dms custom rules) was a nat 20 it was against one of my party members who was being a complete jerk to my character. They changed the attack from me trying to stab him in the nuts to me instantly teleporting behind him stabbing him in the spine just missing a point of causing paralysis below the neck.
Playing as a former pirate with a drinking problem, I attempted to parkour over a wall so I could unlock the gate for the rest of the party. 1st attempt, Nat 1. Fell on my ass knocking the wind out of myself. I got up, brushed myself off, finished a bottle of rum, & tried again. Nat 20. It never happened again with both a Nat 1 & Nat 20 but it became a habit for my character fail, drink booze, & then immediately succeed.
This happened a long time ago (I moved out of state and couldn't find a new D&D group to play with). I was playing for the first time and I was demon born light mage (basically the healer of the group. The party I played with composed of a fairy necromancer, an elf thief, and a dragon born martial artist. Our DM had a character named Bob. Bob is a talking rock. But no one can hear it unless they are holding Bob. My character has low offensive power, and doesn't believe Bob really talks. So he was getting annoyed that everyone was telling me that Bob really does talk and grants infante wisdom. So during a fight with the BBEG of the run I say, "I throw Bob." The group looks at me like I'm nuts. At this point I'm out of magic, the necromancer is fighting crystal golems (and losing), the thief has a broken leg and being protected by the dragon born who is one their last hit points before death. DM turns to me and said roll. NAT 20. Our DM had a rule where if you roll a NAT 20 you roll again to see how much damage you do. 1-10, you do what you intended. 11-19, you do double. NAT 20, you instant kill. I got another NAT 20. This was my first time playing and was shocked. Because I had terrible rolls this whole game. And I got 2 NAT 20's in a row. So we had the DM do a counter roll to see if their BBEG that this whole campaign is centered around would live my character throwing a rock at it. So we rolled. I got another NAT 20 and our DM... NAT 1... I think you see where this is going. My character throws Bob with all their remaining strength and somehow enhanced it with magic causing Bob to head shot the final boss who was still at over half health. After picking up Bob, my character was given the title the hand of Bob. So whenever my character uses Bob as a weapon I do instant double damage. After moving I let the DM adopt my character and to this day I have no idea what happened it him. I'm no longer in contact with them.
In our campaign, the DM introduced us to a halfling named Sprig. Sprig loves moss. We love Sprig. So, when our party parted ways with Sprig, we decided to collect moss for him. Every new area we pester our DM for a moss check, and we somehow roll nat 20s about 25% of the time and above a 15 90% of the time. We have made our DM throw a whiteboard eraser at the wall with these moss checks, and once he accidentally gave us a paralytic moss that tastes like chicken. We plan to poison someone with it if needed later. We are now growing moss and our wizard is the Chosen One one the moss god. Only in D&D folks.
This happened the other week.
One of my players, a goliath artificer lvl 2, was fishing for Nat 20s one time during a stealth section. He is a relatively new player and LIIIIVES for those natural twenty moments during live streams. He is relatively new to D&D and has been a bit of an instigator and had to get his butt saved by the party more than once for his less than respectful demands.
He decided to walk up behind a patrolling guard saying, "I'm only peeking around this corner" I demand a stealth check because he is coming up behind an ACTIVELY PATROLLING CITY GUARD AT NIGHT AFTER A SERIES OF STRANGE MURDERS IN AN ALLEY. The player moved within ten feet of the guard from behind.
*Players rolls a 16 for stealth* "See I got this, could have been a 20 but oh well." *I roll a 19, PLUS SEVEN. (I did not want my players to get caught & thrown in jail because they were already somewhat in trouble and under house arrest, SO I made a mechanic for this encounter that should they attack or provoke a guard, it will just so happen to be a ninja and start a small combat. The nija would retreat after taking too much damage with dimension door or misty step. I'm using a modified Spy statblock.*
Me-"As you try to sneak forward you hear the snapping of a twig beneath your feet, what is your armor class right now?" player-"17 when I have my shield" *Ninja Roll a reactionary dart throw attack*
Me-"Well, that doesn't matter, I got a nat 20"
Player- "WHAT?!" *The other players groan and complain about why the big goliath decided to walk up behind a guard within 15 or so feet*
Me- "As you hear the snapping of the twig and look forward at the guard, they stop, and then quickly SPINS AROUND AND THROWS A DART AT YOUR NECK, removing their disguise, Roll for intiative while I roll damage" Table erupts in laughter and groans except the player who is blaming the dice in a situation where he could ahve just waited for the guard to continue walking away from them by waiting. "Consider yourself lucky as the dart does not go into your neck but merely grazes it. All the damage dice were ones so you only take four damage."
I sadly have no dnd stories of myself having these moments- just some moments I’ve heard of.
So, here is the story of a friend I’ll just call John. Currently they were playing a tiefling sorcerer, the party including themselves were all stuck on a small bridge battling againts a powerful BBG underling that was tanking hits like a champ and rolling high damage on each of the party members. So as soon as it came to the sorcerers turn, in a bit of rp the barbarian says “Push the bastard over!”
As they try to convey through their sorcerer trying to explain that it would hit them all, of course they all claimed they would save it. So as soon as they use a thunder wave, which hits EVERYTHING in its radius, every single party member including the underling got below a 5 and the barbarian alone got the fabled NAT 1. While the sorcerer got a NAT 20. So everyone in the party screamed while John yells “I TOLD YOU” within Roleplay the sorcerer would just stare at them as they fall all the way into the pit, not remotely even phased since this was their plan and just remarks “Well, shit.”
The best finish to it according to John as he described this to me is as the BBEG reacts to this, he just rubs the palm of his head and ask “Have…you even thought about the consequences for this?”
The sorcerer responds “No, but can I try to get into your bed tonight?” Somehow, for not being a bard, with the WORST Charisma possible in favor of intelligence. Another NAT 20. The campaign ended here after a one liner said once everyone else in the party had just been shoved off because they were too confident in their saving throws.
Oh, and if you’re wondering how the barbarian died..they never even flew into the pit, they got launched so far- that they crashed and stuck onto the wall as they had left an indent in the wall before being pulled out later with a mage hand.
Gadmoic Merrytoe, at the time, was a first level Artificer. Cast Tasha's Caustic Brew, all three or four people dodged.
Now, they didn't know i was hostile yet, so to maintain my cover...
Whoops! Spilled my drink.
Nat 20
I was DMing a low level game. Level 2s. We had a house rule where if you roll a Nat20 on top of a Nat 20 you get max damage. A third one is instant kill. Almost never comes up. I sent a cheetah to hunt the party. They spotted it before it attacked. That is fine. It attacked first. First hit, Nat 20, Nat 20, Nat 20. On the Cleric watch. Second hit on the fighter, Nat 20 Nat 20 and thankfully not another Nat 20. Didnt matter. It was enough damage to kill him outright. The third and final party member tried to fight anyways. Rolled a Nat1. Next turn the cheetah finished him off as well. Strongest cheetah in all of D&D.
I have only ever rolled 3 Nat20s in a row one other time. Never 5. Those odds are ridiculous. No wonder I never won the lottery, I used all my luck to TPK my group.
The way crit checks work in 3.5 is you rolled hit if you roll a natural 20 you roll again to see if you'd hit with the crit. If you do, you score the critical hit, but if you roll another natural 20 on top of that, that means there is a chance to instantly kill the enemy. The DM probably didn't want to let you kill as modius instantaneously though for obvious reasons
There are a few rolls that I remember the most, but one in particular wasn't with a d20, it was as the DM rolling percentile. During the 3.5 games I ran, I liked to roll on the loot table to see what my players got after a fight. This particular group actually enjoyed that, it was like small scale gambling. So one night after a particularly tough fight, I roll on the loot table, and one of the items is a greatsword. I go to roll its properties. 100. So I pick a property, then roll again. 100. Pick another property, roll again. 100. At this point, the guys are in complete fucking disbelief, and I'm beside myself because this sword is already amazing. So I pick the third property and roll again. 100. I rolled SIX 100s in a row. The sword ended up doing chaotic, fire, lightning, sonic, ice, and holy damage if I remember right, and because of the utterly impossible luck, I stacked a couple of extra things on top, I don't even remember what. I know the bonus was +16, so with all the bonuses counted for the guy that actually got the sword, MINIMUM damage per hit for an enemy that didn't resist anything was like 27 damage. After everything was done, I basically made his sword a legendary artifact to make the stats make sense, and I absolutely DO NOT CARE that I handed something so overpowered to a player. If you had been there doing those rolls, if you'd seen the whole mood of the night fully shift into crazy celebration mode after such insane luck, you'd have let him have it too.
My first ever session of DnD with a group of friends. I was playing an elf Druid because I just liked the concept of Druid. With this newfound magic, I decided to demonstrate the overwhelming power of nature. An action that would leave many quaking in their boots.
I wildshaped…
…Into a frog.
My DM then described a small child running up to me with a malicious gleam in their eye, clearly wanting to squish the frog.
I roll intimidation, natural 20. Child runs away screaming and crying after the frog loudly croaked at it.
As a rogue assassin I was explaining to the patrol over a map that we are just lost (and certanly not foreign agents). When a party member just casually blows our cover with a stupid remark.
Immediatly, surprising even my party a hidden dagger slips into my hand and I roll a 20 (even though I auto crit) to take out the soldier next to me. Then next turn I roll another 20 against the leader of the patrol and take him out too. Throwing my dagger into the slit of his full helmet.
This is my first campaign (still playing it). We have Theodora a human cleric, Corvus a teifling rouge, Diira a half drow sorcereress, Lily a NPC aasimar child, and Tanta, my gnome Ranger. This mainly concerned Tanta, Diira, and Lily. We were at an inn for the night. Lily was newly adopted by Diira. The rest of the group had yet to meet her. In the morning when Diira was trying to wake up Lily, it caused both of them to fall out of bed and hard to the floor.
Tanta’s being the closest rushed out of her room with her short sword with her night clothes on. She didn’t think to try knocking or picking the lock. She tried to kick the door down.
It was the first attack roll of the campaign and I rolled a dirty 20. Tanta proceeded knocked the door off its hinges. Which alerted the rest of the group. Tanta is now known as The door killer and is asked to do anything strength related in the campaign.
I'm DMing a starter module where one player was using a lvl 1 fighter with archer style and a lvl 1 thief with a short bow. During a Kobald encounter, the fighter rolled a Nat 20 against a Winged Kobald. They rolled max damage and completely skewered the Kobald. So, I described it as falling in a Duck Hunt kill spiral.
At lvl 3 for both characters, I had them doing a non-lethal trapping of an Owlbear cub. By this point, the thief was wearing boots of Elvenkind to sneak up close enough to place bait laced with sleeping potion. I had them do a nature check for their plan. Player rolled a Nat 20. So, I told them their approach and layout went perfectly.
After placing the bait, the Owlbear wakes up and begins to sniff the trail leading to the ambush point. I reviewed the stat block and realized Owlbears get advantage on scent detection. So, I rolled two dice. I get a 19 and a nat %$#&ing 20 (for a total of 23).
Player asked me, "What does it mean?" I told them the Owlbear follows the trail but has also picked up their scent. Fortunately for the hiding player, they'd chosen second story work and scrambled up a tree.
My friends and I were doing a modern fantasy set in florida, specifically the everglades, eventually we go around to miami for a beach episode, I start building a sand castle and decide at some point that I'm making Peach's castle, Nat 20, It's a perfect freaking replica.
2:15 Thanks for including my stories! ^_^. Hope everyone got a kick out of those!
Best for me was running a game with a Kender Swashbuckler and gauntlets of Ogre Power. Long story short: meeting a Frost Giant guard saying "Hello, my name is Renee Thistledown, my friend call me Ranne you can call me bitch!" Called shot kneecap.
Nat 20.
Followed by four MORE nat 20's. Blown kneecap, instant morale fail.
Both funniest and most pwned as a DM ever.
"Roll to confirm Crit" has to be one of the most spineless phrases i have ever heard from supposedly a DM. If 3 Nat 20s is all it took to take down Asmodeus then maybe you should have considered making a statblock or even consequences for this.
Cause rememeber! Nat 20 doesnt mean immediate success! it means that whatever action you are taking succeeds, but thats separate from succeeding at your intention/goal!
If i was the DM, i would have only asked for 1 roll at best... and then the Nat 20 would have resulted in asmodeus stabbed, staring at the sword on the chest, looking at the bard and laughing. "You are either brave, or very stupid, little one... I am bemused by your fair steady arm when in my presence. You've all proven you are the right group for the job i have in mind"
And then casually pull the sword out. They attack again? "Give me a Dex save. You saved? Hellish Rebuke will do.... (roll like 8 die) 50 HP."
"I allowed the first stab for how ridiculous it was for you to attack me. Do not test my patience further, worm... for if i stand from my throne, you will all be doomed. Have i made myself clear?"
An attempt at a 3rd attack would have me turn to the rest of the party and ask them what they are doing. They just saw the bard do 2-3 actions so they get to pull the bard back. "We can take him" "You can certainly try" "Yeah, lets do it" "Ok, dont say i didnt warn you"
In a game, another player and I had a running gag of attacking each other. we stopped when the cantrips got strong enough to one-shot each other, but before that.
I was playing a druid, summoned 8 giant bats to do Search and Rescue at night out at sea given they had blind sight. Well, the other player decided to attack a bat stealthy. I rolled perception to see if I noticed and rolled a nat 20 the attack didn't kill the bat and after they returned with everyone they found all attacked that player dealing no damage as but RPed them getting swarmed and them saying "yep I deserved it"
I was playing Dungeon Crawl Classics last week, which is like a strictly bare bones watered down version of 2nd Edition DnD
In this game, you actually reroll initiative every single turn. Yes, every single turn.
I am a Warrior ("Fighter") and we were fighting a hoard of skeletons. One skeleton had become a problem for our cleric and so I said
HEY! I'VE GOT A BONE TO PICK WITH YOU!!
Nat 19, but in DCC a 19 is a crit for a Warrior
Rolled the Crit Table to deal an additional 2d6 and break it's femur (lol)
Killed the Skeleton in one shot
Next time we rolled initiative, the Skeletons won their first round and I placed 2nd
So the rest of the skeletons began their assault and when it came directly back to me I said
HEADS UP!
and threw a throwing axe
Nat 20 and killed that one instantly
And that's how my Warrior became a Bard
In my first session, we were acting as spies and steeling a dragon egg. An orc who was also trying to steal it demanded we give him the egg. I drew a pistol nat 20 insta kill we then find out the egg was fake and it wouldn't matter if we had given it to him any way
I was playing my second campaign ever with some childhood friends, and the first campaign was only 3 sessions long. We were in waterdeep, following some leads that pointed to the theater. I was playing Clint “Jolly” Roger, a stereotypical drunken pirate. We went in during the show, and waited for the rogue to do some scouting. We all met up at a door leading backstage, and I went in. The manager was sitting at the table counting coin when she clocked us. She was about to call for guards, so I went to “quiet her down”. Nat 20. I meant to do a quick throat punch, and drag her away, ALIVE. But no, I hit her so hard that it broke her trachea, and died coughing up blood. So now I’m freaking out trying to figure out what to do. I drag her into the changing room, throw as many costumes on her body, and book it down the hallway. Thankfully, we found a tunnel with another exit. That, plus the death of another pc, made Clint sober up for good.
Was DMing a short lived 3.5 evil campaign. The party of three fourth level characters was fighting with 4 level 4 characters. Our cleric had a sythe and he was rolling crap. After three of the enemies were dead, the last one tried to flee. This character had taken no damage. As he fled, he triggered an opportunity attack from our cleric who hadn't hit anything yet. Nat 20, max damage. Sythe Crit damage is x4. Rolls max damage.
Nat 20 for my druid to "Ratatouille" someone we had drugged with magic moss. He wildshaped into a rat and hopped on the dudes head. Grabbing clumps of hair he proceeded to pilot the man with the utmost grace and beautifully danced him through the fountain (earned gold from the townspeople who thought it was a performance piece (dm was tickled to see a nat 20 on something so stupid)) to do a perfect flip and present the man to the town cleric/paladin with the proper flair.
More of a funny story that related to a DM of a D&D 5e one-shot I was in, but still funny nonetheless/
We were doing a oneshot where me and three other characters were heading into a town to deal with a major spider/werewolf issue, and I was playing as an Arachne (homebrewed race), yet I forgot what her class was. I think it was either a Warlock or a Sorcerer, one of the two.
Besides that, within the final fight that was meant to be the closer of the fight, we were up against a bastion/camp of werewolves, and out of the 15 or so attack rolls that the DM made as the spiders, roughly 2/3rds of them were Nat 20s! What made the entire thing funnier is that I, who was somewhat notorious for having the most bipolar luck of the table, didn't get hit a SINGLE time during that entire fight... All of those 20s were done to my teammates or on saving throws! We managed to pull it off, in the end, but holy fuck... do NOT trust that DM's luck when it comes to monsters- his luck WILL make them crit. XD
First campaign for me and friends. Have them in a small town and something just happened causing unrest but all that goes to the way side when the hot headed paladin touches the drow tavern owner to calm things. Investigation Nat 20 reveals the beautiful drow to be a green hag. Had no modifiers to add anything and the DC was 20. So was absolutely necessary a number to make it happen. What ensued was not planned but an absolute shit stomp on this poor hag that also involved a flying mastiff bite to the face as she finally got to the door to only be blocked again and again until death.
DnD one shot day at local game shop,
Group had started the Dm asks me (seasoned DnD player) to help teach some new players how the boundaries can be pushed in dnd.
Group needed a healer so as a means to "teach" unnecessary damage accumulation, my priest followed the goddess of Prostate health. (all touch healing spells where the "1000 years of death" Kakashi ...poke.)
As the priest i stayed to the side on the 2nd floor of the town walls where there was a onslaught and the party was to hold it back till reinforcements arrived. We where doing well till the wizard decided to go into melee range........He goes down to a cleave not even aimed at him. My turn comes around and I roll to jump off the side of the wall to get to the wizard to bring them back to consciousness.
When the nat 20 face shown was the result, the Dm gave the "go ahead" for cinematic "Assassins creed leap, four fingers out stretched and clasped with holy energy focused at the tip. Chanting the heim of Healing Prod."
The whole table is laughing at this point just imaging this spectacle (there was still artwork of it on the walls before I moved) landed fingers first and bringing him back.
In my first ever game with a friend at a convention, my friend was playing a very sucky premade wizard, that had no real damage dealing attacks. While fighting a bunch of boars he managed to to trap them in mud pits so they were stuck.
Me and another Player were rolling poorly and missing, he decides to attack one boar with an Axe stuck in another’s head. He rolled a 20, but because he had -1 strength, and a very shitty attack role… he roles the perfect attack with zero damage.
I was playing a Gnoll Bard and the party was fighting some bandits. I rolled to use my bite attack and got a nat 20 and rolled high damage. I straight up ate the bandit's head off.
I asked my dm if I could manifest bread and he told me “if it isn’t a nat 20 than something bad could happen” and I’m just like “alright” and get a nat 20 now holding this loaf of bread I eat it and ask the dm if I could do it again. Dm said “alright” and I get another nat 20 and eat that loaf too. For the rest of the session the dm made me make random CON saves for stomach pain
I have what I call "the antiplayer curse" basically I roll an average of 6 on basically all my rolls when I am a player, conversely as a DM my averages are closer to 17 and the equivalent for other dice too not just the d20. This has naturally has made it where multiple times in a single combat across multiple combats in a single adventuring day I will crit multiple times and roll close to max damage. My players are good sports and have since learned to heavily rely on short rests and triple fail safes when it comes to being low on hit points. Our poor artificer has it worst as their steel defender dies in the first 2 rounds of every combat tanking a crit that would have otherwise been aimed at a player character. It is basically robot Kenny, I plan to give them a magic item for it to return form zero hitpoints for their robot to not be a massive gold sink for materials (we agreed that getting the materials for the first infusions and other inventions made sense for the artificer, plus 100+ pounds of metal isn't free)
Trying to convince a dragon that it was in love with me through the use of gas lighting so the party could pass. Nat 20 on a DC 50 role.
"Half undead, half machine monstrosities"
You talking about Cyn?
Player and DM here, we're currently playing 2 campaigns one of which I DM. In the one I'm the player I'm playing a tabaxi Druid. We went into a capelle guarded by a bunch of ogres so I went over into the trees. Unfortunately I got spotted so my DM let me roll the "surprise attack" at disadvantage that I crit despite the disadvantage. Well it ended with me jumping down to the two and slicing and biting their throats, covering the fur of my generally handsome tabaxi in blood. Well fast forward a few hours and a few intimidation checks later (which one of them did crit too) we ended up in the final room of the church dungeon where a bunch of kids were caught in cages. Now imagine the kids there seeing a Tabaxi covered in blood from head to toe with a slight smile trying to convince them to come with us because they were gonna be sactificed if they stayed here ... Well turns out our old artificer gnome had to comfort the children for half an hour or so 😂
My 8 strength Druid got enlarged due to wild magic shenanigans. Rolling a nat 20 he managed to catch the horns of an also enlarged, charging Minotaur and Suplex it. Proceeded to shout out with a voice crack in the middle "no one fucks with this Druid!"
My best Roll happened in Shadowrun 3rd Edition, not AD&D...I was playing a lightly cybernetically enhanced, Psychotically Sociopathic Human Mage (Initiate Grade 8, so very powerful) and out Team was jumped by a group of Elite Corporate Guards on our way out of an R&D lab. They had 8 Guards armed with a variety of Assault Rifles and Heavy Security Armor (VERY good Armour, only Military Armor is better) and an APC armed with a turreted Panther Assault Cannon (it can blow through Hvy. Sec. Armor in one shot)...I told the GM that I was activating my Hearing Enhancement and Select Sound Filter cybernetics and prepping a spell, then holding my action for when the APC fired...Panther rounds are effectively LARGE High-Ex. Grenades that use C6 Plastic Explosive (like C4 but more powerful) as their filler, the APC fired and fortunately missed and I said I'm using my held action when I hear the loading mechanism feed the next round into the barrel but before the breach can close and cast a Lightning Bolt spell straight down the middle of the barrel at the next round's fuse (an INSANELY hard cast as the barrel was metal and if the bolt touched it, it would ground out and not hit the cannon round)...GM said "Target # 9 (you get to reroll 6's and add the result to the roll), roll it" and I tossed 19 D6 on the table...I got FIFTEEN 6's, one 5, one 3 and one 1...everyone, including me was in shock at that, then I picked up the 6's and rolled them again resulting in Five 6's, Four 5's, Four 4's and Three 3's for a total of 15 Successes (the more Successes, the better the result of your action) so the GM, still in shock said "you fire the bolt into the barrel and the APC explodes as the loading round detonates and back-blasts into the ready magazine, causing all the remaining rounds to explode; What to you do?" I said "I swing my slightly smoking finger towards the group of Guards and with a Malevolent Glare on my face yell Who's Next?"
The Guards Morale broke and they all ran which was fortunate for us because when I rolled my Drain for that spell, it almost knocked me out so I doubt even if I wanted to, I could cast so much as a kids sparkler spell after that one...my character became an Instant Legend in the Shadows that day...and had one MASSIVE Target on his back from Corporate Security (ANY Corp. Security) after that, so Win some and Lose some...
Dear GOD I miss playing that Homicidal Lunatic...he was SO much fun...
😄😁😆😅😂🤣
Got my new Tabaxi Monk into a Level 3-5 campaign. To convince the partners that my character was a dancer I had to roll Performance. Nat20. They were already ready to skewer my character if I failed. After that, we were fighting some monsters i a corridor. One was kinda hurt, so I went and attacked just I could land a hit ane be useful. Nat1 on the first, Nat20 on the second. But that's not all! After that, we were ambushed by a fucking lizard with wings. I attacked... DOUBLE NAT20. The face of my DM having me pull 4 nat20 in 5 throws was priceless.
Nat 20 moment for me. I was doing an active perception check on a dungeon room instead I somehow witnessed four giants surrounding the table seeing not only myself and my allies as plastic figures. but also dice that was out size. Glad I didn't think too long about it afterwards otherwise Jarvis would have had to retire due to a mental breakdown.
That may be the most OP nat 20 ever. Fourth wall break that lets your character see into reality.
About the Shadow run one, its funny how different it is in Cyberpunk2020, in the game Bows are not popular because uh- you know why to have it when you can have a Sniper that can decimate meters of terrain (and your own arms) but they are specially OP, as they do ALWAYS AP damage no matter what part they hit, as a DM i always praise that option, one good roll shootings a borg in their Biopod and they are done
It was initiative, I was a Ranger fighter multiclass, had legendary gear, which boosted my initiative by five. Had to fight a dragon, and I rolled a bat 20, putting me at 25