Could you add a O-Section please? O-25:An entity that rises in the middle of the room and gives you 5 seconds to hide before rushing back to the lobby O-40:An entity that comes from the front ,creating a loud bzzt sound. Hide in tables to avoid its magnetic purposes. O-80:An entity that starts from 10 rooms before the current room and checks all tables. It creates a quite quiet slam. O-135:An entity that breaks all noise coming from all entities. Spawns at the end of the room. O-150:A small entity that will jump up to your face and deal 40 health. Quite large for a small guy like him! O-248:The only entity that checks all hiding spots. The only way to avoid it is to hide in a safe spot. E.G:Behind the pillars in the scripted room at O-280's room. It can only spawn inside a room with safe spots. Can't be paired with an entity that can see safe spots. O-317:A triple faced entity that ,using one third of its original self to do one of the actions listed below,either checks tables and safe spots,checks lockers and safe spots or check tables and lockers.Like O-248, it will never be paired with an entity that can see through tables and safe spots. The action it will do will be listed on the top of your screen.
Oh crap, sorry for copying the name of the first entity in the game, I ALSO HAVE AN A-17 Oh and I forgot to mention, I also have an A-160 but it is an A-183 Rip-Off
So here’s me prediction for c entites C-5: a slow entity the doesn’t rebound and despawn in main room C-15: rush to the main room like C-5 but faster C-21: spawn from front and rush to spawn C-33: rush to the main room and rebound back to spawn C-45: rushes to the main room and hits the door each rebound C-60: same mechanic for C-60 rld C-68: rebound 1.5 times he spawns minions M-68: locker checker C-78:spawns from floor with a portal then he starts chaos. ULB-78: blue locker checker FRG-78: fridge checker CRZ-78: table breaker CAE-78: chases you after the chaos C-100: it’s very fast and has aimscript C-120: a black hole that can suck up 4 rooms at a time C-150: rebound 2.5 time and check blue lockers C-185: just like A-185 rld but has minions M-185: warns 2 entites but then screams for them to come and screams RUN. HIDE, C-200: sits in main room and stationary he’s so annoying when u first hear him you have 2 secs to react If you start running he attacks C-235 starts running towards u and if u die you go to the A-000 sector 1 So also C-45 rebound 1,5 times C-235 renamed to C-215 C-120 now sucks up gray lockers
cool video bro, the funny thing is that some of your Entities have mechanics like mine :) , I'm not saying that you're copying me, it's probably just a coincidence
Nicknames: The Slowpokeone The Fastpokeone The Speederguy The Table Check DontMove Still The FullBlue Cloner The Locker Check The FronterRebounder The ThreeTimerRebound The AntiButNormal The Summoner The Rebound The PinkOrb The SecondTableChecker I tried my best
Create A-60 (rushes to the current room and despawn 5-6 seconds) A-200 (rushes to the main room and despawn, can find players hiding in the table, and follows at the player)
Bruh, The Most Entities Should Be Double The Size Compare to Robloxians Some are Twice Smaller The Size Compare to Robloxians That's The Whole Point of Monsters
A-17: Slowest A-43 Faster A-90 Super Faster A-100 Light Faster A-120 Stationery A-151 Mega Fast A-160 Fast A-167 Fast A-199 Faster A-232 Teleports A-245 Stationery A-265 A-60's Speed A-277 Super Fast A-329 Ultra Fast
Could you add a O-Section please?
O-25:An entity that rises in the middle of the room and gives you 5 seconds to hide before rushing back to the lobby
O-40:An entity that comes from the front ,creating a loud bzzt sound. Hide in tables to avoid its magnetic purposes.
O-80:An entity that starts from 10 rooms before the current room and checks all tables. It creates a quite quiet slam.
O-135:An entity that breaks all noise coming from all entities. Spawns at the end of the room.
O-150:A small entity that will jump up to your face and deal 40 health. Quite large for a small guy like him!
O-248:The only entity that checks all hiding spots. The only way to avoid it is to hide in a safe spot. E.G:Behind the pillars in the scripted room at O-280's room. It can only spawn inside a room with safe spots. Can't be paired with an entity that can see safe spots.
O-317:A triple faced entity that ,using one third of its original self to do one of the actions listed below,either checks tables and safe spots,checks lockers and safe spots or check tables and lockers.Like O-248, it will never be paired with an entity that can see through tables and safe spots. The action it will do will be listed on the top of your screen.
Guys A-60 and A-200 got added in Foster Rooms!
th-cam.com/video/O9TaxR0XkfM/w-d-xo.htmlsi=7P5r9yFoxt5_tqGF
A-245 looks like a-242 from liminal rooms
Ye but five eyes instead three
Ofc most people will say that 💀
And A-300 but different
Can i use your locker and table? i will credit it
@@samuelisfinallyback yes
0:37 bro rlly said :)
2:12
0:46 Thats impossible to survive to.
Go to the previous room.
Where is A-60 and A-200?
Where is no A-200 we have A-199
WERE TO A-60 & A-200?
IM SORRY HOW THE BLEEP DO YOU SURVIVE A-151?!?!!?
@@joshuavollertsen6580 sorry I forgot add blue locker
0:47 A-150 reference 😮
What editor did you use to make video shorts?
Capcut, Ibispaint ,mobizen
How did you do that the hit back the ball thing to hit in one of your shorts? Can you show me the tutorial?
@@sixteenfromnumberlore123Use baseball
The animation
Oh crap, sorry for copying the name of the first entity in the game, I ALSO HAVE AN A-17
Oh and I forgot to mention, I also have an A-160 but it is an A-183 Rip-Off
So here’s me prediction for c entites
C-5: a slow entity the doesn’t rebound and despawn in main room
C-15: rush to the main room like C-5 but faster
C-21: spawn from front and rush to spawn
C-33: rush to the main room and rebound back to spawn
C-45: rushes to the main room and hits the door each rebound
C-60: same mechanic for C-60 rld
C-68: rebound 1.5 times he spawns minions
M-68: locker checker
C-78:spawns from floor with a portal then he starts chaos.
ULB-78: blue locker checker
FRG-78: fridge checker
CRZ-78: table breaker
CAE-78: chases you after the chaos
C-100: it’s very fast and has aimscript
C-120: a black hole that can suck up 4 rooms at a time
C-150: rebound 2.5 time and check blue lockers
C-185: just like A-185 rld but has minions
M-185: warns 2 entites but then screams for them to come and screams RUN. HIDE,
C-200: sits in main room and stationary he’s so annoying when u first hear him you have 2 secs to react
If you start running he attacks
C-235 starts running towards u and if u die you go to the A-000 sector
1
So also C-45 rebound 1,5 times
C-235 renamed to C-215
C-120 now sucks up gray lockers
Nice dude
"foster" actually means a term of happiness or a child, so your fangame should be called "Familiar Rooms"
Foster actually means temporarily adopted. “I fostered this dog.”
i thought a90 was gonna be *stop or im taking away 90% of your health*
But how do we survive A-151's minions?
When A-151 spawns Chaos Minions/Clones, Minions/Clones will check every locker and tables, and You need hide in Blue Locker
cool video bro, the funny thing is that some of your Entities have mechanics like mine :) , I'm not saying that you're copying me, it's probably just a coincidence
I hope you read this.
Yeah true
Nicknames:
The Slowpokeone
The Fastpokeone
The Speederguy
The Table Check
DontMove Still
The FullBlue Cloner
The Locker Check
The FronterRebounder
The ThreeTimerRebound
The AntiButNormal
The Summoner
The Rebound
The PinkOrb
The SecondTableChecker
I tried my best
I have theory about A-17 :O
no A-60?
:[
I have a prediction for C entites
@@Joywasherewatching wow
No A-60:( and no A-200:(
You frogot A-60 and A-200
@@andreavillegas977 ok I will add a-60 and a-200
Thank you
Create
A-60 (rushes to the current room and despawn 5-6 seconds)
A-200 (rushes to the main room and despawn, can find players hiding in the table, and follows at the player)
C-Section is out!
th-cam.com/video/kjzl1eIo_5w/w-d-xo.htmlsi=7VbUGY3jpYLXf1LB
My fake game is also called Rooms the adventure my ai bot gave me that name
you forgot A-60 and A-200
I will do it
Btw cool game@@Sisun733
MY COPY!?
Bruh, The Most Entities Should Be Double The Size Compare to Robloxians
Some are Twice Smaller The Size Compare to Robloxians
That's The Whole Point of Monsters
Because it's an animation.
NO A-200? DISQUALIFIED!
And A-60
Of course that's the only thing people will say.
Btw he added A-60 and A-200 now go check it put
A-17: Slowest
A-43 Faster
A-90 Super Faster
A-100 Light Faster
A-120 Stationery
A-151 Mega Fast
A-160 Fast
A-167 Fast
A-199 Faster
A-232 Teleports
A-245 Stationery
A-265 A-60's Speed
A-277 Super Fast
A-329 Ultra Fast