How to Model with a Basemesh in Blender

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  • เผยแพร่เมื่อ 25 ม.ค. 2025

ความคิดเห็น • 16

  • @stripedpants1668
    @stripedpants1668 15 วันที่ผ่านมา +1

    I didn’t watch it yet but I love that you posted a video on how to use a base mesh as a starting point instead of sculpting from scratch.

    • @ravn_studio
      @ravn_studio  15 วันที่ผ่านมา

      ITs such a time saver

  • @Nico-sf5ju
    @Nico-sf5ju 8 วันที่ผ่านมา

    Hello!! Was just wondering where you got the base mesh from? Loved the video

    • @ravn_studio
      @ravn_studio  8 วันที่ผ่านมา

      Got it on blender market, blendermarket.com/products/customize-female-base-mesh-anime-style

  • @jaysartchannel
    @jaysartchannel 15 วันที่ผ่านมา +2

    Sorry, blender newbie here, what's the name of the tool you're using here to move big chunks of the face to fit the drawing??

    • @ravn_studio
      @ravn_studio  15 วันที่ผ่านมา +2

      @@jaysartchannel its proportional editing, you activate it by pressing O on the keyboard. You can scroll on your mouse to adjust the influence

    • @jaysartchannel
      @jaysartchannel 15 วันที่ผ่านมา

      @@ravn_studio awesome! thank you for the info!

  • @3dprintmonster
    @3dprintmonster 15 วันที่ผ่านมา +3

    I feel stuck when adding more details to the face 😕. Whenever I try to add wrinkles, increasing the resolution in Blender makes it unresponsive, which is really frustrating.
    Do you know any fix for this?

    • @ravn_studio
      @ravn_studio  15 วันที่ผ่านมา

      you can try increasing the details on the face gradually, blender would lag if you start working on a higher resolution

    • @Ivan_Novgorodsky_
      @Ivan_Novgorodsky_ 13 วันที่ผ่านมา

      @@ravn_studio О какой версии блендера идет речь? Сейчас в последних много чего оптимизировали. (Which version of the blender are we talking about? Now a lot of things have been optimized in the latter.)

  • @AnimationHubPK
    @AnimationHubPK 16 วันที่ผ่านมา +2

    I will tell you myself i am like a beginner but i am like stuck which type of modeling is best like sculpting or box modeling...
    And what you suggest box modeling is good or sculpting?

    • @ravn_studio
      @ravn_studio  15 วันที่ผ่านมา

      They all have their pros and cons, box modelling requires understanding edge flow as you are modeling the final result. Sculpting is much free but you have to retopologize, which cycles back to understanding edge flow and topology. You should box model if i were you

    • @AnimationHubPK
      @AnimationHubPK 15 วันที่ผ่านมา +1

      @@ravn_studio This might help me :wish me best of luck for my blender journey 😄

  • @AnimationHubPK
    @AnimationHubPK 16 วันที่ผ่านมา +1

    That was Quite easy, i have been trying to learn box modeling for a long time but couldn't get myself into it can you guide me how can i make myself better in modeling thing :-(

    • @ravn_studio
      @ravn_studio  15 วันที่ผ่านมา +1

      I don't know how long you have been modelling but I'd say model easy things first to get an idea on forms and topology. Then you can try box modeling again

    • @AnimationHubPK
      @AnimationHubPK 15 วันที่ผ่านมา

      @@ravn_studio thanks a lot buddy 😺