Maya Medieval Shield Tutorial Part 1: Modelling
ฝัง
- เผยแพร่เมื่อ 22 ส.ค. 2024
- Ready to boost your 3D modeling skills? In this quick video tutorial, we're walking you through the process of creating a detailed 3D shield in Maya. Whether you're a beginner or looking to refine your techniques, this guide will help you master the essential steps to create impressive 3D assets. Unleash your creativity and bring your 3D art to life with this simple, yet comprehensive tutorial. Let's get modeling!
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Your videos are always so amazing. You rockkkkk
Glad you like them!
Yes, texturing. Thanks, teacher!!!
19:25 yes!!!
For sure!!!
Yes, please, sir! 🙏😇
19:30 yes need texture
THANKS!
Would love to see texturing. And also will you share the image with us or should we do a Screenshot?
My bad. Are you on discord? I can post it there
snap is not working properly
Hey thanks for that tutorial. Very nice. What Polycount should it be have if i want it in games? Can you model that fast too? And can you texturing it in stylized art? Would be happy to see that.
polycount depends heavily on the platform, type of game and other elements in the scene. However in this case i would say 5k tris seems like a good number since the silhouette is quie simple. You could go higher or lower again depending on the project.
and yes we will be texturing this soon!
I THINK CONE WOULD BE MUCH MORE APPROPRIET TO GET THE MIDDLE DESIGN , JUST A THOUGHT.
yep i agree! could be a nice variation
❤❤❤
WE NEED TEXTURE
I'm literally recording it right now ;)
Waiting 😇