Interesting, I must be weird I actually have my location in mind first. A lot of foot traffic for the nearby urban air kid jump place but inside the mall that has a lot of opening. With my plan that seeing games, and systems that you can try, etc would cause them to come by. Just trying to meet the need of the area or the problem and then working backward to solve it. Buying, selling games. Probably sell stuffies, candy, hats, etc. Nice glass walls give a very open vantage point.
My thought process is this: start online in my apartment (i'm at this step), build up to storage unit, to bigger storage unit, to small retail space where i can sell both online and in store, get bigger store. I live in one of the biggest cities in the world, there's a few game stores but there's none within 10 miles of me and i'm in a nice corner of the city.
Hi from Ukraine! Thanks for yoir video. I'm just looking info about how to open the game store. I'm living in small city with 60k population. Most of young people spend time in beer pub. I want to change something. To bring some new view of intertaiment. To show that free time can be spent in another way. How do you think, is it good idea?)
You addressed a question that always stumps me on the business plan; What do you bring to the business? I know you yourself came from IT, correct? Any tips or info on how you turned your "other profession" experience into something beneficial to the business startup?
I brought precious little to the business, and lost quite a bit of money figuring out the trade. I had an IT background, which meant I brought some expertise in the tech side of things. A friend and I wired the space, since we wanted higher security than wireless Internet, and I had no problem selecting and supporting a POS system, including a complex online tape rotation system. BUT, even with the POS, I had to hire consultants to implement and support it, since it was so specialized. In retrospect, my background was in figuring things out I didn't understand, be it experience in grad school or a decade in IT. I was comfortable in that space. It was just a costly learning experience. When I smile and laugh a bit about offering precious little in the business plan, it's from personal experience. Same with figuring out expenses, as I was off by about 50%. That was just incomplete research. I should have spent another six months on the plan. This came from wanting to get out of a bad situation as soon as possible, which is another thing to watch out for.
You mentioned in a different video talking about the rejection of expertise, that you hired consultants who specifically had a valuable impact on your location selection. You went over the importance of location here, but I was wondering if you could elaborate. I don't really have a good idea on what to even start looking for to scout a potential location. I'd feel very compelled to rely on information from professional consultants, but I'd like to get at least an idea of what I should start looking for to get a basic understanding. Even if you don't want to elaborate yourself, if you have some helpful insights into available resources that would be fantastic. Great videos by the way, they feel super informative.
Here's a blog post that goes over location briefly. You're looking for population density, foot traffic, generous parking, low crime and a host of other considerations. Just about every location will be a compromise because of costs. blackdiamondgames.blogspot.com/2016/08/starting-new-game-store-choosing.html
@@AymenMusic You could start very strong with a lot less. Also, I doubt there's a store owner who would turn you down if you offered them even half that.
Thank you, working on starting our own local game store now!
Interesting, I must be weird I actually have my location in mind first. A lot of foot traffic for the nearby urban air kid jump place but inside the mall that has a lot of opening. With my plan that seeing games, and systems that you can try, etc would cause them to come by. Just trying to meet the need of the area or the problem and then working backward to solve it. Buying, selling games. Probably sell stuffies, candy, hats, etc. Nice glass walls give a very open vantage point.
My thought process is this: start online in my apartment (i'm at this step), build up to storage unit, to bigger storage unit, to small retail space where i can sell both online and in store, get bigger store. I live in one of the biggest cities in the world, there's a few game stores but there's none within 10 miles of me and i'm in a nice corner of the city.
I’d love to try this but you can’t run a business out of storage unit in this state. Plus, storage units around here tend to be mysteriously robbed.
hey how it goes?
@@fac_dew i lost interest, lol
Hi from Ukraine! Thanks for yoir video. I'm just looking info about how to open the game store. I'm living in small city with 60k population. Most of young people spend time in beer pub. I want to change something. To bring some new view of intertaiment. To show that free time can be spent in another way. How do you think, is it good idea?)
Well, you could create a store that had a pub component, serving beer.
Nice video! Keep it up!
Fantastic videos. Please keep it up!
Thank you for this great advice is really helpful sir.
You addressed a question that always stumps me on the business plan; What do you bring to the business? I know you yourself came from IT, correct? Any tips or info on how you turned your "other profession" experience into something beneficial to the business startup?
I brought precious little to the business, and lost quite a bit of money figuring out the trade. I had an IT background, which meant I brought some expertise in the tech side of things. A friend and I wired the space, since we wanted higher security than wireless Internet, and I had no problem selecting and supporting a POS system, including a complex online tape rotation system. BUT, even with the POS, I had to hire consultants to implement and support it, since it was so specialized.
In retrospect, my background was in figuring things out I didn't understand, be it experience in grad school or a decade in IT. I was comfortable in that space. It was just a costly learning experience. When I smile and laugh a bit about offering precious little in the business plan, it's from personal experience. Same with figuring out expenses, as I was off by about 50%. That was just incomplete research. I should have spent another six months on the plan. This came from wanting to get out of a bad situation as soon as possible, which is another thing to watch out for.
Thanks Gary. :)
Thank you Gary
Great stuff :)
Where do you buy games to resale???
Game distributors. You need a business license, a sales tax permit, and a physical commercial address.
You mentioned in a different video talking about the rejection of expertise, that you hired consultants who specifically had a valuable impact on your location selection. You went over the importance of location here, but I was wondering if you could elaborate.
I don't really have a good idea on what to even start looking for to scout a potential location. I'd feel very compelled to rely on information from professional consultants, but I'd like to get at least an idea of what I should start looking for to get a basic understanding. Even if you don't want to elaborate yourself, if you have some helpful insights into available resources that would be fantastic.
Great videos by the way, they feel super informative.
Here's a blog post that goes over location briefly. You're looking for population density, foot traffic, generous parking, low crime and a host of other considerations. Just about every location will be a compromise because of costs. blackdiamondgames.blogspot.com/2016/08/starting-new-game-store-choosing.html
Awesome thank you!
in the video you mentioned a blog post. where might i find that?
Here's my blog: blackdiamondgames.blogspot.com/ I also wrote a book since this came out: Friendly Local Game Store. You can find it on Amazon.
With the price for rental space i would be would be destroyed in a month.
could i starting professional gaming store for 2 million dollar in america
There are stores that do this, probably in the top 1%. They're usually 25+ years old.
@@garyray What do you recommend ??
@@AymenMusic Be prepared with a high starting budget. Consider buying an older, distressed store rather than starting over.
@@garyray Is 1.5 million enough for a start?
@@AymenMusic You could start very strong with a lot less. Also, I doubt there's a store owner who would turn you down if you offered them even half that.
You e pitched the perfect way not to try