@6:30 one thing ive done in flyout for my super heavy aircraft is to make RATO's, well JATO's as there is no rockets, but to imitate a rocket i just use really small jet engines and set the afterburners to a super high temp in the text file. then i just bind their throttles to a toggle key thats not tied to the normal engines. i did have them also on hardpoints to eject them but recently when the engines would hit the ground, or go into space the game would crash my plane as it acted like the plane was still attached.
@6:30 one thing ive done in flyout for my super heavy aircraft is to make RATO's, well JATO's as there is no rockets, but to imitate a rocket i just use really small jet engines and set the afterburners to a super high temp in the text file. then i just bind their throttles to a toggle key thats not tied to the normal engines. i did have them also on hardpoints to eject them but recently when the engines would hit the ground, or go into space the game would crash my plane as it acted like the plane was still attached.
Interesting idea. One term to be familiar with is "side fire" Crew of 3? Pilot, co-pilot, gunner maintainer/loader. How much weight for the ammo?
nice