Animated recursive subdivision in Houdini using VEX

แชร์
ฝัง

ความคิดเห็น • 44

  • @TomCowles
    @TomCowles 5 ปีที่แล้ว

    Amazing tutorial man, look forward to the next one!

  • @user-bh8vi7gm4u
    @user-bh8vi7gm4u 5 ปีที่แล้ว

    Thanks for sharing your great Tutorial. Amazing!

  • @k.o.8952
    @k.o.8952 5 ปีที่แล้ว

    great tutorial, very inspiring, love it!

  • @ruslanvynokurov2763
    @ruslanvynokurov2763 3 ปีที่แล้ว

    Dude, you're really great at the simplicity of your explanation. Thanks for this tutorial!

  • @n654jvdja6
    @n654jvdja6 4 ปีที่แล้ว

    Yeah boi, great tutorial. New to VEX and its cool to learn it in such a practical way.

  • @luisgurico5585
    @luisgurico5585 4 ปีที่แล้ว +1

    Thanks for this!! Great explanation.

  • @TheMrRaulM
    @TheMrRaulM 5 ปีที่แล้ว

    Awesome! We need more of these!

  • @HoudinifxAlfredosanmartin
    @HoudinifxAlfredosanmartin 5 ปีที่แล้ว +1

    I really liked you work, is brilliant and I was trying to understand all you calculation and it is fantastic.
    I'm learning, so I'm very motivated. thanks!

  • @PopSquadAnimation
    @PopSquadAnimation 4 ปีที่แล้ว

    I wanna learn this soooo bad! Its the most difficult 3d software i've ever tried to master! This helped a lot! I have a background in coding which really helped to understand some of this! It seems like its worth learning to add it to my workflow! Thanks for this explanation!

  • @SoulBruteflow
    @SoulBruteflow 5 ปีที่แล้ว

    This was very good. Please do more.

  • @mjparent222
    @mjparent222 4 ปีที่แล้ว

    Very impressive. I have learn a lot with your explanation on how you think it at first and problem solve it with the vex codes. Thank you very much.

  • @richnosworthy2497
    @richnosworthy2497 5 ปีที่แล้ว

    Thanks Matt, great idea and really well explained. Love it

  • @massimobaita7178
    @massimobaita7178 5 ปีที่แล้ว

    Thank You very much, Matt!

  • @alex-fecit
    @alex-fecit 5 ปีที่แล้ว

    Great stuff! Waiting for the new tutorials

  • @jluisroga
    @jluisroga 5 ปีที่แล้ว

    Great stuff!

  • @sirkarmart
    @sirkarmart 5 ปีที่แล้ว

    Nice tutorial ! Thanks .

  • @requa3314
    @requa3314 4 ปีที่แล้ว

    thank you so much man learnt so much from it !!!

  • @romansrule3
    @romansrule3 5 ปีที่แล้ว +2

    Niiice worked perfectly. Just need to find out how to do the colour thing haha

  • @Enginering
    @Enginering 5 ปีที่แล้ว

    I am waiting for this thanks

  • @Igrbessonov
    @Igrbessonov 2 ปีที่แล้ว

    Amazing! Thank you!

  • @DavidKahlVFX
    @DavidKahlVFX 4 ปีที่แล้ว +1

    looking good :)

  • @DJMikkilla
    @DJMikkilla 5 ปีที่แล้ว

    Thank you so much Matt

  • @doodlesnack3082
    @doodlesnack3082 4 ปีที่แล้ว

    thank you very much!!!

  • @Milky12D
    @Milky12D 5 ปีที่แล้ว

    This is fantastic! Where's part 2 and 3?

  • @guymicciche144
    @guymicciche144 ปีที่แล้ว +1

    Nice, thank you. But how do you make the cube?

  • @printrun5
    @printrun5 2 ปีที่แล้ว

    super noob coder here. learning from scratch. you just helped me to solve another problem with this totally unrelated tutorial! :-D and i absolutely gonna do what you did, because its awesome!
    btw those 4 small polygons always work within one big polygon, so you can actually see the square (grid) pattern which only changes in size.
    is possible to make it even more random - so other small polygons enter other big polygons? so it would look more like a brick wall if you know what i mean.

  • @luisyk6856
    @luisyk6856 4 ปีที่แล้ว

    hey good content can you tell me what program do you use is it for windous

  • @itzjoshh10310
    @itzjoshh10310 4 ปีที่แล้ว +7

    Houdini novice here. How did you extrude the prims individually, and how did you randomly color them from a selected color palette?

    • @TheBradlackey
      @TheBradlackey 10 หลายเดือนก่อน

      Facet Node, then you can separate per polygon.

  • @deepthread9804
    @deepthread9804 4 ปีที่แล้ว

    how did you shade this

  • @MyLanista
    @MyLanista 4 ปีที่แล้ว

    I really like the tutorial. Very clear. I can't seem to get past the lerp function though. I don't get the x-y parameter sliders. Could it be Houdini 18?

    • @MyLanista
      @MyLanista 4 ปีที่แล้ว +1

      Never mind, I forgot to create the parameters :P

  • @TheInfinites
    @TheInfinites 3 ปีที่แล้ว

    Super new to Houdini so I'm sorry if this question is too obvious, but to get the whole thing working on a cube or any object, I just have to replace the grid at the start of the whole node network right?

    • @TheInfinites
      @TheInfinites 3 ปีที่แล้ว +1

      nvm, I tested it out. yeah, I just had to replace the gird.

  • @mariodomingos3dgeneralist832
    @mariodomingos3dgeneralist832 4 ปีที่แล้ว +2

    Really cool, I'm just learning Houdini now. Would this be possible with VOPs?

    • @MattTaylorMotion
      @MattTaylorMotion  4 ปีที่แล้ว

      You could absolutely do this with VOPs. VOPs is just a visual wrapper for vex after all. I think for me personally though, I'd find it much more difficult to do this sort of thing in VOPs Vs just typing the code.

  • @lveronese
    @lveronese 5 ปีที่แล้ว

    doesn't seem to be working in H17.5, it's looping only the first square and getting smaller at each iteration.

    • @MattTaylorMotion
      @MattTaylorMotion  5 ปีที่แล้ว

      I'm not sure why that would be happening. I've just opened the file in 17.5 and it's all working correctly. Do you want to send me the .hip and I'll figure out what's wrong with it?

    • @lveronese
      @lveronese 5 ปีที่แล้ว

      @@MattTaylorMotion sure, how would you like me to send the file?

  • @martians1028
    @martians1028 4 ปีที่แล้ว +8

    time to port this whole thing over into blender

    • @MattTaylorMotion
      @MattTaylorMotion  4 ปีที่แล้ว +1

      I'd love to see your implementation when you're done!

  • @andrearusky
    @andrearusky 4 ปีที่แล้ว +1

    So complicated 😓