I think the most challenging part of it, for whoever worked on this chasing part was to make the promotional pre-rendered cutscene somehow interactive and keep all the lazy coding off the camera. This looks like a rushed concept animation, way too messy even for a linear action scene in the game.
a very ambitious "create your first animation in Blender" school project I've seen in a while... can't believe they've had put this in the game with AAA budget 🙄
I think the most challenging part of it, for whoever worked on this chasing part was to make the promotional pre-rendered cutscene somehow interactive and keep all the lazy coding off the camera. This looks like a rushed concept animation, way too messy even for a linear action scene in the game.
a very ambitious "create your first animation in Blender" school project I've seen in a while... can't believe they've had put this in the game with AAA budget 🙄