NEW UPDATE!! CHANGES IN VERSION 1.1 & 1.2 | ZENLESS ZONE ZERO

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  • เผยแพร่เมื่อ 16 ก.ย. 2024
  • #zerozone #hoyoverse #update #new
    Transcript- Hello Proxies, and welcome to today's update on Zenless Zone Zero. In this video, we’ll dive into the exciting changes coming with Versions 1.1 and 1.2. Let's get started!
    Starting with Version 1.1:
    Narrative Experience Enhancements:
    For the first time, you will be able to explore New Eridu’s neighborhoods and engage in story missions from the protagonist’s perspective. This adds a new layer of immersion to the game’s narrative.
    Manual Chain Attack Mode:
    A “Manual Chain Attack” mode will be introduced to the squad lineup interface before entering combat. This allows you to control whether your actions trigger other Agents’ Chain Attacks after stunning an enemy. Additionally, you can use the new “Cancel Chain Attack Combo” function to customize your combat experience.
    Combat Challenges and Updates:
    We’re adding a series of challenging combat missions and game modes that will be regularly updated. All Proxies are encouraged to test their skills in these new scenarios.
    Shiyu Defense Improvements:
    Enemy attribute resistances will be more clearly displayed, helping you choose the best Agents for each challenge.
    Inter-Knot Avatar Unlocking:
    Unlocking a new Agent will now automatically unlock their Inter-Knot avatar, allowing you to personalize your experience by selecting your favorite Agent as your avatar.
    Mobile UI Customization:
    On mobile devices, you can now customize certain UI buttons in the battle menu, tailoring controls to fit your preferred playstyle.
    Now, let’s look ahead to Version 1.2:
    Fairy Assistance Feature:
    For completed Story and Exploration Commissions with uncollected rewards, a “Fairy Assistance” feature (temporary name) will be introduced. Meet specific requirements to delegate these missions to Fairy and collect your rewards after a set period.
    Monitor Array Exploration Enhancements:
    Automatic accelerated playback during exploration will no longer be interrupted by other events. Plus, animation speeds for some events will be increased for a smoother gaming experience.
    Preset Lineup Feature:
    You’ll now have the ability to create and select “Preset Lineups” for battle commissions, including the option to feature Bangboo. We’re also optimizing the lineup controls for “Shiyu Defense.”
    Agent Training Adjustments:
    The entrance for Agent Training will be relocated, and repeated combat stages will be added to make it easier to access and master Agent-specific controls.
    Time Adjustment Feature:
    After reaching a certain Inter-Knot level, you’ll be able to freely adjust the in-game time, enhancing your gameplay flexibility.
    That’s all for today’s update! Thank you for watching, and stay tuned for more exciting news and features. See you in the next video!
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