Quake 2 Remastered vs Original Character Models Comparison

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  • เผยแพร่เมื่อ 31 ม.ค. 2025

ความคิดเห็น • 296

  • @Cycu1
    @Cycu1  ปีที่แล้ว +10

    Gameplay was captured on following rig:
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    Many thanks for using my Amazon Affiliate links!

    • @fantomkresh8935
      @fantomkresh8935 ปีที่แล้ว

      Это было круто так ещё и под саундтрек! Автору желаю крепкого здоровья! Всем приятного просмотра) Квейк игра топ

    • @silenttuneproject891
      @silenttuneproject891 ปีที่แล้ว

      quite overkill isn't it

  • @Konacrusher
    @Konacrusher ปีที่แล้ว +233

    The changes in the AI are significantly bigger than the polished graphics. This version is way harder than the original.

    • @thommccarthy1139
      @thommccarthy1139 ปีที่แล้ว +24

      For real I thought I was trippin. Tough as nails.

    • @artosmarto3804
      @artosmarto3804 ปีที่แล้ว +3

      Don't make fun of my old crutches. I ran through the game in a couple of hours on Nightmare - jumping enemies and their number in no way makes the game harder than it was. Running around an enemy and shooting at him makes you invulnerable - no one can hit (except rocket or BFG-10K)

    • @bliglum
      @bliglum ปีที่แล้ว +19

      Yup. The A.I. does not lay back any more. They COME AT YOU!!!
      Good stuff.

    • @MattPapp
      @MattPapp ปีที่แล้ว +16

      I play boomer shooters on hard or above if possible, played q2 the same way years ago
      But this... this version f*cks my ass, had to go back to normal because i could handle it
      The whole remastered is just pure perfection

    • @nicolasriveros943
      @nicolasriveros943 ปีที่แล้ว +1

      i didn't played the og back then (altough i played the hell out of Q3 Arena) and got the remaster on gamepass, already having my ass kicked by the 3rd level. I went "damn, the shooters back then didn't mess around huh" but knowing this makes more sense

  • @KnoxCarbon
    @KnoxCarbon ปีที่แล้ว +94

    The Berserker went from being the most ineffective enemy to a legit threat just with the addition of the restored leap attack.

    • @marcusanakonda
      @marcusanakonda ปีที่แล้ว +7

      Well, have you seen the Brains? :D

    • @alan15553
      @alan15553 ปีที่แล้ว +5

      ​@@marcusanakondaThe "new" brains have to be one of my favorite changes in the ai

    • @rapatacush3
      @rapatacush3 ปีที่แล้ว +2

      And yet, it is not even the half of the pain in the ass than the one from quake 4 is.

  • @bliglum
    @bliglum ปีที่แล้ว +98

    Love how they stayed completely faithful to the original design, to the ORIGINAL artist intention.. They only added detail...
    Well done to those who are responsible! Well done!

    • @sulphurous2656
      @sulphurous2656 ปีที่แล้ว +5

      This is perhaps a decent example of how you can still do late 90's style graphics with all the bells and whistles of your PSX/N64's and idTech/Unreal 1's whilst utilizing higher polygon counts (and even textures) within the same art style. As long as you stay within the same mindsets of developers from that period -- using those extra resources to just add more features and make detail levels more consistent, trying to make things look as good as you can within set restrictions.

  • @ThePandaInfernal
    @ThePandaInfernal ปีที่แล้ว +57

    Last time I heard that song was like 25 years ago or so 🥲

    • @TheSrSalvatore-
      @TheSrSalvatore- ปีที่แล้ว +7

      They add the ost again? No need a CD original anynore? Thanks lord

    • @girlwithturn
      @girlwithturn ปีที่แล้ว +3

      Sorry for your playlist.

    • @Cenot4ph
      @Cenot4ph ปีที่แล้ว +1

      I never had the music when I first played this game, only now 25 years later do I hear it 😂

    • @kyledodson2992
      @kyledodson2992 ปีที่แล้ว

      No you didn’t. You are too young

    • @canontheory
      @canontheory 2 หลายเดือนก่อน

      My dad had it when I was a kid on pc but it never had any music

  • @soyunbonus
    @soyunbonus ปีที่แล้ว +17

    Basically, they looks as we remembered them, not as they were :)

  • @Alex-pk1iy
    @Alex-pk1iy ปีที่แล้ว +40

    So good they got rid of that weird warping of the character models

    • @dooplon5083
      @dooplon5083 ปีที่แล้ว +20

      that was because apparently they couldn't do enough number precision for the vertex locations on the old model systems, to fix it they just copied the raw animation data onto the new model format

    • @ikilledthemoon
      @ikilledthemoon ปีที่แล้ว +1

      I kinda like it. Hahah.

    • @Monkforilla
      @Monkforilla ปีที่แล้ว +4

      @Juniper_Wippersnache the dude in the video is using smoothing thats why buddy

  • @chicholino4454
    @chicholino4454 ปีที่แล้ว +50

    The Gunner design has been my favorite since I was a kid. First time I encountered one and his forearm piece opened to reveal the machine gun I was like wooooooooah! That is so cool!

    • @madmonty4761
      @madmonty4761 ปีที่แล้ว +1

      Worst enemy in the game

    • @chicholino4454
      @chicholino4454 ปีที่แล้ว +4

      @@madmonty4761 Ok. 👍

    • @madmonty4761
      @madmonty4761 ปีที่แล้ว +3

      @@chicholino4454 lets see they are tougher than some late game enemys,they are hitscanners,they show up in almost every level how can you like them when they suck to fight. A early game enemy should not take 3 railgun shots

    • @chicholino4454
      @chicholino4454 ปีที่แล้ว +4

      @@madmonty4761 Oh! I see. I think we were talking about different things. I was going more for the literal design of the Gunner. I think it looks awesome. That's all.
      As for how he is used in the game, you bring up some good points. I think it might be like escorting Ashley in the original Resident Evil 4 - some people dreaded it and some people didn't mind it. Personally, Gunners have never bothered me, but I get where you're coming from.

    • @madmonty4761
      @madmonty4761 ปีที่แล้ว +2

      @@chicholino4454 I only played the remaster and their hissing sound is on my head...not as iconic as the trespasser sound

  • @SpanWolf
    @SpanWolf ปีที่แล้ว +21

    While the added/tweaked geometry is much appreciated, a small number of the original models have much better texture detail. The difference is so stark on those that there are comments on this video asking if the models got reversed. It's kind of a bummer to see.

    • @lunarcultist6214
      @lunarcultist6214 ปีที่แล้ว +23

      They forgot to turn off texture smoothing in the settings of the remaster. The textures actually look perfectly fine if pixelated, smoothing turns them into a soapy mush.

    • @sulphurous2656
      @sulphurous2656 ปีที่แล้ว +1

      @@lunarcultist6214 Once again this serves as an interesting dilemma for people working in this style today; do you keep texture filtering on or do you turn it off?

  • @steven7834
    @steven7834 ปีที่แล้ว +5

    6:40 "this metal bra is so uncomfortable"

  • @Shiorin04
    @Shiorin04 ปีที่แล้ว +23

    I want to believe that in another 2 years we will have quake 4 remaster

    • @sevv8325
      @sevv8325 ปีที่แล้ว

      and if we're extra lucky in 4+ years we may get quake 5

    • @nifftbatuff676
      @nifftbatuff676 ปีที่แล้ว

      Quake 4 was already bad. It doesn't need a remaster to make it even worse.

    • @Anonymous-yq6wy
      @Anonymous-yq6wy ปีที่แล้ว +5

      ​@@nifftbatuff676nah what you chatting, quake 4 easily tops the body horror element of all the games, it's definitely not a bad game

  • @Mx.Dmg1999
    @Mx.Dmg1999 ปีที่แล้ว +11

    they weren't joking with the ai, feels like I finally properly played quake, play it on hard as well

    • @jacwd3
      @jacwd3 ปีที่แล้ว

      beaten it on Nightmare. Just try to conserve your ammo and shoot in short, controlled bursts. Do not use the adrenaline until you are really low on health.

  • @illyay1337
    @illyay1337 ปีที่แล้ว +15

    The tank is the coolest enemy ever. I remember them giving me trouble when I first played Quake 2 on the N64 for the first time. They were just these big giant badass robot things that fucked me up immediately. What a noob I was back then for not being able to easily take them out.

  • @marynajacobs7538
    @marynajacobs7538 ปีที่แล้ว +9

    It is basically cyborg robots mixed with animal and human flesh which are being demon possessed. It is basically like playing Doom. That is why I like it alot. Good vs. Evil.

    • @davidfrancisco3502
      @davidfrancisco3502 ปีที่แล้ว +4

      I've heard a theory that Stroggos is the planet earth from alternate universe and the strogg are its former human inhabitants.

    • @Dennis-nc3vw
      @Dennis-nc3vw ปีที่แล้ว +1

      @@davidfrancisco3502 That's a great theory if you just take Quake II in isolation. After all, who created the machines that are strogifying everyone. Should they be either present or stroggified themselves?
      But in Quake 4 you see some other species.

    • @davidfrancisco3502
      @davidfrancisco3502 ปีที่แล้ว +3

      @@Dennis-nc3vw Stroggos is described to have the exact same size of planet earth, similar gravity and for some reason it has an atmosphere breathable for humans.

  • @Kevin-jb2pv
    @Kevin-jb2pv ปีที่แล้ว +3

    I think it's impressive how the Kex engine is able to replicate the wobbly Quake 2 models on those classic versions.

  • @lukabrasi001
    @lukabrasi001 ปีที่แล้ว +4

    people here saying they should have increased the textures instead of adding 100-1000 more polygons miss the point, these models are rigged properly with a skeleton instead of having each vertex animated. no more wobbling

  • @hanchiman
    @hanchiman ปีที่แล้ว +15

    The original Quake 2 already have unpredictable enemy AI that feel realistic to fight against even back in 1997 that up to this day make modern FPS ashamed with their scripted fight.
    Now that Quake 2 remaster also updated the enemy AI much more dangerous in a solo games instead of being lazy and make Multiplayer FPS just to cheap out on making computer AI enemy in majority modern FPS

    • @rgerber
      @rgerber ปีที่แล้ว +2

      Thats what i also love about Doom (1993) the enemies don't just walk a straight line towards you- they inpredictably zig zag towards you that makes them feel more like a menacing threat

    • @hanchiman
      @hanchiman ปีที่แล้ว +2

      @@rgerber back when 90's studios that are proud to make "most advanced realistic enemy AI". Especially in fps games. Even at one point Call of Duty (2003) was like this, before they sold their souls to the greedy business men as they realize multiplayer death match maps are easier to make and also easy money

    • @kolticc
      @kolticc ปีที่แล้ว +1

      ​@@rgerbertbh I found the half life HECU AI more realistic due to their tactics

  • @adamoksiuta4715
    @adamoksiuta4715 9 หลายเดือนก่อน +1

    5:16 this Strogg is called Enforcer, not Infantry.
    Makron in this video is called Jorg, and Jorg is called Makron.

  • @MetaITurtle
    @MetaITurtle ปีที่แล้ว +16

    Is it true that Visor from Quake 3 is basically based off the "Soldiers" from Quake 2?

    • @HevonCZR
      @HevonCZR ปีที่แล้ว +11

      Not Visor, but a character called "Grunt"

    • @SvenS2
      @SvenS2 ปีที่แล้ว +10

      @@HevonCZR Yes and No. The protagonist of Quake 2 is "Bitterman". Grunt is generally perceived as the MC because he was the most popular model used for death match in Q2, which led people to believe he was the protagonist. He is as the name implies, a generic space marine grunt

    • @HevonCZR
      @HevonCZR ปีที่แล้ว +3

      @@SvenS2 Yea, you are right! I just assumed that Bitterman's model in Q3 was some kind of retcon and the Q2 grunt model was the originl Bitterman. Shame they didnt used the ncharacter model for the MP or at least I didnt record it...

    • @SvenS2
      @SvenS2 ปีที่แล้ว +6

      @@HevonCZR Yea, I used to believe that too. Bitter man's model is honestly pretty weird and it's hard for me to imagine him as the protagonist

    • @HevonCZR
      @HevonCZR ปีที่แล้ว +3

      @@RocksBlaster that explain his weird "hair" lol

  • @MatthewBester
    @MatthewBester ปีที่แล้ว +6

    Getting rid of that vertex wobbling or whatever it is called is big one for me.

  • @Shishizurui
    @Shishizurui ปีที่แล้ว +2

    when i played this new as a kid the Beserker and the Gunner I used to think that white piece was actually white hair
    when really its pipes.

    • @leohassemer
      @leohassemer 3 หลายเดือนก่อน

      Yeah I also did haha just like those nobles from 18th century

  • @IuliusPsicofactum
    @IuliusPsicofactum ปีที่แล้ว +9

    But... that's Shambler from Quake I!

  • @aminenaselfakih68
    @aminenaselfakih68 ปีที่แล้ว +2

    First time in 14 years of playing this game that I notice the flyer actually has a face WTF @2:22

  • @NekoHazrd
    @NekoHazrd ปีที่แล้ว +3

    I'll probably be on my deathbed by the time Dusk HD finally comes out.

  • @JosephSiket
    @JosephSiket ปีที่แล้ว +2

    Why was a Shambler in this enemy roster? I don't remember ever encountering one in the second game.

  • @phunkracy
    @phunkracy ปีที่แล้ว +3

    6:27 robussy 😍😍😍

  • @dc2728
    @dc2728 ปีที่แล้ว +1

    More polygons and rounded shapes. But strangely a few textures took a step back.

  • @jodtimon
    @jodtimon ปีที่แล้ว +17

    В моей памяти все модели выглядели даже лучше чем сейчас в ремастере:)))

  • @DukeBluedevil70
    @DukeBluedevil70 ปีที่แล้ว +8

    It was kind of disappointing they didn’t add the 2 new enemies from the PSX port.

    • @davidchez513
      @davidchez513 ปีที่แล้ว +1

      Both enemies were added in the id Vault and the Spider is included in the new campaign. Tho they didn't get updated models, despite one of them being used as mentioned.

    • @NeonKnightOA
      @NeonKnightOA ปีที่แล้ว +2

      Apparently Q2PSX is coming in an update, and their models received upgrades. We may have to wait...

    • @DukeBluedevil70
      @DukeBluedevil70 ปีที่แล้ว +1

      @@davidchez513 That’s what I meant. Really lazy they didn’t add updated models. Same as the Quake 1 mission pack material.

    • @DukeBluedevil70
      @DukeBluedevil70 ปีที่แล้ว +1

      @@NeonKnightOA The PSX monsters didn’t get enhanced models. The Arachnid looks completely out of place in Call of the Machine. It’s pure laziness.

    • @lukabrasi001
      @lukabrasi001 ปีที่แล้ว

      they kind of shat all over the PSX port by not including anything from it sadly

  • @SeriousDragonify
    @SeriousDragonify ปีที่แล้ว +1

    The background music reminds me to Batman Beyond intro theme.

  • @Sidnei_Silva
    @Sidnei_Silva 9 หลายเดือนก่อน +1

    Eu confesso que imaginei o som de cada um deles,principalmente o Tank/Tank Commander...dá pra ouvir de longe eles caminhando 😂

  • @hotch4421
    @hotch4421 6 หลายเดือนก่อน +1

    can someone explain the warping on vertices on the original models? did half-life not popularize the skeletal hierarchy yet? and so every single vertex had to be animated manually?

  • @APopov
    @APopov ปีที่แล้ว +14

    OF course it is nice that models have a bit more polygons. But these are really like 1.5-2x more polys. They benefit more from higher resolution and more detailed textures, not geometries.

    • @themindfulmoron3790
      @themindfulmoron3790 ปีที่แล้ว +21

      Well, yeah. Same as with Quake (2021). They're more defined, more polished, without clashing with the game's existing art style.

    • @jeantoor7103
      @jeantoor7103 ปีที่แล้ว +18

      After Warcraft 3 reforged, I rather prefer this approach than improving graphics just for the sake of flexing new visuals.

    • @Cenot4ph
      @Cenot4ph ปีที่แล้ว +1

      ​@@jeantoor7103Blizzard dared to release that junk 😂

    • @lukabrasi001
      @lukabrasi001 ปีที่แล้ว +2

      you forget one crucial detail, these models are rigged to a skeleton, the original models are not. that's the true step-up in the remaster

    • @APopov
      @APopov ปีที่แล้ว

      @@lukabrasi001 Oh, indeed. They don't use wobbly vertex animation anymore.

  • @BrendaEM
    @BrendaEM ปีที่แล้ว

    I wonder what it would have been like if they really remastered it. I just finished RTX-Quake2. It's a fun game. If they had really remastered, I would have bought a copy. I guess there was no money for a texture artist.
    Thanks for the video. If only they put as much effort in the "remaster" as you put into making this video, people would want Quake 2 Remastered. : )

  • @BlazingOwnager
    @BlazingOwnager ปีที่แล้ว +3

    I think you accidentally flipped Black Widow's biped form. The one on the right is way blurrier.

    • @mintmag8748
      @mintmag8748 ปีที่แล้ว

      I just double checked, no it's correct the original black widow model in in fact more detailed. Go figure.

  • @rgerber
    @rgerber ปีที่แล้ว +1

    they couldn't remaster the soundtrack- because it's one of the best f*cking soundtracks ever

  • @EeveeEuphoria
    @EeveeEuphoria ปีที่แล้ว +3

    i do like how they bumped up the poly count, but not by too much
    it's kinda like going from a DS game to a 3DS game

  • @Marc_Araujo
    @Marc_Araujo ปีที่แล้ว

    So I guess the Gunner Commander was an enemy that was cut from the final release of Ground Zero (seeing as he has an ETF Rifle) and put back in.

    • @davidchez513
      @davidchez513 ปีที่แล้ว

      No, it's a brand new enemy for Call of the Machine campaign, no such thing as being cut content, they just saw an opportunity to give him a different attack that didn't involve being your typical hitscan / blaster weapon.

    • @Marc_Araujo
      @Marc_Araujo ปีที่แล้ว

      @@davidchez513 The Disruptor was a weapon originally cut from Ground Zero as well...figured it was the same with the Gunner Commander because of the ETF Rifle and that they also have a Medic Commander that has a Power Shield in Ground Zero.

  • @seriphyn8935
    @seriphyn8935 ปีที่แล้ว +2

    Isn't the thumbnail a spoiler?

  • @puffythedestroyer8878
    @puffythedestroyer8878 ปีที่แล้ว

    The midwives are gonna be the stuff of nightmares when System Shock 2’s remaster comes along, aren’t they?

  • @redfoxbennaton
    @redfoxbennaton ปีที่แล้ว +1

    They added more polygons but the detail is still there

  • @hu4l628
    @hu4l628 ปีที่แล้ว +2

    This is how remaster of a game should be done not like GTA

  • @TheFred128
    @TheFred128 ปีที่แล้ว +12

    Shambler in Quake 2?

    • @SleepyMook
      @SleepyMook ปีที่แล้ว +20

      They’re in the new episode, Call of the Machine.
      It was a complete surprise seeing them.

    • @TheFred128
      @TheFred128 ปีที่แล้ว +1

      @@SleepyMook what? i need to see this. it will be interesting

    • @ZacharyDietze
      @ZacharyDietze ปีที่แล้ว +9

      No spoilers for what happens in it, but yes they are actually in the game in some way with Call of The Machine. You should definitely check it out.

    • @Bembel81
      @Bembel81 ปีที่แล้ว +3

      Final Boss of the new Campaign. It connects Quake and Quake 2.

    • @rgerber
      @rgerber ปีที่แล้ว

      @@SleepyMook when they were at it- should've also added the spider thingy with the homing projectiles. I remember being scared af when playing quake. The enemy is quiet annoying but also very unique and similar outer-worldy as the shambler.

  • @jtno2
    @jtno2 ปีที่แล้ว

    I wished they would've done more work on adding more detail on the models and textures but it's still nice.

  • @juu226
    @juu226 ปีที่แล้ว +10

    Didn't you put same video side by side accidently?

    • @michal7x7
      @michal7x7 ปีที่แล้ว +11

      That there's not much difference

    • @APopov
      @APopov ปีที่แล้ว

      @@michal7x7 I agree, and the main difference is in texture resolution. Geometries are only slightly better.

    • @Isodetox
      @Isodetox ปีที่แล้ว +1

      It may be hard to see differences because of dat texture filtering

    • @Matt_Regan
      @Matt_Regan ปีที่แล้ว

      Some of the character models look almost identical

    • @Swisshost
      @Swisshost ปีที่แล้ว +9

      Every Model has a higher polygon count.

  • @HESHRocketWarhead
    @HESHRocketWarhead 9 หลายเดือนก่อน

    Quake II was either the first game I ever played on computer, or the second behind Ultimate DooM. Decades later, and I have cleared Quake II in the past on Nightmare difficulty (Hard+) a few times. Haven't tried it with the improved AI yet. Would people say it's worth the time?

  • @jediuser8654
    @jediuser8654 ปีที่แล้ว +1

    Daedalus? I remember it being called Icarus in the manual.

    • @Marc_Araujo
      @Marc_Araujo ปีที่แล้ว +3

      They're an upgraded version of the Icarus that was introduced in Ground Zero. It has an upgraded blaster, a Power Shield, and more health.

    • @jediuser8654
      @jediuser8654 ปีที่แล้ว

      oh@@Marc_Araujo

  • @biancoziegler7618
    @biancoziegler7618 ปีที่แล้ว +1

    But why putting a quake 1 shambler into the thumbnail…

    • @leohassemer
      @leohassemer 3 หลายเดือนก่อน

      Biggest difference

    • @biancoziegler7618
      @biancoziegler7618 3 หลายเดือนก่อน

      @@leohassemer but this enemy is not in Quake 2, just Quake 1. And also not in the video. It just shows either lack of knowledge or plain lazyness, something to reconsider.

    • @leohassemer
      @leohassemer 3 หลายเดือนก่อน

      @@biancoziegler7618 man it’s in this video. And the shamblers fit perfectly to the title “quake 2 remastered” (the one on the right, from cotm) and “original character models” (the shambler on the left, from q1)

  • @ukemix8848
    @ukemix8848 ปีที่แล้ว

    7:40 Makron poor president of France got captured

  • @rhysjones81
    @rhysjones81 ปีที่แล้ว

    normally they run at you at 1000 miles per hour but berserkers really are just marine models aren't they? Didn't think they were that quick at strogifying the marines even with Quake 4's routine.

  • @socialghost4400
    @socialghost4400 ปีที่แล้ว +1

    Apart from facial details, I can barely see any differences?
    Maybe I am going blind or something

  • @user-ltc-x2o24
    @user-ltc-x2o24 ปีที่แล้ว +2

    Unreal need Remastered

  • @Fear_XD
    @Fear_XD ปีที่แล้ว

    Where is the shambler in quake 2???? And why did they include it in the ID Vault

    • @MosoKaiser
      @MosoKaiser ปีที่แล้ว

      The new expansion 'Call of the Machine'...

  • @meowijuana2322
    @meowijuana2322 ปีที่แล้ว

    Im glad they enhanced the Black Widows "jiggle"

  • @ZethHolyblade
    @ZethHolyblade ปีที่แล้ว +1

    Many of these are new to me (PC version enjoyer), like the black widow, spider, daedalus, carrier, and commander versions of the regular units. Were they all new additions or where they scrapped / port-only content before?

    • @Drerhu
      @Drerhu ปีที่แล้ว +1

      They were part of two mission packs cds: The Reckoning and Ground Zero

    • @davidchez513
      @davidchez513 ปีที่แล้ว +2

      The only enemy that is brand new to the remaster is the Gunner Commander, included in a few levels of the Call of the Machine campaign.
      The remaining enemies that you may not recognize are from the two official expansions: The Reckoning and Ground Zero. Also not included in the video, but there's also models for two exclusive enemies from the PSX port of the game, one of which is used in Call of the Machine.

  • @melxb
    @melxb ปีที่แล้ว +10

    wee need a new entry ala doom 2016/doom eternal

    • @Quakecon-s9r
      @Quakecon-s9r ปีที่แล้ว +2

      Focused on the Strogg

    • @citrusreality64
      @citrusreality64 ปีที่แล้ว

      ​@@Quakecon-s9rno, a sequel to Quake 1. We already got a sequel to Quake 2 its Quake 4

    • @Quakecon-s9r
      @Quakecon-s9r ปีที่แล้ว

      @@citrusreality64 having 2 separate worlds and storylines for the same franchise is confusing already. The Strogg theme is what has been dominating for the past 4 games. If they gonna reboot it in a D00M 2016 style they gotta keep the story consistent and mainly focused on the strogg

    • @citrusreality64
      @citrusreality64 ปีที่แล้ว

      @@Quakecon-s9r there's ways you could connect the first quake to the second, its not hard to do just get the right person to do it. Most people perfer 1 over 2 anyway. The new Quake 2 expansion did exactly that and it was cool

  • @fernandoalbertobaezaleiva3527
    @fernandoalbertobaezaleiva3527 ปีที่แล้ว

    The music reminds me of Coal Chamber Loco

  • @Purplorr
    @Purplorr ปีที่แล้ว +2

    they just HAD to give the Iron Maiden a smoking hot body, just to give you conflicted feelings.

  • @Dennis-nc3vw
    @Dennis-nc3vw ปีที่แล้ว

    9:39
    Isn't that a Quake I monster?

    • @davidchez513
      @davidchez513 ปีที่แล้ว

      Yes and it's use in the new campaign.

  • @lucasfig2002
    @lucasfig2002 ปีที่แล้ว +2

    Is funny when a quake 1 enemy appears in quake 2

    • @rasputin15832
      @rasputin15832 ปีที่แล้ว +1

      You haven't played the new expansion?

  • @Илья-г5х4п
    @Илья-г5х4п ปีที่แล้ว

    Where was the shambler in the Quake 2?)

    • @rasputin15832
      @rasputin15832 ปีที่แล้ว +4

      Play the new expansion and you'll understand

    • @xuanqin5123
      @xuanqin5123 ปีที่แล้ว

      final boss from new episode call of machine

  • @Real_Gordon_Freeman
    @Real_Gordon_Freeman ปีที่แล้ว

    Ah hello quake 2 its good to see u.

  • @heinacat
    @heinacat ปีที่แล้ว

    i always called him Le Shark

  • @edonslow1456
    @edonslow1456 ปีที่แล้ว

    The lighting here isn't true to the original (not sure about the remaster as I haven't played it). Self-shadows (models cast shadows on themselves) weren't really a thing in games at the time.

    • @sebastianvargek3499
      @sebastianvargek3499 ปีที่แล้ว +1

      So what are you saying? This is footage of the remaster

    • @edonslow1456
      @edonslow1456 ปีที่แล้ว

      @@sebastianvargek3499 I think the same lighting model is used in whatever these models are being displayed in.

    • @Palpus_X
      @Palpus_X ปีที่แล้ว

      @@edonslow1456 That's because it is the Remasters new lighting engine. It can not be disabled afaik unless you tinker with console commands

  • @ReaperCore15
    @ReaperCore15 ปีที่แล้ว +3

    compagnies, this is how you make a remaster

  • @rosumparat
    @rosumparat ปีที่แล้ว

    Higher poly count and some texture tweaks here and there.

  • @jibbanibba2000
    @jibbanibba2000 ปีที่แล้ว

    I wish WC3 had that kind of remaster and not a poopforge we got

  • @elliotthopkins8174
    @elliotthopkins8174 7 หลายเดือนก่อน

    Shambler. Fur or maggot skin?

    • @leohassemer
      @leohassemer 3 หลายเดือนก่อน

      Fur! No?!

  • @moracomole8090
    @moracomole8090 ปีที่แล้ว

    looks as if it has AtiTruForm on
    an early tessellation tech

  • @martjay
    @martjay ปีที่แล้ว

    It seems impossible to redo the 3D model, but I won't spend money to buy it again.

    • @CritStanley
      @CritStanley ปีที่แล้ว

      If you already have Quake 2 og on steam, then you got the remaster update for free. But don't worry, you still have the option to start up og Quake 2.

    • @martjay
      @martjay ปีที่แล้ว

      @@CritStanley I hope a company can truly release a reset version.

    • @davidchez513
      @davidchez513 ปีที่แล้ว

      @@martjay Wtf does that even mean? ...

  • @quanhair5023
    @quanhair5023 ปีที่แล้ว +2

    Definitely no motion capture here lol😂

    • @LightLeo111
      @LightLeo111 ปีที่แล้ว

      animations aren't this laggy tho, he needs to fix his recording stuff or something.

  • @garytaunton8651
    @garytaunton8651 ปีที่แล้ว +2

    Doesn't look that much different to me.

  • @robwebnoid5763
    @robwebnoid5763 ปีที่แล้ว +1

    The remastered graphics textures was just not enough for me. They needed to be sharper, like some lines needed to be 1-pixel wide. I know they were trying to keep a balance on holding on to the 1997 aesthetics, thus the remastered textures were roughly halfway between original & what could have been sharper image quality akin to what you see on today's games.

    • @jacwd3
      @jacwd3 ปีที่แล้ว

      I think the models should have been given much more polygons to make the textures to be more differentiated.

    • @adriantrusca1245
      @adriantrusca1245 ปีที่แล้ว

      Just play Quake 2 RTX

  • @dmitryfrolov4370
    @dmitryfrolov4370 ปีที่แล้ว

    I don't understand why this remaster for if there is quake 2 rtx

    • @davidchez513
      @davidchez513 ปีที่แล้ว +2

      Includes both official expansions + Quake II 64 campaign + a brand new campaign with 6 hub levels and one final level, new enemy's behavior and AI, updated models for both weapons and enemies, id Vault which includes lots of the original dev content such as scrapped models, documents, weapons, textures, etc along with two playable E3 demos.

  • @alxxx9404
    @alxxx9404 ปีที่แล้ว +1

    Iron Maiden 😍😍😍

    • @leohassemer
      @leohassemer 3 หลายเดือนก่อน

      😳🫣

  • @larsrathsach3477
    @larsrathsach3477 ปีที่แล้ว

    whats the point of that remaster? I hardly see any difference.

  • @Tovvvija
    @Tovvvija ปีที่แล้ว

    Shambler ? ? ?

  • @Curt_Randall
    @Curt_Randall ปีที่แล้ว

    I never played the original. The remake is certainly fun old school action. But I was hoping for a bigger graphical update with the models and textures. No I am not expecting modern day AAA game graphics. But as a 26 year old game I was expecting a bigger jump. Compare to Serious Sam First and Second Encounters. Their remasters (also known as the HD versions) were a huge jump with models and textures. With Quake II the difference I see in these comparisons are relatively minor.

    • @jacwd3
      @jacwd3 ปีที่แล้ว

      agreed. I expected textures to have a quality similar to the RTX version.

  • @mynameisberry9740
    @mynameisberry9740 ปีที่แล้ว

    Iron maiden 😍

  • @poorsoul8492
    @poorsoul8492 ปีที่แล้ว

    why even bother doing it like this or showing it when its built into the game?

  • @TartarusPyro
    @TartarusPyro ปีที่แล้ว

    thats bS we need new gen graphs

  • @KennyClearIt
    @KennyClearIt ปีที่แล้ว

    Black widow is well fit.

  • @joet7136
    @joet7136 ปีที่แล้ว

    I wish they would've had a mode that you could switch on the fly that used higher res, more detailed, totally redone models.

  • @LadaHusakLH
    @LadaHusakLH ปีที่แล้ว

    I'm in minority, but... to me it's underwhelming. Q1 remaster was a bigger leap, this is just a slight facelift.

    • @CritStanley
      @CritStanley ปีที่แล้ว +3

      Quake 1 only _appears_ to be a bigger leap forward due to the og Q1 models having less polygons than the og Q2 models.
      Where Q2 shines over Q1 was the fact that they didn't just update the models, textures, and include all the campaigns plus a new one. They also restored cut content and ai behaviors. Some levels have new areas that were not present in the og games. Also if you like archived stuff, Q2 remaster includes a gallery with a lot of previously lost concept content, including playable demos of earlier builds lost in the 90s.

  • @Dracobyte
    @Dracobyte ปีที่แล้ว

    Nightdive Studios has done it again!

  • @maxpashkov9933
    @maxpashkov9933 9 หลายเดือนก่อน

    where is the difference??

  • @XavierBetoN
    @XavierBetoN ปีที่แล้ว

    Infantry's real name is Enforcer*

  • @fernandoangelessoto9301
    @fernandoangelessoto9301 ปีที่แล้ว +3

    More port than a remaster in my opinion.

  • @pavlodarhimeraz
    @pavlodarhimeraz ปีที่แล้ว

    Am I the only one who doesn't see the difference?

  • @mkatakm
    @mkatakm ปีที่แล้ว +7

    They look pretty close for my taste. I won't pay extra money for the remastered version.

    • @DecomposingPete
      @DecomposingPete ปีที่แล้ว +11

      It's free if you already own Q2 on PC.

    • @mkatakm
      @mkatakm ปีที่แล้ว

      @@DecomposingPete thx for info. But it is not on Steam yet.

    • @DecomposingPete
      @DecomposingPete ปีที่แล้ว +5

      @@mkatakm It'd the default version on Steam now.

    • @mkatakm
      @mkatakm ปีที่แล้ว

      @@DecomposingPete wow, thx again. Since I didn't have any hope for it to be free, I didn't check for that!

    • @thefuturist8864
      @thefuturist8864 ปีที่แล้ว +13

      @@mkatakm Yes it is. It's an automatic update if you already own Q2.

  • @thoreberlin
    @thoreberlin ปีที่แล้ว

    DOes any of this affect Quae 2 RTX?

    • @dooplon5083
      @dooplon5083 ปีที่แล้ว +1

      no, completely separate engine

  • @mrwang420
    @mrwang420 ปีที่แล้ว +1

    Would of been nicer if the game was redone with entirely modern textures but the exact same map layout and weapons and what not. Everything the same but modern realistic textures and models.

    • @pazantine
      @pazantine ปีที่แล้ว +4

      Quake 2 RTX is exactly what you're looking for then

  • @TazoJC
    @TazoJC ปีที่แล้ว +2

    Uuuuffffff nice

  • @BerkytBerkyt
    @BerkytBerkyt 10 หลายเดือนก่อน

    и в чем разница?

  • @papaj360
    @papaj360 ปีที่แล้ว

    Indont see noting specjal

  • @Ярослав-ь8к
    @Ярослав-ь8к ปีที่แล้ว +1

    Так они же ничего не сделали. В чем ремастер?

    • @Marine_2010
      @Marine_2010 ปีที่แล้ว +3

      Зайди и увидешь

    • @fantomkresh8935
      @fantomkresh8935 ปีที่แล้ว +1

      Ну это ведь не ремейк. Тут небольшие изменения) Улучшена стабильность, текстуры и ещё немного чего!

    • @fantomkresh8935
      @fantomkresh8935 ปีที่แล้ว

      Добавили мультиплеер

  • @Michael-jj4ol
    @Michael-jj4ol ปีที่แล้ว

    I hate gladiators so much

  • @gigglehurtz3167
    @gigglehurtz3167 ปีที่แล้ว

    remastered???? no.

  • @JohnDoe-Unknown
    @JohnDoe-Unknown ปีที่แล้ว

    not much of a change. Poor textures.

  • @kevinrocha1091
    @kevinrocha1091 ปีที่แล้ว

    No difference, only little graphic improvement. 👎