Honestly they are sitting on a goldmine. I mean the audio from them is still crisp, just get permission where needed, rerecord when needed. Then just do what THQNordic did with the Destroy all humans series. Plus then they can retroactively adjust the lore to fit their current games. Like how they changed Jet into being pre war instead of the original post war lore from the original games.
@@electrobob992 Seriously i mean bethesda should have let modders use the audio from 3 and new vegas for the fan remakes because honestly... bethesda is more than likely using the same audio for the official fallout 3 remake.
@@electrobob992 Bethseda's stuff is incoherrent lore wise. What you say isn't merely pointless & a disgrace, but impossible. Bethseda simply doesn't care about their stuff making sense, so at least they will leave FO1 & FO2 alone.
Yea the modding on PC is the best way to do it. There’s just much more available and your game can handle many more mods if your pc hardware can handle it whereas the console has you hard capped.
Just do it my guy, you don't need the latest and greatest to play games like these. I'm on a Ryzen 5 5600 and RX 6800 and it hasn't let me down so far even with all the latest games.
i recently played through fallout 1 and 2 with fanmade mods that fix bugs and stuff, one of my favorite gaming experiences and made me realize how much fun i had with the top down experience. started fallout 3 and i'm excited to play new vegas and fo4 so eventually i come around to this mod which is looking awesome, hopefully when it's finished which would be a nice circle
That’s awesome you started with the OG’s and enjoyed them. Fixed aren’t too hard to install either. Great community for the older games to give them support
The original FO was my first entry into the FO universe and has stuck with me ever since. I hold that the cherished place New Vegas holds in the community's hearts stems from how much it evoked the vibes of FO1 and 2, and I think with this mod, more folks will have the opportunity to see that and appreciate how FO1 felt back in the 90s.
I've enjoyed Fallout London, but it doesn't feel like Fallout to me. It's just another (good) post apocalypse game. I've played this however a lot recently, and the strong nostalgic Fallout vibes I got from it were insane.
I’m surprised FOLON missed the mark for you. I thought they have outdone themselves w my time so far. I do agree though that if this could offer something special that feels new and nostalgic, simultaneously.
@@nvRanger It didn't miss the mark for me, it just doesn't feel like a Fallout game lol. Considering Fallout is deeply intertwined with exaggerated American retro-future culture and London has..... none of that, it's no wonder.
@illegiblesmile that's because so much of british 50's and even 60's culture was still heavily focused on the second world war. Britain still had world war 2 rationing into the 50s and war time leader Churchill came to power again. Britain did not move on as quickly as America did
It would be super cool if the mod team could assemble as much as possible out of the original voice acting cast. Wouldn't be impossible, there are noteworthy names for other mods, but would be a big feat for them to make
In terms of the settlement system the only settlement the Vault Dweller iirc did found was Arroyo. They could implement it as a post main-story epilogue to enable the settlement system & maybe even make it a quest to found Arroyo, albeit this could only be done using a cut-off cell to fast travel in & out of with a loading screen because Arroyo is much further north.
That is an awesome idea, didn't even think of it for a second. Arroyo is in Oregon, right? Yea they could just put a tunnel enterance or something and we just assume the Vault Dweller makes the treck for us.
I think theyre doing great, they even made a custom skybox which Project Arroyo seems to be missing so far. I do hope optional patches come out to make it more difficult tho
Looks pretty cool. As a huge fan of the original game, I hope they can manage to capture the same creepy, John Carpenterish vibe it had. Thanks for the vid.
There's something about the Fallout 4 engine that has me struggling to imagine that being maintained, but we shall see. I'm sure its possible, we just haven't seen someone alter the visual style to that degree.
As long as it retains the originals story completely, and does not Disney it up, because the originals bleak story, and dark atmosphere is what made it. I do not want it to end up all brightened up like fallout 4, or the tv show, not that there stories were not great though, but the bleakness is what makes the first fallout game standout, and unique from the rest.
The demo has already lots of changes ranging from a bunch of enemies that aren't there to addition of originally cut npcs such as Agatha in shady sands.
Have you played the original Fallout? Would you rather see a remake of it in the original top-down old-school RPG form, or a 1st/3rd person modern reimagining?
sounds perfectly fine for me, hell i might even help with some of the voice acting because i want the product to be done faster. and because the original game didn't really have any voice acting, that introduces some creative liberties in the sound of some NPC's in the mod, and as said, it won't be a 1 to 1 remake, it will be more like an adaptation which leaves room for embellishments for more varied NPC's and their backstories and also how they sound. i also never played the original games, i can't get passed the 2D side scroller nonsense, that kind of gameplay is just not for me, i didn't like that kind of gameplay when i was younger and i still hate it as an adult, so i love the idea of this game being recreated via modding community. i also share the same frustration with playing both FO3 and FONV, these games are so old and Jank to all hell and require so much to get them working i just don't want to go to the trouble in getting them to work, that process is annoying enough in FO4, but the only difference is FO4 works out of the box and modding is far easier these days on Bethesda's newer games.
I agree that F1 & 2's DnD style mechanics and top-down view are really cool, but I also can't help but feel like it'd be really limiting to reduce the combat mechanics of a game so centered around firearms and their manipulation to simply clicking on an enemy and having a set chance to hit them.
@@booperscooper1491 WThat's sorta the thing, is it probably wouldn't have that same focus. I think they could definitely expand upon the old system, but the point is to maintain the original experience with this line of thinking. Definitely wouldn't be mad at either, and if this mods gets more updates i'll definitely be checking it out.
for some reason I was not able to play the mod myself, just kept on crashing, but I was able to look around in the CK and it was certainly amazing, as a level designer for mods myself it showed some techniques I had never thought of, can't wait to see what the team makes moving on
I like to think of it as increasing accessibility to a great piece of art that would otherwise be lost to time. A living piece of art in a living community:)
It would be perfectly fine to make a game where u click on the map and your moved to a closed instance, a different level. It doesn't have to be a modern fallout game to be good
I highly highly doubt it because they'd be expected to remake the New Vegas area, BUT, imagine if we just saw a bright glow in the distance, not green radiation but yellow neon. Don't think NV was up and running by the time of Fallout but it'd be a neat easter egg.
Think he’s just saying he wants a new fallout game that’s not Fallout London and set in the US. Lotta people require the Americana aspects of Fallout. I’m not so picky
@@OneUnintelligentSpork I'm from east europe, I tought I said that it's going to be a good Fallout game set in america on the creation engine. As Fo London is one of my fave Fo games, minus the fsft they have a bit less fancy guns than like FNV or the og Fallouts... yeah
Now don't be like that! Fallout was not easy but it had a manual. If you read the manual first it was not that hard. That being said it looks very good.
I honestly would like remakes of fallout 1 or 2. I know it's been said that bethesda don't wanna do it but like they ain't even revisiting that lore in 76 or the TV show(yet) I feel like just some connections in new vegas and Harold in 3 isn't alot of call back. I could settle for just revisiting the area in a future game which is what I'm expecting will happen since the TV show has been successful but like 1 and 2 has a way better air to it, better guns and the story was really dark with just a tinge of goofiness I prefer that.
You're absolutely right, 1 & 2 sit distinctly in their own section of the Fallout games. Some people organize it like 1, 2, NV as one side of Fallout, and then BGS games represent the other side, but there is nothing like the originals or their tone. I almost think they would need to be remade in their top down form to maintain that though, like Wasteland 3 or Baulder Gate 3 for modern reference.
Ive been hopiing for an official remake of 1 and 2 since I played FO3 when it came out. I doubt thatll happen so this is pretty cool. Would great if the people working on the remake could get some of the og developers onboard to help out.
Especially with how active guys like Tim Cain and Josh Sawyer are here on TH-cam. They're active in the community and two of the most influential people on the series.
I'm not exactly a big fan of Bethesda's games post-Morrowind, but I've gotta give them major props for being very pro-modding. There's a depressingly large number of dev studios and publishers that would nuke a project like this from orbit the second they caught wind of it, so it's always cool as hell that there are still companies that are cool with letting talented modders cook. I wish these guys the best of luck, it looks like a really cool project.
Pretty similar attitude myself. They have pushed back when these projects try and reuse audio files from their games like voices of course, but other than they choose to release dev tools and allow the community to breathe.
I am one of the players who grew up with the original and loved the open world style presented back then. The dev team back in the day worked with system specs that can't even be found on the lowest end smart phone today, yet created a continuously progressing non-linear game play that still delivered impactful choices during the game. What Bethesda delivered and continues to deliver are one-dimensional story lines with barely any changes to the story line by the player's choices. That the graphics approach of the Black Isle team is dated is no wonder. Having the entire PC rig carry less RAM or processing power than the SSD disk cache of today should make their skill clear. I am not angry at anyone attempting to create an experience for more modern rigs that introduce the storylines of the original. That's why I will give them the benefit of the doubt. But changing the eery setting and tone to a light hearted action FPS experience IS something I WILL be angry with. Especially introducing the totally random BS looting mechanics used by Bethesda (a certain chem in looked pre-war safes comes to mind) is taking a huge dump on the carefully hand-crafted gems of the original.
The creation club one looks better model wise and so is the one from '10mm pistol and friends' mod for nv and the tv show. Wonder if they'll tweak it to look more like those
Filling in the blanks can be risky if you don't know how to fill those blanks, I'm not against the idea of traditionally separate macro-regions as long as those macro-regions are filled with content (unlike Starfield).
Yea I agree. Could end up just leaving the player overlooted and overleveled, which is just the gameplay side of things. I'm not familiar with the area, but it looks like they are perhaps taking insiration from real places to fill in the gaps which I'd prefer over randomness.
@@jackbudgen8858 haha yea I figured. I know they have a small recommended list of mods that pre-exist FOLON. (Including Sim Settlements 1 & 2) So, I would wager yes, BUT you might find one that's a definite game breaker and ruin a save so I would be cautious
@@nvRanger i really just hate the fallout 4 storyline. it's so bad that they had to get rid of the karma system. i guarantee that wasn't planned but was just a result of not being able to pinpoint what side is good in the storyline.
@@rilloroshe Yea I recall it being immensely dissapointing and I almost disregard it or use it for exp at this point. BGS's biggest issue is writing, and they have a lot of issues
They don’t need Their own voice acting when the original voice acting was really good you just need to make the quality of it much more better I will now go on like audio editor or something and then boom easier job than you even doing it because the original voices sound really good in my opinion come on
This Demo is good and the only complaint I have is the 10mm pistol looks horrendus and no voice acting but besides that its a very good mod and I'm very confident some die hard fans will enjoy it since its literally the first Fallout just retold in Fallout 4's engine
Unfortunately production is suspended now 😢
damn, thanks for the info.
Bethesda: We DoNt WaNt To ReMaKe ClAsIc FaLlOuT gAmEs
modders: Fuck it we ball.
bethesda are liars
Honestly they are sitting on a goldmine.
I mean the audio from them is still crisp, just get permission where needed, rerecord when needed.
Then just do what THQNordic did with the Destroy all humans series.
Plus then they can retroactively adjust the lore to fit their current games.
Like how they changed Jet into being pre war instead of the original post war lore from the original games.
@@electrobob992 Seriously i mean bethesda should have let modders use the audio from 3 and new vegas for the fan remakes because honestly... bethesda is more than likely using the same audio for the official fallout 3 remake.
@@electrobob992 Bethseda's stuff is incoherrent lore wise. What you say isn't merely pointless & a disgrace, but impossible.
Bethseda simply doesn't care about their stuff making sense, so at least they will leave FO1 & FO2 alone.
tbh im glad bethesda wont touch the original games. i know they would find a way to flub it all up
Mods like this and Fallout London make me want to upgrade to a PC.
Yea the modding on PC is the best way to do it.
There’s just much more available and your game can handle many more mods if your pc hardware can handle it whereas the console has you hard capped.
Just do it my guy, you don't need the latest and greatest to play games like these. I'm on a Ryzen 5 5600 and RX 6800 and it hasn't let me down so far even with all the latest games.
Do it, even the steam deck is a huge step up
It takes some doing, but it's worth it. Not that much more expensive than a next gen console.
Using a console is like living om a 2 dimensional plane. It's less complicated but nothing compared to 3 dimensional PC experience
Marked the date on my calendar man
its not a wedding invitation, keep your pants on
Apparently it's comeing out this years some point
You have your own personal version of the 1958 batman villain calendar man?!
@@torsonsteinke6685not everyone has an original I have an Arkham Knight one
@theelderscrolls616 if u played the demo you'd know its nowhere near done
i recently played through fallout 1 and 2 with fanmade mods that fix bugs and stuff, one of my favorite gaming experiences and made me realize how much fun i had with the top down experience. started fallout 3 and i'm excited to play new vegas and fo4 so eventually i come around to this mod which is looking awesome, hopefully when it's finished which would be a nice circle
I played the OG games a couple years ago and they were so much fun, that they've lowkey become staples to me
That’s awesome you started with the OG’s and enjoyed them. Fixed aren’t too hard to install either. Great community for the older games to give them support
The original FO was my first entry into the FO universe and has stuck with me ever since. I hold that the cherished place New Vegas holds in the community's hearts stems from how much it evoked the vibes of FO1 and 2, and I think with this mod, more folks will have the opportunity to see that and appreciate how FO1 felt back in the 90s.
Couldn’t agree more
Ain’t. No. Way.
Beautifully presented Ranger
Appreciated 🙏
I've enjoyed Fallout London, but it doesn't feel like Fallout to me. It's just another (good) post apocalypse game. I've played this however a lot recently, and the strong nostalgic Fallout vibes I got from it were insane.
I’m surprised FOLON missed the mark for you. I thought they have outdone themselves w my time so far.
I do agree though that if this could offer something special that feels new and nostalgic, simultaneously.
@@nvRanger It didn't miss the mark for me, it just doesn't feel like a Fallout game lol. Considering Fallout is deeply intertwined with exaggerated American retro-future culture and London has..... none of that, it's no wonder.
@@TattleDelta Yes, and given the Fallout series 1950's culture lock lore. Wouldn't the UK have done the same but like, more british?
@@TattleDeltayeah it's something I don't like folon bases it self to much on WW1 and WW2 will fallout is 50 and 60
@illegiblesmile that's because so much of british 50's and even 60's culture was still heavily focused on the second world war. Britain still had world war 2 rationing into the 50s and war time leader Churchill came to power again. Britain did not move on as quickly as America did
It would be super cool if the mod team could assemble as much as possible out of the original voice acting cast. Wouldn't be impossible, there are noteworthy names for other mods, but would be a big feat for them to make
Yea that’s a cool idea. Hopefully they’d be interested in something like that.
It makes me weep how Bethesda despises the source material.
In terms of the settlement system the only settlement the Vault Dweller iirc did found was Arroyo. They could implement it as a post main-story epilogue to enable the settlement system & maybe even make it a quest to found Arroyo, albeit this could only be done using a cut-off cell to fast travel in & out of with a loading screen because Arroyo is much further north.
That is an awesome idea, didn't even think of it for a second. Arroyo is in Oregon, right? Yea they could just put a tunnel enterance or something and we just assume the Vault Dweller makes the treck for us.
I think theyre doing great, they even made a custom skybox which Project Arroyo seems to be missing so far. I do hope optional patches come out to make it more difficult tho
I need to check out Arroyo, I have heard of it a lot but never played, is there a demo or beta version out?
Looks pretty cool. As a huge fan of the original game, I hope they can manage to capture the same creepy, John Carpenterish vibe it had. Thanks for the vid.
There's something about the Fallout 4 engine that has me struggling to imagine that being maintained, but we shall see. I'm sure its possible, we just haven't seen someone alter the visual style to that degree.
As long as it retains the originals story completely, and does not Disney it up, because the originals bleak story, and dark atmosphere is what made it. I do not want it to end up all brightened up like fallout 4, or the tv show, not that there stories were not great though, but the bleakness is what makes the first fallout game standout, and unique from the rest.
I agree and I think their intention is to maintain the story as close as possible to the og.
The demo has already lots of changes ranging from a bunch of enemies that aren't there to addition of originally cut npcs such as Agatha in shady sands.
If they do add settlements, there should be only one: Arroyo. And you should only gain access to it near the end of the game.
Love that idea, kinda lore friendly.
Love your videos, always well made and tasteful. I don't have anything particularly meaningful to add beyond that. Thanks for all you do, cheers!
That's plenty meaningful enough for me, I appreciate your kind words.
Have you played the original Fallout?
Would you rather see a remake of it in the original top-down old-school RPG form, or a 1st/3rd person modern reimagining?
Modern remake in first/third person with classic mechanics would be optimal. It would be nice to get optional cinematic top down views
@@Reddervetter I would love a clean remaster with the top down gameplay style as well. Almost like the current versions of Wasteland.
I think it would be pretty cool to play the first two and tactics with the modern mechanics. those maps though...
sounds perfectly fine for me, hell i might even help with some of the voice acting because i want the product to be done faster.
and because the original game didn't really have any voice acting, that introduces some creative liberties in the sound of some NPC's in the mod, and as said, it won't be a 1 to 1 remake, it will be more like an adaptation which leaves room for embellishments for more varied NPC's and their backstories and also how they sound.
i also never played the original games, i can't get passed the 2D side scroller nonsense, that kind of gameplay is just not for me, i didn't like that kind of gameplay when i was younger and i still hate it as an adult, so i love the idea of this game being recreated via modding community.
i also share the same frustration with playing both FO3 and FONV, these games are so old and Jank to all hell and require so much to get them working i just don't want to go to the trouble in getting them to work, that process is annoying enough in FO4, but the only difference is FO4 works out of the box and modding is far easier these days on Bethesda's newer games.
Yes I could definitely dig that. Surprised noone has tried it on the Atom RPG engine @@nvRanger
man I gotta say they did an outstanding job on Aradesh's face, looks damn near from FO1 lmao
Honestly, lol. I didn’t even need to see his name on the UI to know it was him
for the best remake of fallout 1 it would be like boulders gate 3 top down and can keep the world travel in the og 1
I would agree, or like the modern Wasteland entries. I love what this mod is attempting, but getting the og style in an updated format would be ideal.
I agree that F1 & 2's DnD style mechanics and top-down view are really cool, but I also can't help but feel like it'd be really limiting to reduce the combat mechanics of a game so centered around firearms and their manipulation to simply clicking on an enemy and having a set chance to hit them.
@@booperscooper1491 WThat's sorta the thing, is it probably wouldn't have that same focus. I think they could definitely expand upon the old system, but the point is to maintain the original experience with this line of thinking.
Definitely wouldn't be mad at either, and if this mods gets more updates i'll definitely be checking it out.
for some reason I was not able to play the mod myself, just kept on crashing, but I was able to look around in the CK and it was certainly amazing, as a level designer for mods myself it showed some techniques I had never thought of, can't wait to see what the team makes moving on
I couldn’t play either kept crashing
Late reply but were you guys running other mods?
@@nvRanger only f4se add-ons like the crafting menu hud cleaner
@@WolfeMan2077 I just had buff out
I like to think of it as increasing accessibility to a great piece of art that would otherwise be lost to time. A living piece of art in a living community:)
It would be perfectly fine to make a game where u click on the map and your moved to a closed instance, a different level. It doesn't have to be a modern fallout game to be good
I don’t disagree…
The Fallout 1 remake in New Vegas seemed like it captured the semi open world feel more, mainly due to the limitations of the NV engine.
I didn’t even know that existed. Sounds interesting
@nvRanger They had an interesting system, where your character "walked" on squares between areas, with a chance of a random encounter.
@@nvRanger th-cam.com/video/x94VGE-TVq4/w-d-xo.htmlsi=F_1oEevlS-cSnnpY
I thought you had millions of views but 3.4k views in 23 hrs aint bad my dude!
you got a new sub so we can spread this channel to the algorithm :)
amen brother I appreciate you. On the rise
I would absolutely love to do voice acting for this.
Sounds great, follow the link in the description and reach out to the authors. Look for contact details on the mod page.
I wonder if they will include Vegas in the map, because it technically was in fallout 1.
I highly highly doubt it because they'd be expected to remake the New Vegas area, BUT, imagine if we just saw a bright glow in the distance, not green radiation but yellow neon. Don't think NV was up and running by the time of Fallout but it'd be a neat easter egg.
Tbh fallout was always roleplaying the road warrior fantasy in California without the cars
No doubt, the armor really gives that vibe and the devs have mentioned its influence.
Someone please feed aradesh
He is so malnourished
I gotta get em some of this extra rat meat I’m carrying. Had like 65 cooked pieces by the end of my time playing
Finaly, a good Fallout set in America on the creation engine.
You could’ve worded this a *lot* better, unless you genuinely don’t like other countries…
Think he’s just saying he wants a new fallout game that’s not Fallout London and set in the US. Lotta people require the Americana aspects of Fallout. I’m not so picky
@@OneUnintelligentSpork I'm from east europe, I tought I said that it's going to be a good Fallout game set in america on the creation engine. As Fo London is one of my fave Fo games, minus the fsft they have a bit less fancy guns than like FNV or the og Fallouts... yeah
great mod showcase!
thanks for saying
Now don't be like that! Fallout was not easy but it had a manual. If you read the manual first it was not that hard. That being said it looks very good.
lol fair enough. I think it was just a file in the game folder by the time I played it for the first time, which was maybe 7 years ago, not 27.
I honestly would like remakes of fallout 1 or 2. I know it's been said that bethesda don't wanna do it but like they ain't even revisiting that lore in 76 or the TV show(yet) I feel like just some connections in new vegas and Harold in 3 isn't alot of call back. I could settle for just revisiting the area in a future game which is what I'm expecting will happen since the TV show has been successful but like 1 and 2 has a way better air to it, better guns and the story was really dark with just a tinge of goofiness I prefer that.
You're absolutely right, 1 & 2 sit distinctly in their own section of the Fallout games. Some people organize it like 1, 2, NV as one side of Fallout, and then BGS games represent the other side, but there is nothing like the originals or their tone.
I almost think they would need to be remade in their top down form to maintain that though, like Wasteland 3 or Baulder Gate 3 for modern reference.
Very interesting mod, the 10mm pistol doesn't look very good however, it looks squished.
huh, some others have mentioned not liking it as well. I didn't mind it while I was playing tbh but I see the point.
looks awesome! I hope it works in VR as well
I don't have VR but if you can mod it normally I would assume it would. The Master in VR sounds terrifying and awesome
Ive been hopiing for an official remake of 1 and 2 since I played FO3 when it came out. I doubt thatll happen so this is pretty cool. Would great if the people working on the remake could get some of the og developers onboard to help out.
Especially with how active guys like Tim Cain and Josh Sawyer are here on TH-cam. They're active in the community and two of the most influential people on the series.
*You Missed *You Missed *You Missed
holy crap lois (from family guy)
whats family guy?
Burngor
Holy hell thats awesome
i'm impressed
I'm not exactly a big fan of Bethesda's games post-Morrowind, but I've gotta give them major props for being very pro-modding. There's a depressingly large number of dev studios and publishers that would nuke a project like this from orbit the second they caught wind of it, so it's always cool as hell that there are still companies that are cool with letting talented modders cook.
I wish these guys the best of luck, it looks like a really cool project.
Pretty similar attitude myself. They have pushed back when these projects try and reuse audio files from their games like voices of course, but other than they choose to release dev tools and allow the community to breathe.
I am one of the players who grew up with the original and loved the open world style presented back then. The dev team back in the day worked with system specs that can't even be found on the lowest end smart phone today, yet created a continuously progressing non-linear game play that still delivered impactful choices during the game. What Bethesda delivered and continues to deliver are one-dimensional story lines with barely any changes to the story line by the player's choices.
That the graphics approach of the Black Isle team is dated is no wonder. Having the entire PC rig carry less RAM or processing power than the SSD disk cache of today should make their skill clear.
I am not angry at anyone attempting to create an experience for more modern rigs that introduce the storylines of the original. That's why I will give them the benefit of the doubt. But changing the eery setting and tone to a light hearted action FPS experience IS something I WILL be angry with. Especially introducing the totally random BS looting mechanics used by Bethesda (a certain chem in looked pre-war safes comes to mind) is taking a huge dump on the carefully hand-crafted gems of the original.
I want F4NV so bad man, feels like we haven't seen anything substantial from that project in some time. Makes me a bit worried.
Yea I have been thinking about how quiet that project has been.
Who knows, maybe the release of FOLON will kick some asses in gear 🤞
I really hope that there is a fallout 2 mod going to be made
If I am not mistaken, Project Arroyo is like this project but for F2. I am not sure of the current state of it, though.
The only problem with making it open world like in fallout 4 is that you have to shrink california down a bit
yea or a lot. We will probably lose that feel of traveling a great distance to a new location, unfortunately. Give and take...
I can't see FO1 in 3d,throw it on the newer wasteland engines maybe or even tactics engine. It just doesn't translate well
I think I would prefer a wasteland 3 style remake as well
While the idea seems cool, this really doesn't feel like Fallout 1
yea, it will take a herculean effort to capture og Fallout's tone in Fallout 4, or any modern(ish) fallout game for that matter.
switching genres will do that lol
I do hope they use a different Colt 6520 in the final version though. The look is perfect, but they should add a magazine with 12 rounds.
The creation club one looks better model wise and so is the one from '10mm pistol and friends' mod for nv and the tv show. Wonder if they'll tweak it to look more like those
@@Man-qc1zl the creation club one would be perfect if it wasn't the size of my calf lol
Filling in the blanks can be risky if you don't know how to fill those blanks, I'm not against the idea of traditionally separate macro-regions as long as those macro-regions are filled with content (unlike Starfield).
Yea I agree. Could end up just leaving the player overlooted and overleveled, which is just the gameplay side of things. I'm not familiar with the area, but it looks like they are perhaps taking insiration from real places to fill in the gaps which I'd prefer over randomness.
3D FALLOUT BAKERSFIELD LETS GOOOOOOOOOOOOOOO
lol
Can you run Fallout London with other mods I wonder
I would not try and run this alongside Fallout London if that's what you're suggesting, but do tell what occurs if you try lmao
@@nvRanger looool no I didn't mean this mod, I meant like weapon mods, quality of life mods etc
@@jackbudgen8858 haha yea I figured. I know they have a small recommended list of mods that pre-exist FOLON. (Including Sim Settlements 1 & 2) So, I would wager yes, BUT you might find one that's a definite game breaker and ruin a save so I would be cautious
1:15 lol
make it a souls like game.
I want my og fallout torture
Bold but I agree lol
this will hands down be better than fallout 4. the story MATTERS.
Bold claim
@@nvRanger i really just hate the fallout 4 storyline. it's so bad that they had to get rid of the karma system. i guarantee that wasn't planned but was just a result of not being able to pinpoint what side is good in the storyline.
@@rilloroshe Yea I recall it being immensely dissapointing and I almost disregard it or use it for exp at this point. BGS's biggest issue is writing, and they have a lot of issues
Will this run on a steam deck? I'm going to be getting one in a few months and am looking forward to playing this.
I honestly do not know anything about running Fallout mods on a steam deck.
I want them to remove yao guai tbh, does it make sense for them to be in socal? Maybe i'm wrong
They're mutated Black Bear which are all over North America, including socal, Mexico, Canada and most states in between.
Check out project arroyo they are doing fallout 2
Very exciting and I hope we see an update from them as well as F4 New Vegas
Can you get this on ps5
No way Josè
They don’t need Their own voice acting when the original voice acting was really good you just need to make the quality of it much more better I will now go on like audio editor or something and then boom easier job than you even doing it because the original voices sound really good in my opinion come on
They cannot use the original audio my friend. The project will be axed by Bethesdas/Zenimax/Microsoft’s lawyers
Meanwhile: Bethesda puts in yet another pride flag in Fo76
🙄
Lmao
This Demo is good and the only complaint I have is the 10mm pistol looks horrendus and no voice acting but besides that its a very good mod and I'm very confident some die hard fans will enjoy it since its literally the first Fallout just retold in Fallout 4's engine