Nintendo’s Seal of Quality: How Nintendo Enhanced Quality & FORCED Control Over Developers
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- เผยแพร่เมื่อ 20 พ.ย. 2024
- Nintendo was once the King of all video games. And how did they get there? Easy: Quality. Nintendo’s obsession with producing high-quality games stemmed from the lessons it learned in the 1983 video game crash.
However, in applying those lessons, Nintendo got greedy and arrogant, ultimately planting the seeds that led to their own decline.
In this video, we discuss WHY Nintendo was so obsessed with quality, how they used their domination over the video game market to control developers, and how - eventually - it backfired on them.
#videogames #videogamehistory #nintendo #videogamecrash #retrogames
I think if Nintendo was a little nicer to 3rd party publishers during the NES and SNES generations, those publishers wouldn't have been so eager to support Sony when they launched the PS1. Sony just offered publishers higher profits margins.
Thanks for blowing my ear drum at 8:24
I guess he wanted to make sure no one was sleeping during his videos.
I did that on purpose! Because, see, umm....
::frantically uses TH-cam's editor to remove offending audio destruction::
My bad, my bad...........
jumpscare
@@AlmostSomething Still there :P
E.T. is a great game. It's not buggy. If you're referring to the constant falling into pits 'bug', there's an easy workaround for that! If you spend more than 2 minutes playing you can easily figure out how to avoid doing that. I beat the game the first day I got it. I'm not that smart of a guy and I was 10 when it first came out. It's one of my favorite 2600 games. Everyone has their opinion, but there are much worse games for the 2600 than E.T.
Nintendo wasn't obsessed with quality. They were obsessed with control. I'd estimate half of their library is bad and unplayable. Still got that seal on the box. I was born in '79 and a pre teen during the life of the NES. They were unplayable then.
Game rentals are what saved Nintendo. I NEVER asked for a game at Christmas or my birthday that I hadn't already played. Most kids I knew did the same thing so they didn't waste a big Christmas gift on a horrible game.
Nintendo sued to stop video game rentals, but in my town rentals were their best friend. More people were able to try new games quickly. They would buy games sooner and many of their friends would play it with them leading to more sales
Some of the developers that figured out ways to get around the NES Licensing System included A. Chudov , Active Enterprises, American Game Cartridges, American Video Entertainment, Bunch Games, Camerica, Caltron, C&E, Codemasters, Color Dreams, Ge De Industry, Galoob, Gluk, Home Entertainment Suppliers, Hwang Shinwei, J.Y. Company, Joy Van, Myriad, Nitra, Panesian, Sachen, Super Tone Electronics, Tengen (a.k.a. Atari Games), Tin Chen, Tip Top, and Wisdom Tree.
One of the best Pac Man moments was Jackie Chan trying to play it in Cannon Ball Run 2.
ET didn't cause the crash, if anything it was a casulty of the crash. The crash already started before it came out.
Exactly
Agree and disagree. I think it gets too much blame as the root cause when it was really the straw that broke the camel's back along with the pac man port. As bad as ET was, there were many games that were much worse. I can remember my mother proudly coming home a few times with some bargain games from a $2 bin that were unplayable trash. ET flopping along with the pac man port was on a big scale and covered all over the news. You knew you were taking a chance buying a game called sports ball from an unknown developer. But pac man and ET both developed by Atari are total trash? These companies want $30-$50 for a game and there's a good chance I don't even get 5 minutes of enjoyment out of it? I'd rather get a RC car, a new sled, a baseball mit etc etc.
Rentals saved the video game industry. Not Nintendo quality. Half their games are not fun to play. I always played a Nintendo game before purchasing. I didn't want to waste my big Christmas gift on a bad game. You don't feel as swindled when you waste $3 renting a bad game as you do after purchasing the game for $50
@@patrickledonne5547 So Atari lost a ton of investers at the end of 1982 due to their profits only increasing 15% instead of 50%. So ET could've been the greatest game of all time, it wouldn't have made a difference. And, it's not like ET didn't sell well. It sold a lot of copies, but stores requested more than they should so they Atari ended up having to buy back the returned unsold cartridges which cost them a lot.
This was actually a big problem for a lot of companies as a lot of them ended up going bankrupt since the stores forced them to buy back the unsold games.
Speaking of third parties, a big reason why 1982 was so disapointing financially for Atari was that there were much more third parties titles out and Atari dodn't get a cent out of them. Nintendo made sure that they got something out of the third parties games by forcing the companies to be licenced and making them pay for the cartridges. If Atari had a similar system, the crash may not have happened.
@@patrickledonne5547 Atari had lost most of their investers in the last quarter of 1982, before ET came out.
Honestly, I believe that biggest cause of the crash was retail glut and Atari losing revenue due to third party games cutting in to their share of profits.
A lot of great games actually ended up losing money for companies because stores would over buy games for their stores and would re sell them back to the publishers which ended up causing the publishers to lose money. This caused several smaller companies to go bankrupt.
I agree that it didn't cause the crash, but I don't think it was a casualty of it either. It was indeed a horrible, almost unplayable game. It initially sold a good amount of copies, but many of them were returned, and it got bad word of mouth. It encapsulated the bundle of problems that had led to the shaky ground the industry was standing on. It was a product of poor developmental practices and IP exploitation. I think its visibility (big name, Christmas time, overproduced) may have helped make the problems apparent sooner than they otherwise would have been. That said, it certainly didn't cause the crash--it was a representative of everything that did lead to the crash, and its failure was a harbinger of doom.
I've been enjoying the increased amount of videos lately. Looking forward to the next one. I'm also very intrigued by that Nintendo Vs Atari/Tengen lawsuit.
This is true. But a good standard of well made and approved games brought the industry back to life. A little too strict at times but can’t deny it saved the industry from a complete crash.
They really didn’t need to sue anyone ever though. Except when their coding for the lock out chip was stolen.
Going after companies like Movie Gallery and Blockbuster was completely uncalled for. Same as fan made games and people hacking their consoles, not a single sale lost but they still use that lie to push a false narrative.
E.T. on the 2600 was a good game. All you had to do was read the directions.
>Nintendo Decline
Doomed since 1889 😂
Comedy
I wasn't alive during the crash, I was born during the aftermath of when Nintendo took over in the late 1980s
I love your calm demeanor and matter of fact approach to videos. You should capitalize on that with more long form content; maybe you can get people to fall asleep to your vids..in a good way!
ha! Love it and I know what you mean. thanks so much.
Nintendo said "A game must be playable."
Nintendo refused license for the Beeshu Superstick (initially, either competition or the FTC changed their mind) because it allowed more people to play the games better with an ambidextrous arcade stick.
Nintendo invents hands free joystick for Seattle hospitals.
Apparently you can play with no hands on a joystick, but not with your right hand on a joystick.
A video about unlicensed peripherals would be cool.
Very wrong, they need to bring this back and get rid of the Dæmn shovelware in the e-shop.
Holding companies to a standard is what saved the industry the first time. Now look at what has happened. No standards, no quality, hiring people based on skin color/s3xual preference and not talent or work ethic, now the games and entertainment industries as a whole are all in decline now.
Want to call me a liar? Ever heard of Concord and Dustborn? Yeah that’s what I thought.
Aw angry political whiner is angry. So sad
Bro dont change your mic quality or editing style, this reminds me of the early days of youtube. Back when people made videos just for fun.
lol
The strict of Nintendo that comes to bite them when the Playstation launched
Yeah, exactly. It is shocking when you compare the size of the PS1 library vs the N64 library. N64 has a little less than 400 official games. Meanwhile PS1 has over 4,000!
Publishers were not jibing with Nintendo.
1983 didnt kill the video games industry. it crippled the US market. I wish youtubers, even tiny tin-pot ones stop assuming that because the US market suffered a downturn does mean the world did. Thanks for this video, nothing new in this video compared to equivalent videos but got to start somewhere.
And not the whole American market either. I remember in 1984 I got new games for the ColecoVision like Mr Do's Castle And Qbert's Qubes.
They were run by greedy children even back then, decades before "Oh, the internet learned about the ending of single player Smash U for our failure system we'll want you to forget one day? Well we'll just remove it! Take our ball and go home! People will buy it anyway, so I'm gonna go home and cry. Maybe mom won't ask me to move out again today and make those cookies I like."
You say quality like it's a bad thing. Would you rather have piss poor ports of Pac-Man? Or maybe E.T and Custer's Revenge is more your thing
Mario: No! I lost!
Sonic: You were awful plumber boy! You get what you fucking deserve!