The Decline of Esports is Over

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  • เผยแพร่เมื่อ 7 พ.ค. 2024
  • We interviewed the CEO of Team Liquid and other industry experts to dive deep into Esports. In just a few decades, they swept the globe, but recently the hype train is gone and now all we hear in the media is esports is dying. But what's actually going on behind the scenes?
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ความคิดเห็น • 425

  • @GoingIndie
    @GoingIndie  2 หลายเดือนก่อน +95

    Do you think Esports will ever be bigger than the NBA?

    • @RememberThe67Pikmin
      @RememberThe67Pikmin 2 หลายเดือนก่อน +43

      No.

    • @JSpin-js4vr
      @JSpin-js4vr 2 หลายเดือนก่อน +28

      One day, in the far, far future. But likely not in our lifetimes.

    • @lapis8339
      @lapis8339 2 หลายเดือนก่อน +15

      Idk about *bigger*, but esports will probably be at the same level in the somewhat near future

    • @rhyusarmiento6530
      @rhyusarmiento6530 2 หลายเดือนก่อน +4

      It’s too accessible. Lacks the human vs real sports. Only a few ppl can play sports bc you have to be a physical level and in person. Once games really merge that dimension then there will be more of an emotional connection to tell

    • @Code7Unltd
      @Code7Unltd 2 หลายเดือนก่อน

      To do that would require shutting the masses in again.
      Remember when that happened the first time?

  • @phoenixly
    @phoenixly 2 หลายเดือนก่อน +376

    My opinion on esports is that people over estimate where esports will be in 5 years and underestimate where it will be in 30

    • @Shonduras
      @Shonduras หลายเดือนก่อน +15

      mic drop

    • @MangaGamify
      @MangaGamify หลายเดือนก่อน +6

      In the end, the only people who would care are the ones who can gain/lose money xD

    • @kaizenyasou6963
      @kaizenyasou6963 หลายเดือนก่อน

      Probably that's it

    • @henrik1743
      @henrik1743 26 วันที่ผ่านมา

      he problems is the gambling honestly, so much matchfixing

  • @SALPlaysAndReacts
    @SALPlaysAndReacts 2 หลายเดือนก่อน +408

    Ah yes, the natural transition from Stracraft to Poker.

    • @naenae2350
      @naenae2350 2 หลายเดือนก่อน +16

      from skill to RNG

    • @TheProswagonist
      @TheProswagonist 2 หลายเดือนก่อน +8

      It was either that or League 😂

    • @hellowill
      @hellowill หลายเดือนก่อน +3

      They're similar games I guess, both games with imperfect information. Yellow (Hong Jin Ho) is doing great in Poker.

    • @tallion7277
      @tallion7277 หลายเดือนก่อน

      ​@@naenae2350tell me you know nothing about poker

    • @Tory-JJ
      @Tory-JJ หลายเดือนก่อน +1

      ​@@TheProswagonistvomit

  • @corbis7765
    @corbis7765 2 หลายเดือนก่อน +81

    Esports tried to rush something that took ever other sport 50+ years

  • @YourOneNOnly_
    @YourOneNOnly_ 2 หลายเดือนก่อน +641

    The reason why esports is failing is because it was never meant to be profitable, it was about the love of the game and competition that comes with it. It was great for bringing the community together once in a while to witness the top players go against each other at the highest level of competition. It was great for building an audience around the best and entertaining players, but it was never meant to profitable long term

    • @Redpanda1214
      @Redpanda1214 2 หลายเดือนก่อน +29

      Ok business guy

    • @YourOneNOnly_
      @YourOneNOnly_ 2 หลายเดือนก่อน +14

      @@Redpanda1214 tell me I'm wrong

    • @haruhirogrimgar6047
      @haruhirogrimgar6047 2 หลายเดือนก่อน +136

      I doubt football or golf was ever "meant" to be profitable if you use this logic.

    • @CR0WYT
      @CR0WYT 2 หลายเดือนก่อน +52

      Most sporting leagues were created by accident. We as humans just tend to like sporting competitions so much that big corps got involved and made it a viable business. We just don’t see it that way because these big leagues have been with us our whole lives while esports is barely getting started.

    • @nyef9573
      @nyef9573 2 หลายเดือนก่อน +23

      Well sports aren't built for money also. So, your statement is somewhat false.

  • @Zender-
    @Zender- 2 หลายเดือนก่อน +271

    it shows that Valve and Riot actually know how eSports works. League had its highest viewerships ever. Theres more hype than ever, and if devs know how to monitize it correctly (again riot and valve being prime examples regardless of how mess their games are) they know how to get an audience and the right audience.

    • @duelme1234
      @duelme1234 2 หลายเดือนก่อน +14

      Are you sure about that considering the riot layoffs, saudi sugar daddy takeover, and valve dropping dota's dpc?
      I recommend Richard Lewis and Last Free Nation if you have not heard of these incidents.

    • @MesterWilliam-ny9nq
      @MesterWilliam-ny9nq 2 หลายเดือนก่อน +3

      ​@@duelme1234yeah they laid of the shitty studio that made non profit trash games

    • @Hilight277
      @Hilight277 2 หลายเดือนก่อน +7

      @@duelme1234for League, Riot loses money in esports and mainly uses it to advertise the game to casuals which they probably do for their other games

    • @TweetyOW
      @TweetyOW 2 หลายเดือนก่อน

      @@duelme1234they hate you for telling the truth.

    • @siddhartha894
      @siddhartha894 2 หลายเดือนก่อน +5

      ​@@Hilight277
      If esports didn't make money, they wouldn't have a worldwide league lol.
      Dont be an idiot.

  • @coolbrotherf127
    @coolbrotherf127 2 หลายเดือนก่อน +155

    Giving teams their cut for selling in game cosmetics would be massive. In Apex Legends, when orgs asked EA for a split of skin sales, EA said "Hah, you get like $30k for letting us use your brand and we keep all the rest." These publishers make hundreds of millions of dollars but they can't imagine allowing the companies that partner with them also being profitable.

    • @Pyxyty
      @Pyxyty 2 หลายเดือนก่อน +24

      CSGO players and, likely due to stipulations in contract, the orgs they're partnered with getting a chunk of earnings from the stickers they sell in majors have actually significantly helped the teams and players in making a real profit. Valve is really good in this one particular aspect.
      Riot does the same for Worlds winners with their champ skins, right? Though they dont really offer much else outside of the prize pool for anything else.

    • @eleonarcrimson858
      @eleonarcrimson858 2 หลายเดือนก่อน +4

      I mean its EA what did u expect

    • @dogsbecute
      @dogsbecute 2 หลายเดือนก่อน +3

      @@Pyxyty riot also pays for a secondary league, as well as subsidizing their facilities lol

    • @Pyxyty
      @Pyxyty 2 หลายเดือนก่อน

      @@dogsbecute ah i see, my bad!

    • @Exilum
      @Exilum หลายเดือนก่อน +2

      Riot does that with the teams in VCT (their main Valorant league), but that's like a 50% cut.
      Indirectly, Valve does it, most of the cash prize for the Dota worlds is from the battlepass. There is a base prize pool of a bit over a million, and everything else is a revenue share. This is what made top dota players millionnaires.

  • @CR0WYT
    @CR0WYT 2 หลายเดือนก่อน +105

    Esports is a fetus when compared to most traditional sports. Leagues like the MLB went through over a century of development to get where it is now and even more if you incude the late 1800s before the franchising model was established. Esports has only really been around for the past 20 years if you don't include the little tournaments people had before the 2000s. Sure some leagues, teams, and even entire games will come and go, but eventually there will be specific games that will last for generations beyond us. Even with the recent failures of the OWL and soon CDL, there are also a lot of traditional sporting leauges that failed (CBL, CSL, BAFL, etc.). The future of esports or any form of entertainment isn't doom and gloom just because of a few setbacks and failed experiments. The day esports truly dies is the day PvP multiplayer dies and I just don't see that happening anytime soon if that were to ever happen.

    • @youju26
      @youju26 หลายเดือนก่อน

      +1

    • @MangaGamify
      @MangaGamify หลายเดือนก่อน +2

      True. investors only invested what they can afford to lose and since few if not no one invested, there'd be something to gain.
      Idc about esports if not leaning a bit towards disgust but if there's anything to gain, as long as it's not illegal, I'll invest on to it. If I had the money afford to lost.

  • @hoangminhnguyen9571
    @hoangminhnguyen9571 2 หลายเดือนก่อน +108

    Thats why T1 make Faker part owner, and last year viewship is a new record.

    • @dogsbecute
      @dogsbecute 2 หลายเดือนก่อน +2

      woahhh is that true? even after that whole debacle with players quitting left and right? Nice. glad to see the league is still going strong.

  • @rickybrooks2971
    @rickybrooks2971 2 หลายเดือนก่อน +71

    I think there’s an important connection in the US between cities and teams that is missing in e-sports.

    • @aplsed
      @aplsed 2 หลายเดือนก่อน +1

      *esports

    • @jurtcul8529
      @jurtcul8529 2 หลายเดือนก่อน +23

      I think connecting teams with universities would be a good start

    • @RavenGG.
      @RavenGG. 2 หลายเดือนก่อน +6

      Overwatch League tried that and failed miserably.

    • @Coach_Clutch
      @Coach_Clutch 2 หลายเดือนก่อน +3

      @@RavenGG. no they just picked where pro sports owners had their teams Bobby's buddies. We need them to be in areas where the orgs HQs are or where the scene organically grew to a larger size. Especially in a domestic sense. We never built up domestic infrastructure for the long haul, just wanted fast cash. CWL had a studio and apt for players in Ohio, we had TBS ELEAGUE studios in atlanta right where Nba on TNT is filmed and finally Blizz and riot in Cali. Then that would make sense for Target and P&G etc to actually sponsor esports. Devs and Org owners wanted quick cash from VC, gambling, crypto sponsors. Greed has set us back twice now, Championship Gaming Series way back when and this shit now.

    • @Lawandorder-lw7zh
      @Lawandorder-lw7zh 2 หลายเดือนก่อน +12

      @@Coach_Clutchit’s exactly what KCorp is doing now with their French based community. They seem to make it work as avant-garde. Building up a local French scene with a local stadium. Let’s see what the next 1-2 years bring, especially regarding the ultra flop in their first season in LEC

  • @Roy-wf7id
    @Roy-wf7id หลายเดือนก่อน +7

    Its going to take sometime but I believe in about 5-10 years esports will get bigger and more profitable. The only reason it hasn't is because 90% of its viewership are kids and teenagers with no disposable income.

  • @alayerlp
    @alayerlp 2 หลายเดือนก่อน +11

    Not mentioning dota2 and it's organic growth and the battle pass was a missed opportunity to highlight a good eSports example

    • @songolin4544
      @songolin4544 2 หลายเดือนก่อน +6

      I think the Dota 2 prize pool works from a unique position. It's the only of the big esports titles that doesn't need to worry about their company's overall financial sustainability.
      Valve doesn't have to release a new title to continue to be sustainable, they're in an Amazon-like position where their own AWS (Steam) can prop up all of their businesses.
      So in this example, Dota 2 would be like the Amazon retail site, the prize pool would be all the benefits you get for subscribing to Prime. An annual payout that's mostly propped up by players buying it--otherwise the base prize is very comparable to their competitors.
      And even with that fact, the prize pool has fallen recently.

    • @namfingerstyle8403
      @namfingerstyle8403 2 หลายเดือนก่อน

      Prize pool isnt every thing for a sport, try to be more professional first.

    • @eyeplay3146
      @eyeplay3146 หลายเดือนก่อน

      Valve literally leads everyone and turns the media to look into esports by giving a million prize pool (never heardof before) Created a battle pass to fund the event without marketing and the sponsor makes the tournament more passionate and authentic and even profitable. Even leading everyone how to create documentaries of the tournaments (Free to Play, TRUE Sight) shows the human side of these players and what they are going through in the tournaments. Showing the heartbreaks of the losing teams and the glory of the winning teams.

  • @TheBigAngryHobo
    @TheBigAngryHobo 2 หลายเดือนก่อน +11

    I’m so grateful I was at the MLG Columbus Major in 2016 for CSGO as VIP. That was the most electrifying experience I’ve ever had. If only I could have seen cloud 9 win at Boston in person.

    • @isaiahl7727
      @isaiahl7727 หลายเดือนก่อน

      I've been to many sporting events, MLG Columbus was my only esport event. The energy in the stadium has been unmatched. The big noticable difference for me was that everyone was there to have fun. With "real" sporting events people care too much about if their team wins or loses that half the stadium is in a shit mood. But at MLG Columbus you could tell, most the people were there because they loved the game.

    • @TheBigAngryHobo
      @TheBigAngryHobo หลายเดือนก่อน

      @@isaiahl7727 I found a picture of me on Reddit after the event cheering as Liquid won a round where all the Luminosity fans were sad next to me and it was hilarious. Being down on the floor was so cool for the same reason though. I got to hug Hiko, talk to Summit and Shroud and all the casters. Met Stewie and got a headset signed by S1mple. Incredible memory. Glad you got to be there. I cant believe that was 8 years ago.

  • @terrypham6406
    @terrypham6406 2 หลายเดือนก่อน +5

    Great video, seeing esports dramatic growth from 2015-2018 was crazy to see. Really hope that people can work together and make esports profitable soon

  • @isakahlqvist6888
    @isakahlqvist6888 หลายเดือนก่อน +12

    CS is a great example of an esports that is thriving on storytelling AND allows monetizing at the same time. The nature of the game allows almost anyone to succeed with the right group of players and a bit of good luck, almost every major some new team no one has heard of makes top 8. And combine that with the longevity of the game and the insane hype moments, you get an esports that’s really interesting to watch. I barely play and still watch almost every major qual games, especially if it’s a new team from my country or an old player finding redemption with a new team. Every year there’s a new cracked insane kid from nowhere that just immediately finds success as well. This combined with how skins and stickers work with team makes it a very stable and growing esports. Some teams even turn a profit from these skins and stickers (ENCE for example). While salaries are less stable and venture capital isn’t as lucrative (since it’s 100% tournament-based instead of a league), the esports is STILL growing and outperforming most other esports.

    • @dezolatestation
      @dezolatestation หลายเดือนก่อน +2

      ngl, even am quitting cs since 2021,am still enjoying the esports scene a lot ,like u don't need to play the games/understanding the mechanic to enjoy watching some majors ,counter strike will always gonna be the top tier competitive fps to enjoy

  • @paegr
    @paegr 2 หลายเดือนก่อน +100

    Person whose job depends on esports not dying selling you the idea that esports is doing perfectly fine

    • @courieroftvs
      @courieroftvs 2 หลายเดือนก่อน +14

      Good thing the bubble is already gone, otherwise people would believe this shlock

    • @marcelopeco
      @marcelopeco 2 หลายเดือนก่อน

      @@courieroftvs XD

    • @astralsn0w756
      @astralsn0w756 2 หลายเดือนก่อน +6

      Bruh did you even watch the video?

    • @johankaku
      @johankaku 2 หลายเดือนก่อน +2

      The train won't stop🗿

    • @Pyxyty
      @Pyxyty 2 หลายเดือนก่อน +1

      Person who didnt watch the video trying to point out the irony in the content of aforementioned unwatched video 🤷

  • @XigXags
    @XigXags 2 หลายเดือนก่อน +3

    Great content all around, I will watch every video you put out now keep em coming.

  • @Crisisadvantage
    @Crisisadvantage 2 หลายเดือนก่อน +17

    FGC still going strong tho ngl

  • @Wozza365
    @Wozza365 2 หลายเดือนก่อน +43

    I'd say it's entering an age of maturity. The games that tried to force esports have basically all flopped and the only ones left are the "originals" or games where it wasn't forced. All those other games have moved onto the next big thing they think will make money. I think those original games will be here for a long time to come. CS has only just released a new game and i think will maintain strong viewership for a long time because of that and because it's actually a good game to watch. Overwatch by comparison was awful to watch even though it was a game i played a lot more than CS

  • @rotaryryosuke1552
    @rotaryryosuke1552 2 หลายเดือนก่อน +6

    Esport teams should also attach themselves to cities. I think that's where teams will also become locally backed. So far teams are backed by companies mostly.

    • @Deadshot1956
      @Deadshot1956 2 หลายเดือนก่อน

      No the overwatch league tried that and it failed miserably

    • @Sheltur_0311
      @Sheltur_0311 หลายเดือนก่อน +1

      @@Deadshot1956no they didnt they attached to existing team owners not the cities themselves,

  • @seoni2427
    @seoni2427 2 หลายเดือนก่อน +2

    Amazing video raising the pain points of the industry. It'd be interesting to see the different solutions proposed or otherwise implemented in a follow-up video, especially broadcasting as there is no actual "attendance" such is the case with filling football stadiums as well as the fact that the audience tends to be much younger and won't have the same purchasing power of traditional sport-goers.
    Maybe a case study on Riot's approach with Valorant as its new "flagship" esports expanding across multiple regions such as the pacific market, unlike CS, and franchise model that emphasize the actual organization rather than what the OWL did with say the SF shocks and LA gladiators.
    Lastly, if you guys could expand on the development of Starcraft and the off-hand approach Blizzard had with the scene in regard to its impact and growth would be great. A little recommendation in terms of strategy for future development of other esport titles and comparison with Majors seen in Valve games like Dota and CS relating to the incorporation of third-party organizers.
    Keep up the great work

  • @TheHmongol
    @TheHmongol หลายเดือนก่อน +1

    The problem with eSport is that there's so many games of esports. Gamers and fans usually only have one or two games that they love and most of them bash the others. For example some people like Counter-Strike but that doesn't mean that they'll love call of duty. And so they definitely are not going to watch a call of duty match. The world hasn't globally love one thing yet. It would be like watching the NFL but watching it play over 20 different types of NFL

  • @Ask3lad
    @Ask3lad หลายเดือนก่อน +1

    League’s 2022 World Championship was the best. The rise of DRX from the 4th seed of South Korea to the Finals facing Faker was insane. Best year of League.

  • @kartheekpawar7580
    @kartheekpawar7580 หลายเดือนก่อน

    Great video! Looking forward to much more from you!

  • @Neko-san
    @Neko-san 2 หลายเดือนก่อน +30

    Imagine having eSports Olympic Games when the scene matures 20 years from now

    • @Zender-
      @Zender- 2 หลายเดือนก่อน +10

      there is eSports asian games

    • @namfingerstyle8403
      @namfingerstyle8403 2 หลายเดือนก่อน

      i think it depends on Olympic Host Country, they wont add Esposts if their country dont have Pro game league

    • @Themilkmanmilkermilkingmilkmen
      @Themilkmanmilkermilkingmilkmen หลายเดือนก่อน +1

      No

    • @wotintarnation8388
      @wotintarnation8388 หลายเดือนก่อน

      I mean the IOC is already working on an Olympic Esports Games...

    • @MangaGamify
      @MangaGamify หลายเดือนก่อน

      The history of olympics was suppose to show off indirect military might by displaying athleticism and strength, you don't use just fingers in a real war.
      The only time the government would allow it is when it's taxed. And that's just the start.

  • @SomniaCE
    @SomniaCE 2 หลายเดือนก่อน +7

    Glad you touched on loving players and not teams. With how often teams are traded and how unimportant teams themselves are and the general impossibility of a team making themselves stand out beyond branding, it makes it hard to rly give a fuck about orgs. If I become a team fan cause I like 2 players but in a year those players retire cause most pros don't last very long or are traded cause rosters are small and always shifting, why stick around?
    Another one of the biggest issues with esports is the amount of games. No one seems to rly appreciate that most games can't support an esports structure because there is just not enough infrastructure for it all.
    One of the reasons Korean esports are so successful is not only bexause of the culture surrounding the scene, but also the stricter focus on whoch games receive institituonal backing en masse.

    • @SomniaCE
      @SomniaCE 2 หลายเดือนก่อน +1

      Its also just funny seeing pro gamers wince about not having $500k+ salaries or only making X amount for placing well at events that lose money to run and for orgs who are operating on pure speculation money.
      Ur good at games, chill

    • @Nuggohmed
      @Nuggohmed หลายเดือนก่อน

      I 100% agree, I remember watching the overwatch league cuz of Jake and his junkrat, but once he left I didnt watch it again

    • @MangaGamify
      @MangaGamify หลายเดือนก่อน

      Who would want to give money just because someone is so passionate? grow up a little and read your comment again in a few years.
      Try to follow your own opinion and give money to someone so passionate about something.

  • @Shonduras
    @Shonduras หลายเดือนก่อน +2

    REALLY WELL SAID!! very much agree and spacestation gaming will continue to create stories for real communities!

  • @TheOrian34
    @TheOrian34 2 หลายเดือนก่อน +5

    The biggest problem with comparing sports and esports, is that sports are extremely popular with common people, very accessible, and down to reality. Meanwhile esports are relying on niches that are a lot less relatable and straight up inaccessible depending. No matter the effort, it will never be comparable. And I say this despite not liking sports culture.

    • @edymiguel4247
      @edymiguel4247 หลายเดือนก่อน +4

      So we dont add how most big sports have field/stadium/court in whicb they get revenue from sells (seat tickets, merch, consummables) which just straight up doesnt exist in esports?

    • @TheOrian34
      @TheOrian34 หลายเดือนก่อน

      It does exist with irl events, I'm not sure what you mean to say here. They do tend to be smaller though yeah.
      But even then it's not related to my point, because I'm purely talking about the user side of things, yours is about profits.@@edymiguel4247

    • @valmiro4164
      @valmiro4164 หลายเดือนก่อน +5

      Maybe in the West but not in the East. China and Korea treat their pros like you normally would an athlete. It's not uncommon to hear stories of how a player was raised by their parents to be pro gamers, even hiring personal coaches to train them. You're not gonna see that in the west.

  • @luckorski1181
    @luckorski1181 หลายเดือนก่อน +2

    Esports was made for the players to make profit off of their skills, not for their skills to make someone or something else profitable. The developers that arrange esports events don't make money off of it, but they gain attention and expand their player base in exchange for that money spent on the esport

  • @jomarcentermjm
    @jomarcentermjm หลายเดือนก่อน +2

    A lot of news and companies would start shut up about something that thinks its stupid until 1million is on the table. Investors will invest and make sure the media would put a good light on them for the same of $$$.

  • @jbob2015
    @jbob2015 2 หลายเดือนก่อน +2

    Fantastic video, extremely knowledgeable and well put together 👏

  • @kyledoran1671
    @kyledoran1671 หลายเดือนก่อน

    I loved the analogy of the NFL, I had no idea it was so young! I've been noticing the exact same timeline around COVID, and this helps me explain a lot of it, great video!

  • @rhyusarmiento6530
    @rhyusarmiento6530 2 หลายเดือนก่อน +9

    Investing 101 only invest incrementally based on merit and time. Really what happened was the investors fault for not aiming for innovation

    • @TomCruz54321
      @TomCruz54321 หลายเดือนก่อน

      That's what I was about to say. Esports teams were overvalued and now investors are mad that they can't get their money back. If they just spend within their means these teams would actually break even.

  • @letmesleepinpeace7052
    @letmesleepinpeace7052 หลายเดือนก่อน +3

    Faker is definitely one of the pioneers of esports superstars

  • @rebeltheharem7028
    @rebeltheharem7028 หลายเดือนก่อน +1

    How to fix eSports:
    1. Don't go full corporate sponsors. This leads to the next point.
    2. Allow smack talking like its a MMA fight. Drama sells, it really does.
    3. It's not a matter of go big or go home, it has to be decently scale-able. You do not need sports tournament level production. eSports will never reach the sales and profitability levels of actual sports. It's too niche.
    4. Don't be lol NA and sell slots.

  • @joaocorvino8718
    @joaocorvino8718 2 หลายเดือนก่อน +6

    On Rainbow Six siege you can buy team skins to give some money to the teams you support

  • @marchaoz9649
    @marchaoz9649 2 หลายเดือนก่อน +9

    that's why I like the fighting game scene, there's no franchising model like lcs, the major tourneys are open to everyone which can make a lot of great stories from unknown players.

    • @LoodGuy
      @LoodGuy 2 หลายเดือนก่อน +1

      Dota also don't have franchising model

    • @dandarr5035
      @dandarr5035 2 หลายเดือนก่อน

      Apples to oranges comparison for that. Fighting games are usually 1v1 with the exception of Doubles in Smash. In games like LoL, Rocket League, CoD, or CS:GO, you are only competing as a team. An organization in these games requires a team with a minimum amount of players: 3 for Rocket League, 5 for LoL and CS:GO, 4/5 for CoD (it has changed depending on which CoD title they use, it's usually 4 iirc). The franchise model implicitly fits with team-based competition because professional organizations in a team-based game require a higher degree of commitment, coordination, and investment.

    • @benezzy
      @benezzy 2 หลายเดือนก่อน

      While I don't like franchising (always been more supportive of promotion/relegation), this comparison makes no sense. When it comes to the fgc, competitions are between individuals, not between teams, so obviously franchising wouldn't be a thing.

  • @jaco7826
    @jaco7826 2 หลายเดือนก่อน +9

    you literally missed one the biggest and most influential tournament for esports. The international and DOTA

    • @valmiro4164
      @valmiro4164 หลายเดือนก่อน

      What? lmao

  • @Exilum
    @Exilum หลายเดือนก่อน +2

    14:00 On this part, there are teams that are profitable, but they grow just that much slower. One example would be Mandatory, a French team. They only compete in two games, WOW (world champions) and Valorant (2nd in the French league rn) but are fully profitable through sponsorships. They are, however, carried by a streamer, which helps a lot for visibility.
    But it shows having a sustainable model is possible for esports, it's just not something teams are willing to do. It's a slow but steady growth that's just that much further from the typical American success story.

  • @alessandrodelo5347
    @alessandrodelo5347 หลายเดือนก่อน +2

    I don't think that Esports can grow above traditional sports in the short term. Complex as traditional sports are, they all have that simplicity which people can gain an understanding of at a glance. Compared to Esports like League of Legends or Rainbow Six, that complexity extends to characters with varying levels of unique ability and I don't know many older adults (and some younger ones) willing to learn basic video game mechanics. But in time, death would be a complete surprise.

    • @nickniten
      @nickniten หลายเดือนก่อน

      You need to watch rocket league bro

    • @alessandrodelo5347
      @alessandrodelo5347 หลายเดือนก่อน

      ​@nickniten I forgot that game existed lol. I am now reminded of csgo as well

    • @spurscoys7385
      @spurscoys7385 25 วันที่ผ่านมา

      Tbf league is actually HUGE l.

  • @bopete3204
    @bopete3204 หลายเดือนก่อน +1

    I see eSports teams going the way of F1 and cycling teams. The teams are named for their primary sponsor that sees it as a marketing expense. These team names alone can't sell enough merch to make money. The best case for current teams is to build a sustainable related business like McLaren did by venturing into road cars.

  • @Aimcademy_Guy
    @Aimcademy_Guy 2 หลายเดือนก่อน +2

    Great video and an even better mustache.👍😁

  • @SparrowEmpire
    @SparrowEmpire หลายเดือนก่อน +3

    What most people simply refuse to comprehend is viewers--EMPHASIS on BOTH new and old--must be able to understand what they are watching. What is good and what is bad (the obvious) as well as SOME nuance. Example: A person who has never watched baseball can understand a home run is good for the team hitting. That same new viewer can also understand a bad missed strike 3 call. Most games today are overwhelming to new players, much less viewers. ESports will never flourish with complex games. Fortnite is as complex as you can get, and then you battle the obvious and natural reaction from a majority of people, which is being unimpressed and simply don't care. Making a crazy play in Overwatch is not the same as an impressive NBA dunk. It never will be.

  • @milktea2422
    @milktea2422 หลายเดือนก่อน +2

    Esports wasn’t about being a profitable business. The esports community or industry was just about the best of the best gamers from a game, coming together and playing each other.
    It was cool when they got sponsors, when someone won. But it was never a major factor to include million-dollar business owning teams.
    Esports was gonna fail since what do most gamers even care about? This isn’t some music artist or kpop artist. Gamers care about games, they care to support their favourite team or player, but they aren’t gonna spend random ass money for the team or what is sponsoring them.
    It’s like how everybody wonders why ads are even still a thing since a majority of Gen z hate ads, if you show me an ad of your product, I’m never buying that shit.
    But there’s a market since old ass people will see ads and actually buy that shit.

  • @StoepZulu
    @StoepZulu หลายเดือนก่อน

    This is so true, I remember a couple of years ago we played BO3 tournaments a lot in SA and we had casters flying over and sponsorships rolling in, fast forward, they franchised Call of duty, and now my scene feels dead, something we built from black ops 2.

  • @Kawlinz
    @Kawlinz หลายเดือนก่อน +1

    Anyone who thought OverWatch was going to succeed with what moves they were doing in the beginning... I think some people bought too much into the initial hype, but I think by season 3 everyone kinda knew

  • @toph8949
    @toph8949 18 วันที่ผ่านมา

    Really nice work very informative

  • @edgyyjaden9949
    @edgyyjaden9949 หลายเดือนก่อน

    Love ur content man keep it up❤

  • @muhammadshafeeqbinishak789
    @muhammadshafeeqbinishak789 หลายเดือนก่อน

    Great video essay. Love it absolutely love it. ❤

  • @kqyto
    @kqyto หลายเดือนก่อน +2

    It sounds far fetched but maybe broadcasters could implement something like the F1 Sky Glass feature for viewers who pay extra, where the viewer could chose who to spectate or listen to the team's comms realtime.

  • @user-dv9sk7st8w
    @user-dv9sk7st8w หลายเดือนก่อน

    Amazing work! Congratulations

  • @rei5212
    @rei5212 9 วันที่ผ่านมา

    I would highly recommend looking into the rising popularity of esports in Spain and France. There's a potential new connection being made regionally with teams and from their owners, such as Kamet0 from KCorp who also co-streams. Though costreaming in general seems to be the way to get an entry point back into esports for people who lost touch with the games or competitive scene, the biggest examples being Caedrel and Tarik.

  • @nApucco
    @nApucco หลายเดือนก่อน

    One crucial thing that many eSport leagues are missing is "Relegation". (same as e.g. in European soccer)
    This goes into the same topic of telling interesting stories. If teams need to fight to stay in the top league/division, it makes every game more important. It also allows new and lower league/division teams build of great stories of working their way to the top.
    Of course, to have successful relegations, you need a healthy league ecosystem with multiple levels of leagues with actual different teams (not just academy teams of upper league teams). Maybe this is only possible at some point in the future.

  • @laserclaw8609
    @laserclaw8609 2 หลายเดือนก่อน +1

    Very insightful video!

  • @redm91
    @redm91 2 หลายเดือนก่อน +1

    I think Esports, or at least the OWL, was close to being profitable for everyone involved in 2020 with the initial homestand model. It more closely resembled traditional sports in the sense that because you had all of these more local events teams could make a lot of money off tickets and merch that simply isn't there online or is significantly less on neutral ground only. This would allow revenue from events to greatly increase, which in turn should've made the teams profitable.

  • @startobyman
    @startobyman หลายเดือนก่อน

    Best thing for esports rn is building a fanbase who can attend events.
    Take football for example people travel to see their team play. If esports teams can emulate that with a pay per view or ticketed local events in person then match day income will rise

  • @tannior392
    @tannior392 2 หลายเดือนก่อน

    The reason I root for 100T is because I was always a fan of Call of Duty and Nadeshot. OpTic and other teams then were so exciting to watch. I remember going to XGames Austin and watching Nadeshot live and getting to meet Pamaj and Scump. Forever fan after that! Even got them to sign my gear. What a great memory.

  • @TheGurusGames
    @TheGurusGames หลายเดือนก่อน

    Story telling is why the Smash Brothers Documentary revitalized the competitive Super Smash Bros. Melee in 2013/14, a now-23 year-old game

  • @hellowill
    @hellowill หลายเดือนก่อน +2

    I feel like MLG is way too underrated. It was pretty big from 2006-2012. Riot LCS is the only thing that passed it (talking about the west here).

    • @MrJayfreeable
      @MrJayfreeable หลายเดือนก่อน

      Facts, MLG had a grasp on how to run a tournament. Now majority of these tournaments are run by the gaming companies itself and they don’t know how to do it or market it.

  • @KoyomiMojo
    @KoyomiMojo หลายเดือนก่อน

    I think the main reason for this happening is due to the companies that made the games. The fact that these games change so much is almost the entire reason why people step away from it due to its changes and, over a period of time of constant change, it becomes a different game which is unrecognizable. Traditional sports never really change much, so pretty much everyone knows whats going on, allowing for generations of people to be interested in whats going on. For lack of a constantly shifting scale of skill and experience, traditional sports remains the same game everyone always knows. Its cultural relevance, which is something that esports shares even if nowhere near as large comparatively, could have been the very thing that made it grow, but instead was the very reason it wasn't able to or wasn't allowed to.

  • @ManSlayar
    @ManSlayar 2 หลายเดือนก่อน +3

    After a decade of esports in over it and never coming back.

    • @MangaGamify
      @MangaGamify หลายเดือนก่อน

      True, the only IRL reason why investors invested not because they were touched by who-tf-is's story it's because there was profits to be gained. And what they invested was only something they can afford to lose, and when their decades experienced stock market companies says there's little to nothing gained, they all pull out like nothing happened.

  • @neftaliadrian
    @neftaliadrian 2 หลายเดือนก่อน +2

    Bro, I love your channel. ❤❤❤

  • @MrTripleM3
    @MrTripleM3 หลายเดือนก่อน

    While they aren't major players like TSM or Liquid, the fact that multiple Streamers/TH-camrs are getting into esports with their own teams like the Charlie/Ludwig video you used or DisguisedToast with his own team is also helping since they truly don't care about the money pit that is esports. They are here to just have fun and burn some money while at it.

  • @Rj-cf8eh
    @Rj-cf8eh 2 หลายเดือนก่อน +1

    This isn't adding up to me. So let's say that eSports starts telling better stories, lower salaries. What's to stop this star player from just moving onto streaming with their fanbase that the eSports scene invested in building, having a cashier job and making more money?
    I mean sure some players have a love of competing, but investing in player stories when they have such a high chance of just moving on is just hard.

  • @Liratan
    @Liratan 2 หลายเดือนก่อน

    Not long ago I watched a TGI video where he explained that the reason the LCS wouldn’t be better in a best of three format being because it wasn’t viable to broadcast more days. That got me wondering how can the economics in esports be so broken that making more content isn’t at least able to break even.

  • @commandertoothpick8284
    @commandertoothpick8284 หลายเดือนก่อน +1

    2013-2016 was the best era of esports

  • @electricangst
    @electricangst 2 หลายเดือนก่อน +6

    Really well produced and interesting film man!

  • @dag7227
    @dag7227 2 หลายเดือนก่อน +1

    The problem is game companies always just want the "major events" without the grassroots, the profit risk of smaller events, and "wasting" money on "none mainstream" marketing. I think most normal players can see esports is fine when TO's can builded regional scenes that can create/support "majors" when everything works out. Just whole cloth'ing a NA pro sports league because you want franchise fees and streaming rights isn't it chief.

  • @itseasymode
    @itseasymode 2 หลายเดือนก่อน

    Great video fellas!

  • @smelogsplayground
    @smelogsplayground 2 หลายเดือนก่อน +1

    Great video 👍

  • @ChArLyWaFFeLs
    @ChArLyWaFFeLs 2 หลายเดือนก่อน

    Great video!

  • @riley2216
    @riley2216 หลายเดือนก่อน

    The siege pilot program has been doing the pay teams with the skins with their names on it they save money by making the teams design their own skins so the publisher dont have yo pay for that and in exchange teams get 30%

  • @diego102292
    @diego102292 หลายเดือนก่อน +1

    i feel like counterstrike was even earlier than league with showing it could work esports

    • @dezolatestation
      @dezolatestation หลายเดือนก่อน

      yeah, kinda like cs was made for competitive

  • @user-cc3ef7qh1x
    @user-cc3ef7qh1x 2 หลายเดือนก่อน +1

    16:24 are those publishers in the room right now?

  • @RefnRes
    @RefnRes หลายเดือนก่อน

    Esports is more of a marketing tool. Directly it may operate at a loss but overall its impact can greatly help the growth and long term life of the game itself.

  • @ItsGravix
    @ItsGravix หลายเดือนก่อน

    As an outsider that used to be into Valorant tournaments, I can tell you that the constant roster changes and drama between teams is what bored me out of the scene. It would be better if a team stuck together and tried to make it work instead of getting rid of players every few months…

  • @armorbearer9702
    @armorbearer9702 หลายเดือนก่อน

    (17:15) Agreed, it is crazy that any player's salary is above a million dollars.

  • @victormarin4061
    @victormarin4061 หลายเดือนก่อน

    I wouldn’t say it’s in decline. I would say that it’s in its infancy and what we are experiencing is growing pains.

  • @bimosatriyotid6061
    @bimosatriyotid6061 หลายเดือนก่อน

    It's crazy, in football leagues like the EPL, they have so much money but still can't spend it.

  • @MangaGamify
    @MangaGamify หลายเดือนก่อน +1

    When there is emotion, drama and gap in the market, there is money.

  • @Dark_Oopa
    @Dark_Oopa หลายเดือนก่อน

    I follow SC2 and Team Liquid is such a great team. For players, signing with TL means they will retire with TL. TL player have more stability than is the norm.
    When young Clem signed with TL, as a French as was really excited, thinking it was the best team for a young player. I was sure they would make him a great player, and I was right, he quickly became one of the very best!

  • @lapis8339
    @lapis8339 2 หลายเดือนก่อน +26

    Joe rogan and asmongold probably don't have the best opinions on these kinda things lol

    • @skriptchazonline1321
      @skriptchazonline1321 2 หลายเดือนก่อน +4

      Asmon has a better understanding then majority of people,

    • @lapis8339
      @lapis8339 2 หลายเดือนก่อน

      @skriptchazonline1321 he's kind of a moron, and gets upset pretty easily

    • @FenrirAmon
      @FenrirAmon 2 หลายเดือนก่อน +7

      @@skriptchazonline1321 He probably has the best understanding of repeating rightwing talking points like a parrot and smearing his own blood on his walls.

  • @dmitrykim3096
    @dmitrykim3096 2 หลายเดือนก่อน

    Esports is young and it will definitely a big thing later on in 20-30 years. Compare to ehat it was 20 years ago

  • @kareek1
    @kareek1 14 วันที่ผ่านมา

    First and foremost they need to promote the league that players and teams are part of. That is the platform and brand they are needing. They have skip this entirely.

  • @M00shu
    @M00shu หลายเดือนก่อน

    This video hit the nail on the head. The only teams i really care about are Liquid because of their history as a starcraft site, and SKT1 because of legendary players like Boxer from the classic BW era, and Faker from the modern LoL era. Make me care about the teams and the players, improve your storytelling. Thats why FGC esports is still growing. It has all that rich player history.

  • @aligdev
    @aligdev 2 หลายเดือนก่อน +10

    The main issue with esports is that, unlike sports, they have owners. In the end, players are playing in favor of the game's shareholders, not fans. Nobody own football or basketball. So for example, Riot keeps pushing for LoL, but as soon as they stop, it will collapse. We need to have opensource games and platforms to make teams around a publicly owned game, not a product of a company.

    • @birchpc
      @birchpc 2 หลายเดือนก่อน +6

      you do realize that NBA, NFL, MLB etc are all unofficial owners of their sports right

    • @user-cc3ef7qh1x
      @user-cc3ef7qh1x 2 หลายเดือนก่อน +4

      ​@@birchpcshut up burger

    • @birchpc
      @birchpc 2 หลายเดือนก่อน

      @@user-cc3ef7qh1x nvm ur tf2 enjoyer were good

    • @beaniekei8691
      @beaniekei8691 2 หลายเดือนก่อน +5

      ​@@birchpc Very American comment LOL! In the USA yes, but once you go international, they have 0% control over the sport. Unlike with esports, wherever you go the company will have 100% control of the game

    • @namfingerstyle8403
      @namfingerstyle8403 2 หลายเดือนก่อน

      traditional sports dont need money to creat or develope tho, its hard to compare esports to traditional sports.

  • @bryan-hy6ej
    @bryan-hy6ej 2 หลายเดือนก่อน +5

    I was waiting the mention of Dota Esports but well, I think it wasnt that important.

    • @namfingerstyle8403
      @namfingerstyle8403 2 หลายเดือนก่อน

      high win prize but so unprofessional

    • @ThousandNights8885
      @ThousandNights8885 หลายเดือนก่อน

      @@namfingerstyle8403 how come?

  • @strikestorm
    @strikestorm หลายเดือนก่อน

    Super interesting how this was so hyper focused on League. Dota used to have fans raise money for TI with in-game purchases. I feel like that is what the riot dude was failing to think of.

    • @xdplayah
      @xdplayah 28 วันที่ผ่านมา

      i mean the author of this channel doesn't even mention a slightest about dota or Valve, lol.

  • @dogsbecute
    @dogsbecute 2 หลายเดือนก่อน

    bro that 'stache is legendary

  • @barofsoap6048
    @barofsoap6048 2 หลายเดือนก่อน +4

    Its nice to see a bit of positivity in gaming these days... its like people forgot we are here to have fun , not to argue.

  • @thepear6684
    @thepear6684 2 หลายเดือนก่อน +5

    Fighting Game Community😎

    • @user-cc3ef7qh1x
      @user-cc3ef7qh1x 2 หลายเดือนก่อน +2

      Fgc thinking they are in a different boat is so funny

    • @damianateiro
      @damianateiro 2 หลายเดือนก่อน +1

      The FGC players are the ones who have had the most shame and scandals in the entire history of eSports XD

  • @MichaelOcherz
    @MichaelOcherz 2 หลายเดือนก่อน +7

    You underestimate the sporting brand of Messi. Football is the biggest sport in the world; at this point Messi is the biggest player. The value of Messi as a brand is equivalent globally to the entirety of the NFL.

    • @damianateiro
      @damianateiro 2 หลายเดือนก่อน +2

      I would say much more. How many people know NFL players in Bangladesh? Messi is super popular there xd

  • @isiahlopez8735
    @isiahlopez8735 14 วันที่ผ่านมา

    I can fix this E sports problem , Its very simple and easy. Some adjustments with the current business model. If I can find somebody to speak to about this in just a couple of months it can be fixed.

  • @cloudynitro
    @cloudynitro หลายเดือนก่อน

    The fact that not one single mention of Dota in this video is such a disrespect to how Valve lead the peak of eSports in 2010.

  • @therat3028
    @therat3028 หลายเดือนก่อน

    Victor Hens....you google that name now and you get a race horse. Thats how obscure esports has become.

  • @bbrianhuangzhijie
    @bbrianhuangzhijie หลายเดือนก่อน

    Dota2 is crazy in terms of earnings for players and prize pools, the lack of mention is interesting.

  • @xneutralgodx
    @xneutralgodx หลายเดือนก่อน

    If lan centers were profitable there would be places to easily hold these tournaments profitable

  • @optykgenesis3332
    @optykgenesis3332 หลายเดือนก่อน +1

    Not talking about Dota 2 is kinda wild

  • @saujanaprojectid
    @saujanaprojectid 2 หลายเดือนก่อน +8

    Not single mention to DOTA and TI lmao

  • @Rejinx
    @Rejinx 2 หลายเดือนก่อน

    Why can't Esports stay small if that is all the community can support and that be OK? There are Semi-Pro scenes in every sport you can imagine (Ultimate Frisbee, Darts. etc.) Companies that make competitive games have incentive to fund some prize pools which already gives Esports a leg up. Let the scene grow organically with semi pros and prize pools funded by first devs then the community if the scene is big enough. My current favorite Esport to watch is Classic Tetris and that is a tiny grass roots scene.