Another good video that I am "following along with" on my own workbench. So do you see this eventually ending up a small handheld console - including designing custom PCBs and 3D printing case components?
Hi. Yes. I'm working on the sound at the moment so that will be a video in a week or 2. Then I'll be moving it all onto a pcb design and trying to produce that myself to see how feasible smt is at home. I think I'll initially go with a bare bones PCB handheld with power via USB to prove the concept and then think about an actual case / battery design later. All good fun!
Make the pico detachable from the mainboard unless the extra height is a problem, a newer pico version (one day) might be faster, like the split extender idea with 4 wires (2+2), making the button pads replaceable when used with (angled) connectors, or one side a mini joystick / thumbpad, the other buttons or swap them ... or could put the handheld on its head, might need a tilt switch to remap the layout correctly and then show a brief intro. if 8 pushbuttons, could game have 2 players ?
Hi. Unfortunately it's not powered. The built in RTC only works while the whole chip is powered, plus I think it resets when the chip is reset. You're much better off using a separate RTC module.
a code for esp32 where you have 2 joysticks and all the other buttons that would be 20 or 20-8 would be 14 or if you can better 1 joystick and 20 buttons
@@BytesNBits thanks I use it for american truck I created my own speed lever as well as a steering wheel and pedals and at first I used a modified joystick then I used the arduino uno but I always lacked buttons because I put a plate or a pcb with several buttons and functions on the lever for that reason the esp32 that has many outputs seems like a good option to me
this really cool, please keep it up
Thanks. Trying to get these out more frequently.
Another good video that I am "following along with" on my own workbench.
So do you see this eventually ending up a small handheld console - including designing custom PCBs and 3D printing case components?
Hi. Yes. I'm working on the sound at the moment so that will be a video in a week or 2. Then I'll be moving it all onto a pcb design and trying to produce that myself to see how feasible smt is at home. I think I'll initially go with a bare bones PCB handheld with power via USB to prove the concept and then think about an actual case / battery design later. All good fun!
Make the pico detachable from the mainboard unless the extra height is a problem,
a newer pico version (one day) might be faster, like the split extender idea with 4 wires (2+2),
making the button pads replaceable when used with (angled) connectors,
or one side a mini joystick / thumbpad, the other buttons or swap them ...
or could put the handheld on its head, might need a tilt switch to remap the layout correctly and then show a brief intro.
if 8 pushbuttons, could game have 2 players ?
Hi. Thanks for the ideas. Sounds good. On this project I'm going to go for reduced size over flexibility.
How is #rp2040 RTC powered when the equipment is powered off for extended periods of months and days ?
Hi. Unfortunately it's not powered. The built in RTC only works while the whole chip is powered, plus I think it resets when the chip is reset. You're much better off using a separate RTC module.
Valeu!
Thank you!
a code for esp32 where you have 2 joysticks and all the other buttons that would be 20 or 20-8 would be 14 or if you can better 1 joystick and 20 buttons
Hi. I'll be making a full game controller in the near future. Probably using the ESP32 to get the Bluetooth connection. Keep an eye out for that one.
@@BytesNBits thanks I use it for american truck I created my own speed lever as well as a steering wheel and pedals and at first I used a modified joystick then I used the arduino uno but I always lacked buttons because I put a plate or a pcb with several buttons and functions on the lever for that reason the esp32 that has many outputs seems like a good option to me