@@_JrVerse There is more confusion by lumping burst dps and off-field dps in the same slot of Sub instead of being their own thing. Off-field dps/support tells people exactly the base of their kit is while Sub dps does not.
@khulmach9662 The more lables anything has, the higher the chance of confusion. Your statement is correct for people looking for advanced levels of knowledge. As a baseline simplification DPS only X, Sub-DPS can X or Y and supports are better at Y.
Very well put toghether, its clear cut critieria many people confuse a lot of the time. Im tryna create wuthering Waves content as well soon on this channel...
I thought that should be pretty self explanatory tbh, if a character can do DPS outside of combat in any way, that means they can be used as a Sub DPS, you can use them for something else, but doesn't change the fact they can be used like that, or that a character's kit doesn't focus on that too. You can argue about other means of damaging but you can't just say "Oh Character does damage with X and Y so it is a DPS, doesn't mather if it heals or amplifies damage or if the class itself says "Support", it's DPS because i say so!"
I feel like people are confused because they're calling it DPS and not Main DPS. Main DPS are the characters who are the MAIN source of damage, they don't do much else. SUB-DPS are the characters who deal damage either in the main DPS's downtime, or off-field, as well as sometimes they have some support capabilities, they're job is to compliment the main DPS with damage. and supports are obviously healers and buffers. I think the best example of a sub dps I can think of is Fischl from Genshin, she is a DPS, but not a main one, all you do is put the bird down and switch off of her, but she deals great damage, electro application, and particle generation, all from off field.
I've interacted a lot of people in wuwa's official discord, have never seen anyone say these "categories" don't exist. I think what you're think is meta right?
I'm seeing it all the time. However, Meta doesn't matter when it come to terms...it just a way to try and understand a Characters kit. You can have a team full of "Sub-DPS" Characters.
Meta doesn't matter much right now because character stats are from CBT2. Until they release the game, we will see what the meta is even if we have already some ideas.
@blackister4768 I agree. It's the terms and base line collect knowledge. You know...the what's and why's. If everyone is on a different page then it's confusion.
Oh man, I love it when CCs trying to establish the "rules" of an upcoming Gacha-game, only for them to be completely wrong 6-7 months into the game and the community is coming to a mutual understanding what characters serve which role the easiest (not the best, mind you, because this is exactly the point).
No rules. DPS, Sub-DPS and Support are terms per established. People are confused because people are making up their own terms when conveying information.
@@_JrVerse Okay, guess the quote/un-quote "rules"-part wasn't to obvious. And you didn't read what I wrote - Yes, the terms are mostly established, but only in that sense that we're talking about well known Gacha's in the west and we people mostly all use the same terms here. There are exceptions, though. But that's beside the point anyways. The point is that different characters will turn out differently and fit certain roles better other than your "insert favorite CC here" try to tell you.
I did read your comment... I believe you are still misinterpreting mine. Regardless of how characters develop or regardless of the game. There are classifications, and we make those classes broad enough to support character development but are still able to deliver understandable information. As a community, we should get on one page so as not to misunderstand each other. DPS, Sub- DPS and Support is not something I made up.
@@_JrVerse Yes, the terms we agree on, partially anyways. I think there always have to be room for more nuanced changes. What we don't agree on is the "character xyz is role abc" simply because more often than not CCs are utterly wrong; all I'm saying.
People can call it what they want. You can't demand people use a uniform term that YOU think is applicable for a certain type of genre. If we really played by this logic, there should be sub-types of DPS such as DOTs or Nukers, and they're not called "one-shotters". I don't use the term, but I see how it makes sense. The world doesn't have the responsibility of conforming to your own standards. Just because you're in a small room with people who think the same as you means that you represent a majourity of the population. You don't have the authority to dictate what is a valid and invalid term. Only the developers/publishers do. So if anything, the non-sense here is this video. Let people call it what they want. If it's confusing, then allow them to explain, not make them feel inferior for it.
I agree. People can call it whatever they want. People shouldn't complain when there are misunderstandings. The terms are simplified and do not devalue other terms. The point is People are arguing for their terms to supercede general classifications.
Sub-dps = off field damage, damage buffs, less dmg than 'main dps'. I think the word sub-dps still works for a lot of characters, but I agree that in this game a lot of characters need too much on-field time to be considered a conventional sub-dps like in Genshin.
@Stella-fk4jj My problem is the usage of Sub. To most, it can cause confusion and the second problem is that it is used very vaguely. Off field fits better. They dont stand in for the main dps to do dmg on their downtime. They bring their own in addition to what the regular dps does on his turn.
@@hentikirby7142 I feel like your point, and mine, both states that it exactly is sub-dps. Not an off-field dps. Because out of 8-ish characters that fit the sub-dps class better than main dps, only 2 of them have off-field damage, those being Yinlin and Mortifi. The reason they are sub-dps, rather than off-field which most of them cant be, is because their dmg is lower than a main dps, and they provide buffs in their outro skill and stuff.
@Stella-fk4jj then they are buffers. They buff. If they are used in place of the dps during their downtime/reseting, then its sub-dps. Even if they do good dmg on field, if the main use case is to get the buff then they are buffers.
PGR is the first game kuro made now Wuthering
In PGR there's no sub dps
Healers are dps
Tanks are dps
Attackers are dps
Amplifiers are dps
Sub-DPS are DPS. Just DPS that can support while off field.
@@_JrVerse I call that Off-field Dps and Sub-dps are just burst characters.
Sanhua would be a sub buffer while Yinlin is an Off-field dps.
@khulmach9662 for simplification...we as a community need to create a standard term...having to much terms...imo...will cause confusion.
@@_JrVerse There is more confusion by lumping burst dps and off-field dps in the same slot of Sub instead of being their own thing.
Off-field dps/support tells people exactly the base of their kit is while Sub dps does not.
@khulmach9662 The more lables anything has, the higher the chance of confusion. Your statement is correct for people looking for advanced levels of knowledge. As a baseline simplification DPS only X, Sub-DPS can X or Y and supports are better at Y.
Very well put toghether, its clear cut critieria many people confuse a lot of the time. Im tryna create wuthering Waves content as well soon on this channel...
Go for it. My older videos were bad...I'm getting better because the negative comments help me check myself.
@@_JrVerse Im subscribing, Since you started recently as well but you seem to get some good views, I get none💀😭
@@24thRonin thanks for the sub
I thought that should be pretty self explanatory tbh, if a character can do DPS outside of combat in any way, that means they can be used as a Sub DPS, you can use them for something else, but doesn't change the fact they can be used like that, or that a character's kit doesn't focus on that too. You can argue about other means of damaging but you can't just say "Oh Character does damage with X and Y so it is a DPS, doesn't mather if it heals or amplifies damage or if the class itself says "Support", it's DPS because i say so!"
I feel like people are confused because they're calling it DPS and not Main DPS. Main DPS are the characters who are the MAIN source of damage, they don't do much else. SUB-DPS are the characters who deal damage either in the main DPS's downtime, or off-field, as well as sometimes they have some support capabilities, they're job is to compliment the main DPS with damage. and supports are obviously healers and buffers. I think the best example of a sub dps I can think of is Fischl from Genshin, she is a DPS, but not a main one, all you do is put the bird down and switch off of her, but she deals great damage, electro application, and particle generation, all from off field.
I've interacted a lot of people in wuwa's official discord, have never seen anyone say these "categories" don't exist. I think what you're think is meta right?
I'm seeing it all the time. However, Meta doesn't matter when it come to terms...it just a way to try and understand a Characters kit. You can have a team full of "Sub-DPS" Characters.
Meta doesn't matter much right now because character stats are from CBT2. Until they release the game, we will see what the meta is even if we have already some ideas.
@blackister4768 I agree. It's the terms and base line collect knowledge. You know...the what's and why's. If everyone is on a different page then it's confusion.
Oh man, I love it when CCs trying to establish the "rules" of an upcoming Gacha-game, only for them to be completely wrong 6-7 months into the game and the community is coming to a mutual understanding what characters serve which role the easiest (not the best, mind you, because this is exactly the point).
No rules. DPS, Sub-DPS and Support are terms per established. People are confused because people are making up their own terms when conveying information.
@@_JrVerse
Okay, guess the quote/un-quote "rules"-part wasn't to obvious.
And you didn't read what I wrote - Yes, the terms are mostly established, but only in that sense that we're talking about well known Gacha's in the west and we people mostly all use the same terms here. There are exceptions, though. But that's beside the point anyways.
The point is that different characters will turn out differently and fit certain roles better other than your "insert favorite CC here" try to tell you.
I did read your comment... I believe you are still misinterpreting mine. Regardless of how characters develop or regardless of the game. There are classifications, and we make those classes broad enough to support character development but are still able to deliver understandable information. As a community, we should get on one page so as not to misunderstand each other. DPS, Sub- DPS and Support is not something I made up.
It's hard to tell if we are in agreement or not. People in the comments have been at my neck.
@@_JrVerse Yes, the terms we agree on, partially anyways. I think there always have to be room for more nuanced changes.
What we don't agree on is the "character xyz is role abc" simply because more often than not CCs are utterly wrong; all I'm saying.
Great vid and good takes
Thanks 👍 gald you enjoyed it.
People can call it what they want. You can't demand people use a uniform term that YOU think is applicable for a certain type of genre. If we really played by this logic, there should be sub-types of DPS such as DOTs or Nukers, and they're not called "one-shotters".
I don't use the term, but I see how it makes sense. The world doesn't have the responsibility of conforming to your own standards. Just because you're in a small room with people who think the same as you means that you represent a majourity of the population. You don't have the authority to dictate what is a valid and invalid term. Only the developers/publishers do.
So if anything, the non-sense here is this video. Let people call it what they want. If it's confusing, then allow them to explain, not make them feel inferior for it.
I agree. People can call it whatever they want. People shouldn't complain when there are misunderstandings. The terms are simplified and do not devalue other terms. The point is People are arguing for their terms to supercede general classifications.
I think a better terminology instead of sub-dps would be Utility character
Utility Characters = Support Characters
Sub-DPS are still DPS characters
sub dps has always been a shit term. dps? sub dps? dom dps?
Dom DPS? I've never heard that one before. Some people are using hybrid. What makes Sub-DPS a shit term?
No hate but I'm not sure what's up with your mic, made the video unwatchable for me.
There is off field dps, but subdps is a nah.
Sub-dps = off field damage, damage buffs, less dmg than 'main dps'. I think the word sub-dps still works for a lot of characters, but I agree that in this game a lot of characters need too much on-field time to be considered a conventional sub-dps like in Genshin.
@Stella-fk4jj My problem is the usage of Sub. To most, it can cause confusion and the second problem is that it is used very vaguely. Off field fits better. They dont stand in for the main dps to do dmg on their downtime. They bring their own in addition to what the regular dps does on his turn.
@@hentikirby7142 I feel like your point, and mine, both states that it exactly is sub-dps. Not an off-field dps. Because out of 8-ish characters that fit the sub-dps class better than main dps, only 2 of them have off-field damage, those being Yinlin and Mortifi. The reason they are sub-dps, rather than off-field which most of them cant be, is because their dmg is lower than a main dps, and they provide buffs in their outro skill and stuff.
@@Stella-fk4jj Sub causes confusion.
Just call a character that can burst dps a sub and someone who can damage off-field to be an off field dps.
@Stella-fk4jj then they are buffers. They buff. If they are used in place of the dps during their downtime/reseting, then its sub-dps. Even if they do good dmg on field, if the main use case is to get the buff then they are buffers.