my 6th grade teacher wrote the screenplay, which I didn't know for years. :) He went on to write lots of game screenplays, and horror novels, and was a major contributor to the Call of Cthulhu tabletop game, among other things. When I wrote my first story collection he penned a killer forward for it. Great guy.
This game was a huge task for everyone involved. My QA company, Top Star, was heavily involved in its development, though clearly nowhere near as much as Trilobyte and Graeme of course. Remember that this was developed in the years before the Internet when modems were extremely slow. It was often faster to just overnight updates to us than to wait for fixes to download. Every little detail was something everyone sweat over. It went on longer than many other of our projects. Not a surprise given its vast scope. I remember having a major meeting over the way the skeletal finger pointed at the center of the dining table and seeing several versions of this over several days. I also had a huge laugh when it came time for the credits. Graeme and Lyle Hall (the producer at Virgin) wanted credits that were entirely multimedia-based and not just text. They called us up to see what sort of images we could send of our facilities and that was a problem. Top Star had tons of equipment, but it was spread over several facilities and we were a small company operating out of rented houses and such. The last thing we wanted was for potential clients to really see behind the curtain. Lyle understood and tracked down an image from Bell Labs, if memory serves, of guys in white lab coats surrounded by loads of daunting equipment and ran it with our credit. For years after we'd get companies calling saying that they had to experience what that sort of analysis would do for their products. Awesome...
@@ilikemyrealname No problem. I really wish I kept notes as it would have made for a great book. So many games, so many stories. We tried to add them all up and over the course of our existence we know we tested literally thousands of products (software and hardware). It really felt like the Wild West days of the industry and I'm blown away to have been a tiny part of it. The BEST part of it? I didn't know it at the time, but learned soon after that I was working with the most talented people on earth (the developers of those amazing products).
Cool story! I especially like that a fake picture likely helped Top Star seem better to potential clients. It’s silly how people care so much about appearance, but they do. It’s like how a simple brand name on a box can make a product taste better.
When I was in high-school we did a school field trip to Trilobyte Software - they were about 3+ hour drive to Medford Oregon (in a building that used to be a bank) - it was arranged by a teacher for those of us who were into Computer Science/Programming. It was fun - I got to see the SGI machine they rendered a lot of the graphics for the game on, meet Graeme and even got a reviewers copy of the 11th Hour.
That’s so cool! I feel like schools should have more varied field trips. Mine just went to the corn maze and the Pacific Science Center. From what I remember. While it may have been a Washington-shaped corn maze, I don’t think we learned much. Exploring is more important to a child than reading info signs in a maze. Lol. The Science Center was actually a good choice at least.
@@Schwarzorn I have a feeling if they weren't located somewhat near us it wouldn't have happened. For some reason the company was located in southern Oregon though.
@@SkuldChan42 I suppose, but at the same time, there are probably several times more gaming companies in Washington that were all just as local as the corn maze. Also, I feel like there should have been some sort of agricultural knowledge imparted upon us if we're to go to a farm. And why the same two places every single year? Definitely not how I'd run a school system. Lol.
I'll be honest: this game spooked me as a kid! Not the violence, just the little things. The creepy poems. The weird hallucinations. And most definitely the howl whenever you quit the game 'COME BAAAACK!!'
That Persian-looking guy is Hamilton Temple, he looks back at the "door" because Trilobyte originally intended to have him react to the door shutting by itself. That was unfortunately cut because the editors couldn't find a way to place the chromakeying on top of the animating door.
+Lazy Game Reviews What's neat (in terms of technical slip-ups) is when they cut some scenes, they forgot to edit the lines. In one scene, one of the characters said "I saw blood" Which was a reference to a cut scene when she went into the basement maze. The most awesome part of this game is the extras that come with it on gog.com. The extras are: The manual, the making of video, avatars, the original mac version, the original game script, and the soundtrack, which is actually a digital copy of a retail CD you can buy called "7/11" as well as the midi files. The soundtrack comes also with The 11th Hour, as some of the music is from there too. The extras in the 11th Hour are also awesome, but I won't list them beyond it also has the original script. Really the biggest flaws are the puzzles where you face the CPU (11th Hour is MUCH worse on this) since the faster the cpu, the harder the game is. Thanks to the final game in 11th Hour on my computer, I was the undefeated Pente champion of my high school class room xD.
@@alphadawg81 Oh, you think that's bad. Well imagine that AND computer that took like 10 minutes to complete each action. Yeah, I think I've earned buddhahood just from that lol.
I remember seeing a preview for this game many many years ago and being absolutely enthralled. Never actually played it though. Glad to finally see what it was actually like.
The 7th Guest is still one of my favorite games ever, and somehow I never saw this LGR take on it. Your commentary is fantastic! Glad I saw this! (Re: how frustrating the puzzles were, I admit I beat it using a Prima strategy guide.)
This game is full of good artistic direction. For example they managed to work around the usual clumsiness and cheapness of FMV (not to mention the mediocre actors) by shooting the intro sequence as a second-degree childrens' tale. Everything is overplayed but it's made in a way that it is expected. Another example: the home screen, with the mansion and the large title "the 7th guest" is not only cheap CGI. The mansion has been painted over to give it some visual personality, and the title letters are sharp hand-drawn pixel art. well done.
Honestly I loved The 7th Guest so much. I didn't find the acting terrible, it had a great atmosphere and very creepy story. The puzzles were really fun and challenging and overall it was just a truly memorable experience. And the music.... the music was just phenomenal.
I was six when this game came out, it was on every computer at every computer store, and my dad and I loved exploring it whenever I was in a store. My parents finally bought it for me (and my dad) and we took it home... we didn't really have a good idea of the plot, or of all the disturbing stuff, and we got as far as the library with its poem about blood running down the stairs before it started giving me nightmares... My parents instantly shelved it, and I didn't try it again till I was 13... nightmares again LOL... finally I played it again a few years ago, and it's a fine game, and a memerable part of my childhood... Although, honestly, the book is a much more immersive experience, the puzzles DO kind of ruin it...
I think my favorite part of your channel is not going through and feeling nostalgic for games I played but finally seeing what was up with all the games I never got to play, like The 7th Guest!
Think you were a little harsh on this one mate. This is a great classic game. One I used to love playing with my mate as a kid. It not aged badly really considering. I agree it feels a bit slow these days to play, but still kinda creepy and fun ;)
I notice everyone saying he is too harsh on this game says they *had* a lot of fun playing it *back in the day* Nostalgia goggles are real, and perhaps something that was great once maybe isn't now in a modern context? Some things are timeless, some things are very much 'of their time'. I personally think Daggerfall is one of those 'of their time' games. >__> I know many would disagree, I find that game near unplayable... Many would say the same thing about FF7 which I have no issues with once I've adjusted to the graphics. Whereas FF6 and Chrono Trigger are timeless. But that's all graphical qualms. The 7th guest is a novelty at heart. And like most FMV's, a pseudo-game.
I worked in a computer video game store back then. From my personal recollection we pushed far more copies of 7th Guest than Myst. The later might have been a bit too esoteric for the average customer, even if it raked in a bunch of positive reviews and sales in the long run. Also, you people cannot imagine the friction I encountered when I tried to explain to the boss that we had to bring in CD games for PC. The stupid ol' git. :P
This was my favorite game when I was a kid. Maybe I was 10 when I played it. Scared the shit out of me, what with all the ghosts, demonic voices, murder, etc. But little 10 year old me loved the story, and that I was able to wrap my underdeveloped brain around the concept of these ghosts being forced to relive the events of that night forever, and that you had to kill Stauf to free them from their eternal hell loop. I don't know how the hell I beat that game at age 10.
same here haha, my fav was the cake and spider puzzle. Never got too far into it sadly, i was just shit at these puzzles when i was 6~7, but i don't beat myself up too bad lol. Back then the puzzles of any game really were either too easy or so ungodly hard that you just give up. But nothing can replace just the memories ^_^ Hell, just to say I was around when it first came out and played it on original copy is privileging
^ YES I've done that too with a NES game around that same age, buddy loaned me a really hard NES game that the game escapes me sadly. Funny enough he had no clue either, fun times hahah
I know I beat it at least once, although I think I was probably about twelve at the time. I remember showing it to some of my friends during a sleepover one time--that was an interesting night.
I got this for christmas almost 22 years ago, my first CD-ROM game and still have it today. Back then this game was a pretty big deal and the graphics where mindblowing for the time, at least for me.. It ran on my parents PC, a 486SX 25Mhz with a top-loader CD-ROM player. Good memories.
I had this game and played the SHIT out of it. I do have to say that your videos are my favorite. I love gamer reviews, and you play and review games I remember, love, and often still play. Thank you!
I remember playing this game and being totally engulfed by it. I still love it, most of all the atmosphere. Walking through the house, the weird disjointed characters and interior, and the music, god the music is SO GOOD. I think as a gameplay experience you are right the game falls short, but as an immersive experience it totally blew me away and still does. Suddenly walking around in a maze of a basement cellar? Having a puzzle out of skeleton caskets? Clicking at the telescope and suddenly seeing this otherwordly planet with letter scribbled on them in some strange pattern? Clicking on the rug and finding yourself with some unearthly blood-vein schema you have to figure out? It's that weird, otherwordly quality this game has that will always make me appreciate it in a special light.
Was trying to tell a youngin sbout why 7th Guest and 11th Hour really were groundbreaking and brilliant when they came out. Found this vid. So yet again, thank you for quality work! :D Spot on, as always.
This really looked frightening 26 years ago when I first saw it reviewed in GamePro magazine. It looked so immersive and realistic and spooky. Yeah... not any more, I'm afraid.
Yep, I was the one all the others looked up to at the computer club with my soundblaster card and Mitsumi single speed cd rom drive! Fun story - I lend this game to a friend who got burgled. All computer stuff was taken, including games. But fortunately not my copy of The 7th Guest because the box looked like a genuine book!
I had goosebumps all over my body watching this. It may not be scary now, but I played this as a kid and my brain remembers! It took a long time to complete. I remember the day I did as well, my Mum was calling for me to go to dinner, but I had to finish that last puzzle. I was addicted to FMV games back then, this, its sequel The 11th Hour, Phantasmagoria and Shivers. I've tried to play all of them as an adult, but they really were of their time - although the music still sends chills down my spine!
This was the very first game we bought for our very first computer. I love this game. Brings back memories of playing while hubby watched or I watched while hubby played.
This game is awesome. I was working at Radio Shack when the Tandy Sensation, one of the first 'multimedia computers' came out, and this CD came with it. I played the hell out of it. To me, I find it rather relaxing, and creepy. Personally, I think your evaluation is a bit harsh.
This was one of the first games I owned where I realized if you placed it in your CD player, the sound tracks were there to listen to. Didn't work for all games, but it worked for this and Warcraft II. I used to walk to school listening to the tracks from these games.
Man I was such a huge fan of this game, and still am, really. The atmosphere was just like nothing before, and I really liked the mixture of creepy house and puzzles. And of course, the music is classic. I even ripped the soundtrack from disc 2 and put it on my iPod. Great review, Phreakindee, look forward to more FMV month. (I too second Phantasmagoria!)
I think you may be the longest-subbed person in the new LGR member group here. Thank you for sticking around so long, I’m glad the channel is still proving entertaining :)
@@LGR Yoo, you found my first-ever comment! That's a blast from the past! This must've been from around the time I first discovered good old Good Old Games and got into DOS gaming. I did grow up with stuff like _Jazz Jackrabbit,_ _StarCraft,_ _Warcraft III,_ _The Sims 2,_ _Knights of the Old Republic,_ _Commandos 2_ and _Oblivion,_ (y'know, saying I grew up with _The Sims 2_ and _Oblivion_ makes me feel young, while my first comment on this channel having been made over a decade ago makes me feel old … life's funny like that, ain't it?) but I mainly grew up with the PlayStation 1 and 2. _Jazz Jackrabbit_ and _StarCraft_ I actually played on our school's computers. Apparently the computers came from the dad of a friend of my brother's, so one or two of 'em had _StarCraft_ installed, one had _Jazz Jackrabbit_ and one had _Jazz Jackrabbit 2._ Each opportunity we got to go to the computer room we'd rush to get to the "good" computers. I remember tricking my friend into switching computers when he got a _StarCraft_ computer by saying mine was better before he realised what computer he'd gotten, lol. Good times … I still remember when Google+ got integrated into TH-cam and I got invited to join your circle (not exclusively, of course, but still) … You're as great as you ever were, Clint! One of the channels I know I can always turn to for chill, funny and at times downright _charming_ reviews, retrospectives and what not with the exact same vibes as they had over a decade ago! Your wonderfully soothing voice that was made for voice-overs, your dry humour … Your love for computers and retro tech is so contagious you can make anyone nostalgic for the days of big box PC releases, whether they experienced them or not, and I love seeing you reminisce on the games of your youth, like the _UT2004_ retrospective (those games are some of my favourites as well, and I can't wait to hear your thoughts on _UT3,_ the game that introduced me to the franchise on the PS3). Thank _you_ for still making Lazy Game Reviews, Retrospectives, Thrifts and Oddwares! I'm certainly not going anywhere. =)
Oh god, I remember when my mom and older sister bought this game. Our PC was actually kept in my parents bedroom so I sat on the bed and watched them both play the game together. I remember holding my Barbie doll close, and becoming completely FREAKED OUT by this damn game! I remember they had to take me out of the room because I started crying. It's a hilarious memory considering how cheesy the game feels as an adult. This game and the game "D" by Kenji Eno are probably what started my fascination for "horror" media. Neither of these titles have aged that well, but I sort of have a fondness for them.
The first game I ever bought for myself. And I remember solving it easily on my own. The only thing that gave me serious trouble was that damn amoeba game. Also, I don't remember puzzles being too obtuse or reliant on spread out clues - as I remember you could just casually stroll around the house, solving puzzles on the way, sometimes needing some clue which isn't that far from being obvious. Edit: Oh right. Those frikking cans killed me, especially since I'm not a native English speaker. In fact, I still remember the solution even though I was solving this over 25 years ago - SHY GYPSY SLYLY SPRYLY TRYST BY MY CRYPT. Ugh.
i am still trying to figure out after all these years, just where the clues that is supposed to lead you to this solution is... i seen many videos and read many walkthroughs with the solution and not a single one offers explaination as to WHY this is the right solution... i couldnt solve the damm thing when i played the game, i managed to solve all the others with patience and perseverance.. this is the only one i had to skip,,and i tried for 2-3 days, and allso still to this day, i have not a clue what spryly and tryst means..i do remember one of the clues from the book being a sentence where you have to use synonyms, it started out with bashfull nomad (shy gypsy), but i am unable to recall the rest.
Ewenya p I think the only clue is the library where you can get the "exact" solution which uses synonyms so you can go word-by-word. However since I was stubborn and wanted to solve the game without "cheating" I was stuck on those bloody cans for a few days, I even cut pieces of paper and tried out every possible combination I can think of which at least looked like it could be words of English language. In fact, I think I actually reached the "SHY GYPSY" and "BY MY CRYPT" relatively early on, but "SLYLY SPRYLY TRYST" took me ages since I never ever ever heard those words in my life ... and was frankly amazed when the game accepted them as solution.
Good God yes, when I saw the soup cans in the video I remember thinking "isn't 'tryst' one of the words?" I remember this being one of the first times I heard the word "tryst" which is apparently '"a sexual encounter." Complete and utter nonsense. My mom had The 7th Guest when I was little and when I asked if I could play it she said "you wouldn't like it, it's way too complicated." I tried it and had no clue what was going on, then tried it again when I was like 10 or 11 and my reasoning power had developed. I still found it pretty stupid and hard. Nice to see even as an adult it's still pretty stupid and hard for a lot of people.
I've always remembered the rhyme since we got this game back in the 90's. I occasionally chant it when I want to freak people out. I also still remember how to play the music via the piano puzzle. I just wish they would have seperated the music into tracks instead of cramming it all on one track.
A friend of mine from Moscow, got his 7th guest on his birthday in early 1990s and it had a "making of documentary". However I have thought that all boxes have had this. Thanks for letting me know.
I remember this, me and my god-brother used to "play" this and at the part with the hands popping out through the painting, we would just scream and fall down the steps lol
Shivers is really similar to this. Explore a museum while solving puzzles. The exploration aspect is really awesome and the graphics are still bearable after 20 odd years.
I'm a huge fan of 7th Guest and it's sequel. Loved playing them and solving the puzzles to figure out the whole story. While I might not quite enjoy them as much as an adult... the teenager in me has fond memories of late late nights solving puzzles until the sun came up.
That was mind-blowing for me, cause it was the first time that REAL ACTORS WERE IN A GAME! They could do that? Real persons in a video game? OH MY GOSH! - Despite this, I remember it fondly, the puzzles were good and I loved the atmosphere.
My dad got this game when I was about 10 and I thought it was really cool and scary at the time :) this game is one of my memories of my childhood that I fondly look back on
Agree with almost all of this. I bought this just after release specifically because it was a CD ROM showcase. I bought it with my first CD-ROM computer! It was cheesy even back then. But still technically impressive for 1993. I think what they were going for was actually something more like the original Alone in the Dark, which was similar in style and tone but had no FMV. The puzzle thing was endemic to FMV games because not much else you can do. I hated those puzzles too, even back then!
About the Magician's Entrance in T7G,According to the original script,the door behind him is supposed to be open while he walks in,then slams shut.Which is why he turns towards the door.
I love this game. "The flow of this story is interrupted by the puzzles and the puzzles are interrupted by the story" You hit the nail on the head right there. The game's entertainment value increased ten fold upon realizing being "the 7th guest" for Halloween would be the best.
This was the very first PC game I ever had, it came packed in with our first PC (finally jumping to, back then, IBM Style PCs from the Amiga 500). It's always had a special place in my heart. As such I'm waiting for both the fan sequel called "The 13th Doll" and the official sequel "The 7th Guest 3: The Collector" which has been greenlit on steam.
I remember this game scaring the shit out of me as a little kid. My dad played it on the computer that was set up in our kitchen for some reason, so I always avoided getting a snack when he played it.
This game also pushed the need for and adoption of Vesa Local Bus graphics. As regular ISA cards up to that point could not transfer to screen fast enough the mass of data from the required double speed cd drive.
For some reason I always thought that cake looked good to eat, despite having skulls and gravestones on it...Guess I was a pretty morbid kid!? This was almost 4 years ago but can always appreciate your reviews, thanks for the memories :)
@phreakindee: that's exactly why I LOVE watching your reviews. They are in-depth and informative, and even though I may not know a particular game, they keep me hooked to the monitor from start to finish! I hope you'll be keeping going for some time to come! I have one request for an FMV game, so it fits in this month's focus: would you mind reviewing The 11th Hour, or are you already on it? Keep up the good work!
This was my first game I owned as a PC owner. No joke...it took me 3 hours to figure out how to load up the game. I was around 14 at the time. I had never seen DOS - didn't understand its command structure, etc. For me....I encountered this game's first puzzle before it even got to the title screen.
This game is no doubt for the for fans of puzzle series from the 90s. It was one of the best titles made and had a great story. Like the greats of the era Myst, Obsidian, Project Journeyman Turbo, and Jewels of the Oracle and many others.
man, i was watching over my sister's shoulder while she played this at night without any lights. I was 5yo and i still recall how it freaked me out at night.
OMG THIS GAME SCARED THE HELL OUT OF ME AS A KID!!! And that damnedable coffin puzzle was such a nightmare it was so hard. I played this game again not that long ago and it STILL freaks me out...
I remember spending so much time configuring graphics drivers trying to get this to run in SVGA. But when it worked it was glorious. What made the game truly great though was the difficulty of the puzzles. Back then you actually had to figure stuff out yourself. To this day I've never beaten the damn microscope game.
my 6th grade teacher wrote the screenplay, which I didn't know for years. :) He went on to write lots of game screenplays, and horror novels, and was a major contributor to the Call of Cthulhu tabletop game, among other things. When I wrote my first story collection he penned a killer forward for it. Great guy.
This game was a huge task for everyone involved. My QA company, Top Star, was heavily involved in its development, though clearly nowhere near as much as Trilobyte and Graeme of course. Remember that this was developed in the years before the Internet when modems were extremely slow. It was often faster to just overnight updates to us than to wait for fixes to download. Every little detail was something everyone sweat over. It went on longer than many other of our projects. Not a surprise given its vast scope. I remember having a major meeting over the way the skeletal finger pointed at the center of the dining table and seeing several versions of this over several days. I also had a huge laugh when it came time for the credits. Graeme and Lyle Hall (the producer at Virgin) wanted credits that were entirely multimedia-based and not just text. They called us up to see what sort of images we could send of our facilities and that was a problem. Top Star had tons of equipment, but it was spread over several facilities and we were a small company operating out of rented houses and such. The last thing we wanted was for potential clients to really see behind the curtain. Lyle understood and tracked down an image from Bell Labs, if memory serves, of guys in white lab coats surrounded by loads of daunting equipment and ran it with our credit. For years after we'd get companies calling saying that they had to experience what that sort of analysis would do for their products. Awesome...
Rich Heimlich Excellent story thanks for sharing that! I love see comments on retro games from those involved.
@@ilikemyrealname No problem. I really wish I kept notes as it would have made for a great book. So many games, so many stories. We tried to add them all up and over the course of our existence we know we tested literally thousands of products (software and hardware). It really felt like the Wild West days of the industry and I'm blown away to have been a tiny part of it. The BEST part of it? I didn't know it at the time, but learned soon after that I was working with the most talented people on earth (the developers of those amazing products).
Cool story! I especially like that a fake picture likely helped Top Star seem better to potential clients. It’s silly how people care so much about appearance, but they do. It’s like how a simple brand name on a box can make a product taste better.
When I was in high-school we did a school field trip to Trilobyte Software - they were about 3+ hour drive to Medford Oregon (in a building that used to be a bank) - it was arranged by a teacher for those of us who were into Computer Science/Programming. It was fun - I got to see the SGI machine they rendered a lot of the graphics for the game on, meet Graeme and even got a reviewers copy of the 11th Hour.
That’s so cool! I feel like schools should have more varied field trips. Mine just went to the corn maze and the Pacific Science Center. From what I remember. While it may have been a Washington-shaped corn maze, I don’t think we learned much. Exploring is more important to a child than reading info signs in a maze. Lol. The Science Center was actually a good choice at least.
@@Schwarzorn I have a feeling if they weren't located somewhat near us it wouldn't have happened. For some reason the company was located in southern Oregon though.
@@SkuldChan42 I suppose, but at the same time, there are probably several times more gaming companies in Washington that were all just as local as the corn maze. Also, I feel like there should have been some sort of agricultural knowledge imparted upon us if we're to go to a farm. And why the same two places every single year? Definitely not how I'd run a school system. Lol.
I'll be honest: this game spooked me as a kid!
Not the violence, just the little things. The creepy poems. The weird hallucinations.
And most definitely the howl whenever you quit the game 'COME BAAAACK!!'
bloodrunsclear That Nursery room (which you entered through a dollhouse) was the site of my nightmares as a kid, especially that jack-in-the-box!
bloodrunsclear yeah and they were real people acting . I think it influenced the nintendo game Eternal Darkness
My teacher at film school, Carl Jackson worked on this game. He was the video editor.
Really?
@@ryandevan2793 No. I was just joking.
@@ChadConnor Wait, what was the comment you originally made? i can't see it anymore.
That Persian-looking guy is Hamilton Temple, he looks back at the "door" because Trilobyte originally intended to have him react to the door shutting by itself. That was unfortunately cut because the editors couldn't find a way to place the chromakeying on top of the animating door.
"Persian-looking"? You still thing Persians are Arabs don't you?
@@babakht No he meant Persian as the guy did not have have a C4 belt strapped around him.
Um, Iran is Persia, Persian.
@@YearsOVDecay1 what are you on about? Persians are most certainly NOT Arabs.
This can't be the end of this thread. Whatever happened?
The real legacy of The 7th Guest is its outstanding soundtrack.
I'm on-board with that assessment!
+Lazy Game Reviews What's neat (in terms of technical slip-ups) is when they cut some scenes, they forgot to edit the lines. In one scene, one of the characters said "I saw blood" Which was a reference to a cut scene when she went into the basement maze. The most awesome part of this game is the extras that come with it on gog.com.
The extras are:
The manual, the making of video, avatars, the original mac version, the original game script, and the soundtrack, which is actually a digital copy of a retail CD you can buy called "7/11" as well as the midi files. The soundtrack comes also with The 11th Hour, as some of the music is from there too.
The extras in the 11th Hour are also awesome, but I won't list them beyond it also has the original script.
Really the biggest flaws are the puzzles where you face the CPU (11th Hour is MUCH worse on this) since the faster the cpu, the harder the game is. Thanks to the final game in 11th Hour on my computer, I was the undefeated Pente champion of my high school class room xD.
+Lazy Game Reviews hey lgr if you haven't already will you review the sequel 11th hour?
If you pop CD2 in your CD player and skip the first track you can play the soundtrack!
Thanks! ;)
Pillow fondling was considered very shocking in the 90's. It was a different time, a simpler time...
Camous you can fondle my pillow
your comment deserves more likes lol
So you call watching porn via a 56k modem simple? ....it certainly taught me the patience and endurance of a Buddhist Monk, though.
@@alphadawg81 sometimes you're stoned and sometimes you run into a comment as hilarious as this when stoned
@@alphadawg81 Oh, you think that's bad. Well imagine that AND computer that took like 10 minutes to complete each action. Yeah, I think I've earned buddhahood just from that lol.
I remember seeing a preview for this game many many years ago and being absolutely enthralled. Never actually played it though. Glad to finally see what it was actually like.
That warning is kind funny because the later post-ESRB releases only got a "T" rating.
Haven't played this for 25 years but just seeing a frame instantly lets me recall "The sky is ruddy, your fate is bloody"
The 7th Guest is still one of my favorite games ever, and somehow I never saw this LGR take on it. Your commentary is fantastic! Glad I saw this!
(Re: how frustrating the puzzles were, I admit I beat it using a Prima strategy guide.)
This game is full of good artistic direction. For example they managed to work around the usual clumsiness and cheapness of FMV (not to mention the mediocre actors) by shooting the intro sequence as a second-degree childrens' tale. Everything is overplayed but it's made in a way that it is expected.
Another example: the home screen, with the mansion and the large title "the 7th guest" is not only cheap CGI. The mansion has been painted over to give it some visual personality, and the title letters are sharp hand-drawn pixel art. well done.
LGR-The back of the box is the back of the box containing box backing.
I see everything clearly after hearing those words.
Honestly I loved The 7th Guest so much. I didn't find the acting terrible, it had a great atmosphere and very creepy story. The puzzles were really fun and challenging and overall it was just a truly memorable experience.
And the music.... the music was just phenomenal.
You make really good videos man!
Thank you!
you really do man, thanks for all the effort and work, dont change and keep up the rad work! :)
Agreed. This is hilarious.
I was six when this game came out, it was on every computer at every computer store, and my dad and I loved exploring it whenever I was in a store. My parents finally bought it for me (and my dad) and we took it home... we didn't really have a good idea of the plot, or of all the disturbing stuff, and we got as far as the library with its poem about blood running down the stairs before it started giving me nightmares... My parents instantly shelved it, and I didn't try it again till I was 13... nightmares again LOL... finally I played it again a few years ago, and it's a fine game, and a memerable part of my childhood...
Although, honestly, the book is a much more immersive experience, the puzzles DO kind of ruin it...
To me its like the game couldn't decide if it wanted to be an adventure game or a puzzle game. So you get a hybrid.
I think my favorite part of your channel is not going through and feeling nostalgic for games I played but finally seeing what was up with all the games I never got to play, like The 7th Guest!
I picked this game up for free recently on the iPad. Check it out!
Think you were a little harsh on this one mate. This is a great classic game. One I used to love playing with my mate as a kid. It not aged badly really considering. I agree it feels a bit slow these days to play, but still kinda creepy and fun ;)
"It hasn't aged badly. I agree it aged badly, BUT IT DIDN'T AGE BADLY!"
-- you
I notice everyone saying he is too harsh on this game says they *had* a lot of fun playing it *back in the day*
Nostalgia goggles are real, and perhaps something that was great once maybe isn't now in a modern context? Some things are timeless, some things are very much 'of their time'.
I personally think Daggerfall is one of those 'of their time' games. >__> I know many would disagree, I find that game near unplayable... Many would say the same thing about FF7 which I have no issues with once I've adjusted to the graphics. Whereas FF6 and Chrono Trigger are timeless.
But that's all graphical qualms. The 7th guest is a novelty at heart. And like most FMV's, a pseudo-game.
@@planescaped I've playe it for a bit and it does get boring after some time. The 3D map, genious idea btw (sarc), didn't exactly help either.
Bacxaber no, he agreed it’s a bit slow, which isn’t the same as aging badly.
interghost he’s a TH-cam, what do you expect. Everyone wants to be angry gamer, not a happy one.
Absolutely love this game. I got chills playing this in a dark room.
"The story begins with the story beginning which begins the story of stuff!"
I love when you put together silly lines like this.
This was great. It's like an MST 3K of old FMV games.
Watched mostly every video from LGR that's newer than 2012. That's what real good content is. Well done Clint.
I worked in a computer video game store back then. From my personal recollection we pushed far more copies of 7th Guest than Myst. The later might have been a bit too esoteric for the average customer, even if it raked in a bunch of positive reviews and sales in the long run.
Also, you people cannot imagine the friction I encountered when I tried to explain to the boss that we had to bring in CD games for PC. The stupid ol' git. :P
This was my favorite game when I was a kid. Maybe I was 10 when I played it. Scared the shit out of me, what with all the ghosts, demonic voices, murder, etc. But little 10 year old me loved the story, and that I was able to wrap my underdeveloped brain around the concept of these ghosts being forced to relive the events of that night forever, and that you had to kill Stauf to free them from their eternal hell loop. I don't know how the hell I beat that game at age 10.
same here haha, my fav was the cake and spider puzzle. Never got too far into it sadly, i was just shit at these puzzles when i was 6~7, but i don't beat myself up too bad lol. Back then the puzzles of any game really were either too easy or so ungodly hard that you just give up. But nothing can replace just the memories ^_^ Hell, just to say I was around when it first came out and played it on original copy is privileging
^ YES I've done that too with a NES game around that same age, buddy loaned me a really hard NES game that the game escapes me sadly. Funny enough he had no clue either, fun times hahah
I know I beat it at least once, although I think I was probably about twelve at the time. I remember showing it to some of my friends during a sleepover one time--that was an interesting night.
This was great when it came out, I remember playing it, brings back memories.
I REMEMBER... nothing.
I got this for christmas almost 22 years ago, my first CD-ROM game and still have it today. Back then this game was a pretty big deal and the graphics where mindblowing for the time, at least for me.. It ran on my parents PC, a 486SX 25Mhz with a top-loader CD-ROM player. Good memories.
I have so many fond memories of this game. I played this so much. Great review!!
Back then, my PC was way to slow to play this game.
Thanks for the review. I get to see what I might have seen......
This and King's Quest were my favorite games to play when i was younger.
Rountree1985 I started playing it when i was around 6 and it was pretty spooky to me
I remember when my parents brought this game home it was bundled at bestbuy with the 300 dollar cd rom drive.
I had this game and played the SHIT out of it. I do have to say that your videos are my favorite. I love gamer reviews, and you play and review games I remember, love, and often still play. Thank you!
I remember playing this game and being totally engulfed by it. I still love it, most of all the atmosphere. Walking through the house, the weird disjointed characters and interior, and the music, god the music is SO GOOD. I think as a gameplay experience you are right the game falls short, but as an immersive experience it totally blew me away and still does. Suddenly walking around in a maze of a basement cellar? Having a puzzle out of skeleton caskets? Clicking at the telescope and suddenly seeing this otherwordly planet with letter scribbled on them in some strange pattern? Clicking on the rug and finding yourself with some unearthly blood-vein schema you have to figure out? It's that weird, otherwordly quality this game has that will always make me appreciate it in a special light.
Was trying to tell a youngin sbout why 7th Guest and 11th Hour really were groundbreaking and brilliant when they came out. Found this vid.
So yet again, thank you for quality work! :D Spot on, as always.
I think it's really neat that you used the game music throughout the review
This really looked frightening 26 years ago when I first saw it reviewed in GamePro magazine. It looked so immersive and realistic and spooky. Yeah... not any more, I'm afraid.
Yep, I was the one all the others looked up to at the computer club with my soundblaster card and Mitsumi single speed cd rom drive!
Fun story - I lend this game to a friend who got burgled. All computer stuff was taken, including games. But fortunately not my copy of The 7th Guest because the box looked like a genuine book!
One day I will beat the microscope puzzle. One day...
I had goosebumps all over my body watching this. It may not be scary now, but I played this as a kid and my brain remembers! It took a long time to complete. I remember the day I did as well, my Mum was calling for me to go to dinner, but I had to finish that last puzzle. I was addicted to FMV games back then, this, its sequel The 11th Hour, Phantasmagoria and Shivers. I've tried to play all of them as an adult, but they really were of their time - although the music still sends chills down my spine!
This was the very first game we bought for our very first computer. I love this game. Brings back memories of playing while hubby watched or I watched while hubby played.
This game is awesome. I was working at Radio Shack when the Tandy Sensation, one of the first 'multimedia computers' came out, and this CD came with it. I played the hell out of it.
To me, I find it rather relaxing, and creepy. Personally, I think your evaluation is a bit harsh.
I had the Tandy Sensation .Was my first PC - 486 sx/25mhz 4mb RAM, 100mb HD. I never got the 7th guest with it though! I want a refund!
;)
captcorajus yeah i played this on a Tandy also then i moved up to a Packard Bell back when 100MHZ was considered super fast
I was never really a fan of these kinds of games but the 7th guest had something different about that the other types of games like this did not have.
Rip radio shack
I remember enjoying the game at the time. It has not aged too well though.
This was one of the first games I owned where I realized if you placed it in your CD player, the sound tracks were there to listen to. Didn't work for all games, but it worked for this and Warcraft II. I used to walk to school listening to the tracks from these games.
Man I was such a huge fan of this game, and still am, really. The atmosphere was just like nothing before, and I really liked the mixture of creepy house and puzzles. And of course, the music is classic. I even ripped the soundtrack from disc 2 and put it on my iPod. Great review, Phreakindee, look forward to more FMV month. (I too second Phantasmagoria!)
Everyone who's ever walk through a Wal-Mart electronics department remembers seeing this game...hell, I still see it there!
I loved this review, and I like the fact that you review a lot of older games as well as newer games. Made me subscribe, good job!
I think you may be the longest-subbed person in the new LGR member group here. Thank you for sticking around so long, I’m glad the channel is still proving entertaining :)
@@LGR Yoo, you found my first-ever comment! That's a blast from the past! This must've been from around the time I first discovered good old Good Old Games and got into DOS gaming. I did grow up with stuff like _Jazz Jackrabbit,_ _StarCraft,_ _Warcraft III,_ _The Sims 2,_ _Knights of the Old Republic,_ _Commandos 2_ and _Oblivion,_ (y'know, saying I grew up with _The Sims 2_ and _Oblivion_ makes me feel young, while my first comment on this channel having been made over a decade ago makes me feel old … life's funny like that, ain't it?) but I mainly grew up with the PlayStation 1 and 2.
_Jazz Jackrabbit_ and _StarCraft_ I actually played on our school's computers. Apparently the computers came from the dad of a friend of my brother's, so one or two of 'em had _StarCraft_ installed, one had _Jazz Jackrabbit_ and one had _Jazz Jackrabbit 2._ Each opportunity we got to go to the computer room we'd rush to get to the "good" computers. I remember tricking my friend into switching computers when he got a _StarCraft_ computer by saying mine was better before he realised what computer he'd gotten, lol. Good times …
I still remember when Google+ got integrated into TH-cam and I got invited to join your circle (not exclusively, of course, but still) … You're as great as you ever were, Clint! One of the channels I know I can always turn to for chill, funny and at times downright _charming_ reviews, retrospectives and what not with the exact same vibes as they had over a decade ago! Your wonderfully soothing voice that was made for voice-overs, your dry humour … Your love for computers and retro tech is so contagious you can make anyone nostalgic for the days of big box PC releases, whether they experienced them or not, and I love seeing you reminisce on the games of your youth, like the _UT2004_ retrospective (those games are some of my favourites as well, and I can't wait to hear your thoughts on _UT3,_ the game that introduced me to the franchise on the PS3).
Thank _you_ for still making Lazy Game Reviews, Retrospectives, Thrifts and Oddwares! I'm certainly not going anywhere. =)
this was back in the day when every video game was amazing to me.. I loved this one.
5:24 The story begins with the story bringing which begins the story of stuff. 🤣
I like watching your shows. 😊✌
Stay Awesome. 😎👍
Yay! Brings back so many memories. My Dad bought us a Phillips CD-i when I was a kid. Still have this game plus the VHS behind the scenes.
The soundtrack on disc 2 is gorgeous
I remember drooling over this game at Radio Shack. :-)
Remember playing this when I was younger because my mum had this on custom made PC. Pretty awesome nostalgia.
Oh god, I remember when my mom and older sister bought this game. Our PC was actually kept in my parents bedroom so I sat on the bed and watched them both play the game together. I remember holding my Barbie doll close, and becoming completely FREAKED OUT by this damn game! I remember they had to take me out of the room because I started crying. It's a hilarious memory considering how cheesy the game feels as an adult.
This game and the game "D" by Kenji Eno are probably what started my fascination for "horror" media. Neither of these titles have aged that well, but I sort of have a fondness for them.
Wow D! was epic at the time
OMG! I loved this game when I was growing up! I have no idea where my copy is but man did I love it.
Thanks for the content of of the 7th guest one of my favorite CD game's it reminds me of Myst in way
Oh LGR you do a great Duke Nukem voice 😊
This was supposed to be a launch title for the Nintendo Play Station CD-ROM add-on with Sony.
The first game I ever bought for myself.
And I remember solving it easily on my own. The only thing that gave me serious trouble was that damn amoeba game. Also, I don't remember puzzles being too obtuse or reliant on spread out clues - as I remember you could just casually stroll around the house, solving puzzles on the way, sometimes needing some clue which isn't that far from being obvious.
Edit: Oh right. Those frikking cans killed me, especially since I'm not a native English speaker. In fact, I still remember the solution even though I was solving this over 25 years ago - SHY GYPSY SLYLY SPRYLY TRYST BY MY CRYPT. Ugh.
I'm not a native English speaker either... and not only do I understand your pain, but I dare to ask: What does that even mean??!
i am still trying to figure out after all these years, just where the clues that is supposed to lead you to this solution is... i seen many videos and read many walkthroughs with the solution and not a single one offers explaination as to WHY this is the right solution... i couldnt solve the damm thing when i played the game, i managed to solve all the others with patience and perseverance.. this is the only one i had to skip,,and i tried for 2-3 days, and allso still to this day, i have not a clue what spryly and tryst means..i do remember one of the clues from the book being a sentence where you have to use synonyms, it started out with bashfull nomad (shy gypsy), but i am unable to recall the rest.
Ewenya p
I think the only clue is the library where you can get the "exact" solution which uses synonyms so you can go word-by-word. However since I was stubborn and wanted to solve the game without "cheating" I was stuck on those bloody cans for a few days, I even cut pieces of paper and tried out every possible combination I can think of which at least looked like it could be words of English language. In fact, I think I actually reached the "SHY GYPSY" and "BY MY CRYPT" relatively early on, but "SLYLY SPRYLY TRYST" took me ages since I never ever ever heard those words in my life ... and was frankly amazed when the game accepted them as solution.
the pointless stupidity of that puzzle has its own page on tvtropes. tvtropes.org/pmwiki/pmwiki.php/Main/SolveTheSoupCans
Good God yes, when I saw the soup cans in the video I remember thinking "isn't 'tryst' one of the words?" I remember this being one of the first times I heard the word "tryst" which is apparently '"a sexual encounter." Complete and utter nonsense. My mom had The 7th Guest when I was little and when I asked if I could play it she said "you wouldn't like it, it's way too complicated." I tried it and had no clue what was going on, then tried it again when I was like 10 or 11 and my reasoning power had developed. I still found it pretty stupid and hard. Nice to see even as an adult it's still pretty stupid and hard for a lot of people.
I've always remembered the rhyme since we got this game back in the 90's. I occasionally chant it when I want to freak people out. I also still remember how to play the music via the piano puzzle. I just wish they would have seperated the music into tracks instead of cramming it all on one track.
I'm not the first to call out piano for it's 18 keys of sequence bullshit hell...
Pure torture, had no choice but to quit it and not get the achieve
No mention of the sequel- “The 11th Hour”
Oh boy, been doing a all nighter, and this just topped it, thanks Clint.
With modern horror games like Amesia and Alien: Isolation, I would say this game is LONG overdue for a remake.
Mayhem is also said to have a remake sometime soon !
I remember playing this at my grandma's house when it first came out. The brain always freaked me out. Great game.
A friend of mine from Moscow, got his 7th guest on his birthday in early 1990s and it had a "making of documentary". However I have thought that all boxes have had this. Thanks for letting me know.
I remember this, me and my god-brother used to "play" this and at the part with the hands popping out through the painting, we would just scream and fall down the steps lol
Shivers is really similar to this. Explore a museum while solving puzzles. The exploration aspect is really awesome and the graphics are still bearable after 20 odd years.
An excellent start to "FMV Month", thanks!
Big fan of your vids. Ever interested in doing some voice acting for cartoons? I make 'em.
Still waiting for that collab Harry, still waiting.
Same bro im waiting
Damn Harry dangling his VO carrots about
I'm a huge fan of 7th Guest and it's sequel. Loved playing them and solving the puzzles to figure out the whole story. While I might not quite enjoy them as much as an adult... the teenager in me has fond memories of late late nights solving puzzles until the sun came up.
Ironically the quintessential digital FMV title came with the making of itself on a VHS tape.
I played this game when it came out, and this review is precisely what I thought of the game even at the time.
That was mind-blowing for me, cause it was the first time that REAL ACTORS WERE IN A GAME! They could do that? Real persons in a video game? OH MY GOSH! - Despite this, I remember it fondly, the puzzles were good and I loved the atmosphere.
Oh man I forgot I played this game! Brings me BACK!
The Stauf Files in the box also mentions Robin Morales a character that we don't learn more about until the sequel the 11th Hour came out.
My dad got this game when I was about 10 and I thought it was really cool and scary at the time :) this game is one of my memories of my childhood that I fondly look back on
Agree with almost all of this. I bought this just after release specifically because it was a CD ROM showcase. I bought it with my first CD-ROM computer! It was cheesy even back then. But still technically impressive for 1993. I think what they were going for was actually something more like the original Alone in the Dark, which was similar in style and tone but had no FMV. The puzzle thing was endemic to FMV games because not much else you can do. I hated those puzzles too, even back then!
About the Magician's Entrance in T7G,According to the original script,the door behind him is supposed to be open while he walks in,then slams shut.Which is why he turns towards the door.
what do you think about phantasmagoria? i have not see it in you channel yet.
This review was hilarious. This should be a great month :D
I remember when this game was new wow total turning point in pc history,always very informative
Haha the biggest floppy disk shown in the video is actually made in my country - Bulgaria, long time no see and brings a tear to my eye :)
I love this game. "The flow of this story is interrupted by the puzzles and the puzzles are interrupted by the story" You hit the nail on the head right there. The game's entertainment value increased ten fold upon realizing being "the 7th guest" for Halloween would be the best.
This was the very first PC game I ever had, it came packed in with our first PC (finally jumping to, back then, IBM Style PCs from the Amiga 500). It's always had a special place in my heart. As such I'm waiting for both the fan sequel called "The 13th Doll" and the official sequel "The 7th Guest 3: The Collector" which has been greenlit on steam.
I remember this game scaring the shit out of me as a little kid. My dad played it on the computer that was set up in our kitchen for some reason, so I always avoided getting a snack when he played it.
This game also pushed the need for and adoption of Vesa Local Bus graphics. As regular ISA cards up to that point could not transfer to screen fast enough the mass of data from the required double speed cd drive.
For some reason I always thought that cake looked good to eat, despite having skulls and gravestones on it...Guess I was a pretty morbid kid!? This was almost 4 years ago but can always appreciate your reviews, thanks for the memories :)
I loved this game so much and it kind of scared me when I was little playing it at night!
Still have my Macintosh version - loved playing it.
Oh, boy, this sure brought back memories.
@phreakindee: that's exactly why I LOVE watching your reviews. They are in-depth and informative, and even though I may not know a particular game, they keep me hooked to the monitor from start to finish! I hope you'll be keeping going for some time to come! I have one request for an FMV game, so it fits in this month's focus: would you mind reviewing The 11th Hour, or are you already on it?
Keep up the good work!
This was my first game I owned as a PC owner. No joke...it took me 3 hours to figure out how to load up the game. I was around 14 at the time. I had never seen DOS - didn't understand its command structure, etc. For me....I encountered this game's first puzzle before it even got to the title screen.
I might have to try this game out - just for fun. Great video as always.
I loved these types of games (7th guest, 11th hour, Myst). My favorite was Obsidian.
I'm totally amazed you dont have a Myst / Myst-universe of things review!
Has anyone mentioned the microscope puzzle yet? LGR really should have made mention of it. EFF THAT PUZZLE.
This game is no doubt for the for fans of puzzle series from the 90s. It was one of the best titles made and had a great story. Like the greats of the era Myst, Obsidian, Project Journeyman Turbo, and Jewels of the Oracle and many others.
man, i was watching over my sister's shoulder while she played this at night without any lights. I was 5yo and i still recall how it freaked me out at night.
I had this game for my Philips CD-I machine. It really was pretty awesome!
OMG THIS GAME SCARED THE HELL OUT OF ME AS A KID!!! And that damnedable coffin puzzle was such a nightmare it was so hard. I played this game again not that long ago and it STILL freaks me out...
I remember spending so much time configuring graphics drivers trying to get this to run in SVGA. But when it worked it was glorious. What made the game truly great though was the difficulty of the puzzles. Back then you actually had to figure stuff out yourself. To this day I've never beaten the damn microscope game.