im part of the minority when i say xros wars is my favorite season of digimon so by virtue of that ive decided to build each digixros deck and man i really enjoyed your approach to this video, the editing was phenomenal and your points were very informative and easy to follow
I feel like Digixros was originally intended to be balanced out by requiring the player to mostly empty their hand/board to drop a full stack. But then this "drawback" is immediately circumvented by X4's draw 2 and other methods like digixros from trash. Of course the intended recursion of saving materials under tamers exists, but that initial digixros that was supposed to be highly committal just kinda wasn't. And that's not to mention that these decks are incredibly hard to stop because tamer removal is still so rare. Like Hybrids before them, the underlying mechanic is fine, but the inherent staying power of tamers plus one or two blatantly overtuned cards turned the archetypes into unstoppable nightmares until the banlist had something to say about it.
The worst part about this issue is it seems like "just add more tamer removal" isnt a viable solution because that also pretty much kills any non-xros/hybird based decks that just need one or two tamers on board to actually work, I really cant even come up with a good fix for something like this, Maybe remove the tamers after performing a xros? really rough situation the game got itself in with these cards.
Before the ban I had a funny Quartzmon deck that used the Garurumon engine form EX05 to look for the pieces to cheat out Quartz. It was surprisingly effective and often people would just scoop after I explain how it works. I don’t think the designers thought about that when designing Opposu and Yasya.
Members got this early since there were no ads in it :) Hope you guys like the video and it was worth the double digit hours that went into making this :D
Solid edits and discussion points! I feel like Bandai just favors certain characters over others and as a result you've got imbalances where other characters aren't allowed to shine - case and point Bagra Army while Blue Flare, Xros Heart and Hunters get to see considerable play.
I still love digixros as a mechanic so this was a fun video for me. Thanks for the x7sm clarification though, I totally would x7sm over another one and take all its materials from the trash. But I suppose it makes more sense that those cards wont be in the trash yet.
I really enjoyed the video , a quick note darkknightmon became stronger with the introduction of ACE cards since it can use any ace or gain memory buy de-digivolve ace owned by the opponent in my opinion this deck will rise in the support in both b18 and bt19 can't wait for these sets to come out
I was able to make digiburst somewhat work with a concept that involves making as big a stack as the game would allow, and then digi-bursting like a dozen cards for a massive security attack. I was also able to pull off using digiburst, and it's really fun. Never figured out the newer gimmicks though...
Whenever i digixros, i always declare digixros and start stacking materials then play the xros'd digimon on top. Its really funny to watch my opponent try guess which big shoutmon im going into
As the local Xros main... I agree. It can be so confusing. The game conditions you to think stack building is the norm. And then Xros rears its ugly head in the room! But it's all worth it for that turn 1 Quartz!!!
There is a canon reason why most of the Bagra Army bosses do not have a DigiXros requirement. it is as you said it is forced upon the other digimon's will during the first Act of Xros Wars. Dorbick is an exception though since he already had a manufactured Xros Loader on him at the time. Bandai has been doing a real good job on trying to design the cards based around in the anime. It also explains the reason why Shoutmon X2 doesn't have Xros Hearts in his traits. the team wasn't named when he was first debuted. imho, it feels like a real big stretch and don't really see the reason why it shouldn't since Xros Hearts in general suffer from consistency issue compare to Hunters which just says, "hey. let's put DigiXros on the way side and just make Save extremely busted!" EDIT: OI! I will not take that diss on my favorite Spikey Boi! that tech in my Machinedramon saved my bacon from the reign that is Dorbick as well as bootleg Mickey Mouse. though Spychemon is rizz i cannot deny that
Yeah the team's eye for lore is genuinely impressive, sometimes to a detriment (soundbirdmon my beloved) Also sentient floor lego digimon is very funny
8:28 slight correction with bagra it's not that it misses timing versus the xross mechanic, it's the fact that it's a game mechanic and not an effect. For the same reason why BT11 mirage gaogamon can't gain memory off of you drawing for evolution
True, however the reason I worded it as such is that yuu amano's fake digixros ability ALSO misses timing with bagramon because of how DigiXros interrupts, and there's absolutely no way of defending that as a game mechanic since it's by tamer effect
I love videos like this that goes through mechanics. Since I don't play the game (because digital version when?) but I do follow DGM TCG due to the myriad of interesting mechanics it has, it is lovely hearing discussion pieces from people who are experienced on the field and/or piloting.
I play with Blueflare player and on my first turn I play rookie searcher and gave him 3 memory. He just evo rookie and xros Metalgreymon and swing for 2 checks, I was like is this fair? He told me it use a lot of resource from hand so it is fair. But them came the blaze memory boost, It play tamer for free, search 2 things and even give 2 memory!? I would say Bagra army would be more playable if they have their own version of blaze memory boost and tamer that xros from trash
I don't believe that Immortal Ruler can play out, DarkKnight X it specifies [DarkKnightmon] but not "in its name." Still strong, but at least it doesn't bring out the boss monster. I might have to incorporate that Yasya/Quartz duo into a green deck which suspends opponents... Thanks for the idea! And shout out to Psychemon! YEEERRRRR
my mistake, I saw the black purple and just kinda assumed it could play DKX, but it makes sense to go into DKM first hahaha good luck with your Quartz lock
Very good video!! Was'nt aware of the interaction with quartzmon and it amused me. Would like to see a video based on the wackiest (if that is even a word) interactions in the game. If possible
I'm still of the opinion that DigiXros was one of the worst mechanics for the game, but only because the way they handled it and supported its archetypes was botched. The resource loop is cool, but Blue Flare and Xros Heart can both plus consistently, even against removal that is supposed to beat DigiXros. The Nene-Kiriha dual tamer is the worst offender here, ensuring that Blue Flare can loop MetalGreymons over and over again, and with Rush, that always puts game on board too fast.
as a blue flare i agree that kiriha nene helped with blue flares consistency but the other side from bt10 blue flare cards had trash reccurssion for metalgreymon and at the same time if the greymon stack player is lucky still loses hard vs hades
Must say really loved the vid. There realls is so little digimon tcg content and the style of this smol essay is just so perfect. I hope vontiue this with some more fun topics of the tcg like
i am having a hard time understanding the point of the video, as if xross decks reign supreme on the meta? It is a perfect well done mechanic, there are MUCH worse design ideas in the game and much worse boring decks to play against.
It's not about meta presence, it's about exploring the mechanic in a vacuum and practice and highlight how goofy it is, because it certainly is not "perfectly well done" lmfao It'd be the same as doing a dp- vid (which I'll probably do) which will of course mention decks like yellow vaccine but the actual focus of the vid is the mechanic itself
the X7 Superior Mode, can't actually use another Superior Mode as it's first source, because of how [Shoutmon] is in the brackets for that effect and doesn't say "In name", it's only referring the rookie Shoutmon or cards like King Version that count themselves as [Shoutmon]. However, it can use the Superior Mode from trash.
Right, there's no case that would allow that, unless Bandai were to change the rules to allow digimon in play to keep their sources when used for Digixros. But that kind of rule change won't happen given how broken the mechanic already is.
@@AxtionBastrd yeah that's what I meant, its been ruled incorrectly before due to "cards being sent to trash when used for a DigiXros" I prefer it this way personally
I main all Xros decks, just love the mechanic and the anime (DKM my fav) Only issue rn is Bagra and DKM having no rush is just too slow now and with every normal deck getting training cards when xros can't use them it does hurt viability. Will still main them and I hate bandai for not giving X2 the xros heart trait in BT15
DKM lacking Save cards for the longest time is so damn strange too. Before promo SkullKnightmon, which is now already an overpriced must have the only twilight save card was Sparrowmon, but it doesn't do anything for the deck 🙃🙂🙃🙂🙃
Yeah and honestly SKM promo is not even that good in the deck, 90% of the time I hard slam for 4, he lives the security check then he gets bounced or something and still no tamer for me@@io-di4xw
I heard somewhere that the reason the non-Japanese dcg cards still use the sub names for Xros Wars/Fusions is because of a copyright issue regarding the dub(s). Can't find that source atm, and it could be wrong. (They did keep the dub name for OmniShoutmon, though. Makes sense given its lore.)
I love the mechanic. I literally built Shoutmon, Blue Flare and Dorbickmon OTK because it's such a cool mechanic. On an unrelated note, I'm gutted about Anubismon, it's the one deck I've been looking forward to playing.
@@KnTElixar I can get that if we are talking specifically about the TCG, I just don't think that's the intention the developers had in mind therefore its not "broken"
i dont know if you talk about digisorption, that mechanic that not have a lot "new" digimons, is interesting how one of the first mechanic was .... forgot? or too much broken xDD
The title for this video essay is confusing. From what I gather you just discussed the history of this mechanic and your opinion is that it’s unfair? Because with a title like “it doesn’t work” I expected to hear that xros is messing with some kind of game rule or that it’s not a good deck to play… So good history overlook but yeah this title is misleading and doesn’t seem like it’s adding anything new or a starting a conversation around xros
@@KnTElixar TLDR: your title doesn’t make sense. I watched the whole video before commenting otherwise why would I say anything about a video I didn’t bother watching fully :/ It’s exactly why I said, while it is a good history lesson, but there is nothing this is contributing to a bigger conversation or discussion around the mechanics. You don’t provide an opinion about xros which is why I can only guess that you think it’s unfair. You mention how the mechanic doesn’t make sense because the pieces underneath “randomly” are considered to be there but it’s not like this is exploiting a game rule like DP reduction does. You don’t provide a solution for “digixros doesn’t work” so again great history lesson but not what the title of your video implies.
That's fair, the lack of opinion is more that I don't particularly like or dislike the mechanic, I think its fun, but there's a caveat when looking at it that I noticed that the mechanic is kinda buggy, which more what I mean when I say it "doesn't work", more "it doesn't work properly" than "it shouldn't have been implemented" DP reduction is a shout though, that one also has some intricacies that I want to look at later, but I have some other concept ones that I've also been putting off and should probably do first. Taking the feedback onboard though I'll try and maybe have a "so how do we fix" X mechanic if I can come up with something for future vids, this one I was kind of tackling it as a "this mechanic is kinda weird when you stop to think about it for a little bit" type of approach rather than DigiXros decks are X/Y or this mechanic is unhealthy for the game. Through that lens I think the title and the video focus makes more sense
@@KnTElixar I agree that it makes more sense if you approach the video with that kind of mind set. When I was watching it I was definitely waiting to see what the video was trying to answer or discuss about xros which was why I was confused when I couldn’t find that. I appreciate you responding to my feedback and I’m sorry if my comment came off rude. If you are making more videos with chances for discussion then I’ll look forward to your future work. DP reduction is definitely a beast to try to tackle lol I personally have so many issues with it
Feels like a weird time to mess with this. Blue Flare is a fringe meta card, Xros Heart sees barely any competitive play, and DarkKnight/Hunters are the only ones to see success in any of the recent National level events. Obviously there’s the discussion of Merva in Anubis in EX5, but that’s one card that is overwhelmingly strong when combined with non-Xros cards (gravity crush, blinding ray, Anubis). That’s not about the strength of Xros, but rather that card in combination. The problem with Xros decks is the reliance on setup. You need to setup and pray that your opponent can’t interact with your tamers. So most decks can either just outpace it, or just run some tamer hate and not worry about them These decks have inherent problems and seem totally fair in the tradeoff. Yeah they can get a high roll, but more than likely they need to find some piece and need to setup. So I don’t think there’s any real problem as they are. A generically broken blue mega could make blue flare busted, but we’re not there yet. Obviously tho, I get the need for clicks and sensational titles do it better. So respect to the hustle
It's definitely on the list I think DP reduction will be the next system mechanic I tackle for sure And some other gameplay theory stuff I've been putting off
@@KnTElixar Never ending stream of content bro. DigiTCG is the only card game I've seen in over 7 years rival YGO in terms of powercreep, and I've played them all.
I started on blue flare for the game, it has mechanics that made sense to me and wasnt overly expensive, and have gone through a few variations. i will say, i thought that mixxing cards from other places was just what you did in this game.
HAHAHA, yeah in some respects since you're not usually forced into specific evolution lines mix and matching is what the game is about, but usually through the evolution climbing route rather than slotting them all down at once :D
@@KnTElixar no I understood the climbing thing. Making your stack and all that, But I do not prefer it. I have been collecting several of the non standard decks because of that, four great Dragons, d reaper, and I've got four sovereign ace pre brought save fanglonmon because I'm not spending 30 bucks on a single copy, I'll wait for release price drops.
im part of the minority when i say xros wars is my favorite season of digimon so by virtue of that ive decided to build each digixros deck and man i really enjoyed your approach to this video, the editing was phenomenal and your points were very informative and easy to follow
I feel like Digixros was originally intended to be balanced out by requiring the player to mostly empty their hand/board to drop a full stack. But then this "drawback" is immediately circumvented by X4's draw 2 and other methods like digixros from trash. Of course the intended recursion of saving materials under tamers exists, but that initial digixros that was supposed to be highly committal just kinda wasn't. And that's not to mention that these decks are incredibly hard to stop because tamer removal is still so rare. Like Hybrids before them, the underlying mechanic is fine, but the inherent staying power of tamers plus one or two blatantly overtuned cards turned the archetypes into unstoppable nightmares until the banlist had something to say about it.
The worst part about this issue is it seems like "just add more tamer removal" isnt a viable solution because that also pretty much kills any non-xros/hybird based decks that just need one or two tamers on board to actually work, I really cant even come up with a good fix for something like this, Maybe remove the tamers after performing a xros? really rough situation the game got itself in with these cards.
@@madokakaname6415 At this point they can only stop providing xros support for 19 years
I remember losing my mind the first time someone did digi xros with Quartzmon, and I just had to get up and ponder life real quick
it has save in the text
Before the ban I had a funny Quartzmon deck that used the Garurumon engine form EX05 to look for the pieces to cheat out Quartz. It was surprisingly effective and often people would just scoop after I explain how it works. I don’t think the designers thought about that when designing Opposu and Yasya.
Members got this early since there were no ads in it :) Hope you guys like the video and it was worth the double digit hours that went into making this :D
Solid edits and discussion points! I feel like Bandai just favors certain characters over others and as a result you've got imbalances where other characters aren't allowed to shine - case and point Bagra Army while Blue Flare, Xros Heart and Hunters get to see considerable play.
Digixros saved this game
I kind of want to use the Quartzmon interaction for a deck now just to see people's reactions
My head just exploded and now very curious about the Quartzmon shenanigans.
I still love digixros as a mechanic so this was a fun video for me. Thanks for the x7sm clarification though, I totally would x7sm over another one and take all its materials from the trash. But I suppose it makes more sense that those cards wont be in the trash yet.
Yeah it's a ruling that even judges have gotten wrong before, a little inconvenient but you can make it work with Shoutmon King Version as a bridge
I really enjoyed the video , a quick note darkknightmon became stronger with the introduction of ACE cards since it can use any ace or gain memory buy de-digivolve ace owned by the opponent in my opinion this deck will rise in the support in both b18 and bt19 can't wait for these sets to come out
I was able to make digiburst somewhat work with a concept that involves making as big a stack as the game would allow, and then digi-bursting like a dozen cards for a massive security attack.
I was also able to pull off using digiburst, and it's really fun. Never figured out the newer gimmicks though...
Whenever i digixros, i always declare digixros and start stacking materials then play the xros'd digimon on top. Its really funny to watch my opponent try guess which big shoutmon im going into
As the local Xros main... I agree. It can be so confusing. The game conditions you to think stack building is the norm. And then Xros rears its ugly head in the room!
But it's all worth it for that turn 1 Quartz!!!
i think we need to jump into a call and discuss this one a bit more at lenght but i love the concept of this
I'm super down :D
I will definitely be more thorough on the next video ahahaha
There is a canon reason why most of the Bagra Army bosses do not have a DigiXros requirement. it is as you said it is forced upon the other digimon's will during the first Act of Xros Wars. Dorbick is an exception though since he already had a manufactured Xros Loader on him at the time. Bandai has been doing a real good job on trying to design the cards based around in the anime.
It also explains the reason why Shoutmon X2 doesn't have Xros Hearts in his traits. the team wasn't named when he was first debuted. imho, it feels like a real big stretch and don't really see the reason why it shouldn't since Xros Hearts in general suffer from consistency issue compare to Hunters which just says, "hey. let's put DigiXros on the way side and just make Save extremely busted!"
EDIT: OI! I will not take that diss on my favorite Spikey Boi! that tech in my Machinedramon saved my bacon from the reign that is Dorbick as well as bootleg Mickey Mouse. though Spychemon is rizz i cannot deny that
Yeah the team's eye for lore is genuinely impressive, sometimes to a detriment (soundbirdmon my beloved)
Also sentient floor lego digimon is very funny
8:28 slight correction with bagra it's not that it misses timing versus the xross mechanic, it's the fact that it's a game mechanic and not an effect.
For the same reason why BT11 mirage gaogamon can't gain memory off of you drawing for evolution
True, however the reason I worded it as such is that yuu amano's fake digixros ability ALSO misses timing with bagramon because of how DigiXros interrupts, and there's absolutely no way of defending that as a game mechanic since it's by tamer effect
@@KnTElixar true
I love videos like this that goes through mechanics. Since I don't play the game (because digital version when?) but I do follow DGM TCG due to the myriad of interesting mechanics it has, it is lovely hearing discussion pieces from people who are experienced on the field and/or piloting.
I play with Blueflare player and on my first turn I play rookie searcher and gave him 3 memory. He just evo rookie and xros Metalgreymon and swing for 2 checks, I was like is this fair? He told me it use a lot of resource from hand so it is fair. But them came the blaze memory boost, It play tamer for free, search 2 things and even give 2 memory!? I would say Bagra army would be more playable if they have their own version of blaze memory boost and tamer that xros from trash
meanwhile Buzzing Fist isn't even Bagra tagged 😭
We basically have to use Ryoma to get cards back from trash
@@KnTElixarAnd why isn't Astral Snatcher tagged either wtf???? 😭😭😭😭
I don't believe that Immortal Ruler can play out, DarkKnight X it specifies [DarkKnightmon] but not "in its name." Still strong, but at least it doesn't bring out the boss monster.
I might have to incorporate that Yasya/Quartz duo into a green deck which suspends opponents... Thanks for the idea!
And shout out to Psychemon! YEEERRRRR
my mistake, I saw the black purple and just kinda assumed it could play DKX, but it makes sense to go into DKM first hahaha
good luck with your Quartz lock
Hi. This is my first video exposure to you, I think. I liked this video format. Excited to see more.
Very good video!! Was'nt aware of the interaction with quartzmon and it amused me. Would like to see a video based on the wackiest (if that is even a word) interactions in the game. If possible
havent finished the video but yooo the edits are really good. really nice to watch
Solid video thankyou! Had no idea about that quartzmon source interaction that's super interesting :D will be watching more cheers
Welcome aboard! The Quartzmon one is very silly
I'm still of the opinion that DigiXros was one of the worst mechanics for the game, but only because the way they handled it and supported its archetypes was botched. The resource loop is cool, but Blue Flare and Xros Heart can both plus consistently, even against removal that is supposed to beat DigiXros. The Nene-Kiriha dual tamer is the worst offender here, ensuring that Blue Flare can loop MetalGreymons over and over again, and with Rush, that always puts game on board too fast.
as a blue flare i agree that kiriha nene helped with blue flares consistency but the other side from bt10 blue flare cards had trash reccurssion for metalgreymon and at the same time if the greymon stack player is lucky still loses hard vs hades
Another certified KnTElixar banger!!
YEEEERRRRRRRRRR!
Must say really loved the vid. There realls is so little digimon tcg content and the style of this smol essay is just so perfect. I hope vontiue this with some more fun topics of the tcg like
This xD
They'll be sporadic alongside my normal gameplay content but I'm already getting ready for the next one
They'll be sporadic alongside my normal gameplay content but I'm already getting ready for the next one
Glad you enjoyed it :D
More videos like this plz. Very well done. Keep it up💪
Man i love digixros ive built slmost every Xroswars deck just havent done Twilight yet
i am having a hard time understanding the point of the video, as if xross decks reign supreme on the meta?
It is a perfect well done mechanic, there are MUCH worse design ideas in the game and much worse boring decks to play against.
It's not about meta presence, it's about exploring the mechanic in a vacuum and practice and highlight how goofy it is, because it certainly is not "perfectly well done" lmfao
It'd be the same as doing a dp- vid (which I'll probably do) which will of course mention decks like yellow vaccine but the actual focus of the vid is the mechanic itself
This vid makes me want to play xrosheart again, i loved playing that deck
the X7 Superior Mode, can't actually use another Superior Mode as it's first source, because of how [Shoutmon] is in the brackets for that effect and doesn't say "In name", it's only referring the rookie Shoutmon or cards like King Version that count themselves as [Shoutmon]. However, it can use the Superior Mode from trash.
What I meant was if you have a Shoutmon to let you scoop from trash, you couldn't also use the cards under x7s from field
Right, there's no case that would allow that, unless Bandai were to change the rules to allow digimon in play to keep their sources when used for Digixros. But that kind of rule change won't happen given how broken the mechanic already is.
@@AxtionBastrd yeah that's what I meant, its been ruled incorrectly before due to "cards being sent to trash when used for a DigiXros"
I prefer it this way personally
I this is a tcg video! I was wondering where this title was going 😂
I main all Xros decks, just love the mechanic and the anime (DKM my fav) Only issue rn is Bagra and DKM having no rush is just too slow now and with every normal deck getting training cards when xros can't use them it does hurt viability.
Will still main them and I hate bandai for not giving X2 the xros heart trait in BT15
DKM lacking Save cards for the longest time is so damn strange too. Before promo SkullKnightmon, which is now already an overpriced must have the only twilight save card was Sparrowmon, but it doesn't do anything for the deck 🙃🙂🙃🙂🙃
Yeah and honestly SKM promo is not even that good in the deck, 90% of the time I hard slam for 4, he lives the security check then he gets bounced or something and still no tamer for me@@io-di4xw
I heard somewhere that the reason the non-Japanese dcg cards still use the sub names for Xros Wars/Fusions is because of a copyright issue regarding the dub(s). Can't find that source atm, and it could be wrong. (They did keep the dub name for OmniShoutmon, though. Makes sense given its lore.)
I actually forgot it's OmegaShout in jp, he really is an outlier 😂
tell that to the greymon player i kept nucking ant kept coming back
My homie would always beat me when he made this deck
Chikuri got mentioned after solar? Who uses solar? XD
I love playing save decks but I love the psychemon love
Yuurrrrrrrrrr
Great vid. I too cope and seethe and mald that Bagra sucks.
It's a tragedy fr
I love the mechanic. I literally built Shoutmon, Blue Flare and Dorbickmon OTK because it's such a cool mechanic.
On an unrelated note, I'm gutted about Anubismon, it's the one deck I've been looking forward to playing.
I don't really care if it's works or not, I just think it's COOL af
I doubt bagramon is supposed to punish digixros plays though, it doesn't make much sense thematically
You think?
He struck me as the antithesis to xros
@@KnTElixar lore-wise, he is the creator of the xros loader and by extension, digixros as a whole
@@MrGalpartuk true, which is why as the boss of the taxman deck it makes sense in my head to be able to tax xros heart users
At least to me
@@KnTElixar I can get that if we are talking specifically about the TCG, I just don't think that's the intention the developers had in mind therefore its not "broken"
@@MrGalpartukiirc Bagramon also the one that causes why in XW universe digimon can't easily evolve.
i dont know if you talk about digisorption, that mechanic that not have a lot "new" digimons, is interesting how one of the first mechanic was .... forgot? or too much broken xDD
It's on my list of mechanics to explore
I'm hoping DP- is out for members by the end of the month but it's looking dicey, might be earlier April 😅
chuumon my beloved
For the memes…
Red Gear over *not* Gabumon.
I concur with this. The sun gear has carried me too many times.
LOVE this type of video! But I love Digixross more...
YERRRRRR FOR THE FLOODGOAT
Ngl, Digi Xros is my *favorite* mechanic. I think it's a super fun mechanic and it reminds me of my time playing swwarm decks in Yu-Gi-Oh
I like this style
The title for this video essay is confusing. From what I gather you just discussed the history of this mechanic and your opinion is that it’s unfair? Because with a title like “it doesn’t work” I expected to hear that xros is messing with some kind of game rule or that it’s not a good deck to play…
So good history overlook but yeah this title is misleading and doesn’t seem like it’s adding anything new or a starting a conversation around xros
If you get more than 2 minutes in you can see how the mechanic has its fair share of issues and why the mechanic "doesn't work"
@@KnTElixar TLDR: your title doesn’t make sense.
I watched the whole video before commenting otherwise why would I say anything about a video I didn’t bother watching fully :/
It’s exactly why I said, while it is a good history lesson, but there is nothing this is contributing to a bigger conversation or discussion around the mechanics. You don’t provide an opinion about xros which is why I can only guess that you think it’s unfair. You mention how the mechanic doesn’t make sense because the pieces underneath “randomly” are considered to be there but it’s not like this is exploiting a game rule like DP reduction does. You don’t provide a solution for “digixros doesn’t work” so again great history lesson but not what the title of your video implies.
That's fair, the lack of opinion is more that I don't particularly like or dislike the mechanic, I think its fun, but there's a caveat when looking at it that I noticed that the mechanic is kinda buggy, which more what I mean when I say it "doesn't work", more "it doesn't work properly" than "it shouldn't have been implemented"
DP reduction is a shout though, that one also has some intricacies that I want to look at later, but I have some other concept ones that I've also been putting off and should probably do first.
Taking the feedback onboard though I'll try and maybe have a "so how do we fix" X mechanic if I can come up with something for future vids, this one I was kind of tackling it as a "this mechanic is kinda weird when you stop to think about it for a little bit" type of approach rather than DigiXros decks are X/Y or this mechanic is unhealthy for the game. Through that lens I think the title and the video focus makes more sense
@@KnTElixar I agree that it makes more sense if you approach the video with that kind of mind set. When I was watching it I was definitely waiting to see what the video was trying to answer or discuss about xros which was why I was confused when I couldn’t find that.
I appreciate you responding to my feedback and I’m sorry if my comment came off rude.
If you are making more videos with chances for discussion then I’ll look forward to your future work. DP reduction is definitely a beast to try to tackle lol I personally have so many issues with it
Sounds more like a rant than a discussion.
I just won locals yesterday with digicross 😂
This was a great video with some quality editing. Subbed. See you next video!
Interesting discussion piece. I personally love my complete blue flare deck even though sec+1 greymon is not in the main line.
Feels like a weird time to mess with this. Blue Flare is a fringe meta card, Xros Heart sees barely any competitive play, and DarkKnight/Hunters are the only ones to see success in any of the recent National level events.
Obviously there’s the discussion of Merva in Anubis in EX5, but that’s one card that is overwhelmingly strong when combined with non-Xros cards (gravity crush, blinding ray, Anubis). That’s not about the strength of Xros, but rather that card in combination.
The problem with Xros decks is the reliance on setup. You need to setup and pray that your opponent can’t interact with your tamers. So most decks can either just outpace it, or just run some tamer hate and not worry about them
These decks have inherent problems and seem totally fair in the tradeoff. Yeah they can get a high roll, but more than likely they need to find some piece and need to setup. So I don’t think there’s any real problem as they are. A generically broken blue mega could make blue flare busted, but we’re not there yet.
Obviously tho, I get the need for clicks and sensational titles do it better. So respect to the hustle
It's more I think the mechanic itself is weird, tournament results aside
Although blue flare did win the last UK Regional
Very wonky mechanic
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Great video!
I think kiriha/nene is genuinely a stupid card. I wish the rest of the greyknight stuff was as good as the tamer :p
after seeing what those decks are doing in BT18/19 I'm glad that Greyknight is as bad as it is LOL
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Thank you algorithm. I found good content.
If you haven’t you should do Dna Evolution, a lot of people write it off as a mechanic that cheats legally
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I did enjoy this! Any tips for my channel? Lol
make content you want to watch
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Nice vid, all my homies hate Digi-Xros
I'd like to know if Ace digimon work and why they definitely don't lol
Can you cover Digiburst?
That mechanic is so seriously flawed it hasn't been seen in like 12 sets or something
It's definitely on the list
I think DP reduction will be the next system mechanic I tackle for sure
And some other gameplay theory stuff I've been putting off
Now do one for hybrids, burst, ACE and all the other broken shit in the game
Will be fun to do for sure
@@KnTElixar Never ending stream of content bro. DigiTCG is the only card game I've seen in over 7 years rival YGO in terms of powercreep, and I've played them all.
Bocó
This mechanic and the non stop support made me drop the game... nowadays i'm too scared to come back to the gme TwT
Honestly Xros is still decent but it's not super prominent at the moment, should give it a go again :D
So just like the Anime, the mechanic pulled from from it is also a failure. Good to know. Xros Wars was trash.
This just has the same annoying vibe as syncros in yugioh.
I started on blue flare for the game, it has mechanics that made sense to me and wasnt overly expensive, and have gone through a few variations. i will say, i thought that mixxing cards from other places was just what you did in this game.
HAHAHA, yeah in some respects since you're not usually forced into specific evolution lines mix and matching is what the game is about, but usually through the evolution climbing route rather than slotting them all down at once :D
@@KnTElixar no I understood the climbing thing. Making your stack and all that, But I do not prefer it. I have been collecting several of the non standard decks because of that, four great Dragons, d reaper, and I've got four sovereign ace pre brought save fanglonmon because I'm not spending 30 bucks on a single copy, I'll wait for release price drops.
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