Hey I've ran into a problem. When putting the shoulder pal accessory onto an avatar rig such as my own the accessory goes slim and the textures go bad. I've been able to fix it in the past but I've forgotten. Do you perhaps know how to fix this type of issue?
So listen ur gonna open up blender again and then go to the top right of the map thing not the work board you’re gonna see small circle pick the full white one if it still doesn’t work open the down arrow and then pick textured glad to help
This is helpful! I need help though. I inserted the shoulder pal, which was sitting. The problem is, his goofy little arms are not attached to his torso. They are just floating. Do you know how to fix this? I try deleting vertices and it just makes it worse.
Oh and if that’s not the case select your shoulder pal and go to the Explorer and press the little arrow next to it and scroll down and select any limb and drag it a bit closer to the torso :)
I have one question, when I select the asset category. There is an error indeed. It says that the resolution of model mesh: defaultAccesory.Handle.SpecialMesh is too high. It says that I have to retopologize my model my model and try again. Does anyone know how to change the "resolution"? I would really appreciate an answer :D I have a resolution of 10490 instead of 4000 Ohh and yeah, the rest of the tutorial was amazing, thanks Pedro!
Do you know why my fedora had took the texture of my whole avatar? or the fact my accessory's have the wrong texture? or a mess up texture, I tryed many times to fix it myself but idk what im doing wrong.
So listen ur gonna open up blender again and then go to the top right of the map thing not the work board you’re gonna see small circle pick the full white one if it still doesn’t work open the down arrow and then pick textured glad to help
So listen ur gonna open up blender again and then go to the top right of the map thing not the work board you’re gonna see small circle pick the full white one if it still doesn’t work open the down arrow and then pick textured glad to help
Hi! This was SOOO helpful!!!! But there was a problem with mine... when I went to publish to roblox it said: Model mesh defultAccesory.Handle.SpecialMesh resolution of 4855 is higher than max support value of 4000. You need to retopologize your model and try again. What do I do? - Thanks
You'll need to add a decimate modifier and decimate some of the topology until your mesh is under 4000 triangles. To see how many tringles you have right click the dark bar at the bottom of blender and click show statistics.
i have quetion if i create my shoulder pall there will be other accesorises i have so is it possible to ban me for roblox using others accesory for my shoulder pall
@@boxxy7688 I believe you have to bake the textures in blender cause you have to many different textures and they can’t fit in one piece I can make a video on this but for now I’d recommend finding a good yt video
Well am not a UGC creator but I've been searching for someone who is able to do this. Are you able to put one on sale? If so, how much Robux? I'd like a shoulder pal of one of my avatars
I’ll make a a video on a fix for this, you just need to go to properties > texture id > create new > find the texture in your folder but I’ll do a detailed explanation
14:19 Hey you arent a Nobody dude. Your the Best Tutorial Creator Ever. But Hey Thanks for the Tutorial. Best one ive seen yet And You got a New sub.
Currently working on my shoulder pal after watching this video, Brilliant and clear explaining i look forward to more ugcs of yours!
The best tutorial I have seen
Bro really good tutorial
Thank You bro, This Totally Did not take me 1 hour and 30...
@@JTGJudah I got you Fsfs 😎
@@MyrnUGC bro I did it but every time I try to upload it theres a problem
Oh my God, thanks this works
Thanks a lot man!
Guys, if you want to move only specific parts like shown in the video, go into edit mode so that it works.
Also to enter edit mode it’s tab
Hey I've ran into a problem. When putting the shoulder pal accessory onto an avatar rig such as my own the accessory goes slim and the textures go bad. I've been able to fix it in the past but I've forgotten. Do you perhaps know how to fix this type of issue?
when i uploaded the shoulder pal to roblox studio there was no texture can you help me? and btw W tut
So listen ur gonna open up blender again and then go to the top right of the map thing not the work board you’re gonna see small circle pick the full white one if it still doesn’t work open the down arrow and then pick textured glad to help
@@Rit87901 tysm it worked
@@Rit87901 were is the down arrow?
how do i get textures? mine dosent have any textures at all
Idk if they removed it but i need the link for the sitting shoulder pal bc i cant find it
I'm that Yuji guy u just met 👀✨
This is helpful! I need help though. I inserted the shoulder pal, which was sitting. The problem is, his goofy little arms are not attached to his torso. They are just floating. Do you know how to fix this? I try deleting vertices and it just makes it worse.
Hi I can help sorry if I get it wrong but I think you need to anchor the part you will see it next to the material! :)
Oh and if that’s not the case select your shoulder pal and go to the Explorer and press the little arrow next to it and scroll down and select any limb and drag it a bit closer to the torso :)
Hi I couldn't do this but I tried to upload however it didn't let.there is a problem it says you are over the limit of 4000
can you help me please
@@gfdgfd-u6n ok so what you want to do is use a decimate modifier to decrease the triangle count!!
@@MyrnUGC thank you
How can I update my UGC?
I have one question, when I select the asset category. There is an error indeed. It says that the resolution of model mesh: defaultAccesory.Handle.SpecialMesh is too high. It says that I have to retopologize my model my model and try again. Does anyone know how to change the "resolution"? I would really appreciate an answer :D
I have a resolution of 10490 instead of 4000
Ohh and yeah, the rest of the tutorial was amazing, thanks Pedro!
you can use the decimate modifier in blender to lower the amount of faces on each item.
🤙
OMG i cant believe this needs to be make with robux and Im broke boiiiii
sadly, if only it was freee
Do you know why my fedora had took the texture of my whole avatar? or the fact my accessory's have the wrong texture? or a mess up texture, I tryed many times to fix it myself but idk what im doing wrong.
how do u get ur pal to have color mine is grey
Same idk how
when I export from blender the texture goes away when I bring it to roblox so basically it looks like gray just like in blender how do i fix this.
So listen ur gonna open up blender again and then go to the top right of the map thing not the work board you’re gonna see small circle pick the full white one if it still doesn’t work open the down arrow and then pick textured glad to help
So listen ur gonna open up blender again and then go to the top right of the map thing not the work board you’re gonna see small circle pick the full white one if it still doesn’t work open the down arrow and then pick textured glad to help
@@Rit87901 Thanks man, I had completely forgotten how to return the textures to my ugc, and your comment saved me.
Hi! This was SOOO helpful!!!! But there was a problem with mine... when I went to publish to roblox it said: Model mesh defultAccesory.Handle.SpecialMesh resolution of 4855 is higher than max support value of 4000. You need to retopologize your model and try again. What do I do? - Thanks
You'll need to add a decimate modifier and decimate some of the topology until your mesh is under 4000 triangles. To see how many tringles you have right click the dark bar at the bottom of blender and click show statistics.
how do you scale it down in blender?
@@MvMikk Once you go into edit mode click A then S and you should be good to go 👍
how big does the pal has to be?
i have quetion if i create my shoulder pall there will be other accesorises i have so is it possible to ban me for roblox using others accesory for my shoulder pall
@@hojiakbarnemadullayev nah they won’t ban you for that, Roblox doesn’t care abt that
@@MyrnUGC thanks
R6 has small limbs and R15 doesn't have R6 textures (For shoulder pal)
i imported it but the color doesnt show
same
how much robux do u need to do this
How to add korblox 😅
When I upload the 3D asset sometimes the texture looks completely off. like the skin-tone is part of the hat accessory. How would I need to fix that?
@@boxxy7688 I believe you have to bake the textures in blender cause you have to many different textures and they can’t fit in one piece I can make a video on this but for now I’d recommend finding a good yt video
@@MyrnUGC appreciated. Thanks for the help.
@@MyrnUGC my texxtures dont show at all
@@boxxy7688 Hey, can you please tell me what video you watched or how you fixed it. I can't find a good video for it.
how do u move ur shoulder pal with out it snapping
@@tyrdygyrujtj make sure you have the whole model selected just press the a key to select all
it says my accessory is too high quality
Mine got no colour
Well am not a UGC creator but I've been searching for someone who is able to do this. Are you able to put one on sale? If so, how much Robux? I'd like a shoulder pal of one of my avatars
750 rbx too put on sale
After I exported it and imported it back into Roblox it didn’t have the texture so it was all grey
I’ll make a a video on a fix for this, you just need to go to properties > texture id > create new > find the texture in your folder but I’ll do a detailed explanation
@@MyrnUGC yeah I got literally after posting that comment 😂
bro its always black and not the right colour
lol it messed up my textures a ton, my glasses are my hair and my hair is my hat and my hat is my glasses
do you know why that happen? because the same happen to me.
do u need premium
@@PIu3h you do indeed need premium
textures are broken
textures are broken
textures are broken
textures are broken
textures are broken
textures are broken
textures are broken
textures are broken
textures are broken
textures are broken
textures are broken
textures are broken
textures are broken
textures are broken
textures are broken
textures are broken