How to Upload your Map/Mod to Modhub, the whole process!

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  • เผยแพร่เมื่อ 9 ธ.ค. 2022
  • How to Upload your Map/Mod to Modhub, the whole process!
    If you would like to support my work, any contributions are most welcome and received with a grateful heart.. :)
    To support me on Patreon: / farmerb0b
    To support me via Paypal: boetfaas@gmail.com
    My website:
    boetfaas.wixsite.com/farmerbob
    Download my Content:
    boetfaas.wixsite.com/farmerbo...
    My Discord Server: / discord
    Useful links:
    www.farming-simulator.com/mod...
    gdn.giants-software.com/
    www.modhub.us/
    www.modland.net/
    www.modhoster.com/
    www.nexusmods.com/
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ความคิดเห็น • 51

  • @FSLandscaping
    @FSLandscaping ปีที่แล้ว +2

    This I feel I need to watch just in case I have to pull the map down again

  • @mantruck2986
    @mantruck2986 ปีที่แล้ว +1

    7:30 Was my favorite part! I think everyone can agree on this!

  • @FSLandscaping
    @FSLandscaping ปีที่แล้ว +1

    The first time I ran my map through the tester was a ver sobering experience

    • @axelrod__gaming
      @axelrod__gaming ปีที่แล้ว +1

      When will pemberton farm life map be up

  • @wolny2
    @wolny2 ปีที่แล้ว

    Hi Bob. A great tutorial. I didn't know this.
    It was sad to see my folder with so many errors.
    It won't work to upload modhub. I don't have that much experience with building yet.

    • @FarmerBoBonYoutube
      @FarmerBoBonYoutube  ปีที่แล้ว

      Yes, as i explained in the video, rather upload your map to nexus or any other upload site. Thats what i do with most my maps.

  • @farmerrabbit
    @farmerrabbit 3 หลายเดือนก่อน

    Just what I needed. One issue I get when running TestRunner, and the only error I cannot solve is this one "obsolete file (file: FS22_square_islands/maps/desktop.ini)
    reason: source, cache or unsupported file"
    I've checked the folder, I have unhidden files and folders under "file" in folder options and still I cannot locate this desktop.ini. Any suggestions on how to resolve this?
    This is the only error I get in Testrunner now.

    • @FarmerBoBonYoutube
      @FarmerBoBonYoutube  3 หลายเดือนก่อน

      desktop.ini is a windows system file, hidden on your windows desktop, you somehow copied it into your map. according to your error it is located in the maps folder, you can try copy your entire unzipped map to the root of c drive and then use the DOS command to unhide the desktop.ini with the attrib -h key this will remove the hidden attributes of the file then you can delete it

  • @chriswizard4930
    @chriswizard4930 ปีที่แล้ว

    missing shapes file: shapes are stored in i3d-xml, should be reexported to use binary .shapes file (more performant) (path: FS22_Pionermap/maps/mapAlpine/imported/Brick_Fence/Brick Fence.i3d)

    • @FarmerBoBonYoutube
      @FarmerBoBonYoutube  ปีที่แล้ว

      Yes if you have a missing shapes file, export as binary.

  • @chriswizard4930
    @chriswizard4930 ปีที่แล้ว

    do you know how to delet them to. i did press 4 times new and like a clean setup on the mod side. mine is pending at the moment. ty for the video friend.

    • @FarmerBoBonYoutube
      @FarmerBoBonYoutube  ปีที่แล้ว

      Not sure on deleting but i know if you leave a new one with nothing in it, they remove it after a while.

    • @chriswizard4930
      @chriswizard4930 ปีที่แล้ว

      @@FarmerBoBonTH-cam aa okay ty . you know this one, multiple materials is it safe to delet those lines in i3d
      i se like 001 and so on there are 2 maby 3 off them. can that fix it.
      file: C:\Users\Chris\Desktop\Ny mappe (2)\FS22_Pionermap\maps\mapAlpine\map.i3d
      info: shapeId: '182' name: 'serwisReady' nodeId: '7121' materialIds: '164,30,219,32,92,299,237,234'
      info: shapeId: '183' name: 'zawiasDrzwi.001' nodeId: '7123' materialIds: '254,217'
      info: shapeId: '183' name: 'zawiasDrzwi.002' nodeId: '7124' materialIds: '254,217'
      info: shapeId: '183' name: 'zawiasDrzwi.003' nodeId: '7125' materialIds: '254,217'
      info: shapeId: '183' name: 'zawiasDrzwi.004' nodeId: '7126' materialIds: '254,217'
      info: shapeId: '183' name: 'zawiasDrzwi.001' nodeId: '7128' materialIds: '254,217'
      info: shapeId: '183' name: 'zawiasDrzwi.002' nodeId: '7129' materialIds: '254,217'
      info: shapeId: '183' name: 'zawiasDrzwi.003' nodeId: '7130' materialIds: '254,217'
      info: shapeId: '183' name: 'zawiasDrzwi.004' nodeId: '7131' materialIds: '254,217'
      info: shapeId: '183' name: 'zawiasDrzwi.001' nodeId: '7132' materialIds: '254,217'
      info: shapeId: '183' name: 'zawiasDrzwi.001' nodeId: '7133' materialIds: '254,217'
      info: shapeId: '183' name: 'zawiasDrzwi.001' nodeId: '7134' materialIds: '254,217'
      info: shapeId: '183' name: 'zawiasDrzwi.001' nodeId: '7135' materialIds: '254,217'

  • @axelrod__gaming
    @axelrod__gaming ปีที่แล้ว +1

    Famer bob when is western astralia out for ps4 if you know could you tell me

    • @FarmerBoBonYoutube
      @FarmerBoBonYoutube  ปีที่แล้ว +1

      Hi brother, i just uploaded the WA v1.1 reviewed changes, i showed it in the video if you watched it, so now its the waiting game again. The PS4 problem however is on Giants side, im not sure what is wrong, and they do not give an answer even if you ask them. but the update is out and they need to put that out to console as well. so there is a slither of hope :)

  • @dustinjicha4428
    @dustinjicha4428 ปีที่แล้ว

    I have a question do you know why my tiggers don’t work i got everything setup right but i cant buy no cows but i can open the doors any idea why that is?

    • @FarmerBoBonYoutube
      @FarmerBoBonYoutube  ปีที่แล้ว

      Check your game log for errors and always test with no mods in the mods folder.

    • @dustinjicha4428
      @dustinjicha4428 ปีที่แล้ว

      @@FarmerBoBonTH-cam thanks I figured it out but keep up the great videos I learned alot from you

    • @FarmerBoBonYoutube
      @FarmerBoBonYoutube  ปีที่แล้ว

      @@dustinjicha4428 sure brother, glad you got it working.. 👍😉, what was the problem?

    • @dustinjicha4428
      @dustinjicha4428 ปีที่แล้ว

      @@FarmerBoBonTH-cam i did placeholder script twice and there was already one placeholder folder already placed but i put in that folder it started to work without any errors

    • @FarmerBoBonYoutube
      @FarmerBoBonYoutube  ปีที่แล้ว +1

      @@dustinjicha4428 ahhh yeah that is a common problem, did that myself a few times heheheheh :) great job brother :)

  • @wolny2
    @wolny2 ปีที่แล้ว

    So I have a question for you. Do you know what this means? I don't have this with every building.:
    physics property test: WarningPPT: node villageTerApel|location|centrum01|aldi|aldi|aldi (5|0|0|0|0|0) has a collision with 12178 tris

    • @FarmerBoBonYoutube
      @FarmerBoBonYoutube  ปีที่แล้ว

      Yes remove that buildinf and replace it with another, there is a problem with it. I had a few of thise myself, just replaced it.

    • @wolny2
      @wolny2 ปีที่แล้ว

      @@FarmerBoBonTH-cam thank you for your answer.

    • @wolny2
      @wolny2 ปีที่แล้ว

      I found what the error is. It has to do with LOD and RigidBody. This building 'residentialBuilding01' already has an error in farming mapFR.
      This is because residentialBuilding01 {not the LOD0} has LOD checked, LOD0 transform group has a RigidBody checked in Attributes. Turn off the RigidBody at LOD0 but leave the RigidBody at LOD1 checked. This works for me. No more error. You can use the building.

    • @FarmerBoBonYoutube
      @FarmerBoBonYoutube  ปีที่แล้ว +1

      @@wolny2 oh wow, brother, great job and thanks for sharing that. That way i also cankearn new tricks. Bless you 🙏

    • @wolny2
      @wolny2 ปีที่แล้ว

      @@FarmerBoBonTH-cam I hope I explained you well. sorry for my English. Google Translate

  • @bagigioleo7168
    @bagigioleo7168 10 หลายเดือนก่อน

    if i upload a mod on the mod hub it means that i can find it in the ps4 mod hub?

  • @FSmodengineering
    @FSmodengineering ปีที่แล้ว

    hello, can you tell me how to move the XYZ coordinate axis without moving the object or group, because this axis has moved for me, but I don’t know how to fix it

    • @FarmerBoBonYoutube
      @FarmerBoBonYoutube  ปีที่แล้ว +1

      Hi Artanis, if the object is in a group you can follow my video in the fs22 mapmaking playlist called how to add sell points to your map in Giants editor. Somewhere in there i showed how to get the xyz marker back. Just watch the video.

    • @FSmodengineering
      @FSmodengineering ปีที่แล้ว

      @@FarmerBoBonTH-cam thank you very much, I'll take a look now

    • @FSmodengineering
      @FSmodengineering ปีที่แล้ว

      @@FarmerBoBonTH-cam Bob, can you tell me how fashionable to make your culture texture, such as the default one? only for example millet or buckwheat? because the envelopes from 19 farms are of poor quality

    • @FarmerBoBonYoutube
      @FarmerBoBonYoutube  ปีที่แล้ว

      @@FSmodengineering brother it is something i have not made a video of yet but only because it is outside of the editor, texture wirk happens in other programs like photoshop etc. And that process is a time consuming ine, almost so that i would need to make a couple of videos to cover the subject.

    • @FSmodengineering
      @FSmodengineering ปีที่แล้ว

      @@FarmerBoBonTH-cam and when will be the video))? I'm really looking forward to it

  • @AthienaModding109
    @AthienaModding109 6 วันที่ผ่านมา

    I get this Error: Error: Konnte modDesc.xml nicht parsen. Bitte überprüfe diese Datei auf Fehler. pls help

    • @FarmerBoBonYoutube
      @FarmerBoBonYoutube  3 วันที่ผ่านมา

      You have a typo in your moddesc. Or you pasted something in there that is wrong. Revert to a backup or replace with a working one or build a new moddesc. 🤔

    • @AthienaModding109
      @AthienaModding109 2 วันที่ผ่านมา

      @@FarmerBoBonTH-cam Thanks it worked, I did some error in the XML. :D

  • @kubsonek118
    @kubsonek118 ปีที่แล้ว

    how to add mod to fs19 because i can't

    • @FarmerBoBonYoutube
      @FarmerBoBonYoutube  ปีที่แล้ว

      For fs19, visit my fs19 mapmaking playlist. All you need is there..

  • @tommyaleks100
    @tommyaleks100 ปีที่แล้ว

    This test app on Giant are a big joke. It even shows lot`s of error on the Giant elmcreek map. I got lot of error on my map even there wa no error on it. Texures was missing but it was there. Big joke.
    .

    • @FarmerBoBonYoutube
      @FarmerBoBonYoutube  ปีที่แล้ว

      Yeah the test runner app is suoer sensitive, its actually that way because it also test for console issues. But that is whtly i upload to nexus, no problems there 👍😄

    • @tommyaleks100
      @tommyaleks100 ปีที่แล้ว +1

      @@FarmerBoBonTH-cam Yes, 3 party is the way to go for fast upload :)