The MILLIONAIRES of Solo Indie Game Development

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  • เผยแพร่เมื่อ 29 พ.ย. 2024

ความคิดเห็น • 169

  • @ByteOfMichael
    @ByteOfMichael  2 ปีที่แล้ว +16

    The first 1,000 people to use the link will get a 1 month free trial of Skillshare: skl.sh/marselluh11221

  • @kodex7795
    @kodex7795 2 ปีที่แล้ว +332

    There is a difference between Solo Indie and Indie, that's why stardew valley inspires me a lot.

    • @helio3928
      @helio3928 2 ปีที่แล้ว +5

      INSPIRES? it's demotivating.

    • @nemesis8508
      @nemesis8508 2 ปีที่แล้ว +37

      @@helio3928 why? Because it took him so long to make?

    • @Dxpress_
      @Dxpress_ 2 ปีที่แล้ว +27

      @@helio3928 What's demotivating here?

    • @tbatinyboyanimation9333
      @tbatinyboyanimation9333 2 ปีที่แล้ว +24

      @@helio3928 Haha, average comment replier be like

    • @Detective_depther
      @Detective_depther 2 ปีที่แล้ว +14

      @@helio3928 give us reasons random guy

  • @happyduck1424
    @happyduck1424 2 ปีที่แล้ว +146

    I hate that he is never mentioned but Scott Cawthon who made Five nights at freddy's did everything solo including voice acting. Even if you don't like the game's you can't doubt it's success, especially when it was Scotts last ditch effort for success.

    • @SCP--rj8hm
      @SCP--rj8hm 2 ปีที่แล้ว +4

      For voice acting, solo until iirc sister location
      Otherwise yeah

    • @trueblue97
      @trueblue97 2 ปีที่แล้ว +2

      I do respect that, then

    • @ectsy
      @ectsy ปีที่แล้ว +1

      @@SCP--rj8hmat that point Scott had enough money to start his own AAA game company if he wanted to

    • @themultiverse5447
      @themultiverse5447 3 หลายเดือนก่อน

      Wow, if that's what you hate in life, you must be the nicest guy ever!

  • @paranoidpumpkin98
    @paranoidpumpkin98 2 ปีที่แล้ว +170

    Stardew valley blows my mind until this day . The art , the music , every little thing about it is just so amazing . It's truly a masterpiece of it's time

    • @ByteOfMichael
      @ByteOfMichael  2 ปีที่แล้ว +4

      It’s gorgeous in all aspects for sure

  • @forestventuredev8380
    @forestventuredev8380 2 ปีที่แล้ว +46

    I have full respect and love for so many solo devs working on their projects
    I've tried to do the same; it gets so taxing to do every single part alone (especially when you're not good in one of the areas needed for your games)

    • @queenjamjam
      @queenjamjam 2 ปีที่แล้ว +7

      I know the feeling, but don’t give up! You can do it 😄

    • @forestventuredev8380
      @forestventuredev8380 2 ปีที่แล้ว +2

      @@queenjamjam thanks man!

    • @ByteOfMichael
      @ByteOfMichael  2 ปีที่แล้ว +5

      It’s definitely tiring, but worth it!

    • @trueblue97
      @trueblue97 2 ปีที่แล้ว +2

      Ya same, like I think I'm pretty good at level design, concepts, and story, but as soon as music, or especially art is involved it slows me right down! Lol, just gotta keep grinding I guess!

    • @ckdunahee4478
      @ckdunahee4478 2 ปีที่แล้ว +2

      Yeah lol I did the voice acting, level design and scripting, but the modeling is fucking tough so I just used free assets

  • @tezwoacz
    @tezwoacz 2 ปีที่แล้ว +23

    By the way Stardew would take significantly less time to develop if Eric didnt make mistakes that he later admitted on, first one was developing his own engine which took massive amount of time, second was "rebooting" game multiple times for bad reasons like "I dont like hair styles, so Iam gona redraw all characters"

    • @ByteOfMichael
      @ByteOfMichael  2 ปีที่แล้ว +4

      Developing your own engine is crazy

  • @fynn3016
    @fynn3016 2 ปีที่แล้ว +10

    realitycheck: you can count the sucess story´s with two hand´s lets be real. It´s like playing soccer in the lowest rank possible and dreaming of becoming ronaldo.

    • @ByteOfMichael
      @ByteOfMichael  2 ปีที่แล้ว +1

      True but it can always help with a bit of motivation!

    • @trueblue97
      @trueblue97 2 ปีที่แล้ว

      True, but it isnt impossible to become the next renaldo, and even if you dont, you can still do well

    • @valeriegrindinger6294
      @valeriegrindinger6294 2 ปีที่แล้ว +4

      There are countless others who did great to good enough. Not as big, or as well known as some of those mentioned. Rimworld started as a single man project from Tynan, the Kickstarter alone made almost 300k. Celeste was a 2 people project for the most part. Factorio started as a one man show. Hotline Miami was started solo, later became a 2 man show. FTL was a two man team. Vampire Survivor, 20 minutes till dawn ... etc etc thats just from the top of my head. There is a shit ton of successful solo or very very small team indie games out there. Not everything needs to be an immense hit to be successful or profitable.

  • @alexdacat
    @alexdacat 2 ปีที่แล้ว +17

    Roller Coaster Tycoon was written in ASSEMBLY!?!?!? Wow...

    • @ByteOfMichael
      @ByteOfMichael  2 ปีที่แล้ว +1

      Right!? It’s actually crazy! I think he said about 95% is Assembly and the rest is C haha

  • @bogonelle
    @bogonelle 2 ปีที่แล้ว +37

    This kinda stuff motivates me to work on my game so much.

  • @frost8077
    @frost8077 ปีที่แล้ว +3

    I never played Rollercoster Tycoon but I always imagined it was made by a big team of people like other big name computer games of the time. This video gave me a new respect for Rollercoster Tycoon, very impressive.

  • @PeterMilko
    @PeterMilko 2 ปีที่แล้ว +6

    Im a game dev too, good luck to all of us!

    • @ckdunahee4478
      @ckdunahee4478 2 ปีที่แล้ว +1

      Which engine do you use? I was in unity but am now using unreal

    • @ByteOfMichael
      @ByteOfMichael  2 ปีที่แล้ว

      Cheers!

  • @twomur_
    @twomur_ 2 ปีที่แล้ว +23

    videos like this really inspire me to keep working on my game!

  • @DJVibeDubstep
    @DJVibeDubstep 2 ปีที่แล้ว +9

    Minecraft is actually the most sold game in the world. A simple but brilliant and fun concept with literally endless replayability.

  • @Crixino
    @Crixino 2 ปีที่แล้ว +10

    Rollercoaster tycoon 1 & 2 was my favorite of the series. I loved it back in elementary school. It’d be my go to at the book fairs.

  • @reglan_dev
    @reglan_dev 2 ปีที่แล้ว +11

    all that developers really give me hope that my Indie game im working for a while now will achieve success...

    • @oreoicecream1829
      @oreoicecream1829 2 ปีที่แล้ว +3

      You need to advertise your game and make sure it's fun 👍

    • @reglan_dev
      @reglan_dev 2 ปีที่แล้ว +1

      @@oreoicecream1829 if advertising it would be easy... (spoiler: its not), also keeping game fun is hard too

    • @user-mu5sl4vh7m
      @user-mu5sl4vh7m 2 ปีที่แล้ว +1

      @@reglan_dev Im rooting for you! Good luck!

    • @oreoicecream1829
      @oreoicecream1829 2 ปีที่แล้ว

      @@reglan_dev just need to play tons of mobile game until you're frustrated
      It makes you realize certain point that makes a game fun 👍

    • @oreoicecream1829
      @oreoicecream1829 2 ปีที่แล้ว

      By Playing awful games 👍

  • @saibadam
    @saibadam 2 ปีที่แล้ว +5

    no way he wrote in x86 i dont believe this. like how thou??? is it even possible??

    • @ByteOfMichael
      @ByteOfMichael  2 ปีที่แล้ว +3

      It’s absolutely insane to think about

    • @saibadam
      @saibadam 2 ปีที่แล้ว

      @@ByteOfMichael its not just insane it sounds impossible. Like i cant even began to comprehend how he did that.

  • @1O1O11
    @1O1O11 2 ปีที่แล้ว +1

    Spend years making a game, sell $1,000,000 worth, Steam takes $300,000 just because they can.

    • @ByteOfMichael
      @ByteOfMichael  2 ปีที่แล้ว +2

      Hey that's still 700k haha

  • @micmacha
    @micmacha 2 ปีที่แล้ว +3

    Just remember, most novels aren't huge financial successes either; but if George R. R. Martin or James S. A. Corey played by that rule we'd be down by a few treasured series.

    • @ByteOfMichael
      @ByteOfMichael  2 ปีที่แล้ว +1

      Exactly! Definitely don't rely on success, but one can always hope haha

  • @ethandomaki5496
    @ethandomaki5496 2 ปีที่แล้ว +2

    Other Massive Indie Games: Deep Rock Galactic, Slay The Spire, Terraria

  • @AIAdev
    @AIAdev 2 ปีที่แล้ว +2

    Awesome vid, very well done

  • @Exerosp
    @Exerosp 2 ปีที่แล้ว +4

    Here's a quick swedish lesson. Persson is pronounced kinda liked Pershing, at least that Sh sound on the Sson for Persson.

  • @dsgamedev9434
    @dsgamedev9434 2 ปีที่แล้ว +2

    Scott Cawthon's FNAF: "Am I a joke to you?"

    • @dsgamedev9434
      @dsgamedev9434 2 ปีที่แล้ว

      Unless that was a solo dev game then disregard this comment lol

  • @piri6924
    @piri6924 2 ปีที่แล้ว +1

    this high quality content definently deserves a sub

  • @gordonzar992
    @gordonzar992 2 ปีที่แล้ว +1

    toby had help from other programmers too, all you have to check are the credits

  • @bazdonaxdumaul1493
    @bazdonaxdumaul1493 2 ปีที่แล้ว +3

    One thing i noticed, all games have some type of pixel art.

  • @weirdibibfishiplop3644
    @weirdibibfishiplop3644 2 ปีที่แล้ว +4

    ah yes, minecraft is "arguably" the most successful indie game developed by a single person

    • @skejeton
      @skejeton 2 ปีที่แล้ว +2

      the #1 selling game worldwide

    • @dele1763
      @dele1763 ปีที่แล้ว +1

      Probably the most successful game of all time

    • @dieselboy.7637
      @dieselboy.7637 11 หลายเดือนก่อน

      It is the biggest and most successful game of all time and history of humanity.

  • @LCTesla
    @LCTesla ปีที่แล้ว

    Remember there was also Transport Tycoon before Rollercoaster Tycoon. I think it was built on the same core code. It already did a lot of what RCT did 5 years earlier.

  • @TSUKI-games
    @TSUKI-games 2 ปีที่แล้ว +1

    This is pretty insightful! Some parts matches my own research as well.
    Side note, I was researching revenue for mobile games as well and those seems to be a lot more profitable - assuming you are trying to make some money from your games.

    • @ByteOfMichael
      @ByteOfMichael  2 ปีที่แล้ว

      Thanks! And ya mobile games do make more money generally but time spent between apps is very competitive

  • @arnoldthegreat4138
    @arnoldthegreat4138 2 ปีที่แล้ว +1

    eric barone and the creator of flappy bird push me to become a game developer.

    • @ByteOfMichael
      @ByteOfMichael  2 ปีที่แล้ว

      Eric Barone definitely, the flappy bird guy I heard struggled a lot with the popularity though

  • @skejeton
    @skejeton 2 ปีที่แล้ว +1

    4:31 x86 assembly code wouldn't look like that because it wouldn't use hardcoded numbers and would have comments as well as indentations and macros

  • @TheSensationalMr.Science
    @TheSensationalMr.Science ปีที่แล้ว

    so basically if you are doing indie Game-Dev "alone" [1-3 people] basically have a week[for simple, and game-jams] to 4-8 years[for complex [has more than code] and 3D {if you got the guts for it}] as your timeline, have it run on 4-8gb of ram and CPU integrated graphics{4gb graphics card for 3D}, and it seems 2D Metroidvania is the money-maker of the indie genre.
    Hope you have a great day & Safe Travels!

  • @glitchydust4015
    @glitchydust4015 2 ปีที่แล้ว

    stardew valley,
    30 millions, minus 30% of taxes, then maybe 100k of marketing campaign and more
    about 15 to 20 millions dollars * Still huge!

  • @daveh5139
    @daveh5139 2 ปีที่แล้ว +3

    Nice video man, you put out a good product.

  • @blobbything2986
    @blobbything2986 2 ปีที่แล้ว

    Thomas Happ and Ska Studios deserve shoutouts too!

  • @notagain3732
    @notagain3732 2 ปีที่แล้ว +1

    Subscribed in 0.839 sec here as this is the content i have been wishing for since last year

  • @Pumpkin7269
    @Pumpkin7269 2 ปีที่แล้ว +1

    Was surprised thad FNAF wasn't on the list

  • @rewindapp
    @rewindapp 2 ปีที่แล้ว +1

    Truly inspiring

  • @UltimoGames
    @UltimoGames 2 ปีที่แล้ว +1

    I kind of hope that Interstate Drifter takes off someday.. But I am also a bit scared of success..

  • @RealFableFox
    @RealFableFox ปีที่แล้ว

    You forgot Flappy Bird and Tetris among others.

    • @ByteOfMichael
      @ByteOfMichael  ปีที่แล้ว

      I've heard those games may have ended poorly for those devs :/

  • @iminumst7827
    @iminumst7827 2 ปีที่แล้ว +1

    I'm for sure gonna be like those people.

  • @Rivershield
    @Rivershield 2 ปีที่แล้ว +3

    It seems I have to make soyboy block game if I want to be successful as a solo indie

  • @weirggwp
    @weirggwp 2 ปีที่แล้ว +1

    Stardew valley is one of my favorite game it chill or maybe not if you want speed runnnn

  • @sealiusmaximus2330
    @sealiusmaximus2330 2 ปีที่แล้ว +2

    Robtop games is probably another of the game devs who've made the most money.

  • @blacklight8932
    @blacklight8932 2 ปีที่แล้ว +2

    Its always the pixel art games

  • @mysticaxolotl8215
    @mysticaxolotl8215 2 ปีที่แล้ว

    Geometry Dash: **Standing in the rain**

  • @Infernal_toast
    @Infernal_toast 2 ปีที่แล้ว +1

    i can guarantee that notch did not code up minecraft in a weekend lol

  • @matthewventures
    @matthewventures 2 ปีที่แล้ว +1

    This was a great list, but it was very focused on recent games. Which is fair but there were a few notable exceptions the most obvious of which would be Tetris, a little game you have likely heard of.

    • @ShinDMitsuki
      @ShinDMitsuki 2 ปีที่แล้ว +3

      I mean, it wasn't successful for the developer...

    • @trueblue97
      @trueblue97 2 ปีที่แล้ว

      @@ShinDMitsuki Now I need to find the Tetris Story documentary, you guys got me curious!

    • @valeriegrindinger6294
      @valeriegrindinger6294 2 ปีที่แล้ว +1

      @@trueblue97 I can recommend the one that's called 'From Russia with Love'

    • @trueblue97
      @trueblue97 2 ปีที่แล้ว

      @@valeriegrindinger6294 Ok cool, I might have to check it out! Thanks!:)

  • @RemusCroft
    @RemusCroft 2 ปีที่แล้ว

    No Lucas Pope, Zeng XIancheng, Derek Yu, Johanthan Blow.

  • @holdthetruthhostage
    @holdthetruthhostage 2 ปีที่แล้ว +1

    It's Possible to succeed just tactics

  • @legoman332
    @legoman332 2 ปีที่แล้ว +1

    I need to start working on a game

  • @aquiledelrosa
    @aquiledelrosa 2 ปีที่แล้ว +1

    u missed the story of FNAF, that became a huge franchise.
    But yeah for the next video.

    • @ByteOfMichael
      @ByteOfMichael  2 ปีที่แล้ว +1

      Ya I wasn’t too familiar but got a couple suggestions about fnaf!

  • @berkokgt
    @berkokgt 2 ปีที่แล้ว

    actually growtopia is kind of an indie game too, its made by 2 guys; Hamumu and Seth

  • @TasdiqueChowdhury
    @TasdiqueChowdhury 2 ปีที่แล้ว

    Shoutout to Kenshi...!!

  • @TheFernandinho
    @TheFernandinho 2 ปีที่แล้ว

    its not "solo" but Terraria up until a much later point only had 2 developers and managed to sold millions of copies

    • @ByteOfMichael
      @ByteOfMichael  2 ปีที่แล้ว

      Terraria in so many ways I think is one of the best games ever made

  • @noysam3570
    @noysam3570 2 ปีที่แล้ว +1

    But where's that character in the thumbnail from?

    • @ByteOfMichael
      @ByteOfMichael  2 ปีที่แล้ว

      That's a free sprite I used in the beginning of the development of my game!

    • @noysam3570
      @noysam3570 2 ปีที่แล้ว

      @@ByteOfMichael and where is it from? Thanks in advance

    • @noysam3570
      @noysam3570 2 ปีที่แล้ว

      I was thinking of the person to the right, but not the one from undertale

  • @JongHyunSM
    @JongHyunSM 2 ปีที่แล้ว +2

    That's interesting! I want to be one of them

  • @p3rf3ctionz
    @p3rf3ctionz 2 ปีที่แล้ว +2

    oh you think they make all these games just for money?

    • @ByteOfMichael
      @ByteOfMichael  2 ปีที่แล้ว +2

      No the money was more of a byproduct of their passion I think

    • @evo683
      @evo683 2 ปีที่แล้ว +1

      @@ByteOfMichael it's interesting to think about. similar to success stories in other fields, i think a lot of people follow the money when trying to replicate their success.
      It's understandable, but your odds are better pursuing something more stable if this isn't something you already enjoy and are passionate about I think :)
      That being said, BE CREATIVE AND AWESOME! But try not to be guided by the money and glory tooooo much is my take.

  • @_.-.
    @_.-. 19 วันที่ผ่านมา

    Simply put, the internet will choose someone at random.
    Often someone deserving, but no the most deserving by a long shot.
    Sometimes even people that turn out to be arrogant pricks that genuinely think they are special.
    The projects tend to not be unique ideas whatsoever, and are more whoever wins the viral lottery to be noticed.
    Kinda like telling the joke louder but not coming up with it. Except this time around your voice volume is determined by a dice roll.
    It's a frustrating and very unfair dream to chase, full of survivor bias stories and sugary tales about how effort pays. It doesn't have to.
    While most people who succeed put in the effort and you miss 100% of the shots you don't take, you can slave on your project forever and never get rewarded.
    Only for someone else to make the exact same idea as a prototype but with a higher luck roll and essentially crushing your spirit.

  • @eunit08
    @eunit08 2 ปีที่แล้ว +1

    Good info

  • @trueblue97
    @trueblue97 2 ปีที่แล้ว

    So, does the graph in the beginning mean that I'm guaranteed to make 1K off my first indie game??? :O

  • @CyberKinetiks
    @CyberKinetiks 2 ปีที่แล้ว

    Ummm, not sure about the whole revenue part, but..... Tetris?

  • @gezzgeez9712
    @gezzgeez9712 2 ปีที่แล้ว

    you forgot robtop

  • @microdavid7098
    @microdavid7098 2 ปีที่แล้ว +1

    nice vid

  • @techlangonline6131
    @techlangonline6131 3 หลายเดือนก่อน

    Im also making a game which comes inside an app

  • @tinyvilhelm8733
    @tinyvilhelm8733 2 ปีที่แล้ว +2

    Yea great vid and all! 🤩 But you should for sure be sent to jail for the way you pronounce "Persson"...😵

  • @ThouguohT
    @ThouguohT 2 ปีที่แล้ว

    Kenshi

  • @tronus_games
    @tronus_games 2 ปีที่แล้ว +6

    One thing in common in all of these games:
    - Low graphic requirements

    • @evo683
      @evo683 2 ปีที่แล้ว +1

      style is substance! games are art!

    • @ByteOfMichael
      @ByteOfMichael  2 ปีที่แล้ว

      A lot of these games have a certain charm to them for sure

    • @trueblue97
      @trueblue97 2 ปีที่แล้ว

      Well, Stardew Valley may be the exception to the rule. Art in that is so amazing, it makes me want to give up on pixel art almost lol

    • @tronus_games
      @tronus_games 2 ปีที่แล้ว +2

      @@evo683 Yeah of course, i meant that any pc can run these kind of games :)

    • @tronus_games
      @tronus_games 2 ปีที่แล้ว +3

      @@trueblue97 Maybe i was misunderstood, because that was not a critique. It's just a objective way to say that games with lower specs required can run on lots of devices. So, maybe, if they get popular mostly everyone could play with em ^^

  • @soirema
    @soirema ปีที่แล้ว

    Man...
    FNAF???

    • @ByteOfMichael
      @ByteOfMichael  ปีที่แล้ว +1

      I cover FNAF in the newest millionaire indie devs video: th-cam.com/video/BJLeH7Jbeuo/w-d-xo.html

    • @soirema
      @soirema ปีที่แล้ว

      @@ByteOfMichael awesome, thanks!!

  • @placek7125
    @placek7125 2 ปีที่แล้ว

    where is fnaf?

  • @nohumanisagod
    @nohumanisagod 2 ปีที่แล้ว

    Terraria?

  • @isylvia
    @isylvia 2 ปีที่แล้ว

    fnaf?

  • @nostalgicnow6001
    @nostalgicnow6001 2 ปีที่แล้ว +2

    wow minecraft creator made 1.3 billion dollars thats insane

    • @reglan_dev
      @reglan_dev 2 ปีที่แล้ว +1

      he made 2.2 miliard, not 1.3

  • @itslitgamestv6827
    @itslitgamestv6827 2 ปีที่แล้ว +1

    I hope I get on this list one day 🥲