Now that I've seen all the published (non obsoleted) TAS on the site, watching the new ones that come out is going to be a fun part of my daily routine. Thank you @TASVideosChannel for all the free entertainment over the many, many years. This community has been a major part of my life, and I hope many more years of TASes are to come.
Yo I’m the TAS maker! I’m glad a lot of people enjoyed this run, learning how to do the infinite combos was an interesting exercise to put to the test, have fun and expect more TASes!
You did it guys, congrats to the TASer for make this dull repetitive unimaginative game watchable, only those who played like me knows how tedious it is to reach the final, all supers aside from the real sup are bland and unresponsive
This game is so... painfully meh and mediocre. Characters are essentially reskins (aside from special moves and Steel), enemies are repetitive, no CHOICE of character, no multiplayer, not even a damned SCORE. Seriously, how hard would it have been to give you a number in the corner of the screen to show you just how much ass you're kicking? This really seems like a game that's fun for the first two stages, then becomes a real slog.
The worst thing is how weak the crowd control mechanics are in this one. You can't even hit multiple enemies at once, so your only real methods are moving to the opposite side of the screen or throwing things. You get better in-game reward for spamming the pixel-damage laser eyes. Like, I'll give Maximum Carnage a lot of flack for having enemies with way too much HP, and "utter bullsh*t impossible to find without a guide" secrets, but it got the basics right in a way this game didn't!
Enemies being palette swaps is just normal in beat em ups in general to show it's a stronger or weaker enemy. The problem with this game is how sluggish it feels and how the music is so dull. You want that high energy music and fast paced combat in a game like this to get pumped up. KusogeMan shows that this game is, well, a kusoge. A shit game.
Now that I've seen all the published (non obsoleted) TAS on the site, watching the new ones that come out is going to be a fun part of my daily routine. Thank you @TASVideosChannel for all the free entertainment over the many, many years. This community has been a major part of my life, and I hope many more years of TASes are to come.
That’s what made me get into TASing, not seeing the TASes I wanted being made lol
Yo I’m the TAS maker! I’m glad a lot of people enjoyed this run, learning how to do the infinite combos was an interesting exercise to put to the test, have fun and expect more TASes!
You picked the right game for that handle 🤣👍
With moves like that, it's a wonder there even was *A* "Death of Superman" to begin with
Superman fights like a drunk dude in a bar.
Superman is the GOAT. Also those guys from the first stage.
Even though this game has its issues, I do have to give it credit for being very loyal to the source material
You did it guys, congrats to the TASer for make this dull repetitive unimaginative game watchable, only those who played like me knows how tedious it is to reach the final, all supers aside from the real sup are bland and unresponsive
Seeing Blizzard Entertainment on a console like this without immediately being followed with ‘Diablo’ feels surreal.
Ur blizz already long gone, now predatory p2w blizz
Yeah that caught me off guard too.
Superman's kryptonite is actually kryptonite.
I might still be in the minority but I always enjoyed this game.
Woa wait blizzard was a part of this? As in World of Warcraft and Diablo Blizzard? That's crazy
0:41 the super throw!! Lol
First stage Superman looking for some curry goat.
This game is so... painfully meh and mediocre. Characters are essentially reskins (aside from special moves and Steel), enemies are repetitive, no CHOICE of character, no multiplayer, not even a damned SCORE. Seriously, how hard would it have been to give you a number in the corner of the screen to show you just how much ass you're kicking? This really seems like a game that's fun for the first two stages, then becomes a real slog.
The worst thing is how weak the crowd control mechanics are in this one. You can't even hit multiple enemies at once, so your only real methods are moving to the opposite side of the screen or throwing things. You get better in-game reward for spamming the pixel-damage laser eyes.
Like, I'll give Maximum Carnage a lot of flack for having enemies with way too much HP, and "utter bullsh*t impossible to find without a guide" secrets, but it got the basics right in a way this game didn't!
Enemies being palette swaps is just normal in beat em ups in general to show it's a stronger or weaker enemy. The problem with this game is how sluggish it feels and how the music is so dull. You want that high energy music and fast paced combat in a game like this to get pumped up. KusogeMan shows that this game is, well, a kusoge. A shit game.
What a slog of a game, whew
Terrific game to nap to.