I'm really loving this series! I am designing a VGA circuit using an RP2040. My design is very close to the NES PPU but with upgrades. This series is really helping me out! Thanks.
Thank you so much for this video series. This is such a great way to present the technical side of the Famicom. Kudos and i hope you keep making these for other consoles.
Great video Ken, this kind of video about hardware is right up my street. I really appreciate the animations during the explanations. I've tried on my own videos to do it, and I take my hat off to you. Excellent work. Most people don't know how long it takes to do those animations!
i was expecting when you pull out the cartridge more randomness (noise) and not a static image. also: nes without the mapper chips is as good as an atari 2600 (overexaggerated but true)
Do you have an explanation why the NES/Famicom have the worst composite video quality ever? The vertical lines are fuzzy, the horizontal are perfect. Only black, white and gray colors used in vertical lines do not produce this fuzzinest and they are perfectly strate. The problems is with all other colors. And ten bigger problem is when the screen scrolls this defect produces an awful dot crowing effect. And I do not talking about the notorious jailbars on famicom and nes model 2.
It's primarily due to the decoder and DAC internal in the PPU. There are some mods, like the NESRGB that can improve it quite a bit - but they're not cheap, as it bypasses those internal PPU components and recreates the improved signal off-chip
I'm really loving this series! I am designing a VGA circuit using an RP2040. My design is very close to the NES PPU but with upgrades. This series is really helping me out! Thanks.
Thank you so much for this video series. This is such a great way to present the technical side of the Famicom. Kudos and i hope you keep making these for other consoles.
Love this series
Wonderful! Loved that composite mod at the end. Very DIY ;)
Brilliant depth and quality, as usual. And you'll only get better.
I really live this series, Ken! Looking forward to the next episode
Great video Ken, this kind of video about hardware is right up my street. I really appreciate the animations during the explanations. I've tried on my own videos to do it, and I take my hat off to you. Excellent work. Most people don't know how long it takes to do those animations!
I love this series. Simple and instructive. I really miss my Microprocessors class :D
This is a really cool series. Wonder if you might do snes or another console when this is done.
I think the first project I should make with my language is an NES emulator. If it can handle that, then it should be ready to release.
i was expecting when you pull out the cartridge more randomness (noise) and not a static image.
also: nes without the mapper chips is as good as an atari 2600 (overexaggerated but true)
In Germany one would say that you are a perfect "Erklärbär".
a what?
@@tcscomment A Person who is very good in explaining things.
Do you have an explanation why the NES/Famicom have the worst composite video quality ever? The vertical lines are fuzzy, the horizontal are perfect. Only black, white and gray colors used in vertical lines do not produce this fuzzinest and they are perfectly strate. The problems is with all other colors. And ten bigger problem is when the screen scrolls this defect produces an awful dot crowing effect.
And I do not talking about the notorious jailbars on famicom and nes model 2.
It's primarily due to the decoder and DAC internal in the PPU. There are some mods, like the NESRGB that can improve it quite a bit - but they're not cheap, as it bypasses those internal PPU components and recreates the improved signal off-chip
@@whatskenmaking thanks for the replay. Only NES/Famicom have this poor video quality. All other consoles of that era are OK.