@@khgc5290 c=close, as in a distance contextual button, standing light, medium, and heavy come out as different moves depending on the distance between you and the opponent
@@SevySavage thank you too ! Tried most of those in game today. Also you can add a fuzzy guard breaking/overhead 2H (jump H) before some of those, Or 2U before, but way riskier. I'm not 100% sure if it the frame datas and hitboxes are the same in rising tho
I hope you all find these combos helpful!
Hello ! , Welcome My Friend ! , How Are You? Going Good ? :))
I wrote down the combo notation so you don't have to:
c.LLL > 623L / 214L - 2600 / 2720 dmg
c.LLL > 236H > 4M / 4H, c.MMM > 214L - 3555 / 3620 dmg
c.LLL > 214H, c.MMM > 623L - 4090 dmg (corner)
c.LLL > 214H, c.M > 236H, c.MMM > 623L - 4660 dmg (corner)
c.LLL > 236H > 4M , c.MMM > 214H, c.MMM > 623L - 4475 dmg (near corner)
c.LLL > RS > c.MMM > 214L, c.M > 214L/214H - 4690 dmg (corner)
c.L, 2L, 5L > 214L > 2140 dmg
2M > 2L > 5L > 214H > c.MMM > 236L > 4H, c.MMM > 236L > 4H - 3750 dmg (?) (near corner)
66L, c.MMM > 214L - 3390 dmg
AA CH 2H > 236L > 4H, c.MMM > 623L - 3610 dmg
AA CH 2H > 236L > 4H, c.H > 214L, c.MMM > 623L - 4470 dmg (corner)
AA CH 2H > 236H > 4H, c.H > 214L, c.MM > 214H - 4620 dmg (corner)
RS > RC > c.HHH > 236H > 4H, c.MMM > 214L - 4190 dmg
RS > RC > c.HHH > 236H > 4H, c.MMM > 214H > c.M > 623L - 4630 dmg
c.LLL > 214H, c.MM > 236H > 4H, c.H > 623L / 623H / 623U - 4470 / 4370 [what?] / 4870 dmg (corner)
c.LLL > 236236H / 236236U - 5600 dmg
c.LLL > 214H, c.M > RS > c.HHH > 236236H / 236236U - 7120 / 7870 dmg (corner)
Doing gods work
What does C mean in these? I just picked up the game
@@khgc5290 c=close, as in a distance contextual button, standing light, medium, and heavy come out as different moves depending on the distance between you and the opponent
@@KosmEnjoyer thank you! 🙏
You can extend a lot more , but pretty useful for beginners with the char
Very true. Thank you
Saved and Well Received!
Thank you
@@SevySavage 👍
Jump H. HHH.236h(add rotation). HHH. 214h. 2L. LL. Final art or super
Gotcha thank you
@@SevySavage thank you too ! Tried most of those in game today. Also you can add a fuzzy guard breaking/overhead 2H (jump H) before some of those,
Or 2U before, but way riskier.
I'm not 100% sure if it the frame datas and hitboxes are the same in rising tho
Dope combos
Much appreciated
Belial has some dope combos
He does has some saucy stuff
Appreciate the video
You’re welcome
Saving this
Happy to help!
Thank you
You're welcome
Aye belial combos
Yep
Belial does some damage
Yeah he does