This is a really cool idea, and I really like your interpretation! You should definitely try it with other structures, like the bastions and ancient cities.
"This room reminded me of...Germany;" I had a very different interpretation of where that thought was going -- especially as I originally interpreted the room as a kiln room. I was like, "Damn...that's dark. Is that really where you want to go with that?" "Because of the German flag." "Oh-hoooh....yeah, we were thinking something different there; carry on." I'm not an ASMR guy, but that dual-click block replacement in bulk and sped up really does something for me, something akin to rain, I think.
oof i was not thinking of that interpretation at all o.o good to know abt the sounds though, maybe i should keep them in more! i exported them because i thought they sounded cool and I'd cut them out later, but i got so used to hearing them in the edit that i forgot about that other section. maybe it was for the best then :) thanks for your comment
@exnoh_ And thanks for the video. I like the reconstructions and interpretations. That's why I'm following Daskalos now to see how the Ancient City turns out. Almost done, in fact. I think watching him is where I started realizing I liked the sound. There was also some other builder who puts weird distraction videos on the sides during long sped up build stretches; I forgot who, but he had those videos like the game ads that come on during YT vids. I'm not a, "satisfying to watch," kind of person, but similar to the sound thing, somehow, I do find it more enjoyable to just watch the build. Keep up making the great videos.
I love this! Weaving the buildings together in a cohesive story is wonderful. The restoration itself is also beautiful. One thing I always thought about the ruins is that they used to be at ground level, but the land buried them over time. You’ve honestly inspired me to restore a trail ruin my way! Amazing video as always
This is lovely! I like that you built the story around the pieces of ruins you found, and then decorated the ruins on the foundation of your story. it's all intertwined and very creative!
I believe that the "halls" and "rooms" are really meant to be streets and houses. Which would make the central staircase more like a central tower. My idea is that whole ruin was once above ground but layers were piled up over centuries making it buried underground. Your interpretation is till cool though
interesting take! i could see how thatd be the case that its more communal; itd make the multiple 'wells' have more of a purpose. and lets face it, mojang wasnt thinking about a family owned pottery business when they built the ruins :) theres certainly more evidence for your idea!
This is a really cool idea, and I really like your interpretation! You should definitely try it with other structures, like the bastions and ancient cities.
i love that idea!! definitely will do :D thank you!
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"This room reminded me of...Germany;" I had a very different interpretation of where that thought was going -- especially as I originally interpreted the room as a kiln room. I was like, "Damn...that's dark. Is that really where you want to go with that?"
"Because of the German flag."
"Oh-hoooh....yeah, we were thinking something different there; carry on."
I'm not an ASMR guy, but that dual-click block replacement in bulk and sped up really does something for me, something akin to rain, I think.
oof i was not thinking of that interpretation at all o.o good to know abt the sounds though, maybe i should keep them in more! i exported them because i thought they sounded cool and I'd cut them out later, but i got so used to hearing them in the edit that i forgot about that other section. maybe it was for the best then :) thanks for your comment
@exnoh_ And thanks for the video. I like the reconstructions and interpretations. That's why I'm following Daskalos now to see how the Ancient City turns out. Almost done, in fact. I think watching him is where I started realizing I liked the sound.
There was also some other builder who puts weird distraction videos on the sides during long sped up build stretches; I forgot who, but he had those videos like the game ads that come on during YT vids. I'm not a, "satisfying to watch," kind of person, but similar to the sound thing, somehow, I do find it more enjoyable to just watch the build.
Keep up making the great videos.
this is underrated as fuck wth
It’s killing me that you’re just breaking all the suspicious gravel without brushing it…
I love this! Weaving the buildings together in a cohesive story is wonderful. The restoration itself is also beautiful.
One thing I always thought about the ruins is that they used to be at ground level, but the land buried them over time. You’ve honestly inspired me to restore a trail ruin my way! Amazing video as always
!! im glad!!
Loved this! Fun and creative
thank you!
This is lovely! I like that you built the story around the pieces of ruins you found, and then decorated the ruins on the foundation of your story. it's all intertwined and very creative!
!! thank you!
:O you're literally the coolest youtuber ever!!
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@exnoh_ :P
This is actually a really cool idea!! Good job
!! thank you :D
I absolutely love those things !
thank you!
Always a good day when your favorite enderenby uploads
I believe that the "halls" and "rooms" are really meant to be streets and houses. Which would make the central staircase more like a central tower. My idea is that whole ruin was once above ground but layers were piled up over centuries making it buried underground. Your interpretation is till cool though
interesting take! i could see how thatd be the case that its more communal; itd make the multiple 'wells' have more of a purpose. and lets face it, mojang wasnt thinking about a family owned pottery business when they built the ruins :) theres certainly more evidence for your idea!