keep up the content! just something I noticed, but Undercity can only put a core from the trash onto one of the tokens created by Mistletein and Research Lab. Since the tokens are created at the same time, Undercity only gets a single trigger and can only place a core onto one of the tokens, not both. Also, Greenbot DOES see itself. Y'all are correct on that one. at 21:20 you missed two draws from the Deadlies At 25:59 when Lab is played, the token MUST be made and a core put on it, even if it means losing a spirit -Jacob
@MainDeckMastersllc thanks for the notes! It was our first week of set 5 and most of us did little to no testing prior to release so we are pretty casual minded. Haha
The room you filmed this in seems just a tad bit dim. On the other hand the side of the table on the upper part of the screen was shining a bit, so the cards weren't all that clear to see. It's not terrible of course, but it could be better.
@Blahander we film at locals, so we don't always have the best setups each time. Sometimes they have the neon lights heavy going and it is difficult to get clean video. I'll try and brighten them up a bit more in editing, but I can't guarantee it'll be perfect everything since it is a quick setup and run type of recording. Hopefully adding the cards to the video and commentary helps clear up anything hard to see on the field. Thank you for the comment!
@goku-vm4nt i didnt get the list this time around, but I'll ask the player if he can share here in comments. It has likely changed a bit since then. Haha
Ice Shield recovers the damage first, then you can pay to end the phase. Some of us are accustomed to just tripping the shield and "short cutting" the process as it works the same and makes it move quicker, but traditionally you are to take the damage, trigger the burst, recover the damage you took back into life, then pay cost if you wish to end the battle phase. It shouldn't prevent damage when played from hand.
16:21 the card doesn't say "your OTHER non token spirits" so I think he does count itself dying for the trigger
keep up the content! just something I noticed, but Undercity can only put a core from the trash onto one of the tokens created by Mistletein and Research Lab. Since the tokens are created at the same time, Undercity only gets a single trigger and can only place a core onto one of the tokens, not both.
Also, Greenbot DOES see itself. Y'all are correct on that one.
at 21:20 you missed two draws from the Deadlies
At 25:59 when Lab is played, the token MUST be made and a core put on it, even if it means losing a spirit -Jacob
@MainDeckMastersllc thanks for the notes! It was our first week of set 5 and most of us did little to no testing prior to release so we are pretty casual minded. Haha
The room you filmed this in seems just a tad bit dim. On the other hand the side of the table on the upper part of the screen was shining a bit, so the cards weren't all that clear to see. It's not terrible of course, but it could be better.
@Blahander we film at locals, so we don't always have the best setups each time. Sometimes they have the neon lights heavy going and it is difficult to get clean video. I'll try and brighten them up a bit more in editing, but I can't guarantee it'll be perfect everything since it is a quick setup and run type of recording. Hopefully adding the cards to the video and commentary helps clear up anything hard to see on the field. Thank you for the comment!
Can i see decklist of the green and white deck
@goku-vm4nt i didnt get the list this time around, but I'll ask the player if he can share here in comments. It has likely changed a bit since then. Haha
@@valleyboysdigimontcg8246 thanks
Ice shield presents damage altogether? I thought the creature went through and battles, and then the phase ends.
Ice Shield recovers the damage first, then you can pay to end the phase. Some of us are accustomed to just tripping the shield and "short cutting" the process as it works the same and makes it move quicker, but traditionally you are to take the damage, trigger the burst, recover the damage you took back into life, then pay cost if you wish to end the battle phase. It shouldn't prevent damage when played from hand.