Everything You Need to Get Started in Fusion 360 (Pt.3) - Patterns, Fillets, Chamfers and More! 2022

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  • เผยแพร่เมื่อ 26 มิ.ย. 2024
  • In Part 3 of my Fusion 360 Beginner's Guide we add some additional details to our construction brick to introduce some new tools. I show you how to use the Sketch and Part Patterning Tools to build repeating geometry features. I show you how to Combine Bodies. We also talk about how to use the Fillet and Chamfer Tools. I also introduce you to the Appearance Tab and Section View Tool.
    Follow me on Instagram at:
    / practical.alchemy.diy

ความคิดเห็น • 6

  • @renantakeshi5858
    @renantakeshi5858 ปีที่แล้ว +2

    This is my favorite tutorial series on f360, simple and on point!
    Thank you very much!

  • @AgusLivio
    @AgusLivio ปีที่แล้ว

    Just so you know, you´ve got a massive fan from Argentina! I love these videos, my friend. Keep it up!

  • @leequinlan
    @leequinlan ปีที่แล้ว +1

    Great tutorials. Thanks very much 👍

  • @hanspijpers2100
    @hanspijpers2100 5 หลายเดือนก่อน

    Why not set the z axis up? in the preferences is an option about halfway on the first page to switch to z-up,
    Especially handy for 3d printing.

    • @practicalalchemy407
      @practicalalchemy407  5 หลายเดือนก่อน

      Hi Hans, I agree with you 100%! In this tutorial I wanted to stick with the ‘vanilla’ / default setup in this beginners series to avoid throwing too much at the view but I do recommend resetting the z axis settings in subsequent videos. I’m Z Axis Up for life!

    • @hanspijpers2100
      @hanspijpers2100 5 หลายเดือนก่อน

      Thanks again for these video's @@practicalalchemy407