do you mean 'Rikudou Rekka's finish blow? it doesn't need button mashing as I wrote in description, this replay has recorded with 'auto finish dip SW' enabled 1. turn on 2-8 dip SW (by using emulator's function or universe bios) 2. press p1's select button, then the screen will freeze 3. press p1's buttons in order, 'D-C-B-A-D', then hidden dip SW (3-1 ~ 4-8) appears on screen 3-1 : CPU controls your char 3-2 : you can select stage in VS game 3-3 : timer stop 3-4 : game speed down 3-5 : game speed up 3-6 : you can select opponent in single game 3-7 : CPU stops moving 3-8 : displays the distance between chars 4-1 : screen is always zoomed in 4-2 : in char select screen, focus on Enja, input ↓↓↓←↓→↓↓ and select him then, Rikudou Rekka's auto finish will be activated 4-3 : char shrinks according to the amount of HP left 4-4 : unknown 4-5 : if get hit by WFT(↓↘→CD), weapon disappears 4-6 : you can get round point even if you lose to CPU 4-7 : displays debug values 4-8 : all meters disappears from screen 4-2 dip SW was used in this video play the beginning of the video slowly, so you can see process
After the air attack, do we have to press the b,c,d, left and b,c,d, right buttons quickly?
do you mean 'Rikudou Rekka's finish blow? it doesn't need button mashing
as I wrote in description, this replay has recorded with 'auto finish dip SW' enabled
1. turn on 2-8 dip SW (by using emulator's function or universe bios)
2. press p1's select button, then the screen will freeze
3. press p1's buttons in order, 'D-C-B-A-D', then hidden dip SW (3-1 ~ 4-8) appears on screen
3-1 : CPU controls your char
3-2 : you can select stage in VS game
3-3 : timer stop
3-4 : game speed down
3-5 : game speed up
3-6 : you can select opponent in single game
3-7 : CPU stops moving
3-8 : displays the distance between chars
4-1 : screen is always zoomed in
4-2 : in char select screen, focus on Enja, input ↓↓↓←↓→↓↓ and select him
then, Rikudou Rekka's auto finish will be activated
4-3 : char shrinks according to the amount of HP left
4-4 : unknown
4-5 : if get hit by WFT(↓↘→CD), weapon disappears
4-6 : you can get round point even if you lose to CPU
4-7 : displays debug values
4-8 : all meters disappears from screen
4-2 dip SW was used in this video
play the beginning of the video slowly, so you can see process