Capcom Vs. SNK 2 - Basic Kyo Guide

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  • เผยแพร่เมื่อ 10 ธ.ค. 2024

ความคิดเห็น • 29

  • @caedavch.9883
    @caedavch.9883 2 ปีที่แล้ว +7

    Just letting you know, the move that you refer to as “707 Shiki: R.E.D. Kick,” is actually the “101 Shiki: Oboroguruma.”

    • @MasterLuke_Video_Games
      @MasterLuke_Video_Games  2 ปีที่แล้ว +3

      I had an error while making this I remember, so one of the notations is wrong, also all the movie names I got from the command list of the game itself.

  • @Dr_Salt
    @Dr_Salt 6 ปีที่แล้ว +3

    This is awesome make more of these please. Subscribed.

  • @Tsukawa
    @Tsukawa 3 หลายเดือนก่อน +1

    Asobi wa owari da!

  • @tannerjerry
    @tannerjerry 6 ปีที่แล้ว +1

    I started playing this game again . good vid.

  • @yano4473
    @yano4473 4 ปีที่แล้ว +2

    How do you do cr.Lk cr.Lk to showdown? I'm trying to stuff some of the motion inbetween the kicks but either get special or nothing at all

    • @MasterLuke_Video_Games
      @MasterLuke_Video_Games  4 ปีที่แล้ว +1

      The trick I found was to try to buffer it while doing the light kicks, so in the second cr.lk you do a quarter circle(I do a QCF, and before I reach the forward input, I hit lk when it's in downfoward), and if you see it hitting, you finish it by doing a final QCF and just hit the button to activate the super. so yeah you had the right idea. Kinda hard to explain but yeah you're supposed to buffer supers while doing the kicks.

    • @yano4473
      @yano4473 4 ปีที่แล้ว +2

      @@MasterLuke_Video_Games ah okay. Must just be awkward on hitbox. I'll either beat up my fingers some more or just get used to doing it on stick

    • @yano4473
      @yano4473 4 ปีที่แล้ว +2

      Figured it out, was letting go of lk during the 236 motions and getting negative edge. Holding them while doing the input makes this surprisingly easy. Many thanks.

    • @jongrouper4814
      @jongrouper4814 2 ปีที่แล้ว +1

      Or you could just be fast. Don’t need any hacks. Just get some execution skills

  • @takamichinoku4167
    @takamichinoku4167 5 ปีที่แล้ว +2

    It's so difficult to buffer a super combo from a hit confirm without doing a special move lol. Any tips to prevent that?

    • @MasterLuke_Video_Games
      @MasterLuke_Video_Games  5 ปีที่แล้ว +4

      It's kinda tough to explain, I kinda just got good at it thanks to 3rd Strike Confirming. You do the final cr.lk with a Quarter Circle input, that way you only need to do one more Quarter circle to pull off the super

    • @MasterLuke_Video_Games
      @MasterLuke_Video_Games  5 ปีที่แล้ว

      and because you hit the crouching light kick before finishing the first Quarter circle input, no special will come out

  • @chsi5420
    @chsi5420 3 ปีที่แล้ว +1

    1:36 did you drop this combo or did you put the wrong notation on screen.

  • @jobbonez4799
    @jobbonez4799 6 ปีที่แล้ว +5

    Oof nice make more

  • @CAT666.
    @CAT666. 9 หลายเดือนก่อน +1

    kyo is good in this game ?

  • @daywalker3735
    @daywalker3735 4 ปีที่แล้ว +1

    good video!

  • @whitelight1567
    @whitelight1567 3 ปีที่แล้ว +2

    Who's Kyo rivalry in the SNK storyline?

  • @jongrouper4814
    @jongrouper4814 2 ปีที่แล้ว +6

    So much more interesting than iori

  • @julesadrianm12272
    @julesadrianm12272 2 ปีที่แล้ว +1

    Toturialhow to use gauge because im a newbie

    • @FilipinoAnon
      @FilipinoAnon 6 หลายเดือนก่อน +1

      mp + mk

  • @azn6k
    @azn6k 4 ปีที่แล้ว +1

    Dope !!!

  • @slo_m7292
    @slo_m7292 3 ปีที่แล้ว +2

    That’s great,hope you consider restarting this game

  • @LS-jk5ui
    @LS-jk5ui 5 ปีที่แล้ว +3

    0:59 is realy harddddddddddddddddddddddddddd ufff

    • @MasterLuke_Video_Games
      @MasterLuke_Video_Games  5 ปีที่แล้ว +2

      There's even harder combos that Kyo can do, might show them in the future

    • @LS-jk5ui
      @LS-jk5ui 5 ปีที่แล้ว +2

      @@MasterLuke_Video_Games this 3 hits is hardd strict perfect timing