1:01:44 You unlock it around chapter 3 interlude I believe, somewhere around when you meet the pubsec in the story. A feature allowing you to basically hit them up thru dms to hangout.
This game is amazing man. They keep improving every version its insane. But take your time so that you don't feel overwhelmed. The time to get used to everything just ignore most things and just follow the story. If characters need upgrading, do that. If you need to stare at Jane walking, more power to you! Just follow the vibez!
1:22:13 He is the CEO of Hoyoverse after all lol. So he's always vibing and feeling himself because he knows he's in charge of one of the biggest gaming companies in China.
Where I’ve been - th-cam.com/video/oUTReYkdEfI/w-d-xo.html Vote for my next playthrough - th-cam.com/users/postUgkxAYpF9Gf1HfHAVFIgoqJRZzxdIC8KBPGU -------------------------- Someone asked me to watch a Special Program, I believe this is my first (maybe last?) time doing it. It’s definitely winded and probably not for everyone, but there are some moments here and there. I’m not the best to get definitive information and analysis, but I still uploaded this from a place where someone might like it. Maybe it’s the vibes. ZZZ and chill for this one. Thanks for taking the time.
You dont have to worry, charcter will comback with reruns. Ellen wil probably get a rerun next update since most game do their reruns around this time. Love your videos and happy to see your doing much better and cant wait to see more videos.
1:14:23 I play on mobile quite often actually ( IPhone 15 pro max ) and it’s well optimized at graphics set on high. I have small hands so I don’t have a problem playing the story and clearing hard content 🤘🏽
This was super fun and chill! I definitely enjoy these kind of sit-down and chill reaction talks! Also, I saw that CoryXKenshin seems to be coming out with his own anime it seems! I was wondering if you've reacted to the trailer already and if it'd be something you'd be interested in?
Don't worry about the length, I like seeing the full reaction! (Also, if you want to understand the story better, you could look up summaries or explanations, those help me)
These are normally in english, but when the devs host them they're in chinese with subtittles, this update was like a soft relaunch of the game so that's why is the longest special program.
Can tell you that's she's useful in chain-attacks or quick Specials to stun enemies and switch off to other characters. Just build her Impact and use her as a transition character.
Everybody's entitled to their own opinions, I like koleda cuz burst stun is fun to me, my main issue is that she struggles with catching up to faster/teleporting enemies
Truthfully, gonna be completely honest, i stopped following the story. Theres lots of bloat, and lots of things to remember. This story/game is going to go on for years. If you somehow keep up with the story to that degree, i commend you, and more power to you. But the walls of dialogue and the marketing and the gameplay stops for leveling, etc, it gets grueling after a while. And with how little attention gets paid to the majority of content in the game, translating it into a video will almost always ensure an hour long video+. Its not healthy, nor worth it, to keep up with a game that requires investment, and some commitment, to shine. Just be mindful of your time, and your channel.
@elnys9141 that's cool. Dont get me wrong, I'm not saying the story is bad or anything, or it's not worth anyones time. Or the immersion isn't there. But i had to realize, especially with Hoyoverse games, the long dialogue that effectively struggles to tell a cohesive story is done on purpose. Gacha games are inherently shallow games despite the illusion that they're more than what they are thanks to console and pc ports. Honkai and Genshin are purposely written to the clouds with lots of explanation and exposition. Without taking into account, probably the most important rule of writing: "Show, don't tell." Its purposely inflated and without a skip button as an added frustration on top of a game thats...created to psychologically compell you to spend money. I feel my time should be respected more than that, especially if im giving the company money for a new bit of gameplay in the already limiting battle system in hoyoverse games. (I haven't played persona, just seen bits and pieces. Can't speak on that game.)
I understand your point with the overloaded amount of dialogues and how it feels like you're being told so much yet nothing at the same time. But zenless actually has a skip feature. You aren't forced to button mash your way through the dialogue, and the way they display the story through comic strips is also way more engaging, albeit it's not the entirety, it's still there for a decent portion. So I don't think zenless suffers from this issue. And I think it's only natural for videos about these games to take hours, since literally most games that has some type of grinding/story is naturally going to take time, it's not just exclusive to hoyo games or gacha games. It just depends on you whether you enjoy spending those hours.
@ZN_SN Thank you for being understanding. Although, what i said mainly refers to the story presentation. I don't want to skip the story, the story is good. My pain point is just their exhaustive dialogue writing combined with the already fundamentally and deliberately implemented gacha systems. For such short and simplified combat; one could say its borderline a visual novel. It's a conflict. I love and want more of the gameplay, but I can't play how i want because of the stamina cost, can't play who i want unless i gather more currency which can mostly be obtained through events and story where some times, I can't even use the characters i want to use but i digress. This is divulging into a rant now, i apologize for my long windedness.
Sounds like a whole lot of personal problems and nitpicking to me, not sorry for dismissing your opinion at all honestly. ZZZ is by far absolutely NOT bloated and is actually very simple and straightforward, and there's lore to be found but it's intentionally buried in obscure event texts and by digging through Hollow zero items and such. In fact, the writing in Genshin and ZZZ both are really not very bloated and it's not particularly hard to follow what's going on, and the lore is all completely optional to people's own discretion, though Star rail is the only game I'm not going to defend because the quests genuinely run on FAR too long and it takes multiple days of sitting down to finish some of the main story chapters. As someone who has been playing RPGs since middle school (probably close to 15 years now) hoyo's writing is above and beyond a lot of regular games I've played and it's up there with some of my all time favorites with regards to music, characters, world building, gameplay, and dialogue.
1:01:44 You unlock it around chapter 3 interlude I believe, somewhere around when you meet the pubsec in the story. A feature allowing you to basically hit them up thru dms to hangout.
This game is amazing man. They keep improving every version its insane.
But take your time so that you don't feel overwhelmed. The time to get used to everything just ignore most things and just follow the story. If characters need upgrading, do that. If you need to stare at Jane walking, more power to you! Just follow the vibez!
50:30 There actually is an event menu that teleports you to the events and tells you how far in the game you need to be to access said event
1:22:13 He is the CEO of Hoyoverse after all lol. So he's always vibing and feeling himself because he knows he's in charge of one of the biggest gaming companies in China.
Where I’ve been - th-cam.com/video/oUTReYkdEfI/w-d-xo.html
Vote for my next playthrough - th-cam.com/users/postUgkxAYpF9Gf1HfHAVFIgoqJRZzxdIC8KBPGU
--------------------------
Someone asked me to watch a Special Program, I believe this is my first (maybe last?) time doing it. It’s definitely winded and probably not for everyone, but there are some moments here and there. I’m not the best to get definitive information and analysis, but I still uploaded this from a place where someone might like it. Maybe it’s the vibes. ZZZ and chill for this one. Thanks for taking the time.
Now this is gonna be great!
You dont have to worry, charcter will comback with reruns. Ellen wil probably get a rerun next update since most game do their reruns around this time.
Love your videos and happy to see your doing much better and cant wait to see more videos.
1:14:23 I play on mobile quite often actually ( IPhone 15 pro max ) and it’s well optimized at graphics set on high. I have small hands so I don’t have a problem playing the story and clearing hard content 🤘🏽
ZZZ CONTENT IM HERE FOR IT
1:05:03 As a general measurement:
🟡=S Rank
🟣=A Rank
🔵=B Rank
This was super fun and chill! I definitely enjoy these kind of sit-down and chill reaction talks! Also, I saw that CoryXKenshin seems to be coming out with his own anime it seems! I was wondering if you've reacted to the trailer already and if it'd be something you'd be interested in?
36:04 Yes, they come back
Don't worry about the length, I like seeing the full reaction! (Also, if you want to understand the story better, you could look up summaries or explanations, those help me)
These are normally in english, but when the devs host them they're in chinese with subtittles, this update was like a soft relaunch of the game so that's why is the longest special program.
I like all the characters
Welcome back 🎉
Honestly though Miyabi is a good ice dps, so if you don't have an ice dps yet then i suggest to pull for miyabi
you should do the previews special program too some of em have their VA doing the talking
I hope we see the others void hunters some day
25:20 I’m not a fan of Koleda’s combat. Her stun is too slow and only works in bursts.
Can tell you that's she's useful in chain-attacks or quick Specials to stun enemies and switch off to other characters. Just build her Impact and use her as a transition character.
@ you need to stun to trigger chain attacks. Her special builds too slow especially when offscreen.
Everybody's entitled to their own opinions, I like koleda cuz burst stun is fun to me, my main issue is that she struggles with catching up to faster/teleporting enemies
@@MashupChilly yeah, teleporting enemies is kinda what I struggle with too which is why I don’t like Koleda.
The characters i like all of them but gameplay there's a few characters i dont like
Truthfully, gonna be completely honest, i stopped following the story. Theres lots of bloat, and lots of things to remember.
This story/game is going to go on for years. If you somehow keep up with the story to that degree, i commend you, and more power to you.
But the walls of dialogue and the marketing and the gameplay stops for leveling, etc, it gets grueling after a while. And with how little attention gets paid to the majority of content in the game, translating it into a video will almost always ensure an hour long video+.
Its not healthy, nor worth it, to keep up with a game that requires investment, and some commitment, to shine. Just be mindful of your time, and your channel.
I'm trained with Persona 5, with genshin and honkai, so it's ok for me
@elnys9141 that's cool. Dont get me wrong, I'm not saying the story is bad or anything, or it's not worth anyones time. Or the immersion isn't there.
But i had to realize, especially with Hoyoverse games, the long dialogue that effectively struggles to tell a cohesive story is done on purpose. Gacha games are inherently shallow games despite the illusion that they're more than what they are thanks to console and pc ports.
Honkai and Genshin are purposely written to the clouds with lots of explanation and exposition. Without taking into account, probably the most important rule of writing: "Show, don't tell."
Its purposely inflated and without a skip button as an added frustration on top of a game thats...created to psychologically compell you to spend money. I feel my time should be respected more than that, especially if im giving the company money for a new bit of gameplay in the already limiting battle system in hoyoverse games.
(I haven't played persona, just seen bits and pieces. Can't speak on that game.)
I understand your point with the overloaded amount of dialogues and how it feels like you're being told so much yet nothing at the same time. But zenless actually has a skip feature. You aren't forced to button mash your way through the dialogue, and the way they display the story through comic strips is also way more engaging, albeit it's not the entirety, it's still there for a decent portion. So I don't think zenless suffers from this issue.
And I think it's only natural for videos about these games to take hours, since literally most games that has some type of grinding/story is naturally going to take time, it's not just exclusive to hoyo games or gacha games. It just depends on you whether you enjoy spending those hours.
@ZN_SN Thank you for being understanding. Although, what i said mainly refers to the story presentation. I don't want to skip the story, the story is good. My pain point is just their exhaustive dialogue writing combined with the already fundamentally and deliberately implemented gacha systems. For such short and simplified combat; one could say its borderline a visual novel.
It's a conflict. I love and want more of the gameplay, but I can't play how i want because of the stamina cost, can't play who i want unless i gather more currency which can mostly be obtained through events and story where some times, I can't even use the characters i want to use but i digress.
This is divulging into a rant now, i apologize for my long windedness.
Sounds like a whole lot of personal problems and nitpicking to me, not sorry for dismissing your opinion at all honestly.
ZZZ is by far absolutely NOT bloated and is actually very simple and straightforward, and there's lore to be found but it's intentionally buried in obscure event texts and by digging through Hollow zero items and such.
In fact, the writing in Genshin and ZZZ both are really not very bloated and it's not particularly hard to follow what's going on, and the lore is all completely optional to people's own discretion, though Star rail is the only game I'm not going to defend because the quests genuinely run on FAR too long and it takes multiple days of sitting down to finish some of the main story chapters.
As someone who has been playing RPGs since middle school (probably close to 15 years now) hoyo's writing is above and beyond a lot of regular games I've played and it's up there with some of my all time favorites with regards to music, characters, world building, gameplay, and dialogue.