Please don't end this series but I would love to see a nomad series I've only ever seen one series like that and it's really interesting. Great video as always!
A fun idea for a series might be role-playing as "jawa". Start off in a sand crawling rover. Salvage only, no assembler, no static grids. Goal to get to a GPS marker say, from equator to a polar area. You could use the MES installation mods to add points of interests and enemies and something like weld pads to expand your crawler
17:25 A few years ago I did this with a friend on Earthlike. We made a giant large grid rover which had all the functionalities of a normal base. I actually worked surprisingly well because the larger wheels and the weight of the rover made it easier to drive over holes and bumps and other stuff that would destroy a small grid rover
A Mobile Base series, where you're main base MUST be a Large Grid Rover, and you're allowed to build static grids, but they can't be disassembled for parts after you build it, it's permanent. (Think automatic drills and refinery buildings), you can always come back and visit to restock on resources it has gathered while you were gone. Setup/Rules: - Add mods for installation encounters. - Add "MES Mobile Merchants" mod that allows merchants to find you and stop at your location to trade. - Only driveable vehicles you're allowed to have is the mobile base rover, and a single exploration vehicle with a maximum of 1 medium cargo, all others must be remote controlled or AI controlled drones. - Full Survival: Eat, Drink, Sleep, Weak Jetpack, infinite player inventory is fine though - Add "Eat. Drink. Sleep. Repeat" and "Plant and Cook" mods - Must start with a very bare bones dropship rover, with a survival kit, (unless you'd like to increase the difficulty and try to purchase med components from stations to build one) - If no stations spawn on planet, you are allowed to add one in manually, but must be further than 20km from your drop location GOAL: Have $1,000,000,000, a finished Large Grid Mobile Base Rover, fully circumnavigated planet, and a finished large grid spaceship with at least 2 jump drives. Optional: - No buildable thrusters, only ones you have looted (use the "Advanced Welding - detaching and reattaching blocks!" mod) - Add "More Encounters Faction Wars Npc Vs NPC vs player" for many more planetary and space encounters and ability to witness AI battles - Add "[v6.5.10] Lord Wiader's Tiered Systems - LWTS (KptKosmit91's Tiered Systems/Tiered Everything)" to add a tired everything system to gain better, more powerful blocks, and have to hunt down LWTS ships for loot - Add "Hostile Takeover" to make taking over grids more immersive and intense - Add "Grind to Learn 2" to force you to have to grind a block to learn to build it
@AndrewmanGaming even some basic repair facilities and weapons aboard a large grid rover that has to fend off attackers while you're roaming would be excellent! Maybe even do some raids on mod bases?
Still holding out hope for an eppisode centered around trains, maybe a mini series with setting up transport networks. Thats my 5 pence anyway. Keep up the awsome content as always
14:00 weapon number 3 looks a beast I like that idea of driving everywhere in a series, maybe add some mods that adds random builds to the planet, like to see that on Earth
I didn't expect a spontaneous cover of the Chordettes, but that was pretty fun. I point other SE players to your channel all the time -- though usually more for your experiments than your singing! :D
I suspect I am too late to be helpful, but my suggetion for the museum is to work in some intetior walls to vary the visuals and scatter around some decorative boxes like plants and stuff, a desk to check people in, and some chairs to view the art.
You should probably put out the fire in the museum. Not only is it a lawsuit waiting to happen, its also a serious OSHA violation, since this is still an active construction site
Love the series! Regarding the "Defense Gun Battery", I see you placed a battery but no way of recharging it, unless you did it off screen? Won't those guns drain the battery once they start attacking a Reaver? Also, the idea of starting a new series where you'll drive everywhere could be fun, but it could be a Mega rover base with smaller scouts & miners that dock to the Mega Rover. You'll definitely have to set yourself some goals otherwise it will just be a driving simulator, though.
Lol you have a point there! I wasnt expecting the turrets to drain it that fast but if they do, I'll add a windmill or something. Or maybe just syphon power from one of my ships into the installation 😂
you forgot to GPS your Magnesium Mine. how much Mg do you need = Yes! your Miner needs more power as you are maxing power on the batt's it has. in fact, all your fliers need a reactor to boost power supply. Trash Cleanup will delete unpowered grids so your markers got cleaned up.
Wow, this season lasts for 2 years!? I mean... Im watching you since Big Red! :D I would love to have a new season afer AI came out. Maybe finally a Space Station in free space and not on a planet now. Or a mobile and autonomic station flying around space. ;3
@@AndrewmanGaming Gosh yes. It does! Feels like yesterday the Nanos did all the jobs on the moon. :D But I have to thank you for the great entertainment for such a long time. Its always a pleasure. :)
You could start like a mini series just focusing on ai. But NEVER end this series.
Please don't end this series but I would love to see a nomad series I've only ever seen one series like that and it's really interesting. Great video as always!
A fun idea for a series might be role-playing as "jawa". Start off in a sand crawling rover. Salvage only, no assembler, no static grids. Goal to get to a GPS marker say, from equator to a polar area. You could use the MES installation mods to add points of interests and enemies and something like weld pads to expand your crawler
Omg that's a hilarious idea 😂
Would love to see this one a little more often than once a month.
You should have a series with some other people co-op, that sounds fun
Just giving Ideas
17:25 A few years ago I did this with a friend on Earthlike. We made a giant large grid rover which had all the functionalities of a normal base. I actually worked surprisingly well because the larger wheels and the weight of the rover made it easier to drive over holes and bumps and other stuff that would destroy a small grid rover
A Mobile Base series, where you're main base MUST be a Large Grid Rover, and you're allowed to build static grids, but they can't be disassembled for parts after you build it, it's permanent. (Think automatic drills and refinery buildings), you can always come back and visit to restock on resources it has gathered while you were gone.
Setup/Rules:
- Add mods for installation encounters.
- Add "MES Mobile Merchants" mod that allows merchants to find you and stop at your location to trade.
- Only driveable vehicles you're allowed to have is the mobile base rover, and a single exploration vehicle with a maximum of 1 medium cargo, all others must be remote controlled or AI controlled drones.
- Full Survival: Eat, Drink, Sleep, Weak Jetpack, infinite player inventory is fine though
- Add "Eat. Drink. Sleep. Repeat" and "Plant and Cook" mods
- Must start with a very bare bones dropship rover, with a survival kit, (unless you'd like to increase the difficulty and try to purchase med components from stations to build one)
- If no stations spawn on planet, you are allowed to add one in manually, but must be further than 20km from your drop location
GOAL: Have $1,000,000,000, a finished Large Grid Mobile Base Rover, fully circumnavigated planet, and a finished large grid spaceship with at least 2 jump drives.
Optional:
- No buildable thrusters, only ones you have looted (use the "Advanced Welding - detaching and reattaching blocks!" mod)
- Add "More Encounters Faction Wars Npc Vs NPC vs player" for many more planetary and space encounters and ability to witness AI battles
- Add "[v6.5.10] Lord Wiader's Tiered Systems - LWTS (KptKosmit91's Tiered Systems/Tiered Everything)" to add a tired everything system to gain better, more powerful blocks, and have to hunt down LWTS ships for loot
- Add "Hostile Takeover" to make taking over grids more immersive and intense
- Add "Grind to Learn 2" to force you to have to grind a block to learn to build it
I'd love to see the driving series as a spin off in the same world as this series.
Ooooo that would be really cool :D
@AndrewmanGaming even some basic repair facilities and weapons aboard a large grid rover that has to fend off attackers while you're roaming would be excellent! Maybe even do some raids on mod bases?
Still holding out hope for an eppisode centered around trains, maybe a mini series with setting up transport networks. Thats my 5 pence anyway.
Keep up the awsome content as always
Thanks for the recommendation! I do think something revolving around trains would be really cool :D
If you want to make it to where you will have rely on more automation, try a ‘no suit survival’ on pertam or mars.
That's a mega challenge idea! Would be very cool I think. Thanks for the recommendation :)
Always happy to see some Andrew content :D Love this series!
14:00 weapon number 3 looks a beast
I like that idea of driving everywhere in a series, maybe add some mods that adds random builds to the planet, like to see that on Earth
I didn't expect a spontaneous cover of the Chordettes, but that was pretty fun. I point other SE players to your channel all the time -- though usually more for your experiments than your singing! :D
I suspect I am too late to be helpful, but my suggetion for the museum is to work in some intetior walls to vary the visuals and scatter around some decorative boxes like plants and stuff, a desk to check people in, and some chairs to view the art.
LETS FUCKING GO I WAS JUST FINISHED WITH EPISODE 46 for the first time and max sad that i cant watch more of this good content right in time my man
27:10 I believe that is the second or third time that we here Andrew sing Mr. Sandman in this series. Mr. Sandman should get a statue in the museum
You should probably put out the fire in the museum. Not only is it a lawsuit waiting to happen, its also a serious OSHA violation, since this is still an active construction site
You have a good point there!
Been waiting for this, ever since I caught up to recent episodes
Love the series! Regarding the "Defense Gun Battery", I see you placed a battery but no way of recharging it, unless you did it off screen? Won't those guns drain the battery once they start attacking a Reaver? Also, the idea of starting a new series where you'll drive everywhere could be fun, but it could be a Mega rover base with smaller scouts & miners that dock to the Mega Rover. You'll definitely have to set yourself some goals otherwise it will just be a driving simulator, though.
Lol you have a point there! I wasnt expecting the turrets to drain it that fast but if they do, I'll add a windmill or something. Or maybe just syphon power from one of my ships into the installation 😂
you forgot to GPS your Magnesium Mine.
how much Mg do you need = Yes!
your Miner needs more power as you are maxing power on the batt's it has.
in fact, all your fliers need a reactor to boost power supply.
Trash Cleanup will delete unpowered grids so your markers got cleaned up.
Wow, this season lasts for 2 years!? I mean... Im watching you since Big Red! :D
I would love to have a new season afer AI came out. Maybe finally a Space Station in free space and not on a planet now.
Or a mobile and autonomic station flying around space. ;3
Wow, since Big Red?! It's been soooo long!!! Time really flies doesnt it.
@@AndrewmanGaming Gosh yes. It does! Feels like yesterday the Nanos did all the jobs on the moon. :D
But I have to thank you for the great entertainment for such a long time. Its always a pleasure. :)
You should pressurise the museum
You can look up color codes on-line and get any color you want.
Ahhh 2021? I think ive time travelled
More like bullets/shots are also max at 100m/s?
Imagine you fix the reever or reaver or whatever and then destroy the base as the last episode.
Someone has an appetite for destruction 😅
TH-cam skipped me from 46 to 49 and I was very confused as to why you were just okay with a giant gun out of nowhere.
2:30 these are non vanilla weapons. What weapons and mod were you using?
Hi
Hi
Hi
@@AndrewmanGaming YAY I got a reply from a TH-camr!