I look back on this game with oddly more nostalgia than I do BOF3 and 4. They were arguably better, imo, but the uniqueness of this game makes it stand on its own in comparison. We just don’t see studios taking risks like this anymore.
D-Charge does nothing for the final battle against the Dragon Chetyre. His shield is adapted to you D-Counter so it always hits zero when your D-Counter hits 100% with the Beam. If you start the beam with a lower D-Counter, you will see that his Shield has even more HP
I look back on this game with oddly more nostalgia than I do BOF3 and 4. They were arguably better, imo, but the uniqueness of this game makes it stand on its own in comparison.
We just don’t see studios taking risks like this anymore.
D-Charge does nothing for the final battle against the Dragon Chetyre. His shield is adapted to you D-Counter so it always hits zero when your D-Counter hits 100% with the Beam. If you start the beam with a lower D-Counter, you will see that his Shield has even more HP
And?? Was it 1/4??
We will never know.
@@jackson3475 woooow you don't say