This video was exactly what I was looking for a long time. Maybe consider offering a course about procedural narratives that would allow you to go into much more depth than free yt videos... I would definitely buy it if it is comprehensive enough!
Thanks you so much! These kind of comments are always be very encouraging. Courses will probably not fit on my planning any time soon, but who knows one day. If you want to help get me there, share the video around to your peers.
Really great video. I'm curious how a procedural narrative design would work together with (procedural) map design and terrain variables. Would Loki still be hanging above a chasm in the Mermaid grotto? ; ) Love how your font color matches the color of your beard. Looking forward to your next video!
Thanks! Procedural world generation and narrative go hand-in-hand if done well. I'll probably dedicate a topic to that specifically at some point. Let me know if you know any videogames that do that particularly well ;)
Nice editing bro , Sippytime!
Thanks mate!
Fun, clear and instructive ! :D
Thank you so much!
great video, great explanations. Loved the beauty and the beast example haha
Thanks! It's a classic haha
This video was exactly what I was looking for a long time. Maybe consider offering a course about procedural narratives that would allow you to go into much more depth than free yt videos... I would definitely buy it if it is comprehensive enough!
Thanks you so much! These kind of comments are always be very encouraging. Courses will probably not fit on my planning any time soon, but who knows one day. If you want to help get me there, share the video around to your peers.
Really great video. I'm curious how a procedural narrative design would work together with (procedural) map design and terrain variables. Would Loki still be hanging above a chasm in the Mermaid grotto? ; ) Love how your font color matches the color of your beard. Looking forward to your next video!
Thanks! Procedural world generation and narrative go hand-in-hand if done well. I'll probably dedicate a topic to that specifically at some point. Let me know if you know any videogames that do that particularly well ;)
Great video :D
Thank you Bob