BONELAB: What Went Wrong?

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  • เผยแพร่เมื่อ 10 พ.ย. 2024

ความคิดเห็น • 946

  • @hazzyjc
    @hazzyjc ปีที่แล้ว +558

    Imo Bonelab is a better sandbox, but boneworks is a FAR better story game.

    • @PassTheSalt1
      @PassTheSalt1 ปีที่แล้ว +20

      Literally my exact words

    • @Derk0420
      @Derk0420 ปีที่แล้ว +20

      Yeah definitely. I agree with a lot of the points in this video, but I've still really enjoyed playing with the Bonelab sandbox. I just really hope the SDK actually gets finished. I really feel like that's the best thing SLZ can do at this point to help save face

    • @Pdiddy_22
      @Pdiddy_22 ปีที่แล้ว +4

      I luv ur channel

    • @Muffin_Immigrant
      @Muffin_Immigrant ปีที่แล้ว +4

      The only sandbox I actually like in boneworks is the museum basement

    • @bork7817
      @bork7817 ปีที่แล้ว +5

      Boneworks has a story? I thought it's main campaign was just various puzzles that let you have fun with the physics & stuff.

  • @JuggerGnome
    @JuggerGnome ปีที่แล้ว +99

    I bought this game day 1 when i got home from school and played through the whole thing. I originally liked it but hated it on replay. The ending of "we need creators not players" was in my opinion a massive" fuck you make the game for us".

    • @bustabusta7676
      @bustabusta7676 ปีที่แล้ว +6

      Same, and then I played all the mods in a week

    • @DoNotSubscribetoMePlease
      @DoNotSubscribetoMePlease ปีที่แล้ว

      same, i like the idea of there being more modders but with how they executed it (unfinished marrow sdk, being radio silent for an entire year, unfinished game, etc.) just made it seem poetic, as if they wanted us to literally cry ourselves to sleep because of the sheer amount of skill and intelligence just to make a mod.

    • @salemisjuucy
      @salemisjuucy 5 หลายเดือนก่อน +1

      Same experience, on my first playthrough i would've defended this game with my life, but honestly i started hating it shortly after lmao. I tried a lot of the mods and found i just wasn't entertained by the sandbox aspect and then went back to the campaign and was bored asf it's just not good

  • @dr.1277
    @dr.1277 ปีที่แล้ว +244

    Bonelabs feels too large to be DLC, but too small to be a standalone game.

    • @magnumbeefus
      @magnumbeefus ปีที่แล้ว +21

      Which is why it's a spinoff. People who expected and especially still think of it as a sequel are setting themselves up for disappointment. From my understanding, it was always meant to be a spinoff. I went into it with that mindset, and I wasnt disappointed at all.

    • @La4geas
      @La4geas ปีที่แล้ว +23

      @@magnumbeefus ...Doesn't make much sense for the spinoff to be more expensive than the original. I have no idea what you saw that gave you the impression it was just a spinoff.

    • @noimageavailable2934
      @noimageavailable2934 ปีที่แล้ว +4

      @@CovertDre What. Is Far Cry 3 not a sequel to Far Cry 2 then?
      And that isn't even important since bonelab is dogshit on its own merits.

    • @gamering149
      @gamering149 10 หลายเดือนก่อน +2

      @@elite-forcecinema3671 my guy just said "boneworks is a bit lackluster, i wish it had more." not "KILL THEM!!!!!! KILL THEM ALLLLLLLLLLLLL!!!!!!!!!!!!!!!!!!!!"

    • @BasicEntry
      @BasicEntry 9 หลายเดือนก่อน

      @@La4geasliterally every persona spinoff

  • @KarmaHauntsYou
    @KarmaHauntsYou ปีที่แล้ว +96

    Watching the speedruns for bonelab die so fast in comparison to the years of boneworks pushing was rather disheartening. I don't think I'll ever find another tight knit speedrunning community like this ever again.
    Thanks for being so chill with me over the last year and a half, you guys are true brothers.

  • @n1qk365
    @n1qk365 ปีที่แล้ว +40

    a lot of my thought on bonelab can be described in "why should i have to mod a 40 dollar game for it to be fun?"

    • @magnumbeefus
      @magnumbeefus ปีที่แล้ว +9

      Because it's made for mods? That's half the fucking point? Literally what gmod, teardown, and people playground do, never see people complain about them.

    • @StalkrZgame
      @StalkrZgame ปีที่แล้ว +3

      ​​​@@someguywholikesvr Ok and? Does Gmod have a campaign? No, does Gmod have VR that ISNT a mod? No. Is gmod less than a year old? No. Gmod is an old grandpa compared to Bonelab. It's common sense why Bonelab is 40 bucks. Shit. There being generous for not making it 60.

    • @Pikmin.-
      @Pikmin.- ปีที่แล้ว +5

      @@StalkrZgame mother of all cope

    • @StalkrZgame
      @StalkrZgame ปีที่แล้ว

      @@someguywholikesvr Main thing is that Gmod is over 8 ish years old. Even if the campaign isn't that good iyo it's still a campaign. Which still takes time a resources from the Devs

    • @StalkrZgame
      @StalkrZgame ปีที่แล้ว

      @@someguywholikesvr Ok. Ima stop, yall have him. It's impossible to win against a stupid/stubborn person.

  • @differentreality449
    @differentreality449 ปีที่แล้ว +166

    i feel like a massive MASSIVE part of the issue with development was the pandemic. LA was pretty much shutdown for the 2/3 years bonelab was in development and it seems that a big part of slzs workflow is communication with each other about things, so when locked at home they were pretty much throwing shit at the wall and probably feeling unmotivated. just a theory but imo its very likely.
    i still have hope their next games will be leagues above anything bonelab ever was

    • @AJS_2012
      @AJS_2012 ปีที่แล้ว

      Your just a dumb idiot

    • @differentreality449
      @differentreality449 ปีที่แล้ว +2

      @@AJS_2012 noooo i am notttt!!!!

    • @Nereosis16
      @Nereosis16 ปีที่แล้ว +3

      The problem with this game was that it was just an Oculus version of Boneworks that they decided to sell for $40 on PC.
      It's bad. It was bad on release and it's still bad. The avatars are lame, really lame. All the "improvements" are just useless gimmicks.
      It's worthless.

    • @DoNotSubscribetoMePlease
      @DoNotSubscribetoMePlease ปีที่แล้ว

      @@Nereosis16 fr, the fact that it was coming on quest really made everything get watered down so that quest could run on it, and pcvr players had to take the hit

  • @petrikhorr
    @petrikhorr ปีที่แล้ว +143

    the campaign feels like a gmod horror map without the horror

    • @DoNotSubscribetoMePlease
      @DoNotSubscribetoMePlease ปีที่แล้ว

      theres still horror, but its all in your headits all in your headits all in your headits all in your headits all in your headits all in your headits all in your headits all in your headits all in your headits all in your headits all in your headits all in your headits all in your headits all in your headits all in your headits all in your headits all in your headits all in your headits all in your headits all in your headits all in your headits all in your headits all in your headits all in your head

    • @petrikhorr
      @petrikhorr 11 หลายเดือนก่อน +7

      people can say "ohh but teardown is also built for modding" No.
      teardown only added mod support *after* they made the fully fleshed out campaign.
      gmod is a mod of half life 2, and so it Doesn't Have A Campaign.
      the 33/33/33 split is a horrible idea.

    • @ReFreshDrick
      @ReFreshDrick 10 หลายเดือนก่อน +5

      @@petrikhorrthis has nothing to do with tear down

    • @mrpersoonman
      @mrpersoonman 8 หลายเดือนก่อน +1

      ​@@ReFreshDrickI mean no but it's an example

  • @gigabytegaming4815
    @gigabytegaming4815 7 หลายเดือนก่อน +6

    the fact they charged $40 for less of a game is wild to me

    • @powdereyes2210
      @powdereyes2210 7 หลายเดือนก่อน

      EXACTLY

    • @Crimbow
      @Crimbow 4 หลายเดือนก่อน

      hey its descent

    • @gigabytegaming4815
      @gigabytegaming4815 4 หลายเดือนก่อน

      @@Crimbow and boneworks was great on launch and costed $10 less then this half baked game that used ai art, had a 4 hour campain, and just basicaly tells you to mod their game to make it better

  • @bamboozler8000
    @bamboozler8000 ปีที่แล้ว +18

    Everything* is possible with Lava Gang. *The Marrow SDK is in beta and currently supports Avatars and basic levels and spawnables. All other mods are not supported by Stress Level Zero.

    • @saunshilu
      @saunshilu ปีที่แล้ว +1

      Lava gang can shove it where the sun don't shine, long live Arctic Squad

    • @Nereosis16
      @Nereosis16 ปีที่แล้ว +1

      How's that sdk going

    • @Titan_VR
      @Titan_VR 7 หลายเดือนก่อน

      @@saunshilu 🤓💀

    • @imaingan4884
      @imaingan4884 6 หลายเดือนก่อน

      The developers of Bonelab are working on the marrow engine pretty much full time now

  • @gemeioio
    @gemeioio ปีที่แล้ว +17

    6:50 plus the lore was all about creativity and thinking outside the box and they don't even permit that.

  • @La4geas
    @La4geas ปีที่แล้ว +6

    To be honest, to not know you're aiming for immortality in Boneworks does require quite the lack of attention. You can miss everything else, but it's written all over the walls of a room you have to go through that has nothing else in it.
    I'd like to point out. Vaulting issues most likely are due to the "Hybrid Sit/Stand" System, which was made for when you play while standing, but decide you want to sit on a chair, and then to stand again, and so on and so forth.
    I disliked what they did with legs in Boneworks on it's last rework(The contract upon jumping one) mainly because it still happens while you are holding onto something. But Bonelab makes it worse by forcing the legs to be fully extended(and thus getting in the way) instead of fully contracted.
    That being said, Boneworks was buggy at launch because it was a completely new concept. Bonelab had almost everything ready for it, and they still managed to screw it up.
    Also, can we point out how you can add repositories for mods to Bonelab, but the only way to go through them is to click "next page" and "previous page"? I have over 200 pages, and it has no "go to page number x" button or a search function.

    • @La4geas
      @La4geas ปีที่แล้ว +2

      For some people in the comment section: No, this game isn't meant to be just "a Sandbox that doesn't focus on lore". We're having this story be continued for at least 2 games now(Duck Hunt and Boneworks).
      For those on the Quest 2 disagreeing with the video, shut up. All you've played until now are tech demos of games that could be made within a week. Of course you enjoyed the game, it's the first one you're playing.
      Was Bonelab hyped? Yes, yes it was. But it didn't just not live up to it. It had issues that makes it look like it wasn't made by Boneworks' developers.

  • @seasidewastaken
    @seasidewastaken ปีที่แล้ว +6

    To put it simple: over hyped

    • @speechruin
      @speechruin 5 หลายเดือนก่อน

      100%. if sl0 got ahead of this by directly and specifically telling people 'hey, this is NOT the sequel to boneworks. this is a smaller spin off designed for mods and to help us advance marrow' that would be one thing. to be kinda fair.. they eventually made these things clear.. ONLY AFTER THE GAME CAME OUT.

  • @JujuInVR
    @JujuInVR ปีที่แล้ว +69

    I just wish Bonelab had just a full on storymode just like Boneworks.

    • @blockheadhilger9626
      @blockheadhilger9626 ปีที่แล้ว +2

      Yea, I feel if it was a 50/50 split instead of 33/33/33, it would have felt far more finished.

    • @petrikhorr
      @petrikhorr ปีที่แล้ว +7

      @@blockheadhilger9626 why are mods even a separate thing entirely? i feel like it should just be included with sandbox. (especially when 33% isn't even enough for a full sdk. or, hell, searching? or using anything other than arrows for pages? how much work was put in if THIS is 33%...)

    • @TijnvanGimst
      @TijnvanGimst ปีที่แล้ว +3

      I also wish bonelab had good music like boneworks

    • @psikho144
      @psikho144 ปีที่แล้ว

      Blud why are you here lmao. I met u once in rr

    • @JohnBloodtrail
      @JohnBloodtrail ปีที่แล้ว +4

      Half the game was collecting characters

  • @ciguy9505
    @ciguy9505 ปีที่แล้ว +10

    When I first played level 7 I thought to myself “huh this is kinda like that bridge level from half life 2” and it further solidifies it by the chopper kinda looking like a hunter chopper from the same game

    • @D0ASKE
      @D0ASKE ปีที่แล้ว

      in slzs defence with the chopper is just a generic scifi helecopter design

    • @Nereosis16
      @Nereosis16 ปีที่แล้ว

      ​@@D0ASKEthey put in no effort just like they did for Bonelab.

    • @aregulargenericname8794
      @aregulargenericname8794 10 หลายเดือนก่อน

      ​​@@Nereosis16 shut, just shut

    • @imaingan4884
      @imaingan4884 6 หลายเดือนก่อน

      Apparently Bonelab was meant to be a sort of half life game before

  • @Clouden28
    @Clouden28 ปีที่แล้ว +33

    Really well produced and edited video. Very well put together explanation of why this game did poorly, where it failed and also what it did good. You didn’t just say this game sucks cause it sucks, you gave arguments and examples. This game was the most hyped I have ever been for a game launch, coming from boneworks the most revolutionary game I have ever played hands down to then be completely and utterly disappointed with the launch of bonelab. It really hurt and I hope they understand that. I hope Stress Level Zero sees this 30 minute summary of how their players feel so they can understand them and make changes for the better and the future of their company.

  • @puffersfish4296
    @puffersfish4296 ปีที่แล้ว +5

    "Guys Bonelab is gonna change VR FOREVER!!!!"

    • @mario.fan33
      @mario.fan33 9 หลายเดือนก่อน +1

      the furture this game sucks

  • @grubskies4221
    @grubskies4221 ปีที่แล้ว +36

    I only own a quest, but I have played the 4 levels of labworks that were modded in and I can't agree more. Bonelab can be so much better, and labworks is proof of that.
    I haven't played any bonelab main game levels in moths, but I can't even count how many times I've played streets.
    Something that absolutely blew my mind happened when I was first playing runoff with the labworks mod.
    I was running through the trenches, shooting onmis and I saw a little crack in the wall. I walked up, looked through and saw the puzzle where you have to press the buttons in the right order, even though I didn't know it at the time.
    And when I saw the Ford I thought
    "Okay its probably just a room outside the level, and I'm okay with that"
    But when I walked into that room and pressed the button to open the door and saw the hallway I walked through the start the level, I swear my head exploded
    I never had anything like that when I was playing bonelab.
    The bonelab levels feel like levels. Boneworks levels feel like real worlds that people could live in.
    Bonelab sucks. And I've only played 4 levels of boneworks
    And I would like to add the fact that mods make the game a lot better, but I'd rather have a boneworks two than a bonelab

    • @rogerphone481
      @rogerphone481 ปีที่แล้ว +2

      and thats just the level design. think about the rest of the game

    • @cabypaby
      @cabypaby ปีที่แล้ว

      My exact experience with labworks as a questy. I can’t wait for the mod to be finished even if the levels can be quite laggy.

    • @zan821
      @zan821 ปีที่แล้ว +1

      boneworks levels are SUPPOSED to feel like real worlds, because of mythOS lore and shit, if you want me to explain i can

    • @nebroc12
      @nebroc12 ปีที่แล้ว +1

      Played through labworks the other day and seeing the other Ford blew my mind. Something funny I found out is if you noclip using the nimbus gun through the garage door right as Ford closes it, he will flip you off before disappearing.

    • @grubskies4221
      @grubskies4221 ปีที่แล้ว

      @@nebroc12 fun fact: that scene was remade and mocaped for the mod

  • @Hemmurn568
    @Hemmurn568 ปีที่แล้ว +1

    ngl, bonelab is underrated as a SANDBOX game. Boneworks was half life, and bonelab is gmod.

  • @WigwamMan
    @WigwamMan ปีที่แล้ว +32

    I couldn't of said anything in this video better myself, this may be the most truthful and informative Bonelab video to date, despite the truth hurting so badly. you 3 did an absolutely amazing job on every single point you made. the editing was very fun and attractive and the video we structured amazingly. Boneworks is my favourite game of all time and to see an extension of this universe be wasted like this actually kills me, the absolute POTENTIAL that this game offered. I am excited so see SLZ's next game but the fact that it will most likely be out of the Bone aesthetic is really really sad. Its what made Boneworks so special and we may not ever have the chance to see that again. I hope this game can somehow at least be redeemed a bit. By SLZ and the Modders. Bonelab Fusion will add a lot to this game but the fact that it had to be done by modders is beyond me. Thanks for this amazing Video!

    • @Waffles-sb9fy
      @Waffles-sb9fy ปีที่แล้ว +1

      Great comment i agree with everything you say

    • @drewbie4014
      @drewbie4014 ปีที่แล้ว +1

      I can 100% confirm it’s in the same universe and narratively driven like boneworks was

    • @WigwamMan
      @WigwamMan ปีที่แล้ว

      @@drewbie4014 i know?

    • @drewbie4014
      @drewbie4014 ปีที่แล้ว +2

      @@WigwamMan you said the fact that it will be out of the “bone aesthetic” sucks but it probably wont be considering that we have seen the symbol of the machine king in the game so it probably means something directly connected to the “bone” lore

    • @WigwamMan
      @WigwamMan ปีที่แล้ว

      @@drewbie4014 yes. the future games are confirmed to be connected but that doesnt mean they have the same aesthetic as boneworks. from information we have we know HoTMK is very different

  • @kylepantoja-KP
    @kylepantoja-KP 7 หลายเดือนก่อน +2

    I know bonelab was made to be a more creative type game, as pointed out in the campaign with the radio dude. But the campaign was so forgettable and didn't feel as fluid as boneworks. Boneworks felt like one big world with each level being another step to your end. Bonelab's levels were all so different and felt like i was being thrown around through worlds. The levels didn't fell connected and the end happened abruptly, it honestly felt like I was still waiting for the game to start when it ended

  • @hellohello-ds5pm
    @hellohello-ds5pm ปีที่แล้ว +10

    Oh boi oh boi I can't wait to watch my favorite youtuber

  • @Digit4lSpace
    @Digit4lSpace ปีที่แล้ว +2

    The fact that Bonelab is 5GB less than boneworks just speaks for itself

    • @brandonott6103
      @brandonott6103 11 หลายเดือนก่อน +1

      they made it smaller so quest players would be able to play it, ATLEAST those who didn’t have pcs and other plugins.

  • @tallduck592
    @tallduck592 ปีที่แล้ว +6

    yooo i like how he make the campaign segment as long as the real campaign

  • @JoaHosoi
    @JoaHosoi ปีที่แล้ว +2

    in my opinion: Bonelab's ENTIRE development was pushed into a VR version of GMOD. I'm genuinely surprised the campaign was even there. This is the first step into the REAL game. stress level zero is probably going to make a campaign ridden game after bonelab.
    everyone forgets this. **BONELAB. WAS. AN. EXPERIMENT.**
    This game was NOT and is NOT full game. It was supposed to be finished with MODS.
    It's a GMOD vr. They put almost all of their dedication into making the physics engine work (and after a few patches, quite flawlessly) on the quest 2. And they're updating the SDK so that it'll support so many more things.
    This game was not meant to be it's story. and they never really promoted it either. The mod was the hype. And it was supposed to be the main focus (although they didn't really do the trailer right for this).
    Their new game however, seems very promising. and likely will be story oriented. Bonelab, like i said, was an experiment. It was to see if the game ran on the quest 2, to develop the physics engine so it runs on the quest 2, and run benchmarks using the quest 2, and look at their statistics using the quest 2. It's why its so lazy.

  • @powdereyes2210
    @powdereyes2210 10 หลายเดือนก่อน +4

    this thing is still relevant
    basically a year since this video was made
    if that doesn't show that bonelab is dead and any level of hope or proof of hope is a big fat lie that people hold onto for comfort
    then I have no sweet clue what does

  • @Vasilkripov1
    @Vasilkripov1 ปีที่แล้ว +2

    Truly, I think Alex needs to be put on the sideline for the campaign making. he thinks "hmmm, if I make the story so confusing and incoherent, then my game will be so cool!". I don't like how you have to go through military grade encryption and find every clipboard to even get a basic understanding of the story. It's just so vague.

  • @AwkCrafty
    @AwkCrafty ปีที่แล้ว +3

    To be entirely honest I didn't think bonelab actually had a campaign. It was so confusing trying to continue the game after the tutorial.

    • @AwkCrafty
      @AwkCrafty ปีที่แล้ว +1

      Also thank fuck I didn't finish the game. I'm only gonna use this as a VR GMOD.

    • @AwkCrafty
      @AwkCrafty ปีที่แล้ว +1

      Also also I quit the game on the tall level. The reason being is because every time I tried climbing and grabbing onto a ledge I kept grabbing my guns! I literally couldn't finish the level.

    • @imaingan4884
      @imaingan4884 6 หลายเดือนก่อน

      And the guy in the video was like "oh its too linear" and when the game suddenly isn't linear he starts complaining

  • @goateegaming1238
    @goateegaming1238 ปีที่แล้ว +3

    I wish bonelab had ford in the story

  • @booogagaming5223
    @booogagaming5223 ปีที่แล้ว +11

    Finally, some other big Boneworks youtuber agrees with me! I told everyone in the Boneworks speedrunning Discord the game was rushed and was gonna be unpolished, nobody believed me!

    • @saunshilu
      @saunshilu ปีที่แล้ว +1

      And it's sad that the games steam page is still laced positive, I grow tired of people excepting trash with a smile, yet the community hub is rather split with people still questioning if the games good (even after the mods went on a massive banning wave to silence people) and people shaming and talking down to any naysayers, oh and there's a could making gifs of kills they make with captions of POV Ieet a bonelabs hater

    • @booogagaming5223
      @booogagaming5223 ปีที่แล้ว +1

      @@saunshilu It's almost completely comprised of people who have never played Boneworks as well. People talk of the cool new things Bonelab adds and I'm like "Yeah, what did it even add?" Some new Janky climbing mechanics? Worse level design? More glitches? This is what happens when you make your game 50 percent mods.

    • @saunshilu
      @saunshilu ปีที่แล้ว +1

      @@booogagaming5223 not to mention all the hype for the game now is around the MP mod, something not even made by SLZ or Lava Gang, and as far as i remember you need special mod software to run it because the SDK cant handle it, plue on YT eveyones making bonelabs recent update is a masterpiece crap and it just makes me want to minecraft myself even more

  • @Iron_Soil
    @Iron_Soil ปีที่แล้ว +9

    Well, the biggest flaw is that there is littelary ZERO updates. Like in boneworks they added alot of stuff alot of cool stuff!
    And official mod support still dosent work!!!

  • @SaintSkeleton
    @SaintSkeleton ปีที่แล้ว +8

    the real joke is the supposed 33% of dedication to mods and we still didnt even get full access to the SDK on release HEAVILY restricting what talented mod makers are actually able to produce ... not even sure if its there now , dont care tbh ... only time im going back is to try and get close to your speedrun time

  • @Swerdable3
    @Swerdable3 ปีที่แล้ว +5

    I feel as if bonelab is just a physics Quest 2 game that somehow got ported to Steam because they wanted a bigger audience. I was expecting to have the nulbodys and omni-projectors to look better, they did one, one thing looked better, the omni-projectors look great. they give more detail to them instead of them just being orange but those FUCKING NULBODYS LOOK SO BAD. they really took the iconic boneworks enemy and just really made him look like orange goop with random white wires in him. not on him like boneworks, those ones looked good but the ones in bonelab are just a let down.
    bonelab is just a modding physics game for the Quest 2 but Boneworks is a story game. you need to go through the entire game to get guns, knifes, enemies to fight, and then then see the best level in boneworks... Tower. it had great music and puzzles and of course THE DISCO ROOOOM. anyways ways boneworks best level is the second one. the main area, Bonelab hub. its the only area that you access mini games from witch are awful but I'm not getting into that.
    the sandbox was just given to you for free! what happened to redacted and handgun range to get tuscany. nope here you go have fun :) . where did the community go.. the biggest part of boneworks was the community. what happened to wuhu island and those Tik-Toks of the wuhu island trickshot. what happened to entanglement and those funny bugs that happened with entanglement. why did bonelab take the spotlight.
    anyways I'll give bonelab a 5.5 out of 10, its a mid game compared to boneworks.

  • @Dustsniffer
    @Dustsniffer ปีที่แล้ว +23

    This game was a big disappointment to people who were so hyped up after playing boneworks and quest players that are excided to finally play a big physics based full body game then stress level zero had all the time but they decided to make one of the (in my opinion the best aspect of the game) campaign and made it half assed i really think this game should do a big overhaul for a update

    • @envor_
      @envor_ 29 วันที่ผ่านมา

      well as someone who was waiting for bonelab everyday since it was rumoured. bonelab is still in my top 8 favourite games ever

    • @Plurality-zn4oo
      @Plurality-zn4oo 29 วันที่ผ่านมา

      @@envor_dawg its been a bit i mean you do got a point tho, its still a pretty good game just didnt live up to the hype

    • @envor_
      @envor_ 29 วันที่ผ่านมา

      @@Plurality-zn4oo yeah its because people expected boneworks 2. bonelab wasnt meant to be that. bonelab is a spinoff

    • @Plurality-zn4oo
      @Plurality-zn4oo 29 วันที่ผ่านมา

      @@envor_ well not necessarily a spin off but i do get what you mean

  • @fancypantsism
    @fancypantsism 4 หลายเดือนก่อน +2

    Bone lab wasn’t even supposed to be a sequel to boneworks it just got hyped up WAAAAYYY too much

  • @hrufaz9517
    @hrufaz9517 ปีที่แล้ว +16

    Biggest gaming disappointment of the recent years for me. Boneworks is one of the best games I've ever played, with an incredibly good, valve'y atmosphere, mind-bending levels and moments and gameplay that made me feel like I was playing a video game for the first time in my life. Everything was so coherent and well thought-out compared to Bonelab. I almost lost my shit when I saw that the release of Bonelab was happening in a couple of days. Played through the whole thing in a day and couldn't believe how bad the campaign was. The game has been downgraded massively for the Quest 2. I'm still thinking of Boneworks to this day and how immersed in it I was, especially when listening to the godlike and creepy soundtrack. I can't describe how scared and weird Boneworks made me feel. I already have nostalgia for the game, even though I've finished it like a year ago. Bonelab is just incoherent and downgraded. Hopefully they scratch that Boneworks 2 ich with Hall of the Machine King or DeadFM.

    • @saunshilu
      @saunshilu ปีที่แล้ว +1

      Saaaame, my theory is due to meta funding them they had a hard deadline, when the trailer dropped they said they wanted it to be more polished before showing it off only for it to be "finished" though seeing how I was banned on the steam forums without a reason for said ban given (no I am not lying the box were the reason for a ban was left blank, and all attempts at contacting the devs have resulted in being ghosted or out right blocked, shove it GREASED SCOTSMAN) I'm questioning if they didn't make some decisions based off greed

  • @Waffles-sb9fy
    @Waffles-sb9fy ปีที่แล้ว +5

    Bonelab felt like a very rushed project and it just felt like the devs wnated the modding community to do everything when they dont even take the time to advance the modding tools. This game has so much potential but the way they didnt make any of the levels or parts if them correspond with any of the avatars is just so underwhelming. I do think the mods are going to start getting better and better and we might end up with teams coming together and making whole other full campaigns with all of the missing things the original campaign had. All in all intial release “awful” but maybe things will perk up in the next year or so

  • @murphy0
    @murphy0 ปีที่แล้ว +9

    surprised there wasnt mention of some of the bigger bugs in the game. like being unable to 100% the game last i checked. i wouldnt be surprised if all the items weren't in yet still. same thing with achievements being bugged for 2-3 weeks, random speeds experienced by different users on the mini cart level making some people unable to get the achievement there too. playtesting was done on release by paying customers it seems lol

  • @bucketguy9534
    @bucketguy9534 ปีที่แล้ว +6

    THE AVATAAAAAAAAAAR IS BROKEN

    • @rreprah9515
      @rreprah9515 ปีที่แล้ว +3

      I mean.... the song isnt wrong...

  • @TheVRhub_
    @TheVRhub_ ปีที่แล้ว +5

    still better than 95% of the vr games we have right now tho, but yeah, for the potential it had. it failed to live up to that

    • @La4geas
      @La4geas ปีที่แล้ว +1

      Doesn't mean much when a good ammount of VR games are just a desktop game that is playable in VR.

  • @TBgamer4
    @TBgamer4 ปีที่แล้ว +6

    Something that needs to be mentioned more in combat is how easy the game is, you can just kill a enemy when youre getting shot by 25 omnis and Whoop! youre back at it again!, the only reason i die in the game is when i kill the last enemy as a projectile hits me so i cant do anything, and thats a rare occurance, the puzzles are too obvious or too hard, arena is boring, just mindless running around

  • @Jeeb3D
    @Jeeb3D ปีที่แล้ว +3

    SLZ felt like they had a grand vision to make the Gmod of vr, but only managed to capture the barrenness of playing Gmod by yourself

    • @off1cial_.19
      @off1cial_.19 ปีที่แล้ว

      Literally, they didnt even bother with multiplayer and just shrugged it off as the player's duty to improve the game for them

  • @TheVRhub_
    @TheVRhub_ ปีที่แล้ว +2

    so i see a pattern here, speedrunners and people who have played boneworks before dont like the game? why? because we are used to campaign enjoyment and dont care enough about mods. but, the fact that its on quest and it looks so well. i think this is insanely good. its just not a 'sequel' to boneworks

  • @thatguysteve
    @thatguysteve ปีที่แล้ว +3

    9:40
    While I agree that the Moon level is definitely the laziest level in the campaign and was in desperate need of a re-work, I feel that the way they updated it was the wrong way to go about it.
    Before, it was just "walk from point A to point B." Very boring. But because of the avatar's abysmal walk speed, you are encouraged to use the low-gravity environment to your advantage and find creative ways to efficiently traverse. For example, you could jump and use a gun's recoil to push yourself around faster. Or- like in MY first playthrough- use a sledgehammer to pole-vault everywhere!
    But NOW, it's just "use these 2 jump pads to get from point A to point B." ALSO very boring, but now it only takes 10 seconds and there's no room or reason to try anything else!
    So instead of a 5-15 minute scenario which quietly encourages creative thinking (the plot of the game) that some will have fun with, we have a 30 second filler level that gives us the short avatar and NOBODY has fun.

  • @TheChief0823
    @TheChief0823 7 หลายเดือนก่อน +1

    In my opinion it should be 85% campaign 10% sandbox and 5% mods

  • @SturDur
    @SturDur ปีที่แล้ว +18

    Good script, Good editing and good footage. Great video. (Also I think it’s funny you showed the thing I found where you can just walk into the wall lmao)

  • @quacksyerboi2666
    @quacksyerboi2666 8 หลายเดือนก่อน +1

    Bonelab is DEFINITELY lacking on the campaign aspect, and was overhyped a ton unfortunately. But the mods people have been making are really innovative, creative, and overall impressive which makes the sandbox aspect a lot less boring and makes the game enjoyable for people who like to mod. This also does make it a lot more like a garry’s mod VR than Boneworks, however Boneworks will always have a better campaign.

  • @Smicklepickle
    @Smicklepickle ปีที่แล้ว +3

    I personally really liked this game minus (motorway and magma gate and pillar climb and moon)
    The gun play is awesome and but i never cared about the story though

    • @powdereyes2210
      @powdereyes2210 ปีที่แล้ว +1

      which is exactly why they should've focused on the game itself instead of the story
      I know I've said this 4 times now but they could've done what G-mod did
      or hell something even better than that that I couldn't even think of
      Bone Works is a story so Bone Lab shouldn't try to be two different things at once and instead be a sandbox that doesn't take hours to finally get to

  • @imaingan4884
    @imaingan4884 6 หลายเดือนก่อน +1

    Honestly if you watch this video before buying Bonelab, hear me out. This game is by no means at all bad, it's got a great engine, it plays relatively smooth and I really think that the addition of mods really made things better, with mod developers pumping out new mods constantly, the game never really gets dry and the sandbox is amazing, being able to do what you want, even create and build your own levels if you get bored of the one in campaign, if you look on Steam, the overall reviews are mostly positive with recent reviews being very positive. It's a great game, just get it on cdkeys or something else other than steam because my god I'm not paying that amount of money again, don't regret the purchase at all though as I find it to be a great game. At the end of the day it all depends on what you like in a game so all the extremely biased reviews, like this one, may in fact be inaccurate for you, everyone has different opinions, if you want a proper review go look at a video that 100% unbiased and not completely dissing it the whole way through, nor complimenting it all the way through, look for a video that's in between, giving mixed reviews on the game as a whole.

  • @Matthew-tg2wo
    @Matthew-tg2wo ปีที่แล้ว +5

    This game feels like a tech demo more than anything

    • @TijnvanGimst
      @TijnvanGimst ปีที่แล้ว +1

      It felt like a tech demo of a tech demo

    • @brandonott6103
      @brandonott6103 11 หลายเดือนก่อน +1

      @@TijnvanGimstcorrect.

  • @timmtheguy
    @timmtheguy หลายเดือนก่อน +1

    The way I like to think about bonelab is similar to valve, with boneworks being a half-life 2 kinda situation, and boneworks being it's Garry's mod. The focus was never really the campaign, but the mod support. Froma game perspective, there isnt much of a difference, but behind the scenes, bonelab technologically is better, with more support for others. Yeha, boneworks is a way better game, bonelab is just more about improving upon the tech

  • @FROG253
    @FROG253 ปีที่แล้ว +4

    For quest player’s they could of at least added a community mod menu

  • @shrimp_studio
    @shrimp_studio 2 หลายเดือนก่อน +1

    The biggest reason why bonelab doesn't feel as big as boneworks is because it's supposed to run on the quest

  • @amviient4924
    @amviient4924 ปีที่แล้ว +4

    I haven't watched the video yet, but one of the main reasons for bonelab kinda dying was probably the disconnect with the developers and the community. The community envisioned GMOD in VR, with multiplayer and game modes, scripting and insane amounts of mods, and complete freedom to do anything. In reality the devs said multiplayer will never be supported and full scripting might not be due to security reasons. They definitely should've rolled the game out with a polished and extended campaign, as well as multiplayer and full mod support. I get that they wanted to "build the mod API with the community" but it just ended up causing a messy and slow ability to mod anything into the game. They had the hype, they had the players, but they had weird execution. It could definitely still be fixed, but it will take a lot of work and the devs seem like they don't really care if the hype and community keeps going or not. All in all, I'm not really sure what their goal was, maybe just making money? Because if so, they succeeded. It's still a good game at least, but not very replayable after a few runs and messing with mods for a bit.
    -A Bonelab Modder

    • @saunshilu
      @saunshilu ปีที่แล้ว

      Iean the forum mods on steam did a massive ban culling to silence alot of people so I'd agree 100 on the devs being disconnected

  • @ericsgabbs
    @ericsgabbs ปีที่แล้ว +1

    Bonelab wasn’t meant to be a story game, it’s mostly about showcasing the physics and the modding capabilities. Which is kind of a bummer but yeah. Boneworks is more story-based while Bonelab is more sanbox-based. If you didn’t realise that I don’t know what to say.

    • @brandonott6103
      @brandonott6103 11 หลายเดือนก่อน +1

      Exactly, boneworks was made just to pave the way for the future of vr, physics, etc. and they were able to make the story so long because it wasn’t meant for quest or other stuff, more for pcvr and high end headsets. And now they brought bonelab to the quest to give the community more freedom with modding and sandbox stuff, sure the story was less impactful and shorter, but it was still understandable.

  • @vhampt
    @vhampt ปีที่แล้ว +3

    Thought it was just me, it felt like the story mode had no replay ability unlike boneworks, plus the ui was quite confusing and shoulda kept it simple

  • @BERSRRK
    @BERSRRK ปีที่แล้ว +1

    26:33 i did the exact same thing as soon as i heard the lyrics and after boneworks having such chefs kiss levels of music

  • @TheGlogster
    @TheGlogster ปีที่แล้ว +3

    Imo, bonelab was entirely carried by mods. I mean, it played what seems like a major role. Campaign was so boring imo, the best was the start, with no avatars or replaying after getting avatars. The other half is straight up avatar tutorials, which could've been just 2-3 levels, and introducing character switching. And moonbase.

  • @speechruin
    @speechruin 5 หลายเดือนก่อน +1

    honestly, even as a BL hater I was worried you might be too harsh on the game but nah. you are spitting fax. thanks for helping me to feel less insane. the insane outpouring of praise from the quest kids has been really frustrating.

  • @pokepoke1817
    @pokepoke1817 ปีที่แล้ว +4

    shout out goldpro my goat

  • @thomastubev
    @thomastubev 10 หลายเดือนก่อน +2

    In my opinion the modding is better with bonelab and it probably will always be better with mods. But boneworks is absolutely amazing in all ways and they hit most of the boxes and I honestly prefer boneworks over bonelab. Boneworks also has better lore, bonelab is just stupid.

    • @powdereyes2210
      @powdereyes2210 10 หลายเดือนก่อน +1

      honestly?
      now I wonder why they even did what they did
      making an entirely new game, making false promises and all that stupid nonsense
      when they could've literally just made an update for boneworks that allowed easier modding and better physics
      you might think quest users wouldn't have that but
      1 if a modder can manage to add boneworks to bonelab as a mod I'm pretty sure an entire company with 2-3 years of time could do the same
      and 2 bonelab would've been abandoned if not for what boneworks already had with tiny patches, aka interactivity and physics... of which is STILL broken

  • @Skreentime
    @Skreentime ปีที่แล้ว +4

    I remember watching your channel a couple years ago for the boneworks speedrun and i was very suprised and impressed. Also i feel llike bonelab is 0% story because its basically just a tutorial about how to use the avatar watch thing

  • @jwhooh
    @jwhooh 11 หลายเดือนก่อน +2

    the first time I played moon base I literally took like an hour climbing a tower just for a gotcha capsule and a clip board I didn't read. this was my face D:

  • @bluecup5463
    @bluecup5463 ปีที่แล้ว +3

    storyline is better in bw but sandbox and mods are better in bl. i think they are both eqaualy epic games and someone could technically make an extended bl campain for the game with mods considering auto loading levels is already a thing

  • @Voidd-Existance
    @Voidd-Existance 2 หลายเดือนก่อน +1

    in the 33% mods there is labworks. its just boneworks in bonelab

  • @MinibattleLop
    @MinibattleLop ปีที่แล้ว +8

    This video is incredibly well done. It does an amazing job highlighting the key reasons why boneworks was a better game overall. Great job
    Also that ending literally gave me chills

    • @brandonott6103
      @brandonott6103 11 หลายเดือนก่อน +2

      yooo minibattle

  • @Thresh3rMovies
    @Thresh3rMovies 5 หลายเดือนก่อน +1

    3 to 5 hours because it's now on quest, I'm mad too I've been playing boneworks for a while now and then they made a HUGE let down

  • @cz4kk794
    @cz4kk794 ปีที่แล้ว +11

    bonelab was made for people to create their own things

    • @speechruin
      @speechruin 5 หลายเดือนก่อน

      and then sl0 spent the next year and a half doing pretty much nothing to facilitate that. neat premise but they were in no way prepared to support it. fuckers lied and hid for half a year in shame til they had some semblance of an as-of-yet incomplete sdk to show for it.

    • @Codypro134
      @Codypro134 4 หลายเดือนก่อน +1

      it was made for people to make things with tools that dont work and a community that yells at them for trying.

  • @tgameplay90
    @tgameplay90 ปีที่แล้ว +1

    Boneworks soundtrack hits DIFFERENT🔥🔥

  • @tyefal
    @tyefal ปีที่แล้ว +3

    Sprint Bridge feels and looks like a worse version of hl2s Bridge maps

  • @uglycookie3092
    @uglycookie3092 ปีที่แล้ว +1

    i wish i could erase my memory of playing boneworks and play it for the first time again.

  • @adan4153
    @adan4153 ปีที่แล้ว +4

    This is facts. All of these vr TH-camrs are trying to sugarcoat this game but you guys gave the truth

  • @Spidoc
    @Spidoc ปีที่แล้ว +1

    I think the wrists are more fucked up in Bonelab also. Melee has always sucked but it got worse.
    Also, the train station in Boneworks looking up at time tower is so unbelievably fucking cool. I have it as my desktop wallpaper.
    Btw, tall is best avatar.

  • @dankzvr
    @dankzvr ปีที่แล้ว +3

    I don't have much to say about Bonelab other than I got a refund for it. loved boneworks and have tons of hours in that game.

  • @notChocoMilk
    @notChocoMilk ปีที่แล้ว +1

    bonelab is entirely being carried by fusion. the only reason i even open bonelab anymore is just to play deathmatch with friends then not touch my headset for a month. i sold my modded switch to buy a quest to use with my pc, yet i unironically find more use in my phone than my headset anymore. literally all that's happening in the vr space anymore are developers releasing bad sequels to good vr games for the quest to profit, and it kinda' just sucks now..

    • @penedrador
      @penedrador 11 หลายเดือนก่อน

      The quest headsets are a blessing and a curse. There are now more people into VR than ever, so there is more incentive to make VR games. but most devs just make games for quest first, then port it for PCVR. The result is PS2 Graphics and small levels... some games even went so far and downgraded their PCVR games to be crossplay compatible with quest...

  • @eggman3661
    @eggman3661 ปีที่แล้ว +4

    I loved bonelab

  • @yellowvr__
    @yellowvr__ ปีที่แล้ว +1

    as somebody who owns both boneworks and bonelab, i can confirm that boneworks is 100x better

  • @imboredsonowimdirt7049
    @imboredsonowimdirt7049 ปีที่แล้ว +4

    The reason why bonelab is like this is because of the quest. It’s meant to run on that piece of hardware.

  • @EarthGuy69
    @EarthGuy69 2 หลายเดือนก่อน +1

    Bonelab was meant for quest players without a pc and the story isn't long because they wanted people to not loose alot of storage

  • @clabu8403
    @clabu8403 ปีที่แล้ว +6

    This games biggest sin is destroying the amazing atmosphere in the original

  • @gatorayds
    @gatorayds ปีที่แล้ว +2

    I paused the video thinking it was over at like twelve minutes... your channel is sick. I just wanted to say that I am still subbed and this is one of your videos i most enjoyed. Ok im gonna finish the video now.
    edit: this is the billionth time ive said this to you but YESS DUCK SEASON MUSICCC

  • @trille_boi
    @trille_boi ปีที่แล้ว +4

    I bought bonelab it was ok then i bought boneworks it was way better i would not recommend bonelab though if you dont have a pc then its a good alternitive

  • @thereal_redjay
    @thereal_redjay ปีที่แล้ว +1

    Stress Level Zero seriously needs to see this video. There are a lot of things they need to try harder on.

  • @dresden5646
    @dresden5646 ปีที่แล้ว +4

    Boneworks was really fun but bonelab is worse I still like bonelab but boneworks was really big especially in campaign and they had a better mix of sandbox and campaign while focusing more on campaign then working more on the sandbox portion of it. Still can't say bonelab was a horrible game tho just not as good as boneworks. But they could have made the story better.

  • @Hyrule-Maniac
    @Hyrule-Maniac ปีที่แล้ว +2

    Bonelab is not a bad game, but nowhere NEAR Boneworks level of complexity, feel, and overall gameplay. I hope that SLZ's, "B-Side" ( Possibly large DLC to Bonelab or a new game ) is better. Hell, at least Boneworks had a compelling story, with you attempting to achieve immortality. Bonelab's story made no sense, and it felt like there was no point to anything I did. You reach the void, and nothing happens. No special powers, no escaping, nothing. Just a dry, rushed campaign which could've been so much. Great video, and great job expressing how we as players feel.

    • @joely2u
      @joely2u ปีที่แล้ว +1

      Finally some actual good reasoning

  • @ClothingGem
    @ClothingGem ปีที่แล้ว +3

    first, also here before this is famous. story is genuine shit ngl, just not a fun story

    • @dresden5646
      @dresden5646 ปีที่แล้ว +3

      Yeah story is meh in bonelab compared to boneworks.

  • @swamepelle0866
    @swamepelle0866 ปีที่แล้ว +1

    i do actually think boneworks story was really good i like the concept with that he needs to achieve immortality and that he is trapped in a universe that uses void energy and ford wrote to himself to make him remember what he's actually trying to do

    • @Goldpro42
      @Goldpro42  ปีที่แล้ว +2

      its a good story, its just not explained very well while you're playing the game

  • @mapkidd
    @mapkidd ปีที่แล้ว +1

    well you better tell me

  • @Beef_Cooker
    @Beef_Cooker ปีที่แล้ว +2

    I love bonelab. I get bored occasionally, but I just love having the power In bonelab to do whatever I want

    • @Codypro134
      @Codypro134 ปีที่แล้ว +1

      Same

    • @petrikhorr
      @petrikhorr ปีที่แล้ว +1

      you know what game you can also do that in that came out before bonelab

    • @D0ASKE
      @D0ASKE ปีที่แล้ว

      @@petrikhorr you cant exactly become a 50 foot tall robot in boneworks tho

    • @petrikhorr
      @petrikhorr ปีที่แล้ว

      @@D0ASKE how could i forget

  • @basketcas3717
    @basketcas3717 ปีที่แล้ว

    I was so excited for bonelab after playing boneworks. Once i started Bonelab, I was working my way through which what I thought was the "tutorial," but then it ended up being the "campaign." I just wanted the story to continue in some sense from the first game

  • @thomastubev
    @thomastubev 10 หลายเดือนก่อน +1

    6:45 I also hate that song because it took me around an hour to do that puzzle so it got old quick

  • @Hehe_vr838
    @Hehe_vr838 6 หลายเดือนก่อน +1

    33% of modding for nothing because there was an update on oculus that basically took away modding

  • @GoofyAhhGunman
    @GoofyAhhGunman 10 หลายเดือนก่อน +1

    at least bonelab is getting great mods like fusion and labworks

    • @voro8298
      @voro8298 10 หลายเดือนก่อน

      boneworks already had a MP mod so bonelabs still has no purpose

    • @Wuddizzup
      @Wuddizzup 10 หลายเดือนก่อน

      imo labworks was an absolute dogshit port

  • @Beeguggs
    @Beeguggs ปีที่แล้ว +1

    slz says that bonelab was more sandbox oriented. which makes the "33% story, 33% sandbox, 33%mods, 1% ??" a lie. but now that they have said that, i actually have hope for the next few games.

  • @spanty6139
    @spanty6139 ปีที่แล้ว +1

    I really hate the strength buff. Boneworks had realistic recoil, like you actually had to tap-fire guns at long range. But now there’s no recoil whatsoever. I also hate that you can literally slap someone and they will die. It just doesn’t make any sense.

  • @comfypanda5050
    @comfypanda5050 4 หลายเดือนก่อน

    One year later, can confirm. Game has gotten a lot better

  • @theuser7478
    @theuser7478 ปีที่แล้ว +2

    only thing i found memorable about this game was me getting insane motion sickness from the racing game, literally made me have to do the 3 laps on foot

    • @petrikhorr
      @petrikhorr ปีที่แล้ว +1

      this is the only time when will wish i got motion sick

    • @brandonott6103
      @brandonott6103 11 หลายเดือนก่อน +1

      my first playthrough I went the whole 3 laps on foot bc I didn’t know how to drive the freaking go-kart. so dumb 😢
      That’s why they needed to make it drive with trigger, I wouldn’t have thought they’d make it drive with the stick bru :(

  • @jamesscott2065
    @jamesscott2065 ปีที่แล้ว +2

    He’s lying camping takes an hour
    😊

  • @beniaminb7201
    @beniaminb7201 ปีที่แล้ว +2

    lab works is the reason why bonelab is so many mods

  • @BwurgerKurger
    @BwurgerKurger ปีที่แล้ว +2

    And the mod support isn’t even mod support you have to externally and mod support to a game that says it has it built in

  • @replay_pete
    @replay_pete 8 หลายเดือนก่อน

    Honestly, I never sticked to Boneworks. Maybe it was because it was too difficult to me (my FIRST VR game) and never came back to it. Now I own and finished Bonelab and even kind of liked it even though it is short. But watching this video and realizing it is made by Goldpro himself, I'm convinced to go back and try Boneworks again. A few years of experience in VR should help, and I liked the physics of the game.