With MoH, I think there's viability to keeping TFT on cooldown to keep Jadefire Teachings up and get a beefy CJL every 15 seconds. Probably pretty tough to cap out vitality during that window, but you could always delay if you have incoming damage. Overall, I think these changes amount to one thing: more choices! We've got so much versatility within our spec and hero talents. It's a great time to be a MW.
Keen to see if master of harmony dot will be applied to all targets you hit with the new sunrising kick, between that and new crackling jade lightning we could be doing some nice damage.
I been fistweaving on my raids whit my own spin on the talents and i been outhealing the other monk that has more ilvl and is using the regular raid build
They both do different things. If you can get away with going master of harmony then it might be better for you, but if you need conduit as another cd then go that. I like the double tft with cjl tho!
@@VideoGameAfterlife I've really liked it even in the higher keys i've done. You'll hit a wall eventually where your damage will matter more to help things like tyrannical bosses die faster, but it heals well!
Blizzard, just remove those pvp talents from the talent tree, then build a pvp mini talent tree separately, that solves everything. Some players just do not care about PvP at all !
Nah, this changes a LOT, I'd prefer them to take the simple solution and it's useless for PVE rather than spending a LOT of time designing PVP talent trees etc. instead of PVE design. This change frees up a PVP talent slot, and puts it into the normal tree that sort of means you get 4 PVP talents. Making it baseline now also frees up one additional talent, so that also changes balance. It's not as simple as you think it is :)
its important to remember that the goal of design is to have the greatest effect with the least amount of work/upkeep. Solutions that add more work are easy to come by.
It still does not address the actual problem with monk in a high key environment in an extremely melee focused expansion we really do not bring enough tools to the dungeon. Untill shaman gets gutted we will not be getting picked up for keys. We need a battle res or something more useful for the composition.
Bad mentality. Shamans should not be gutted. Other healers just need tools to help dungeons be smoother. It's not a case of everyone is good and Shamans are turbo good. It's everyone is eh and Shaman is the only one with tools for the job. More classes need posion dispels or aoe dispels and better aura buffs/ oh shit buttons.
@@kh0nan because they aren't. They don't push out the highest hps and they don't push out the highest dps. They are only getting brought because they have the utility to deal with the bs dungeon designs. If you made no other changes besides giving their utility to every healer Pres and Disc priests would run the meta.
@@deseanroot75 100%. It is pretty much dealing with the BS design of dungeons. You have more OH SH*T buttons than other classes. I hate the fact people always go to the "that class needs to be nerfed" instead of them saying "our class needs to be buff up to at least be close or match". I hate that. That is why it sucks when you finally do pick a class and it happens to be the OP class of the next season or xpac and it is only a matter of time before everyone bit*hes and moans and it gets nerfed bat.
The TFT change is mostly so you can enter Sith mode without casting jadefire stomp more than reactiviating ancient teaching is my guess :)
With MoH, I think there's viability to keeping TFT on cooldown to keep Jadefire Teachings up and get a beefy CJL every 15 seconds. Probably pretty tough to cap out vitality during that window, but you could always delay if you have incoming damage. Overall, I think these changes amount to one thing: more choices! We've got so much versatility within our spec and hero talents. It's a great time to be a MW.
That thicc cone gonna be a soothing mist meme.
Keep doing what you do!
Keen to see if master of harmony dot will be applied to all targets you hit with the new sunrising kick, between that and new crackling jade lightning we could be doing some nice damage.
Good morning Ninja! Great video brother keep it up. Huge fan.
Just when I thought I was finally happy with my builds.
Good video! I think I’m gonna go with the fistweave build of yours with dance of chi ji
did any of this make fistweaving viable for raids yet !? D:
Outside of ovinax likely still no. The buffs to blackout kick are the closest thing, but still likely not enough
@@LBNinja7 Sadge but thanks for the answer brother
@@LBNinja7 Are you saying in raids you don't normally use damage abilities? That seems crazy to me.
I been fistweaving on my raids whit my own spin on the talents and i been outhealing the other monk that has more ilvl and is using the regular raid build
is mist of harmony now better than conduit?
They both do different things. If you can get away with going master of harmony then it might be better for you, but if you need conduit as another cd then go that. I like the double tft with cjl tho!
@@LBNinja7 how well does caster/range spec actually work out in mythics?
@@VideoGameAfterlife I've really liked it even in the higher keys i've done. You'll hit a wall eventually where your damage will matter more to help things like tyrannical bosses die faster, but it heals well!
Incoming Sith Mog w/Crane Lightning Glyph >:)
I'm keen for jade empowerment, seems like if the numbers are good it could be a very good aoe heal on a 30 second CD
So are we technically sith?
I mean, I’m sith if you’re sith…
@@LBNinja7 sith build's gonna be an extra cd on aoe packs which is nice.
Pretty sure Dome of Mist is baseline, not a talent
I'mma be a Sith Lord with and smack people from afar with kicks. HELL YA.
Blizzard, just remove those pvp talents from the talent tree, then build a pvp mini talent tree separately, that solves everything. Some players just do not care about PvP at all !
Nah, this changes a LOT, I'd prefer them to take the simple solution and it's useless for PVE rather than spending a LOT of time designing PVP talent trees etc. instead of PVE design.
This change frees up a PVP talent slot, and puts it into the normal tree that sort of means you get 4 PVP talents. Making it baseline now also frees up one additional talent, so that also changes balance. It's not as simple as you think it is :)
Some players don’t care about PvE at all either :P
its important to remember that the goal of design is to have the greatest effect with the least amount of work/upkeep. Solutions that add more work are easy to come by.
@@derkaman123123True. All 178 players 😜
10:56 but why would you kick me ??
I needed an example, looked up and you were the first person I saw :p
It still does not address the actual problem with monk in a high key environment in an extremely melee focused expansion we really do not bring enough tools to the dungeon. Untill shaman gets gutted we will not be getting picked up for keys. We need a battle res or something more useful for the composition.
Bad mentality. Shamans should not be gutted. Other healers just need tools to help dungeons be smoother. It's not a case of everyone is good and Shamans are turbo good. It's everyone is eh and Shaman is the only one with tools for the job. More classes need posion dispels or aoe dispels and better aura buffs/ oh shit buttons.
@@deseanroot75I want to agree with you, but how are shamans NOT turbo good rn?
@@kh0nan because they aren't. They don't push out the highest hps and they don't push out the highest dps. They are only getting brought because they have the utility to deal with the bs dungeon designs. If you made no other changes besides giving their utility to every healer Pres and Disc priests would run the meta.
@@deseanroot75 100%. It is pretty much dealing with the BS design of dungeons. You have more OH SH*T buttons than other classes. I hate the fact people always go to the "that class needs to be nerfed" instead of them saying "our class needs to be buff up to at least be close or match". I hate that. That is why it sucks when you finally do pick a class and it happens to be the OP class of the next season or xpac and it is only a matter of time before everyone bit*hes and moans and it gets nerfed bat.
I'll never take fistweaving to M+ again. Way too much work for so little reward.