The Unintended Complexity of a VR Fighting Game

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  • เผยแพร่เมื่อ 23 พ.ย. 2024

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  • @shoeless_man
    @shoeless_man  ปีที่แล้ว +4077

    It’s come to my attention that some people who watched my previous video have subscribed. I’m not disappointed, just angry.

    • @kaimclean7646
      @kaimclean7646 ปีที่แล้ว +124

      I’m a complete beginner to the game as I just built a pc that could handle pc gaming. Your videos have been so helpful, and are the honestly the best ever man, sorry for subbing 😂

    • @mosnabbanif9956
      @mosnabbanif9956 ปีที่แล้ว +51

      sorry i had to sub

    • @quest6898
      @quest6898 11 หลายเดือนก่อน +31

      Subbed on the first video I saw. I hope this has appeased you oh shoeless one!
      Excellently made video, informative and captivating, and drew my attention to an amazing game that I was unaware of! How do you not have more subs?!

    • @SeekMVS
      @SeekMVS 11 หลายเดือนก่อน +3

      Any chance this games comes to PSVR2

    • @your_local_mp3.541
      @your_local_mp3.541 11 หลายเดือนก่อน +6

      Loser, now you have to teach me more >:)

  • @dogtato
    @dogtato 11 หลายเดือนก่อน +7603

    just imagine how complex it will be once they add paper and scissors

    • @zeppie_
      @zeppie_ 11 หลายเดือนก่อน +114

      Soooo water and fire?

    • @nikolabanovic4833
      @nikolabanovic4833 11 หลายเดือนก่อน +8

    • @ItSquishy
      @ItSquishy 11 หลายเดือนก่อน +33

      that's gold 😂

    • @SikhiArt
      @SikhiArt 10 หลายเดือนก่อน +55

      @@zeppie_ No. Wood bending and Metal bending.

    • @catbert7
      @catbert7 10 หลายเดือนก่อน +12

      This comment is so good I'm mad.

  • @derAtze
    @derAtze 11 หลายเดือนก่อน +3028

    This HAS to be the first real good VR E-Sport. This has so fricking much potential

    • @oUncEblUnt420
      @oUncEblUnt420 11 หลายเดือนก่อน +27

      Sparc was legit

    • @Bazingler
      @Bazingler 11 หลายเดือนก่อน +146

      Echo vr was awesome. So awesome that meta shut it down and the fan base modified the code and got the servers back up.

    • @Hobocannibal
      @Hobocannibal 11 หลายเดือนก่อน +4

      whats wrong with Blaston?

    • @HollowTheShiba
      @HollowTheShiba 11 หลายเดือนก่อน +38

      I can vouch for @DuccDev. Echo VR was BY FAR the best VR E-Sport and possibly the first as well established one as well. It was always be in my heart as I competed for quite sometime. However I just got into Rumble, getting black belt in my 3rd day, got some basic combos in the Skill Tree video down, and honestly I don’t think there’s another game that’s made me so eager to learn and excited to get on and sweat than Rumble in a long time. I hope it doesn’t die out.

    • @end-gq4bg
      @end-gq4bg 10 หลายเดือนก่อน +1

      Pavlov is good but then again it is just VR CS:GO, Beat Saber is probably the best contender for VR E-Sport though.

  • @ASquared544
    @ASquared544 11 หลายเดือนก่อน +2224

    This is how you make an Avatar game. People are so used to seeing the Avatar in the show and other media that they often forget that a single one of these bending styles can make for really interesting stuff… and this isn’t even officially an Avatar game!

    • @kyucumbear
      @kyucumbear 11 หลายเดือนก่อน +245

      Dude, imagine the same complexity but with waterbending. Waves to zone and push shit, ice sliding to dash or make areas harder to move across, pillars to gain height or smack someone, icicles to harass or go on full barrage offense, quick freezing or melting as defense AND offense. Water depth could be a boon or problem, rain could intensify the entire thing...

    • @deefdragon
      @deefdragon 11 หลายเดือนก่อน +168

      one style already had massive complexity. adding the other 3 would scale that so much. I would love to see it in action. especially as you might start to see people going to different styles like top tier sc2 players pick their races.

    • @ASquared544
      @ASquared544 11 หลายเดือนก่อน +147

      @@deefdragon Well game design is really hard, so optimally you’d wanna make a full fledged game with one style each, all of which would take several years. Then you’d have to take that same time to make one game optimized enough to run all the interactions they would have as well as code said interactions of which there were many, and then you’d have to balance them against each other.
      I think it’d be better to stick with one element per game.

    • @mikato2
      @mikato2 11 หลายเดือนก่อน +46

      @@ASquared544Very true, but still fun to dream.

    • @Ember_Fox
      @Ember_Fox 11 หลายเดือนก่อน +21

      @@ASquared544 Yeah, that's what I was thinking, still would love to see a game for the other 3 elements

  • @iamdivan7368
    @iamdivan7368 11 หลายเดือนก่อน +856

    I can't believe that the trope "There once was a wizard so good at a magic branch that he developed his own skill that noone else can use because of how hard it is" literally happened in this game with real people

    • @MsDogleaf
      @MsDogleaf 8 หลายเดือนก่อน +41

      Yes that describes the flick video
      He is the flick god
      (I just watched it it’s good )

    • @notimportant221
      @notimportant221 7 หลายเดือนก่อน +21

      It really do be like an anime where all the main characters have signature moves

    • @deikay5414
      @deikay5414 7 หลายเดือนก่อน +9

      the first true e sport

  • @splinct
    @splinct ปีที่แล้ว +1883

    Didn't even know about Rumble but both the game and this video looks amazing, I think this kind of emergent gameplay is the best kind of gameplay as it adds to the realism of the game world, but it really does need a community like this that is willing to invent the moves they use. I could have spent the time it took writing this for Rumbling, so I'll stop here and hopefully start learning it

    • @shoeless_man
      @shoeless_man  ปีที่แล้ว +137

      wise words at the end there my friend. The rumble community is honestly a rare treasure

    • @fireblast2049
      @fireblast2049 7 หลายเดือนก่อน

      @@shoeless_man any chance you know when it’s coming to quest? I don’t have a good enough computer for pcvr

    • @SolaoJr
      @SolaoJr 2 หลายเดือนก่อน

      ​@@shoeless_manyea this is the best community.I have ever been a part of ....... and are the only discords i have ever been active in XD

  • @Sycee__
    @Sycee__ 11 หลายเดือนก่อน +1179

    I love how the fact that Rumble is also a VR game means that you're not just assigning points to the skill tree and getting the bonuses, you're literally practicing and learning the inputs in a real physical intuitive way

    • @CarnerioTostado
      @CarnerioTostado 11 หลายเดือนก่อน +110

      You are the skill tree

    • @МаксимЗахаров-ы3ю
      @МаксимЗахаров-ы3ю 10 หลายเดือนก่อน +7

      Wow, so just like a fighting game!

    • @Sycee__
      @Sycee__ 10 หลายเดือนก่อน +53

      @@МаксимЗахаров-ы3ю I meant more in the way of a sport or a martial art! The movements of Rumble are controlled by much larger gestures than pressing buttons and joysticks, wouldn't you agree?

    • @Croix1
      @Croix1 10 หลายเดือนก่อน +12

      @@Sycee__no, this is the same in principle as any modern competitive game. You improve physically and mentally, not by putting points in a tree. You can't pay to win in games like street fighter, or valorant/league/cs for that matter.

    • @dazza761
      @dazza761 10 หลายเดือนก่อน +19

      i think what they mean is that street fighter and other games need you to be sitting down and just type. a fat person cna be just as good at streetfighter as a fit person but in this games a ertain ammount of fitness is neded to be competitive, like traditional sports@@Croix1

  • @ReekidReal
    @ReekidReal 11 หลายเดือนก่อน +2664

    This game is up there with some of the best and most enjoyable PVP VR combat ever. I love melee combat based flatscreen games but its so hard to get that same feeling in VR due to painful netcode, hit reg and Player on Player collision. Rumble managed to tie the complete state of flow that you feel when you master these mechanics from a melee game into VR without completely making it a fucking nightmare of side-ducking, overhead wrist-flicking, movement manipulating and desync riding that other VR melee pvp games suffer from.

    • @caseydia3957
      @caseydia3957 11 หลายเดือนก่อน +75

      Everything feels very deliberate and tactical in this game, I think it might be the closest to a full true VR fighting game out there

    • @revimfadli4666
      @revimfadli4666 11 หลายเดือนก่อน +24

      It's the kind of immersion that motion inputs tried to achieve back then

    • @ginothecrusader9301
      @ginothecrusader9301 11 หลายเดือนก่อน

      Woah it’s the tortino man

    • @IAmMrJonny
      @IAmMrJonny 9 หลายเดือนก่อน

      @@caseydia3957Half of this video is talking about unintended mechanics. . . . This game is right up there with all the other shit Vr games.
      That doesn't take away from the fun factor that the game has for the small community who still plays it. (like the gorilla tag community)
      This game is nothing close to a full true vr fighting game.

    • @caseydia3957
      @caseydia3957 9 หลายเดือนก่อน +10

      @IAmMrJonny I found the guy who couldn't hack it lol

  • @Darasilverdragon
    @Darasilverdragon 11 หลายเดือนก่อน +275

    The crazy thing about this is that there are so many emergent mechanics, you could actually genuinely develop combat styles and schools. I can 100% see a style based entirely around high jumps and keeping air time while bombarding from range, or a style centered around mastering everything to do with re-grabbing opponent's attacks and rarely summoning anything yourself, etc-

    • @jaxongray3558
      @jaxongray3558 8 หลายเดือนก่อน +15

      And it's just "Earth Bending" alone. What more if they actually had water, earth or fire.

    • @chordsofsteel-i4j
      @chordsofsteel-i4j 8 หลายเดือนก่อน

      Yeesh people can't go one second without talking about the other elements the games called rumble not tumble 😂
      (Rock hounder joke) ​@@jaxongray3558

    • @dignatius4444
      @dignatius4444 8 หลายเดือนก่อน +3

      @@jaxongray3558 That would be really cool, I hope they add the other elements in a few years (you know, after we have time to master earth)

    • @Badgerinary
      @Badgerinary 4 หลายเดือนก่อน

      Actually had earth pffffft ​@@jaxongray3558

    • @Aaa-vp6ug
      @Aaa-vp6ug 4 หลายเดือนก่อน +4

      Ah yes, the four elements
      Watearth
      Earth
      Firearth
      Airth
      Long ago, the four nations lived in harmony, then everything changed when the Firearth nation attacked.
      Only the Earthatar, master of all four elements could stop them, but when the world needed him most, he vanished.

  • @AzafTazarden
    @AzafTazarden 11 หลายเดือนก่อน +230

    This is similar to how Rocket League gameplay has evolved over the years. A very simple game engine, but with so much possibility behind it. I'm rooting for Rumble's success, I just hope it being a VR game isn't too much of a disadvantage.

    • @chronicnugget5595
      @chronicnugget5595 5 หลายเดือนก่อน +3

      Watching S1 of RLCS and seeing how grounded and slow people play compared to now with people flying around is such a perfect parallel to this game. Both games had people learning obscure mechanics and becoming so good with them that it actually started changing the meta. Melee is a lot like this too.

  • @__________Troll__________
    @__________Troll__________ 11 หลายเดือนก่อน +866

    *Physics based games are the best recipe for finding way of playing that's unintended by developers. IMO, games that have such complexity discovered are on another tier than regular games.*

    • @jordans7271
      @jordans7271 11 หลายเดือนก่อน +20

      It reminds me of the complexity of Prey. Except it was never intended to be this complex which is amazing. I'll probably never buy a VR set but still an avatar last Airbender game like this would be so dope. They got earthbending down already. Now they need to add npc fighters and a story

    • @jordans7271
      @jordans7271 11 หลายเดือนก่อน +2

      Can you play 1vs1vs1vs1 on here??

    • @TheBalloonBob
      @TheBalloonBob 10 หลายเดือนก่อน

      The original prey? @@jordans7271

    • @Spearra
      @Spearra 10 หลายเดือนก่อน +2

      Take GunZ for example. A game that accidentally basically doesn't have a speed limit on how fast those players can move.
      Granted that speed also helped execute said player base because turns out, human hands have their limits 😅

    • @MasterofFates
      @MasterofFates 10 หลายเดือนก่อน +3

      Toribash was my favorite game of all time, Sort of a veteran player from it. Now no one plays it anymore. Had the best physics fighter concept imo. Wish it could be revived.

  • @thatoneguy2886
    @thatoneguy2886 9 หลายเดือนก่อน +29

    i imagine this would be how people would talk about bending if it were real, crushing mysticism to excitedly delve into mechanical use cases

  • @watchedsmile
    @watchedsmile ปีที่แล้ว +443

    i love that cosmetics wasnt the first concern of the devs. such a good game. good gameplay came first, as it should be

    • @katsumitheentertainment3057
      @katsumitheentertainment3057 11 หลายเดือนก่อน +36

      If they add cosmetics, it should include cloth flaps or anything showing how you are moving around would be cool seeing. Like loose leather strips around your arms, watching them fling around as you do your combos.

    • @Aaa-vp6ug
      @Aaa-vp6ug 11 หลายเดือนก่อน +1

      @@katsumitheentertainment3057absolutely

    • @obnoxiouspedant
      @obnoxiouspedant 10 หลายเดือนก่อน

      Is this where the bar is? Congratulating developers for working on the game? 😂

  • @adrianfyi
    @adrianfyi 11 หลายเดือนก่อน +123

    Not only does this game have so much potential, the community around it seems so chill and helpful. They just wanna learn, hone their skills, and push each other to the limits and it’s really inspiring.

    • @shoeless_man
      @shoeless_man  11 หลายเดือนก่อน +34

      honestly ive never been apart of a better gaming community. I think its more fun to teach people than to destroy them, so most people just want to make others better

  • @ACfan99
    @ACfan99 ปีที่แล้ว +680

    Holy shit, I hadn't thought about looking for a video of Rumble being played at this ridiculous of a level. I'm racking my brain as to how you're supposed to execute all of those moves as fast as you are.

    • @shoeless_man
      @shoeless_man  ปีที่แล้ว +120

      I guess I just followed the skill tree ;) give it time and practice and you’ll get there!

  • @Bjasileus
    @Bjasileus 8 หลายเดือนก่อน +21

    this feels like bolin explaining earthbending to someone energy, it's perfect i love it.

  • @fnytnqsladcgqlefzcqxlzlcgj9220
    @fnytnqsladcgqlefzcqxlzlcgj9220 11 หลายเดือนก่อน +683

    This is actually Top 0.1% content, this might actually permanently change VR game development
    Reminds me of "players that suit MUDs", genius explanation of the intricacies of video games that upgrades everyone permanently

    • @shoeless_man
      @shoeless_man  11 หลายเดือนก่อน +47

      you are too kind 😭

    • @jr.jackrabbit10
      @jr.jackrabbit10 11 หลายเดือนก่อน +12

      players that suit MUDs? what is that it sounds interesting

    • @fnytnqsladcgqlefzcqxlzlcgj9220
      @fnytnqsladcgqlefzcqxlzlcgj9220 11 หลายเดือนก่อน +4

      Players that suit MUDs is an explanation of the different types of players that come to a game, how they interact with eachother and the environment, and the kind of systems the game has to have in place to satisfy them all.
      Explorers, Socialisers, Achievers and Griefers.
      World - Player interactions
      ---------------------------------------------
      You need the game world to be functional enough with enough goals and ways of showing achievement to other players for the achievers (leaderboards, legendary items, level systems etc)
      You need the game to have enough methods of communication and character customisation for the socialisers (think tf2 hats and taunts, voice chat, text chat, etc.)
      You need the game to feature PvP of some sort, even full on griefing, if no one can lose anything then trolls wont be interested.
      You need the game to be disfunctional/complex enough for explorers to find quirks, bugs, and exploits and be able to research the mechanics of the game.
      Then the dynamics between the players is more complex and overlapping.
      Player - Player interactions
      --------------------------------------------------
      Explorers find an easy way to get to a late game area that has a good drop rate of a legendary item, achievers grind to get said item, they sell them to socialisers who show them off to eachother, who lose them to griefers.
      A griefer works with an explorer to destroy the home base of a well known socialiser, the socialisers freak out and a group of achievers work together to kill said griefer.
      An achiever works with an explorer to document glitched parts of the game and bring back items that should not exist to show to other explorers for research, some of their findings are extremely valuable to socialisers.
      A socialiser makes a clan that gets its wealth through achievers, they hire griefers to fight other clans, explorers are hires to develop exploits to throw the war in their favour.
      Conclusion
      -----------------------------------------
      You can probably think of MANY games where these dynamics have come from the players and the game world, but its good to note THE MOST SUCCESSFUL GAMES OF ALL TIME SATISFY ALL OF THESE PEOPLE AT ONCE.
      Just think of Minecraft, it is the most popular video game of all time and it perfectly satisfies all of these people all at once, its so obvious once its pointed out.
      By the way for context of when this paper was written
      ----------------------------------------------
      MUDs were very early text based online multiplayer videogames, "Multi User Dungeons" that essentially existed as an ecosystem of qualities and objects hosted on a server.
      ELI5 they were Dwarf Fortress but text only and you could essentially do anything you wanted as long as it fit into the rules of the server (by server i mean it literally functioned like a file server, not like a Minecraft server with an actual game program running on it)
      @@jr.jackrabbit10

    • @IamHattman
      @IamHattman 11 หลายเดือนก่อน +18

      Nah, he's right@@shoeless_man. This is top tier content. I just wish I had a VR rig so I could do more then just watch you talk about Rumble.​

    • @gemoth65
      @gemoth65 11 หลายเดือนก่อน

      vr community really b diffren
      @@fnytnqsladcgqlefzcqxlzlcgj9220

  • @oliverfreitas8593
    @oliverfreitas8593 8 หลายเดือนก่อน +47

    2:45
    "Earth Bending isn't a magic, it is science, grow up"
    -a wise earth bender

  • @user-bm1zk9qj6p
    @user-bm1zk9qj6p 11 หลายเดือนก่อน +430

    I sold my VR like 6 months ago and this video is the first time I ever felt a bit of regret. This looks amazing

    • @shoeless_man
      @shoeless_man  11 หลายเดือนก่อน +69

      its definitely the game that has keep me in VR. You'll be back when the time is right ;)

    • @MonkeyNeuronActivation
      @MonkeyNeuronActivation 11 หลายเดือนก่อน

      What was the main reason of selling it?

    • @user-bm1zk9qj6p
      @user-bm1zk9qj6p 11 หลายเดือนก่อน

      ​@@MonkeyNeuronActivation combo of needing money++just not playing it that much anymore even in the little free time i had. I'll eventually get a Quest 3 or something like a Pico though, love VR

  • @stnmtnbeatz
    @stnmtnbeatz 11 หลายเดือนก่อน +26

    played a lot of fighting games and this unintended complexity is always so interesting and usually ends up being the heart and soul of the game: the freedom to discovery and expression. great vid!

  • @liamwhite3522
    @liamwhite3522 11 หลายเดือนก่อน +300

    As Uncle iroh once said "It is important to draw wisdom from many different places. If you take it from only one place, it becomes rigid and stale." Jumping is not an earthbender move, that's airbender strategy. But by using lessons from other styles, you can enhance your own strength, enabling you to zoom around the stage by shooting disks while midair, then dropping the boulder you were holding directly onto your opponent's head.
    Edit: and the backstepping to avoid damage, plus theslingshot technique is waterbending at its finest. Using momentum to disarm the attacks your opponents throw at you, and throwing them right back to beat them.

    • @laurasibob1106
      @laurasibob1106 11 หลายเดือนก่อน +20

      I was thinking this as well when I was watching the video. Like the one staying still and creating walls and throwing them felt like a classic earthbender, the flying around and the disk back dash, smacking people down with boulders you hold was peak airbender agility and using the environment to evade, with a bit of earthern power, then the clips with people spinning blocks around themselves felt exactly like waterbending. Honestly I love that we could take this as "if people didn't have all the cultural ideals tying them down to a rigid style, bending as a whole would be a lot more evolved. Like whole schools of thought kind of evolved, with people going for a style that fits them, or with a mix.
      I can only imagine what would happen if someone used this engine for a waterbending version it would be absolutely insane what people could discover, especially with water's property of going between solid and liquid.

    • @AdamOwenBrowning
      @AdamOwenBrowning 11 หลายเดือนก่อน +2

      @@laurasibob1106 this made me excited for the world when our PC processors are strong enough to be fighting each other with water that we can freeze and melt...

    • @じゅげむ-s6b
      @じゅげむ-s6b 8 หลายเดือนก่อน

      imagine, firebender vr, airbender vr, waterbender vr, then finally, AVATAR VR

  • @birdwaveracing9
    @birdwaveracing9 11 หลายเดือนก่อน +25

    That mobile-game ad spoof made me +5 grounded smash the subscribe button and now I'm buying Rumble.

  • @Joel-qo6gt
    @Joel-qo6gt ปีที่แล้ว +211

    So lemme get this straight.
    1. Rumble is a GOAT VR game.
    2. Rumble has a high skill ceiling.
    3. The meta isn't even fully developed yet so...
    4. People can't or don't make videos because they are busy rumbling.
    5. It's a flipping earthbending game, so a good portion of its playerbase are likely fans of ATLA.
    My questions are:
    1. What's a good headset to get into Rumble, given my laptop is a potato from four gens ago and needs external fans to play MINECRAFT.
    2. Why aren't more people playing this game?
    3. Why aren't there more games like this?
    Also g'day from one Australian to another (source: I read the comments and your accent is familiar), seems like i'll be in good hands if/when I pick this game up.

    • @shoeless_man
      @shoeless_man  ปีที่แล้ว +87

      I'll answer your question with a question. Why aren't you Rumbling already?
      But in seriousness, unfortunately it's PCVR only at the moment, so youd need a compatible PC. They plan to port it to stand alone next year. I wireless stream from my PC to the Quest 2, but hope to get the Quest 3 soon. That answers your second question. PCVR is niche, and so are fighting games, but if you 'get' rumble youll really 'get' it and be addicted like me. Question 3? This game will change the future, but its ahead of the curve for now. Definitely hope to see you in combat mate!

    • @DeezyP
      @DeezyP 11 หลายเดือนก่อน +7

      ​@@shoeless_manIn response to your response, what are the pc requirements for rumble?

    • @caseydia3957
      @caseydia3957 11 หลายเดือนก่อน

      @@DeezyP I copied "the pc requirements for rumble" right clicked and pressed "Search google for 'the pc requirements for rumble'" and a very detailed answer came up super quick, I recommend it.

    • @zephaniahgreenwell8151
      @zephaniahgreenwell8151 11 หลายเดือนก่อน +2

      Aren't the headsets all still $1000?

    • @kaigoforth8521
      @kaigoforth8521 11 หลายเดือนก่อน

      @@zephaniahgreenwell8151 If you are going for a quest 2 it's 349$CAD or 256$ US just looking at the price online

  • @KC-bg1th
    @KC-bg1th 11 หลายเดือนก่อน +43

    It reminds me of how Street Fighter started off with the intention of almost being rockpaper scissors in terms of fighting, but people started to chain together combos and other mechanics.

  • @HawksNestYT
    @HawksNestYT ปีที่แล้ว +382

    How the hell did you elevate from your first video to GOAT status editing that fast, nutty video all around. Make shortform content and you’ll help this game grow more than anyone else

    • @shoeless_man
      @shoeless_man  ปีที่แล้ว +73

      thanks for the tip @HawksNestYT this game definitely needs to grow! ...(i hope i can keep it up for the 3rd video haha)

    • @hightildead
      @hightildead 11 หลายเดือนก่อน +1

      make the third video @@shoeless_man

    • @GlacialScion
      @GlacialScion 11 หลายเดือนก่อน +9

      ​@@shoeless_manIf you use shorts, your channel gets a ton more traffic overall. You can upload minimally-edited clips of your matches. Maybe even just real match examples of all the different moves you've talked about here with the move explanations you've already done tacked on. I think it would give you the most bang for your buck as far as work done vs eyeballs grabbed.

  • @migueeeelet
    @migueeeelet 9 หลายเดือนก่อน +3

    I think one of the key parts of emergent gameplay that you've shown is... a lack of go-to tools. The offense in Rumble is simple and straightforward, there's no special attack inputs or anything similar, it's all in the combination of the already existing game mechanics. I recall seeing this happen in other similar games, usually sandbox ones, where you end up squeezing every last bit out of the few tools you have, because there's none that directly solves your issue.
    There was another video about Tabletop RPGs, where the main idea was that it's better to have few, universal options than a whole lot of character specific ones, as overloading the character meant that players were basically pressing buttons, rather than thinking about the situation as a whole.

  • @immeatom
    @immeatom ปีที่แล้ว +2402

    If they work on a Quest version, this game would blow up.

    • @aladvs
      @aladvs 11 หลายเดือนก่อน +216

      as massive as it'd be for the game, it'd fill it with kids and probably ward away the dedicated playerbase.

    • @thescruffinator8830
      @thescruffinator8830 11 หลายเดือนก่อน +271

      it has skill based matchmaking@@aladvs

    • @deanxile
      @deanxile 11 หลายเดือนก่อน +271

      ​@@aladvsi think its still needed since most of VR playerbase is on quest and getting a match on steamVR is almost impossible cuz this game only have less then a hundred playing each day

    • @jasonfinch3631
      @jasonfinch3631 11 หลายเดือนก่อน

      a good thing steam made a dedicated linking app on quest to make use of your steam library.@@deanxile

    • @SongbirdSound369
      @SongbirdSound369 11 หลายเดือนก่อน +45

      i want it to come to quest so badly

  • @FTLnovaKid
    @FTLnovaKid 3 หลายเดือนก่อน +3

    4:42 this “ad parody” was pure gold

  • @captainjumptoast
    @captainjumptoast 11 หลายเดือนก่อน +122

    This was absolutely an S Tier video. Incredible job on this. Your voice over, editing, script, jokes. All of it excellent. Great flipping work.

  • @john-wiggains
    @john-wiggains 4 หลายเดือนก่อน +3

    This is the type of game that could actually get me to buy VR. This looks amazing.

  • @ainedroid
    @ainedroid 11 หลายเดือนก่อน +64

    The last time I saw a Rumble video was like a year ago. Seeing how much more dynamic the combat has become in the span of a year is just so cool!

  • @dakotaw3978
    @dakotaw3978 11 หลายเดือนก่อน +15

    This showed up in my recommended. Really well edited and reaaaaaaly makes me want to play the game. Plus I love the very detailed explanations. Needless to say, you got yourself another sub! Please make more Rumble content for me to live vicariously through because I don't have a VR set.

  • @ayoo_wassup
    @ayoo_wassup 11 หลายเดือนก่อน +65

    This is the kind of vr development we need. a heavy polished focus on mechanics, latency and intuitive control. this is what will seperate vr from traditrional gamig. this game and blade and sorcery are leading the way. but blade and sorceries magic would be MUCH better if was implemented like this.
    we need to figure out what works. then put it all together.
    imagine a game with the magic of rumble, the physics and swordplay of blade and sorcery, and the narrative of half life or saints and sinners

    • @CrabSpu
      @CrabSpu 11 หลายเดือนก่อน +5

      i dont think there's enough buttons to incorporate a magic system this complex into blade and sorcery... also, just shoving together everything "that works" doesn't magically make the most epic game to ever exist

    • @ayoo_wassup
      @ayoo_wassup 11 หลายเดือนก่อน +5

      @CrabSpu well of course you don't just slap it together. But my point is depth of design and iterational improvement should be the focus overal instead of producing more and more sandboxes with the same mechanics. And screw buttons. The whole point is to get away from them.
      Hand tracking is probably the future. But vr hasn't REALLY advanced design wise since it's inception because the market is 95% wrapped up in the quest store.
      People are over the novelty. It's time for passion to shine through and great design to make the difference.

    • @ayoo_wassup
      @ayoo_wassup 11 หลายเดือนก่อน +4

      @CrabSpu like, imagine if the latency was so polished you could speak a key word to switch an active spell, aim it with a pointed finger and hand tracking, then changing to a ✋️ gesture and everything gets pushed back.
      Looking at a spot with eye tracking and a keyword "move" to teleport there.
      We HAVE the technology.

    • @sdrawkcabmiay
      @sdrawkcabmiay 11 หลายเดือนก่อน +3

      ​@CrabSpu well that's one of the reasons RUMBLE isn't using buttons. It's all pose based, and you have to train and learn the poses. This means RUMBLE isn't limited by button count.
      Also, poses feel way better haha

  • @epileptix8954
    @epileptix8954 11 หลายเดือนก่อน +7

    I dont know if its just the clips youre showing here (its my first time seeing this game), but its refreshing seeing a competitive scene seem so freindly. It always sounds like everyones having fun and being a good sport even when they're losing, or some goofy interaction, or bug happens.

    • @shoeless_man
      @shoeless_man  10 หลายเดือนก่อน +5

      its true. Rumble is a rare community. Toxic players usually filter themselves out, and those that stick around love the game, love teaching other people and love being hit in the face by rocks.

    • @epileptix8954
      @epileptix8954 10 หลายเดือนก่อน

      @@shoeless_man That's really cool! If I had VR I'd consider picking the game up.

  • @spoopyd.8910
    @spoopyd.8910 11 หลายเดือนก่อน +68

    It just seems to me that they had a fantastic foundation and that was built upon overtime. Great looking game, first time I've ever heard of it. Hope to see more

    • @shoeless_man
      @shoeless_man  11 หลายเดือนก่อน +10

      So true. The game is still in early access. Barely has any features besides the main gameplay. yet it’s given me hundreds of hours of enjoyment. It’s only getting better from here

  • @Wandermidget
    @Wandermidget 11 หลายเดือนก่อน +3

    Early Access: That scene from M Night's The Last Airbender
    Now: The actual moves from the cartoon.

  • @EnderVlad
    @EnderVlad ปีที่แล้ว +134

    This is some peak quality content, so I hope these words of encouragement will not only lead to more content, but also lead more people to play the game through the algorithmic wonders that spread your content through the world
    (that's a mouthful, but also I am now officially a tiny background character in a video)

    • @shoeless_man
      @shoeless_man  ปีที่แล้ว +6

      WE NEED MORE RUMBLERS!

    • @c0r-rup7eq18
      @c0r-rup7eq18 ปีที่แล้ว +4

      Also please add the game's name Rumble VR to the video title, I think you may be confusing the algorithm with the "VR fighting game" a little bit if anyone tries to search videos for Rumble

    • @tomcatt360
      @tomcatt360 11 หลายเดือนก่อน

      @@c0r-rup7eq18 The game is tagged in the description, so it should be fine.

  • @themanhimself3
    @themanhimself3 8 หลายเดือนก่อน +5

    I think you have a great future on youtube man. It's insane how good the videos are from a channel your size.

  • @GHCMargarita
    @GHCMargarita 11 หลายเดือนก่อน +128

    This game looks amazing like an avatar earth bender and the depth is crazy. It’s probably good to only have earth bending and not other elements cause that would be insanely hard to balance

    • @revimfadli4666
      @revimfadli4666 11 หลายเดือนก่อน +10

      How would other elements even have properly simulated fluid dynamics without being super laggy? GPU offloading?

    • @obanjespirit2895
      @obanjespirit2895 11 หลายเดือนก่อน +30

      @@revimfadli4666 wouldnt need to. Illusion can be made using timed waypoints, fluid animation/particle system and some collider logic. same with fire and air.

    • @kiwiboy1999
      @kiwiboy1999 11 หลายเดือนก่อน +15

      Water can be made into ice and can cut. It'd balance well against earth.
      Fire could balance well with air too, but mixing them all might be difficult.

    • @PALWolfOS
      @PALWolfOS 11 หลายเดือนก่อน +6

      @@kiwiboy1999Yeah, on one hand air could hijack fire to shoot it off course or make it more chaotic for both sides and on the other hand fire could divert air or dissipate it altogether

    • @bastienfelix4605
      @bastienfelix4605 11 หลายเดือนก่อน +1

      As hard as it would be to balance, other elements would be awesome.

  • @gambit5667
    @gambit5667 9 หลายเดือนก่อน +2

    Honestly even a year ago i'd argue controls aside (fighting game level learning curve but in VR) the game was pretty cool

  • @SnowMexicann
    @SnowMexicann 8 หลายเดือนก่อน +1

    I remember playing this game a year ago, I got into a game with a guy that had memorised all the moves and even hit me with a few combos, I was bamboozled and shocked. I couldnt believe what I was seeing, this was back in november, just over a month after the game came out and this man was out here combo'ing me with fully memorised moves. I havent touched the game in a year and now people are flying around hitting 360 trickshots on each other and I dont know what Im looking at. Absolutely incredible.

  • @raddles
    @raddles 11 หลายเดือนก่อน +12

    the moblie ad segment was hilarious. this editing is great, I can tell you love this game. Looks like a lot of fun

  • @fdmugen4724
    @fdmugen4724 11 หลายเดือนก่อน +6

    I havent seen BIVN but I've barely seen you. Not because you don't post often. But because whenever you post. Theres too many tears in my eyes from laughing. PLEASE KEEP POSTING

  • @kendaar9002
    @kendaar9002 11 หลายเดือนก่อน +17

    Something I love about Rumble even at low levels gameplay like where I am at you can have so many styles. I like to predetermine my move set before entering a match. So this round I will focus on Boulders, using a boxing type duck, dash and jab style. But then mid match switch to a fully defensive Wall focused style, holding my ground until my opponent makes a mistake.
    This really is one of the coolest fighting games ever made.

    • @shoeless_man
      @shoeless_man  11 หลายเดือนก่อน +2

      so true. rumble is fun at every level.

  • @rat.5040
    @rat.5040 11 หลายเดือนก่อน +9

    holy shit this is only your second video ever??? this is amazing, I hope you keep growing because we need more rumble content!!!

  • @baksoBoy
    @baksoBoy ปีที่แล้ว +30

    Holy shit this video is amazing!
    I had no idea I needed such a high quality video about RUMBLE in my life!
    Gonna be honest I have completely dismissed flick. I has no clue iy worked so well with the giant boulders when dash-jumping

    • @shoeless_man
      @shoeless_man  ปีที่แล้ว +6

      It’s for people like you I may be forced to make another video. The world will know the power of flick

  • @snikeris012
    @snikeris012 11 หลายเดือนก่อน +7

    That mobile game add bit was genius and so funny. Big props man!

  • @SlunkyBoi
    @SlunkyBoi 11 หลายเดือนก่อน +21

    Sick video, I remember when this game first came out, I thought it would die because it looked too simple, just hurling rocks at each other. Glad the community has developed it to this level! May need to pick it up.

    • @shoeless_man
      @shoeless_man  11 หลายเดือนก่อน +3

      There is no better time to pick it up. Heaps of new people have come in with the current steam sale

    • @SlunkyBoi
      @SlunkyBoi 11 หลายเดือนก่อน

      @@shoeless_man oh shit I didn’t see that it was on sale, ty!

  • @ayinsauto
    @ayinsauto 11 หลายเดือนก่อน +1

    You sir, have just gained a new follower. As a VR dev myself this game is absolutely amazing.
    As soon as I seen your LV.0 Vs LV.30 “ad” I was like “yep, I’m subscribing” 😂😂 keep up the amazing work!!

  • @chasekubesh9241
    @chasekubesh9241 11 หลายเดือนก่อน +15

    I remember passing by this game on steam, thinking it sounded alright but looked a little silly in the gameplay trailers. The first minute of your gameplay footage totally changed my opinion, and i am itching to buy this game! I'll probably wait until it comes out on standalone since I've been having PCVR issues lately. Great video!!

  • @miketacos9034
    @miketacos9034 11 หลายเดือนก่อน +6

    It’s amazing that it just so happens through emergent gameplay that defense is the best offense for Earthbending!

  • @lunartik1356
    @lunartik1356 ปีที่แล้ว +8

    I went back to the skill tree video like 2 days after the interaction because I didn't know what to learn next. Also great video love watching those aerials.

    • @shoeless_man
      @shoeless_man  ปีที่แล้ว +1

      because of you... i guess ill have to make a video focusing on aerials next 🥲

    • @lunartik1356
      @lunartik1356 ปีที่แล้ว

      LETS GOOOOOO
      @@shoeless_man

  • @sandros94
    @sandros94 11 หลายเดือนก่อน +3

    I'm not personally into vr games (yet) but I stayed for the content. Great video and surely I'll have to try this game

  • @emmaapin
    @emmaapin ปีที่แล้ว +11

    From the mobile game ad to the youtube apology, you really pulled out all the stops XD genuinely going to play for the first time this weekend!

    • @emmaapin
      @emmaapin ปีที่แล้ว +5

      me = level 1 howard

  • @thislink1519
    @thislink1519 8 หลายเดือนก่อน +1

    Your 3rd video makes so many of your clips from your older videos make so much more sense

  • @nickolasruland9483
    @nickolasruland9483 ปีที่แล้ว +7

    Man, I literally saw the gameplay trailer and overlooked this game entirely. Glad you fixed my perception of this game, I may pick it up soon

  • @andrewsi3629
    @andrewsi3629 11 หลายเดือนก่อน +18

    I love that mockery on the generic sketchy mobile gameplay ads

  • @BlueJay56
    @BlueJay56 11 หลายเดือนก่อน +17

    Subscribed. Man, your content is on the level of somebody who should have over 100k subs. The effort, writing, dedication, and excitement you brought to this really convinced me to finally pick up the game after almost 2 years of watching it evolve. I hope one day we can spar together!

    • @shoeless_man
      @shoeless_man  11 หลายเดือนก่อน +4

      ill have to teach you a lesson for subscribing. In rumble that is. Probably how to struppercut. hope to see you in the ring too!

    • @BlueJay56
      @BlueJay56 11 หลายเดือนก่อน +3

      @shoeless_man I just tried the game. God I'm sweating from 15 minutes of trying to fight Howard, or really survive him. It's pretty frustrating to get the moves right and I'm often feeling like the games not recognizing my controllers very well, and sometimes the objects delay when spawning quite a bit. Any suggestions?

    • @shoeless_man
      @shoeless_man  11 หลายเดือนก่อน +6

      It’s a workout at first! A LOT of people have this experience. I even had it. You swear you are doing the poses right, but when a more experienced played sees you they can help point out where the rotation might need tweaking. Heaps of people on the discord would be willing to teach you if you reach out. Or @sdrawkcabmiay who I linked in the description. He has some detailed pose videos. Also you sometimes need to give it a break and come back the next day. Most important is to pay attention to which way your fists are facing (sideways, up, straight). You’ll get it. Im not joking when I say it’s hard at first!

  • @maxerton
    @maxerton 4 หลายเดือนก่อน +1

    I played rumble on the first day it launched. $18 well spent. I got to mountain in 2 hours. but then I got stick drift and I haven't bought new controllers for some reason. the complexity of this game even at launch was crazy. I still remember people leaving as soon as the game started because of how I would absolutely obliterate them. I went back into it and those little perks you can get had me confused asf. then some guy was flying around on a horizontal wall. I also couldn't move forward because of drift so I had to dash.

  • @Kcthetransgirl
    @Kcthetransgirl 11 หลายเดือนก่อน +23

    Rumble's skill ceiling is kind of like ULTRAKILL. For example, the speed disc. Its sorta the same way projectile boosting was discovered. "I can punch projectiles, and they do more damage. What if I punched my own projectile?" And so, the projectile boost was born.

  • @squingldoo4518
    @squingldoo4518 7 หลายเดือนก่อน +1

    Bro, this one little game basically made a whole ass martial art with its own fighting styles.

  • @sdrawkcabmiay
    @sdrawkcabmiay ปีที่แล้ว +29

    Haha, I haven't seen the crab variant of my name before! I absolutely loved this video. I can only imagine the amount of effort and time put into this!
    I'm so glad we've got someone like you making RUMBLE content for the community!

    • @shoeless_man
      @shoeless_man  ปีที่แล้ว +4

      Well thank you again for making the first tutorials that got me into RUMBLE!

  • @Kuating
    @Kuating 4 หลายเดือนก่อน +2

    If this game had other elements it would single handedly make me buy a vr oculos

  • @jesterlordpgome
    @jesterlordpgome ปีที่แล้ว +23

    I've barely played the game but you make me want to. Also extremely underrated channel

    • @shoeless_man
      @shoeless_man  ปีที่แล้ว +3

      Cheers jester! If I find the time to get into BE I’m coming to your channel!

  • @jackmartin1704
    @jackmartin1704 11 หลายเดือนก่อน +3

    Amazing work! Such an awesome explanation of the game and the options available!

  • @BasedAlfred
    @BasedAlfred 11 หลายเดือนก่อน +4

    I got recommended this without knowing the youtuber or the game and actually enjoyed all 26 minutes of it, I've learnt a lot and now consider checking out the game

  • @owenharrison2791
    @owenharrison2791 11 หลายเดือนก่อน +2

    Have never played this game, and never intend to, but this was an AWESOME watch… love seeing a community discovering a game and learning its ins and outs!

  • @Shaulz2712
    @Shaulz2712 ปีที่แล้ว +7

    Great video, learned a lot of new stuff, now time to put it into action and fly off the map

  • @GruppeSechs
    @GruppeSechs 10 หลายเดือนก่อน +1

    I can already tell this is the kind of experience that's the most fun for the people on the ground floor of discovery. From there, like any other game of its kind, it'll just be everyone else playing catchup to learn what has become the "meta" for how to properly compete and all the magic of figuring things out will be sucked out.

    • @tonoornottono
      @tonoornottono 10 หลายเดือนก่อน

      i would assume that’s why they have the belt system

  • @xaaf
    @xaaf 11 หลายเดือนก่อน +4

    Discovered your channel today, your vids (the ENTIRE two of them) are put together so damn well! Can't wait to get VR in a month or two and play myself

  • @klibe
    @klibe 5 หลายเดือนก่อน +1

    I remember watching this 8 months ago, forgetting about rumble, then seeing your flick video show up in my recommended so much got me to buy the game and ive been playing, got 67h rn
    im learning the path of flick alone, no skill tree, just wandering in the dark. also learning my bases on the side cos flick needs a good structure to stand on.
    ig what im saying is thanks for making this game known to 1.2 million people, ur prob tggreatest thing this community has seen, ur at least tied with ulvak and his mod API

  • @Rejinx
    @Rejinx 11 หลายเดือนก่อน +6

    Bruh, that is some high quality editing. I am a massive VR fan but i mostly play VRMMOs, But as someone who follows VR close, I don't think I've seen anyone go so deep with such high production value on a small VR game.

  • @S4skickers
    @S4skickers 11 หลายเดือนก่อน +3

    That is really amazing. This video is incredible, you did a great work. In fact, if VR wasn't so expensive where I live, I'd be already playing the game because of you. If some day I put my hands on a VR, this is the first game im playing.

  • @i8ramen
    @i8ramen ปีที่แล้ว +7

    This is an amazing video. RUmble skills aside big shout out to the work and effort that went into this. Thorough, entertaining, and deeply empowering to the community. I know you said not to encourage you but there's no way I'm not gonna. This is excellent, more please!

    • @shoeless_man
      @shoeless_man  ปีที่แล้ว +2

      You are too kind 🥺. FAR too kind 😐

  • @barbedwings
    @barbedwings 9 หลายเดือนก่อน +2

    I'm a classic 2D FG player, but this popped up on my feed and I watched all the way through because its so cool.

  • @stephenclement3349
    @stephenclement3349 11 หลายเดือนก่อน +9

    "Much like real life, if two people punch a rock at the same time, it will explode". Bro, you and I have very different real lives

    • @shoeless_man
      @shoeless_man  11 หลายเดือนก่อน +3

      it's a frame perfect trick. With real life running at 120fps its very hard to do. Just takes a lot of practice with a friend

  • @jedediahsabri6427
    @jedediahsabri6427 11 หลายเดือนก่อน +2

    Dude. I played rumble at launch for a few weeks then forgot about it and it has grown SO MUCH. this is beautiful

  • @Shiryofruit
    @Shiryofruit ปีที่แล้ว +5

    I saw this game come out, I didnt have vr so I couldn’t play it but I had a feeling is was going to turn into something crazy… yeah.

  • @l4rry199
    @l4rry199 11 หลายเดือนก่อน +1

    Damn nice video man. The algorithm did great to recommend me this. Clicked on it out of curiosity and now im hooked. I instantly bingewatched other content of this game and yours is truly top notch.
    Im contemplating getting a VR headset just to play this game!

  • @DaPumpkinHead
    @DaPumpkinHead ปีที่แล้ว +9

    This is super well made. Keep it up and you'll gain a ton of subs.

  • @Zirichel_
    @Zirichel_ 8 หลายเดือนก่อน +2

    "Much like in real life, if two people punch the same rock at the same time it'll explode" xD

  • @spidrfenix2143
    @spidrfenix2143 11 หลายเดือนก่อน +4

    This is so high effort. Really amazing video and very informative. I felt so immersed when the vr man was talking to me :)

  • @G4IJIN_VR
    @G4IJIN_VR ปีที่แล้ว +22

    I am five minutes in and can tell you there is almost NO ONE making VR content with this level of quality and passion behind it. HUGE props @shoeless_man!

  • @kintober
    @kintober 11 หลายเดือนก่อน +3

    You've got a really good method of storytelling, that speaks of a lot of polish you usually don't see with low sub creators. The editing is slick too. Earned the sub me boy

  • @Thatonedude90
    @Thatonedude90 11 หลายเดือนก่อน +2

    What channel growth. 271 to 7.7k in two months! Good job and good video!

  • @lordcoy461
    @lordcoy461 11 หลายเดือนก่อน +1

    great content. youve made the breakdown of the games mechanics really appealing, the simple entry and high ceiling. IM LITERALLY EYEBALLING VR SETS NOW

  • @anispinner
    @anispinner 11 หลายเดือนก่อน +12

    This game is like rock, paper, scissors. But rock, rock, rock.

  • @DomskiPlays
    @DomskiPlays 11 หลายเดือนก่อน +2

    I love this, it's like CS which has basic interactions but allows for huuuuge complexity and skill gaps!

  • @conradthesithlord1145
    @conradthesithlord1145 11 หลายเดือนก่อน +3

    why on earth does your channel not have 100k+ subs dude this is SSS tier content!!!!

  • @jackalreeves4161
    @jackalreeves4161 11 หลายเดือนก่อน +2

    Bro, the "making math fun" bit, so good holy crap. So many of those adds

  • @maegnificant
    @maegnificant ปีที่แล้ว +4

    Man that mobile ad edit was genius

  • @mrfutrzaczek9127
    @mrfutrzaczek9127 8 หลายเดือนก่อน +1

    I cannot wait until there will be a rumble-like game with waterbending. It would propably be insanely more complicated than this as well.

  • @TheLegendsmith
    @TheLegendsmith 10 หลายเดือนก่อน +3

    "have you tried punching your own disc yet?"
    EVERY ULTRAKILL PLAYER: OH YES

  • @rileyts0628
    @rileyts0628 11 หลายเดือนก่อน +1

    I’ve never heard of this game, but your video is so good I stayed. This video is great and is incredibly high quality. Keep it up!

  • @rallaa941
    @rallaa941 11 หลายเดือนก่อน +5

    This is the 'future of videogaming' we imagined as kids.

    • @shoeless_man
      @shoeless_man  11 หลายเดือนก่อน +1

      absolutely spot on

  • @lucascookson4520
    @lucascookson4520 10 หลายเดือนก่อน +1

    this is such a good video i think you've significantly boosted the playerbase of this game, personally I'm gon instal it and get me and my 2 friends into it

  • @nok1nnsroom290
    @nok1nnsroom290 9 หลายเดือนก่อน +5

    This feels like new rocket league, but in VR.

  • @songhyunlol920
    @songhyunlol920 8 หลายเดือนก่อน +1

    This game would make an interesting esport with the sheer insane amount of skill expression and ceiling it has

  • @weepingwalnut
    @weepingwalnut 11 หลายเดือนก่อน +4

    20:30 so even in video games you want to roll with the hit when getting punched

  • @tropicalyoshi82
    @tropicalyoshi82 8 หลายเดือนก่อน +1

    dude this looks kind of awesome.
    I hope it becomes the melee of vr games.