I am amazed by the clarity and depth pear has. This also has an amazingly low cpu requirement on my system. I am so astounded by the amount of work Chris has done. As someone that has spent a lot of time studying production and examining how the big companies promote so called "new technology" if you support air windows he has provided you with all you need to produce sonically unique music at no cost other than the optional cost of supporting him on patreon which is the least we can do in my opinion. Thank you very much for all you do Chris
People supporting me on Patreon got me a Bricasti, from which you'll be seeing plugins inspired directly. So, people throwing money in appreciation does directly get you better stuff (and takes care of me better, so I survive and all)
Your work is great. You're also showing us that the major makers of Plug ins are taking the consumer down a rough path by forcing them, in instances, to upgrade their systems when it would not be necessary. Thanks for your time and effort.
Just dropping in to say that I always learn lots here. This console stuff is really exciting to me. I admit, I never really dug too deep into old hardware emulations. EG, most of my EQ work is digital, clean bands etc. I do mess with some saturators and tube EQ's but I'm just not that familiar with them yet. Here's hoping some Airwindows consoles make it on my next projects! And Pear is very transparent. I can already hear this being super useful for trimming some sizzle off sharp guitar tone, maybe the very top air of some cymbals that just won't sit right. Cheers man
Hi Chris! - Console 8 and the AW plates are pure gold and I use them on everything (plus tons of other AW plugs). The new consoles are very exciting - I'm so looking forward to those. Amazing how much you are able to create Chris, thanks so much, your work is massively appreciated! BTW, one reason I use so much AW stuff is that you don't need a super powerful computer - I run mostly on a pretty basic 5 year old Linux laptop, Reaper DAW, and never feel the need for more power (until I go 7.1 - but that's a different story).
I'm so hyped for your console emulators, I've been having a blast with Console8 and Console0 (still getting used to that one lol). Thanks for all your hard work!
Dang this is so cool. I really liked the X-Z filters, but sometimes they weren’t as transparent as I would’ve liked. Really excited to start using this one. Thanks Chris 🙏
this sounds absolutely brilliant, chris. thanks for sharing and everything you do, as always! i'd be curious to dig into your deck of cards there, i'm a big fan of prompt-based composing/arranging/etc.
The cards will become a product that people can buy (probably a fundraiser kind of thing where I don't lose money doing it properly at the tiny volumes it'll be) but only after I'm already using them well enough that people want to do likewise. Just as an idea, nobody cares. I have to do more 'track in a day, from the cards' to establish that the idea works :)
Sounds very useful. Always loved the sound of the filters used in CStrip, and your other plugs, - sounds like this new code is going to be even better. Really looking forward to what's coming, - cheers Chris, much love
Exactly. I can use the structure of CStrip, but I've just beat the sound of the crossovers it's built out of. So yes, I'm sure it's going to keep getting better. Glad I'm still here and still doing all this :)
This is phenomenal. The console emulations are exciting... and the speech at the end is so inspiring. It's not only the tools you provide that are helping me in making an EP, but also the knowledge I learn when watching the demos. Thanks for everything, Chris.
Super stoked on the new consoles coming. I subbed to patreon purely because of the console plugins. They’re so so good, and better than anything out there.
Yeah. That's a whole different kind of transparent... It sounds more natural than transparent digital EQ. I'm always the most excited about the console stuff. Really looking forward to the next generation. The ones that behave like Op amps and transistors and soften the edges of the highs or do all this interesting voodoo that sounds really natural and analogue are all really great. I'm pretty sure you have a lot of really interesting stuff that i don't even know about yet.
it sounded like you built in a Clipper somehow? This is just a guess. Man this almost made me smily. ! It has this firm and simple oldschool filter vibe i would say ! i liked how the Kick got very punchy at some specific frequncies. I would say this is ready to produce (i mean with interface and paramtric/ or atleast easyer to controll on x/Y axis)
I don't want to overload you but you might wish to think about the old Redd.37 console that was used by the Beatles. Just to use some sarchasm, ". . . that might be popular"
"Ask forgiveness, not permission." By that, I mean have one delivered to him... make it hard to resist the temptation to check it out! (You never know who might be reading the comments🤣)
That is merely an oversight. I have already captured Pink Floyd's Saucerful Of Secrets for study… and there's no way that and Piper were not made on REDD consoles. They were done in EMI before the TG12345, they could only have been done on REDD. I'll capture a bunch of Beatles records I can't ever play on streams, and I'll be looking at that too.
When you do the next generation of consoles..... Where you're doing specific ones.... Will there be some more color baked in? Or will you keep it separate, like it is pretty much currently? If you're doing specific consoles, i could see adding it and things like op amp sims and transformers, transistors, etc.... Console curves etc......Wild stuff. But hopefully there will still be new exciting options to bake that stuff yourself to taste and kind of invent your own flavors as well. Thanks Chris! Really looking forward to them.
So here's the thing. It's like how the great consoles did stuff with just a few transistors rather than dozens of op-amps. You do not WANT to model individual op-amps etc., what you want is to use digital techniques to get as close to the RESULTS as you can, but instead of the fewest transistors and transformers etc, it's the fewest calculations. To answer further, one thing I'm sure I'm going to need is to include standalone EQ in order to let people use either pure DAW or hybrid, summing-mixer or small analog mixer tech. I'm still using analog mixing, including how I support reverb: that's purely running in the analog stage, for me.
I can’t wait to try it out. Usually I’m using Capacitor or ReEQ (js, not stock ReaEQ) for filtering. Chris, what do you think about Massenburg EQ? I’ve never used it, but from the demos it sounds really good. Did you know what’s the trick? (Besides using oversampling at lower sample rates which is a bad thing for me)
this is kind of random, but do any of your plugins make sounds more watery? you can get this watery effect using a vocoder with super low attack and release, 20-40 bands, and then changing the gate. doing this on white noise is a really good example. at the moment the only good vocoder ive found for this (for free) is surge XT's one but i was wondering if you know any alternative ways to make watery sounds out of instruments / drums? by the way great plugins.
I don't have a vocoder, but I do have Airwindows Melt. I don't think I did a 96k-savvy version of it, but the original should be available on all platforms I support? Use it to make pitches more warbly and that might count for something :)
What a great tool for teaching to listen for particular voicing among instruments!
Thank you so much for the inspiration Scott.
I am amazed by the clarity and depth pear has. This also has an amazingly low cpu requirement on my system. I am so astounded by the amount of work Chris has done. As someone that has spent a lot of time studying production and examining how the big companies promote so called "new technology" if you support air windows he has provided you with all you need to produce sonically unique music at no cost other than the optional cost of supporting him on patreon which is the least we can do in my opinion. Thank you very much for all you do Chris
People supporting me on Patreon got me a Bricasti, from which you'll be seeing plugins inspired directly. So, people throwing money in appreciation does directly get you better stuff (and takes care of me better, so I survive and all)
Your work is great.
You're also showing us that the major makers of Plug ins are taking the consumer down a rough path by forcing them, in instances, to upgrade their systems when it would not be necessary.
Thanks for your time and effort.
Everybody in the D&B scene loves your stuff - here's another winner!
Just dropping in to say that I always learn lots here. This console stuff is really exciting to me. I admit, I never really dug too deep into old hardware emulations. EG, most of my EQ work is digital, clean bands etc. I do mess with some saturators and tube EQ's but I'm just not that familiar with them yet. Here's hoping some Airwindows consoles make it on my next projects!
And Pear is very transparent. I can already hear this being super useful for trimming some sizzle off sharp guitar tone, maybe the very top air of some cymbals that just won't sit right.
Cheers man
Hi Chris! - Console 8 and the AW plates are pure gold and I use them on everything (plus tons of other AW plugs). The new consoles are very exciting - I'm so looking forward to those. Amazing how much you are able to create Chris, thanks so much, your work is massively appreciated! BTW, one reason I use so much AW stuff is that you don't need a super powerful computer - I run mostly on a pretty basic 5 year old Linux laptop, Reaper DAW, and never feel the need for more power (until I go 7.1 - but that's a different story).
You can see that I'm a staunch Reaper fan in the videos. That's always Reaper you're seeing, when it isn't TwistedWave (more of a two-track editor)
Really excited about this one.
Awesome. As you explain it, it all makes sense.
I'm so hyped for your console emulators, I've been having a blast with Console8 and Console0 (still getting used to that one lol). Thanks for all your hard work!
Dang this is so cool. I really liked the X-Z filters, but sometimes they weren’t as transparent as I would’ve liked. Really excited to start using this one. Thanks Chris 🙏
XYZ were great, although X isn't very useful to me, I just use it when I for some reason need "another kind of distortion."
this sounds absolutely brilliant, chris. thanks for sharing and everything you do, as always! i'd be curious to dig into your deck of cards there, i'm a big fan of prompt-based composing/arranging/etc.
The cards will become a product that people can buy (probably a fundraiser kind of thing where I don't lose money doing it properly at the tiny volumes it'll be) but only after I'm already using them well enough that people want to do likewise. Just as an idea, nobody cares. I have to do more 'track in a day, from the cards' to establish that the idea works :)
Sounds very useful.
Always loved the sound of the filters used in CStrip, and your other plugs,
- sounds like this new code is going to be even better.
Really looking forward to what's coming,
- cheers Chris, much love
Exactly. I can use the structure of CStrip, but I've just beat the sound of the crossovers it's built out of. So yes, I'm sure it's going to keep getting better. Glad I'm still here and still doing all this :)
This is phenomenal. The console emulations are exciting... and the speech at the end is so inspiring. It's not only the tools you provide that are helping me in making an EP, but also the knowledge I learn when watching the demos. Thanks for everything, Chris.
Super stoked on the new consoles coming. I subbed to patreon purely because of the console plugins. They’re so so good, and better than anything out there.
This blue glow, growing moree present in the videos, is very appealing :)
Very curious for the future consoles, with their own EQ's.
Huh, really? I figured I was going to have to fix that. Noted?
@@airwindows Oh, well i find it good-looking. Maybe just me, you could try switch it to green, purple, i guess haha
Great sounding filters on this Chris. Really hoping you do an ssl and api too, just cause they’re my favs
Yeah. That's a whole different kind of transparent... It sounds more natural than transparent digital EQ.
I'm always the most excited about the console stuff. Really looking forward to the next generation. The ones that behave like Op amps and transistors and soften the edges of the highs or do all this interesting voodoo that sounds really natural and analogue are all really great. I'm pretty sure you have a lot of really interesting stuff that i don't even know about yet.
You blow my mind Chris 🤯
Sounds great
Folks! Get ready for AirwinDAW v1.0, the first new generation of digital audio workstation powered by Airwindows DSP
it sounded like you built in a Clipper somehow? This is just a guess.
Man this almost made me smily. ! It has this firm and simple oldschool filter vibe i would say !
i liked how the Kick got very punchy at some specific frequncies.
I would say this is ready to produce (i mean with interface and paramtric/ or atleast easyer to controll on x/Y axis)
damn ! im soo happy !! thank you !!
I don't want to overload you but you might wish to think about the old Redd.37 console that was used by the Beatles.
Just to use some sarchasm, ". . . that might be popular"
"Ask forgiveness, not permission." By that, I mean have one delivered to him... make it hard to resist the temptation to check it out! (You never know who might be reading the comments🤣)
That is merely an oversight. I have already captured Pink Floyd's Saucerful Of Secrets for study… and there's no way that and Piper were not made on REDD consoles. They were done in EMI before the TG12345, they could only have been done on REDD. I'll capture a bunch of Beatles records I can't ever play on streams, and I'll be looking at that too.
It’s a squasher. A pear squasher! 😂❤️
Wow, that's deep Chris...
Just WOW!
When you do the next generation of consoles..... Where you're doing specific ones.... Will there be some more color baked in? Or will you keep it separate, like it is pretty much currently? If you're doing specific consoles, i could see adding it and things like op amp sims and transformers, transistors, etc.... Console curves etc......Wild stuff. But hopefully there will still be new exciting options to bake that stuff yourself to taste and kind of invent your own flavors as well.
Thanks Chris!
Really looking forward to them.
So here's the thing. It's like how the great consoles did stuff with just a few transistors rather than dozens of op-amps. You do not WANT to model individual op-amps etc., what you want is to use digital techniques to get as close to the RESULTS as you can, but instead of the fewest transistors and transformers etc, it's the fewest calculations. To answer further, one thing I'm sure I'm going to need is to include standalone EQ in order to let people use either pure DAW or hybrid, summing-mixer or small analog mixer tech. I'm still using analog mixing, including how I support reverb: that's purely running in the analog stage, for me.
Can i apply it to remove background voice in a dialogue
I can’t wait to try it out. Usually I’m using Capacitor or ReEQ (js, not stock ReaEQ) for filtering.
Chris, what do you think about Massenburg EQ?
I’ve never used it, but from the demos it sounds really good. Did you know what’s the trick?
(Besides using oversampling at lower sample rates which is a bad thing for me)
Super nice, you will be able to make a graphic eq when you are done with console?
No, it's not going to be nearly steep enough. But you'll get a four-band EQ section in the Trident A-Range version.
@@airwindows Thanks!!!! Your filters sound great!
this is kind of random, but do any of your plugins make sounds more watery? you can get this watery effect using a vocoder with super low attack and release, 20-40 bands, and then changing the gate. doing this on white noise is a really good example. at the moment the only good vocoder ive found for this (for free) is surge XT's one but i was wondering if you know any alternative ways to make watery sounds out of instruments / drums? by the way great plugins.
I don't have a vocoder, but I do have Airwindows Melt. I don't think I did a 96k-savvy version of it, but the original should be available on all platforms I support? Use it to make pitches more warbly and that might count for something :)
@@airwindows thanks man ill try that tomorrow! youve got so many great free plugins its crazy.
❤