Windbox of up tilt has its uses

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  • เผยแพร่เมื่อ 17 พ.ย. 2024

ความคิดเห็น • 31

  • @ivory7604
    @ivory7604 4 ปีที่แล้ว +37

    If I had 5 dollars for everytime that Zelda used the B button, I'd be living in a mansion.

  • @1982akuma
    @1982akuma 4 ปีที่แล้ว +23

    Uptilt is way more satisfying than warlock punch cause you know they’re thinking “how did that hit me?”

  • @andydavis5555
    @andydavis5555 4 ปีที่แล้ว +20

    B B B run away B B B B forward smash B B B B RINSE AND REPEAT THE ENTIRE GAME

    • @tylermorenus7099
      @tylermorenus7099 3 ปีที่แล้ว

      So basically: Zelda
      ...or richter/simon, lucas/ness, young link, and what feels like about a quarter or more of the rest of the cast. I love smash, but by far my biggest criticism of the game design is that it rewards camping/spamming.
      Ive felt for awhile that they should implement an "ammo" or "recharge" mechanic for projectiles so that you can't just sit in the corner and hit B without repurcussions

  • @potatomanagement_5770
    @potatomanagement_5770 4 ปีที่แล้ว +12

    Once again showing how your ganondorf is a beast

  • @apuddleofsand
    @apuddleofsand 4 ปีที่แล้ว +13

    There’s always a moment where plays against a character and after the match, they go “who in the world would see this character as fun to play?”. That’s what Zeldas are.

  • @joelheight4505
    @joelheight4505 4 ปีที่แล้ว +18

    No idea how he managed to win this, I find mashy online Zeldas almost impossible with everything that you have to dodge around as Ganon. I am impressed.

  • @topdawgentlv7029
    @topdawgentlv7029 4 ปีที่แล้ว +1

    Best feeling ever catching someone’s recovery with uptilt

  • @xyliahvortex661
    @xyliahvortex661 4 ปีที่แล้ว +3

    1:27 any other Ganon would have done a directional airdodge and died to Zelda's side b. Great awareness as usual MGK!

  • @finally9902
    @finally9902 4 ปีที่แล้ว +7

    3:13 I absolutely love it when my shield comes in just in time to block her up special. As a Little Mac main, it's always a treat with my opponent comes to me, right into my Up-smash sweet spot.

  • @GEECK939
    @GEECK939 4 ปีที่แล้ว +2

    Really good stuff between both players, the Zelda’s ledge trap was pretty good and MGK’s capitalization on her with the dair and Up tilt for her recovery was so good

  • @andrewjackle86
    @andrewjackle86 4 ปีที่แล้ว +11

    BEAUTIFUL stuff. If you play Zelda, ON WI-FI, and lose to Ganon, you should really just find a new game lololol

  • @carlosoramasramos8911
    @carlosoramasramos8911 4 ปีที่แล้ว +1

    Final batlle of the new Hyrule Warriors

  • @wwkkish
    @wwkkish 4 ปีที่แล้ว +2

    This is exactly what online zelda is

  • @VantaVoid7
    @VantaVoid7 4 ปีที่แล้ว +2

    1:00
    R E C O V E R Y G O D S T R I K E S A G A I N

  • @Bamboozled21
    @Bamboozled21 4 ปีที่แล้ว +1

    whew that momentum on the last stock

  • @xeanthomas5231
    @xeanthomas5231 4 ปีที่แล้ว +7

    "It's" is a contraction of "It is", you're looking for " 'its' uses"

  • @Jaddahakarie
    @Jaddahakarie 4 ปีที่แล้ว +3

    Okay, so...devil's advocate here. From personally being a Zelda main, she technically played the matchup correctly (as lame as it is to play keep away with her)...but her main issue is that she got TOO repetitive. And we all know that if you make it so that Ganondorf can read what you're doing...that's an easy game for him.

    • @lavender188
      @lavender188 3 ปีที่แล้ว

      Finally someone said it. Ive used Ganon a ton and got my ass kicked by online Zeldas but hey Zelda has to do what Zelda has to do.

    • @Jaddahakarie
      @Jaddahakarie 3 ปีที่แล้ว

      @@lavender188 Trust me, I hate playing like this, but being aggressive against Ganondorf is a death sentence unless you keep mixing him up so that he has a hard time reading you.

  • @Mepphy99
    @Mepphy99 4 ปีที่แล้ว +4

    Uptilt Should not be frame 60 tho...
    Maybe with a reduction in Power but It Should be like frame 13-15 considering Ganondorf already slow but destroying tool

    • @PrettyKoolCrocodile
      @PrettyKoolCrocodile 4 ปีที่แล้ว +1

      Agreed, Ganondorf's Up Tilt has way too much startup time. It's a good thing the dev team was trying something new compared to other fighters but this just was notoriously a terrible decision due to it. A normal Up Tilt (like a weaker Up Smash from 4) would heavily benefit Ganon for an out of shield or a "get-off-me" option as all other fighters have one but the teams are definitely not going to redesign a move, which is a shame. If there was one move to redesign for the King of Darkness moving to Ult, it should've been this one, then Ganondorf wouldn't have his Up Tilt being his worst move anymore. The only time you'd ever use this move is for an alternative shield break punish at decent%, using the windbox to pull unaware players into it or being ballsy for a shield read/2-frame.

    • @Mepphy99
      @Mepphy99 4 ปีที่แล้ว +2

      @@PrettyKoolCrocodile even this One isn't that bad If It was on decent frame data
      Using magic to create a windbox and slamming the Fire on the foot on you
      Seems very Ganondorf
      And would be also a very OP move

    • @Gillian_FFXIV
      @Gillian_FFXIV 4 ปีที่แล้ว +1

      If you've seen his PM up tilt, that is what I think it should be in this game.

    • @PrettyKoolCrocodile
      @PrettyKoolCrocodile 4 ปีที่แล้ว +1

      @@Gillian_FFXIV Exactly

    • @Mepphy99
      @Mepphy99 4 ปีที่แล้ว +2

      @@Gillian_FFXIV oh yeah that Is totally what i want but with the Fire property so that Steve can and ivysaur can be fucked up xD

  • @comments473
    @comments473 4 ปีที่แล้ว +7

    Zeldas like this make me glad Nintendo nerfed her shadow buff in the latest patch.

  • @carlosoramasramos8911
    @carlosoramasramos8911 3 ปีที่แล้ว

    Why the fuck up b has a hitbox. Its a teleport move its not even an attack!