I made this game before you made this video... but mine was so janky, It works though. I keep having issues with some things like while loops, and I think it's because I'm using an online compiler because I don't know any downloads for chromebook. Thanks for the free coding lessons man. Have a great day!
bro why do you prefer defining functions rather than typing in whole like you did in python? is there any reason ?? does defining functions reduces the compiling time??
Hi everyone, I added a do while loop in the main function to enable repeating the game and tried to display a counter each for the wins, ties and losses But the counters only worked when I copied the code from the chooseWinner function into the main function Does anyone have an idea how it would work with using the function? Thanks in any case
@@u___f yeah it is so because & means reference to a variable (address of a variable)... so if u just use int the value of the variable will go into the function and any change in u do in the function will not change the value of the variable... but if you use reference variable (&int), the address of the variable will go into the function and any change in u make in the function will change the value at that specific address.. thereby changing the value of the variable in the main function.
I don't know if anyone will see this, but I've tried making this program before seeing this video, what do you guys think on it #include #include char random(char comp); void final(char comp); int main() { std::cout answer; char finalanswer = toupper(answer); if (finalanswer == 'R' && comp == 'r') { std::cout
when declaring the function, because we're passing in a variable through it, we have to also declare the datatype of the variable, which in this case is a char. Just like when creating a variable, we want to specify its datatype. Hope that helps and correct me if I'm wrong.
choice is a function variable which is declared in the function parameter list... when we called the function in the main function ( showChoice(player); ) that actually means that the value of choice in the function will be equal to player's value;
My solution, #include #include int start() { std::cout > x; return x; } std::string raand() { srand(time(NULL)); int a; a = 1 + rand() % 3; std::string str1; if (a == 1) { str1 = "ROCK"; } if (a == 2) { str1 = "PAPER"; } if (a == 3) { str1 = "SCISSOR"; } return str1; } int foo(int a) { int score(0); for (int i = 1; i
I did it a little bit different but it still works, don't mind the language it's serbian... #include #include char UnosKorisnika; void papir(char UnosKorisnika); void kamen(char UnosKorisnika); void makaze(char UnosKorisnika); int main() { srand(time(NULL)); std::cout
#include
#include
char getUserChoice();
char getComputerChoice();
void showChoice(char choice);
void chooseWinner(char player, char computer);
int main() {
char player;
char computer;
player = getUserChoice();
std::cout
I really like your C++ series. Keep it up. Please make more C++ Videos. So, let's defeat the TH-cam algorithm.
I made this game before you made this video... but mine was so janky, It works though. I keep having issues with some things like while loops, and I think it's because I'm using an online compiler because I don't know any downloads for chromebook. Thanks for the free coding lessons man. Have a great day!
well explained bro
In chooseWinner function if we use if statement it will be more easier
if(user == computer)
std::cout
did the same🤝
@@realanderect6467 can i ask where are you now at the programming guys ?
I'm only a beginner, but i feel like a dumbass for not recognizing this simpler form of code.
@@ahmedghaly7161 I am currently doing DSA in java... i liked java more than c++
very thanks dude
This was weirdly silly but impressive
Way of thinking implementation
Great
the game is so funny, thank you.
bro why do you prefer defining functions rather than typing in whole like you did in python?
is there any reason ??
does defining functions reduces the compiling time??
Hi everyone, I added a do while loop in the main function to enable repeating the game and tried to display a counter each for the wins, ties and losses
But the counters only worked when I copied the code from the chooseWinner function into the main function
Does anyone have an idea how it would work with using the function?
Thanks in any case
*it worked after using „int&“ in the function definition and declaration but not with „int“ only
@@u___f yeah it is so because & means reference to a variable (address of a variable)... so if u just use int the value of the variable will go into the function and any change in u do in the function will not change the value of the variable... but if you use reference variable (&int), the address of the variable will go into the function and any change in u make in the function will change the value at that specific address.. thereby changing the value of the variable in the main function.
I don't know if anyone will see this, but I've tried making this program before seeing this video, what do you guys think on it
#include
#include
char random(char comp);
void final(char comp);
int main()
{
std::cout answer;
char finalanswer = toupper(answer);
if (finalanswer == 'R' && comp == 'r')
{
std::cout
but why is the computer losing against me at every try??
can we fix that ??
The name of the theme u use ?
Can someone please explain to me the void showchoice(char choice) why did we enter char choice and didnt use choice
when declaring the function, because we're passing in a variable through it, we have to also declare the datatype of the variable, which in this case is a char. Just like when creating a variable, we want to specify its datatype. Hope that helps and correct me if I'm wrong.
you wrote void showChoice(char choice) where is the choice. You haven't declared a choice data in any of the function
choice is a function variable which is declared in the function parameter list... when we called the function in the main function ( showChoice(player); ) that actually means that the value of choice in the function will be equal to player's value;
why are you making so many functions you only need them once?
to make it beginner-friendly
@@ChrisVideosGreek yes but without it's simpler imo
@@lue224 it makes the program look cleaner and more understandable
to organise the code in a more readable way
My solution,
#include
#include
int start() {
std::cout > x;
return x;
}
std::string raand() {
srand(time(NULL));
int a;
a = 1 + rand() % 3;
std::string str1;
if (a == 1) { str1 = "ROCK"; }
if (a == 2) { str1 = "PAPER"; }
if (a == 3) { str1 = "SCISSOR"; }
return str1;
}
int foo(int a) {
int score(0);
for (int i = 1; i
pls rate my code:
#include
#include
using namespace std;
int main()
{
bool run = true;
while(run)
{
//all the variables
std::string player;
std::string computer;
srand(time(NULL));
int random = rand() % 3 + 1;
std::string win;
//variable for wanting to continue
std::string want_continue;
//main
std::cout player;
//code for the computer
if(random == 1)
{
computer = "rock";
std::cout
10/10
I did it a little bit different but it still works, don't mind the language it's serbian...
#include
#include
char UnosKorisnika;
void papir(char UnosKorisnika);
void kamen(char UnosKorisnika);
void makaze(char UnosKorisnika);
int main()
{
srand(time(NULL));
std::cout